Prepend the #version directive before compiling the shader.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@236 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
@@ -19,8 +19,6 @@
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
#version 110
|
||||
|
||||
#if BONES_PER_VERTEX == 4
|
||||
#define ATTRIB_TYPE vec4
|
||||
#elif BONES_PER_VERTEX == 3
|
||||
|
||||
Reference in New Issue
Block a user