121f6d7e53
together in one JVM and both interoperate with the AWT thread in a manner so harmonious as to bring a tear to the eye. This was surprisingly much easier that I expected, thanks to my eminently sensible initial design, I'm sure. ;) git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3360 542714f4-19e9-0310-aa3c-eee0fc999fb1
62 lines
2.0 KiB
Java
62 lines
2.0 KiB
Java
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.server;
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import java.awt.EventQueue;
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import com.threerings.presents.dobj.DEvent;
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/**
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* A special version of the distributed object manager, modified to
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* operate on the AWT thread so that it can run in a client with a GUI and
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* provide a "light" server for local operation of a normally distributed
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* application.
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*/
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public class LocalDObjectMgr extends PresentsDObjectMgr
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{
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// documentation inherited
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public synchronized boolean isDispatchThread ()
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{
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return EventQueue.isDispatchThread();
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}
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// documentation inherited
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public void postEvent (final DEvent event)
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{
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EventQueue.invokeLater(new Runnable() {
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public void run () {
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processUnit(event);
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}
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});
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}
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// documentation inherited
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public void postRunnable (Runnable unit)
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{
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// we just pass this right on to the AWT event queue rather than
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// running them through processUnit() which would basically just
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// call run() though we lose a tiny bit of inconsequential
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// accounting data
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EventQueue.invokeLater(unit);
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}
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}
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