02bd2ade005514a9d420e823cf96bee8a4e0d1ab
traversable so that if a sprite claims to have relocated somewhere outside your resolved scene bounds, we'll just bee line them to their new location. Since the user can never click outside their resolved view bounds, we won't ever compute an invalid path for them. Joy. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2522 542714f4-19e9-0310-aa3c-eee0fc999fb1
Description
Distributed application framework, good for MMOGs
Languages
Java
69.1%
ActionScript
26.6%
C++
3.1%
Go Template
0.8%
HTML
0.2%
Other
0.1%