pirate selection and the time we manage to load up their pirate.
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creates an Object[] as well. Now we cache the Field instances and look
them up ourselves which will likely be much more efficient at only a small
additional memory cost.
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server and added more sanity checking to handleJoinCluster().
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what we said to the teller so that we remember that we have the
auto-response active.
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method of the chat director prior to sending cluster chat.
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by returning null instead of a filtered version.
- Changed the MuteDirector to implement ChatFilter.
- ChatDirector no longer needs a reference to the MuteDirector because
the outgoing mute-checking is now handled by the standard filtering code.
- Fixed a bug introduced by Walter back in December that caused the
MuteDirector to be _removed_ as a validator the first time you try to
/tell to a player that you've muted. How we never detected this, I'll
stay awake at night wondering...
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every time a particular person hears another person say something.
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they leave our scene. Somehow we're not properly catching cluster
departures in some circumstances.
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through some well-timed disconnection early in the initialization phase),
we should consider it idle because then we'll catch it on the next tick
and flush it whereas otherwise it would just sit around forever until
someone logged in from that IP again.
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and refuse subscriptions to invalid oids (it's not out of the realm of
possibility that the clients were somehow subscribing to oid 0 and funny
things were happening).
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never started and the server eventually gave me the boot."
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programmatically or it will be assumed to be the same as the normal
resource URL.
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by making these transient we can hopefully debug it more effectively if it
happens in the future.
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the reporting interval. Now we can see if we're leaking intervals (which
would be double plus ungood).
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because odd things frequently happen if a player somehow double clicks or
in some other way queues up a change scene then a change loc from the
previous scene.
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around in there for other reasons. We also avoid looking up the entry in
the jar file every time it is requested.
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successfully unpacked its jar file so that we can report bundle download
borkage and retry in the face of potentially transient fuckolas.
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