- Import bleeding may be fixed, as I had to import a bunch of things I
should have had to earlier.
- NOW they make duplicate variable definitions bad (but without block
scoping... yay).
- Another hoopjump.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4233 542714f4-19e9-0310-aa3c-eee0fc999fb1
code but new code should use the new logging style:
import static com.threerings.presents.Log.log;
and call log.info(), log.warning(), etc. We can migrate old code as the desire
grips us.
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inheriting a socket channel inetd style. It doesn't actually work for annoying
reasons, but I figured I'd get the code in there and the type safety fixes and
maybe Sun will fix their stupid bug at some point (I should create a test case
and actually submit a bug report...).
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synchronization problems and decided it would be a lot easier to just fix them.
The interval thread and the communication writer thread need to be properly
coordinated to avoid funny business.
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Using the source code, I made one that takes the same idea and doesn't suck.
Errr, it doesn't suck as much. It's still very shitty to go from the fast
system cursor to a chunky custom cursor that updates position at the
framerate of the swf.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4228 542714f4-19e9-0310-aa3c-eee0fc999fb1
which is currently accumulating on the server and always zero on the client.
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Only reset our accumulating counters for the periodic reports.
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Turned off the very verbose unit profiles as we don't currently use them. Wired
up SIGUSR1 to dump a report to the log.
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between logging in the Narya util package and the Nenya util package.
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Pecos. I'll sort out the per-project niggling bits in just a moment.
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out later when we're not in the middle of an Ice release.
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sound fails to play for any reason. We use the StartObserver to time
other effects with sounds, however if the sound isn't going to play, we
still want the other effects to go ahead.
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We'll call this with a big fat number whenever a non-guest logs in. The
first time we ask, the user will authorize the big fat storage, and it will
never ask again. Hopefully we can make it look like part of the login...
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of LWJGL, the AWT canvas releases its OpenGL context after rendering.
Rather than redesign all event handling to take place in the update
method, I put in a hack to grab the context back.
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