Commit Graph

16 Commits

Author SHA1 Message Date
Walter Korman 76cff072be Split Sprite into Sprite and ImageSprite. Added LabelSprite. Cleaned up
directional constant usage.  Added ability to render sprites in two
distinct layers.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1132 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-03-16 03:15:06 +00:00
Michael Bayne 782bd9b7d9 Added support for colorization to the character manager. It is yet
untested.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1102 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-03-08 07:50:32 +00:00
Walter Korman 45f32c4622 Added resolveActionSequence() to provide a facility for letting the
character manager know that certain action sequences for a character
descriptor will be needed in the near future.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@984 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-02-10 00:05:36 +00:00
Walter Korman 2420c9a1a6 Actually reference the action cache when attempting to retrieve action
sequences.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@983 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-02-09 23:39:17 +00:00
Michael Bayne ed63ea9679 Provided hooks for a disk-based cache for composited action animations.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@956 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-02-07 03:20:29 +00:00
Michael Bayne 7d079a2bec Switch to new unified direction constants.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@818 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-12-17 03:34:04 +00:00
Michael Bayne c25741d8e6 Bundles! Have component bundles largely working. Wrote test code and ANT
tasks and XML parsing rule sets all the good stuff. Rewired up all the
cast code to be amenable to bundling and did some other revamping.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@640 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-27 08:09:35 +00:00
Walter Korman e9211f8fd5 Moved TileUtil to cast.util, added CastUtil to provide an easy way to
get a random character descriptor for use until we have fancified
storage of character descriptions.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@587 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-02 15:28:20 +00:00
Walter Korman 662b60e53e Update the character image immediately when a component is selected.
General clean-up.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@583 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-02 01:10:28 +00:00
Walter Korman 39966726aa More work on character components. Revamped tile sets to allow them
to be constructed and used directly.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@581 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-01 01:40:43 +00:00
Walter Korman 3ea91cdfdd More work on character components.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@579 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-10-30 16:16:01 +00:00
Walter Korman d102a47f13 Abstracted character-sprite-related activity to the cast package in
preparation for character component compositing and other
character-related antics.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@575 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-10-26 01:17:22 +00:00
Walter Korman 95d6896ef7 Altered character animations to separate standing image from walking
animation images.  Created and made use of basic single- and
multi-image implementations of the MultiFrameImage interface.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@559 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-10-25 18:06:17 +00:00
Walter Korman c839b61548 More polishing work on scene rendering.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@543 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-10-24 00:55:08 +00:00
Walter Korman c7d26cea8e Fixed scene rendering issues and improved performance.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@517 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-10-22 18:21:42 +00:00
Walter Korman 00d57dfb92 Added character manager and character descriptions. Allow tile sets
that have no specified layer.  Made the scene editor gracefully handle
the case where there are no valid tile sets for use with the selected
scene layer.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@461 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-10-15 23:53:43 +00:00