Commit Graph

260 Commits

Author SHA1 Message Date
Andrzej Kapolka 87c169e6ac Added extra methods to support AIs.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3506 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-20 00:27:34 +00:00
Andrzej Kapolka ad5be61e28 Use isMoving.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3504 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-19 18:29:14 +00:00
Andrzej Kapolka 1ce83b126d Wrong operator.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3503 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-19 18:26:56 +00:00
Andrzej Kapolka ed670dd4ba Card manipulation tweaks. Don't update the positions of moving cards.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3502 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-19 18:23:59 +00:00
Andrzej Kapolka 024bc8afe1 Added method to handle multiple simultaneous transfers to ensure that cards are always subtracted from the hand before more cards are added.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3501 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-18 22:02:14 +00:00
Andrzej Kapolka 8bb219bfed Moving cards are not selectable; update card offsets when they reach the ends of their paths.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3500 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-18 21:02:20 +00:00
Ray Greenwell 3b947af265 Parenthesis population.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3498 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-16 05:26:16 +00:00
Andrzej Kapolka d93c26f158 Fixed NPE in TrickCardGameManagerDelegate, changed comment.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3497 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-16 03:41:08 +00:00
Andrzej Kapolka 4266c72977 Changed TrickCardGameUtil to use more sensible round-the-table ordering. Changed TeamGameConfig to return the actual indices of the team members, so that teammates need not have consecutive indices.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3496 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-16 02:00:57 +00:00
Andrzej Kapolka 6d0648b0b7 Added a pause step before the drop into the hand.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3494 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-15 21:09:45 +00:00
Andrzej Kapolka dcf9c2c9e8 Don't lower card down all the way if it's still selectable.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3493 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-15 03:10:06 +00:00
Michael Bayne 12d1d00e4b We need to be able to veto the rematch.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3492 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-15 02:50:49 +00:00
Michael Bayne b221524071 Formalize the notion of rematching a game so that derived classes can get
involved in the process.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3491 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-15 02:45:20 +00:00
Andrzej Kapolka 35bef9647c Added support for an additional drop step to better show cards received from other players.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3490 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-14 23:39:41 +00:00
Ray Greenwell d6d23b5e2d Yes, it's sufficient, and now it's done too.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3489 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-14 23:20:30 +00:00
Ray Greenwell d5bf33102a Checking the active player should automatically discount unoccupied seats.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3488 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-14 23:05:16 +00:00
Andrzej Kapolka 96133e45e9 Keep track of active card sprite, making sure it keeps being shown as selectable between selection mode switches.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3487 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-14 22:54:28 +00:00
Michael Bayne eda477180f Allow additional game states.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3485 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-14 01:22:38 +00:00
Andrzej Kapolka ffbf3f7082 Added another utility method.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3484 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-13 22:57:43 +00:00
Michael Bayne 69cd0b41a7 Provide a default green background for games that don't provide an image.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3483 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-13 21:41:35 +00:00
Michael Bayne 0cd9b75c09 Don't send hands to AI players.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3482 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-13 21:39:15 +00:00
Andrzej Kapolka 86959a5191 Added updateBounds method to LabelSprite to allow changing the label, added methods to TrickCardGameUtil to get players left/right/opposite, changed the way CardPanel handles selections.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3481 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-13 21:09:32 +00:00
Andrzej Kapolka e5442732aa Made a change to prevent cards sticking up after hand readjustment.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3476 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-13 02:45:32 +00:00
Andrzej Kapolka 743ff2bbbc Clear out played card fields when they shouldn't be displayed.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3475 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-13 01:42:18 +00:00
Andrzej Kapolka d2b4be178a Moved rematch handling up the hierarchy, made Card constructor public in order to create specific cards for searching, etc.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3474 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-13 01:15:43 +00:00
Andrzej Kapolka 966703a56a Fixed bug in raising only selectable card.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3466 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-12 03:43:56 +00:00
Andrzej Kapolka 7fd9b51cab First checkin for the great Spades refactor.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3465 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-12 02:50:17 +00:00
Ted V 4e07b63ce1 Added "is it my turn?" style function.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3463 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-11 23:50:29 +00:00
Ray Greenwell cead8612c7 Invalid table positions may also be too low.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3458 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-04 20:32:20 +00:00
Ray Greenwell 280df17e35 Made the clearOccupant methods maximally overrideable.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3457 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-04-04 20:07:24 +00:00
Michael Bayne 0bf43bc2e8 Step two in the great Stage refactor. I don't know how many steps will be
needed all told, but I like to see the number keep going up.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3438 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-29 23:18:59 +00:00
Michael Bayne f2a9f7ed0d Further AI handling improvements.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3401 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-12 10:08:02 +00:00
Michael Bayne 787d4f1fe5 Allow AI configuration to be specified in the GameConfig and automatically
put into place before the game starts.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3400 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-12 07:46:34 +00:00
Michael Bayne fb53600e92 Revamped the way AI configuration is specified to be more extensible.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3399 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-12 07:37:34 +00:00
Ray Greenwell b4e595bd3c Prevent infinite loops if there is no qualified player to become the
new turn holder. Log a warning. This is how we do things here.

Additionally, something I didn't change that is redundant is checking
to see if the player name is null, when the default implementation of
the active player check will return false if the name is null. It seems
to me that the movement of the active player business into the base game
package can result in some cleanup that hasn't been done, but I don't
want to look into it any further.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3398 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-11 22:14:23 +00:00
Ray Greenwell 3549b9cdaf Do not require the playerStatus field to be initialized. If someone wants
to write a simple board game for gamegardens, they shouldn't have to
explicitly set up an array indicating that all the players are active
(or worse, waste 45 minutes tracking down why the game is freezing up
suddenly).

If the playerStatus array is null, all players are active.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3397 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-11 22:10:27 +00:00
Ted V 51e8ef3687 Yeah, it does need the !.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3391 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-10 00:16:13 +00:00
Ted V 08cc800694 Turn/GameManager now supports interface for checking whether a player
is still actively playing the game.  The delegate now uses this when
incrementing turns to skip over players not a part of the game (rather
than needing this same code in the derived classes).


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3390 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-10 00:13:25 +00:00
Ted V 94bf03ec9d Moved player status tracking and in/out of game status from puzzles to
games.  Updated the PLAYER_KNOCKED_OUT variable name to prevent some
namespace contention issues.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3386 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-09 22:52:03 +00:00
Michael Bayne 924363a8a6 Further refactoring into client, data and server.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3382 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-03 19:55:35 +00:00
Michael Bayne dbbd8e955f Decided to take the pain and refactor the parlor.game and parlor.turn
packages properly into client, data and server subpackages. This
eliminates a bunch of hackery I had to do to properly handle dead code
removal when building the Game Gardens client and games and it simplifies
things and sets a good example to follow the standard procedure as much as
possible.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3381 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-03 19:36:34 +00:00
Ray Greenwell 40eb978a96 Added a simple turn display widget (for game gardens).
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3373 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-03-02 02:33:46 +00:00
Michael Bayne 44f2a29f4f Regenerated with updated copyright information.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3365 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-02-22 18:56:52 +00:00
Michael Bayne 41fb0b1b80 The PuzzleService was superfluous. The ParlorService can handle starting
single player games and indeed should because it's useful outside the
context of puzzles and their ilk.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3359 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-02-19 22:38:06 +00:00
Michael Bayne d2ea985abb Regenerated invocation receivers; fixing a javadoc booch in the process.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3311 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-01-24 23:13:00 +00:00
Michael Bayne afabea71ad Big fat Bernie javadoc cleanup.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3310 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-01-24 23:08:21 +00:00
Andrzej Kapolka f2a5845db9 GameManager was calling gameDidEnd for games that never began. Changed to check that the game was actually in play.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3302 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-01-14 22:49:13 +00:00
Ray Greenwell b295fb2630 Regenerated with non-NPEing code.Regenerated with non-NPEing code.Regenerated with non-NPEing code.Regenerated with non-NPEing code.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3300 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-01-08 22:05:00 +00:00
Michael Bayne c59290c91f Allow tables of one player which are started immediately.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3297 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-01-06 07:32:06 +00:00
Michael Bayne 61c0dde5d5 Regenerated the distributed objects with the new clone happy bits.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3295 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-01-05 06:46:11 +00:00