Commit Graph

16 Commits

Author SHA1 Message Date
Michael Bayne 814259ca42 Get a piece with the appropriate coordinates when updating.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3120 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-16 00:08:28 +00:00
Michael Bayne 8397a78317 Provide the board coordinates when creating piece images so that puzzles
that care can do the right thing.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3119 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-15 18:48:09 +00:00
Michael Bayne 97086356fc Revamped drop puzzle framework to use sprites for pieces instead of
rendering the board from the board state and doing all manner of jockeying
to prevent that from wigging out when the board state changes before the
display is ready to change.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3108 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-29 06:50:47 +00:00
Michael Bayne a9720fd905 LGPLed the library. Hello world.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3099 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-27 02:21:06 +00:00
Eric Lundberg 85f8a1296a Promote the DropBoard to a non abstract class. Add in code for our
previously abstract methods to make the class behave how a theorized
IntDropBoard would have in our previous world of abstract DropBoards.
Removes the need for the ByteDropBoard and ShortDropBoard as classes can
now derive directly from DropBoard.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3087 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-19 00:55:27 +00:00
Eric Lundberg c35b28f368 Removed the Byte and Short DropBoards. We don't send boards over the
wire in normal play, so we don't care about the space savings.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3086 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-19 00:49:59 +00:00
Michael Bayne 0b2a4f9589 A special animation that makes it easy to do fancy stuff with all the
pieces on a drop board, like slide them in or off or whatnot.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3085 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-18 01:34:19 +00:00
Michael Bayne 1da753e14d Brought things up to date with the latest Jakarta Commons world order.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3058 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-13 16:34:49 +00:00
Michael Bayne a6f57205d7 Make sure we stop the drop sprite from dropping at high velocity when we
suspend the puzzle. Also added some logging to debug the occasional
obscure situation where the puzzle is suspended at just the right time to
prevent the drop block from properly starting up again when we resume.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3057 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-10 05:18:59 +00:00
Michael Bayne d618d3c771 Eclipse suggested cleanup.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2971 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-02-25 14:50:28 +00:00
Ray Greenwell 44247f19c6 Sigh, instead let's try giving each drop sprite only two "pop-ups".
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2928 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-12-31 01:26:23 +00:00
Ray Greenwell cbec145f7b Fix the floating sword-block exploit.
Pretty much what I was trying to do before, only instead of forcing the
block to a position, we continue to let the loop attempt to find a rotation
that works. Let's test and see how we like this.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2927 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-12-31 00:03:14 +00:00
Michael Bayne 1138be216f Combined some things that didn't need to be separated and added better
checking and error reporting.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2919 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-12-16 03:45:31 +00:00
Michael Bayne c5a422f7a2 Track our manager in the base delegate.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2881 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 03:17:16 +00:00
Michael Bayne 5424a66006 Missed some bits.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2879 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 02:07:45 +00:00
Michael Bayne 54eaddb27d Holy crap Batman! It's the beginnings of refactoring the basic puzzle
stuff into Narya.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2876 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 01:42:34 +00:00