Commit Graph

7 Commits

Author SHA1 Message Date
Ray Greenwell 90621e78de Moved standard puzzle chat up to the game level, so that all games
can broadcast chat messages on their object..


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3237 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-11-25 00:21:46 +00:00
Michael Bayne bb113e6915 Only add the pause key combo if we're not robot testing.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3181 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-10-28 18:59:14 +00:00
Michael Bayne a9720fd905 LGPLed the library. Hello world.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3099 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-27 02:21:06 +00:00
Michael Bayne 32dee3cbaf 405 modified source files and 17,367 lines of diffs later we now enforce
more discipline when handling names in our code base. Any user entered
name should find its way into a Name object as soon as it comes out of a
text field or whatnot, and stay that way until it makes its way into a
text field or into a database record (for which String objects are vastly
simpler because of JORA magic).

Dear God, let me never again make a change this large for the rest of my
mortal life.

Unfortunately, this means we have to keep an eye out for funny business
pretty much everywhere. However, since we will absolutely want to test
market stalls and so forth on Azure, we'll have an opportunity to iron out
any funny business that might fall under the radar during our internal
testing.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2980 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-03-06 11:29:19 +00:00
Michael Bayne 72f4b6e1d9 This should extend ParlorContext. We be gaming.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2885 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 23:16:13 +00:00
Michael Bayne 2f0db5ea0f Yet more bits.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2880 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 02:11:34 +00:00
Michael Bayne 54eaddb27d Holy crap Batman! It's the beginnings of refactoring the basic puzzle
stuff into Narya.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2876 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 01:42:34 +00:00