Float.MIN_VALUE is the smallest positive value, not the smallest
negative value. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3841 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -358,10 +358,10 @@ public class CameraHandler
|
||||
protected Vector3f _temp = new Vector3f();
|
||||
|
||||
protected boolean _boundViaFrustum;
|
||||
protected float _minX = Float.MIN_VALUE, _maxX = Float.MAX_VALUE;
|
||||
protected float _minY = Float.MIN_VALUE, _maxY = Float.MAX_VALUE;
|
||||
protected float _minZ = Float.MIN_VALUE, _maxZ = Float.MAX_VALUE;
|
||||
protected float _minTilt = Float.MIN_VALUE, _maxTilt = Float.MAX_VALUE;
|
||||
protected float _minX = -Float.MAX_VALUE, _maxX = Float.MAX_VALUE;
|
||||
protected float _minY = -Float.MAX_VALUE, _maxY = Float.MAX_VALUE;
|
||||
protected float _minZ = -Float.MAX_VALUE, _maxZ = Float.MAX_VALUE;
|
||||
protected float _minTilt = -Float.MAX_VALUE, _maxTilt = Float.MAX_VALUE;
|
||||
|
||||
protected Vector3f _rxdir = new Vector3f(1, 0, 0);
|
||||
protected Vector3f _rydir = new Vector3f(0, 1, 0);
|
||||
|
||||
Reference in New Issue
Block a user