Added optional target orientation to PanPath.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3840 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Andrzej Kapolka
2006-02-07 22:37:40 +00:00
parent 44bc8722eb
commit 4849d344e1
@@ -21,7 +21,9 @@
package com.threerings.jme.camera;
import com.jme.math.Quaternion;
import com.jme.math.Vector3f;
import com.jme.renderer.Camera;
/**
* Pans the camera to the specified location in the specified amount of time.
@@ -29,30 +31,57 @@ import com.jme.math.Vector3f;
public class PanPath extends CameraPath
{
/**
* Creates a panning path for the specified camera.
* Creates a panning path for the specified camera that will retain the
* camera's current orientation.
*
* @param target the target position for the camera.
* @param duration the number of seconds in which to pan the camera.
*/
public PanPath (CameraHandler camhand, Vector3f target, float duration)
{
super(camhand);
_start = new Vector3f(camhand.getCamera().getLocation());
_velocity = target.subtract(_start);
_velocity.divideLocal(duration);
_duration = duration;
this(camhand, target, null, duration);
}
/**
* Creates a panning path for the specified camera.
*
* @param target the target position for the camera.
* @param trot the target rotation for the camera (or <code>null</code> to
* keep its current orientation)
* @param duration the number of seconds in which to pan the camera.
*/
public PanPath (CameraHandler camhand, Vector3f target, Quaternion trot,
float duration)
{
super(camhand);
Camera cam = camhand.getCamera();
_start = new Vector3f(cam.getLocation());
_velocity = target.subtract(_start);
_velocity.divideLocal(duration);
if (trot != null) {
_irot = new Quaternion();
_irot.fromAxes(cam.getLeft(), cam.getUp(), cam.getDirection());
_trot = trot;
}
_duration = duration;
}
// documentation inherited
public boolean tick (float secondsSince)
{
_elapsed += secondsSince;
_camloc.scaleAdd(Math.min(_elapsed, _duration), _velocity, _start);
_elapsed = Math.min(_elapsed + secondsSince, _duration);
_camloc.scaleAdd(_elapsed, _velocity, _start);
_camhand.setLocation(_camloc);
if (_irot != null) {
_camhand.getCamera().setAxes(_axes.slerp(_irot, _trot,
_elapsed / _duration));
}
return (_elapsed >= _duration);
}
protected Vector3f _start, _velocity, _camloc = new Vector3f();
protected Quaternion _irot, _trot, _axes = new Quaternion();
protected float _elapsed, _duration;
}