Rewritten to support I/O via channels.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1957 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,5 +1,5 @@
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//
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// $Id: FramedInputStream.java,v 1.1 2002/07/23 05:42:34 mdb Exp $
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// $Id: FramedInputStream.java,v 1.2 2002/11/18 18:51:33 mdb Exp $
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package com.threerings.io;
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@@ -7,8 +7,8 @@ import java.io.EOFException;
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import java.io.IOException;
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import java.io.InputStream;
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import com.samskivert.util.StringUtil;
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import com.threerings.presents.Log;
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import java.nio.ByteBuffer;
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import java.nio.channels.SocketChannel;
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/**
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* The framed input stream reads input that was framed by a framing output
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@@ -37,81 +37,125 @@ import com.threerings.presents.Log;
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*/
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public class FramedInputStream extends InputStream
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{
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/**
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* Creates a new framed input stream.
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*/
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public FramedInputStream ()
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{
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_header = new byte[HEADER_SIZE];
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_buffer = new byte[INITIAL_BUFFER_SIZE];
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_buffer = ByteBuffer.allocate(INITIAL_BUFFER_CAPACITY);
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}
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/**
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* Reads a frame from the provided input stream, or appends to a
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* partially read frame. Appends the read data to the existing data
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* available via the framed input stream's read methods. If the entire
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* frame data is not yet available, <code>readFrame</code> will return
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* false, otherwise true.
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* Reads a frame from the provided channel, appending to any partially
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* read frame. If the entire frame data is not yet available,
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* <code>readFrame</code> will return false, otherwise true.
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*
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* <p> The code assumes that it will be able to read the entire frame
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* header in a single read. The header is only four bytes and should
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* always arrive at the beginning of a packet, so unless something is
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* very funky with the networking layer, this should be a safe
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* assumption.
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* <p> <em>Note:</em> when this method returns true, it is required
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* that the caller read <em>all</em> of the frame data from the stream
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* before again calling {@link #readFrame} as the previous frame's
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* data will be elimitated upon the subsequent call.
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*
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* @return true if the entire frame has been read, false if the buffer
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* contains only a partial frame.
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*/
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public boolean readFrame (InputStream source)
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public boolean readFrame (SocketChannel source)
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throws IOException
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{
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// if the buffer currently contains a complete frame, that means
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// we're not halfway through reading a frame and that we can start
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// anew.
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if (_count == _length) {
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// read in the frame length
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int got = source.read(_header, 0, HEADER_SIZE);
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if (got < 0) {
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// flush data from any previous frame from the buffer
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if (_buffer.limit() == _length) {
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// this will remove the old frame's bytes from the buffer,
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// shift our old data to the start of the buffer, position the
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// buffer appropriately for appending new data onto the end of
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// our existing data, and set the limit to the capacity
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_buffer.limit(_have);
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_buffer.position(_length);
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_buffer.compact();
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_have -= _length;
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// we may have picked up the next frame in a previous read, so
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// try decoding the length straight away
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_length = decodeLength();
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}
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// we may already have the next frame entirely in the buffer from
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// a previous read
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if (checkForCompleteFrame()) {
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return true;
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}
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// read whatever data we can from the source
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do {
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int got = source.read(_buffer);
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if (got == -1) {
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throw new EOFException();
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}
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_have += got;
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} else if (got == 0) {
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// TBD: don't log this for now, but look into it later
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// Log.info("Woke up to read data, but there ain't none. Sigh.");
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return false;
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} else if (got < HEADER_SIZE) {
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String errmsg = "FramedInputStream does not support " +
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"partially reading the header. Needed " + HEADER_SIZE +
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" bytes, got " + got + " bytes.";
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throw new RuntimeException(errmsg);
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// if there's room remaining in the buffer, that means we've
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// read all there is to read, so we can move on to inspecting
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// what we've got
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if (_buffer.remaining() > 0) {
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break;
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}
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// now that we've read our new frame length, we can clear out
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// any prior data
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_pos = 0;
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_count = 0;
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// otherwise, we've filled up our buffer as a result of this
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// read, expand it and try reading some more
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ByteBuffer newbuf = ByteBuffer.allocate(_buffer.capacity() << 1);
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newbuf.put((ByteBuffer)_buffer.flip());
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_buffer = newbuf;
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// decode the frame length
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_length = (_header[0] & 0xFF) << 24;
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_length += (_header[1] & 0xFF) << 16;
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_length += (_header[2] & 0xFF) << 8;
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_length += (_header[3] & 0xFF);
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// don't let things grow without bounds
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} while (_buffer.capacity() < MAX_BUFFER_CAPACITY);
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// if necessary, expand our buffer to accomodate the frame
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if (_length > _buffer.length) {
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// increase the buffer size in large increments
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_buffer = new byte[Math.max(_buffer.length << 1, _length)];
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}
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// if we didn't already have our length, see if we now have enough
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// data to obtain it
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if (_length == -1) {
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_length = decodeLength();
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}
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// read the data into the buffer
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int got = source.read(_buffer, _count, _length-_count);
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if (got < 0) {
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throw new EOFException();
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// finally check to see if there's a complete frame in the buffer
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// and prepare to serve it up if there is
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return checkForCompleteFrame();
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}
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/**
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* Decodes and returns the length of the current frame from the buffer
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* if possible. Returns -1 otherwise.
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*/
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protected final int decodeLength ()
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{
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// if we don't have enough bytes to determine our frame size, stop
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// here and let the caller know that we're not ready
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if (_have < HEADER_SIZE) {
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return -1;
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}
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_count += got;
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// System.err.println("Read frame " + _count +
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// " (want " + _length + " pos " + _pos + ")");
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// decode the frame length
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_buffer.rewind();
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int length = (_buffer.get() & 0xFF) << 24;
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length += (_buffer.get() & 0xFF) << 16;
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length += (_buffer.get() & 0xFF) << 8;
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length += (_buffer.get() & 0xFF);
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_buffer.position(_have);
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return (_count == _length);
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return length;
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}
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/**
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* Returns true if a complete frame is in the buffer, false otherwise.
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* If a complete frame is in the buffer, the buffer will be prepared
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* to deliver that frame via our {@link InputStream} interface.
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*/
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protected final boolean checkForCompleteFrame ()
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{
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if (_length == -1 || _have < _length) {
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return false;
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}
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// prepare the buffer such that this frame can be read
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_buffer.position(HEADER_SIZE);
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_buffer.limit(_length);
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return true;
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}
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/**
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@@ -127,7 +171,7 @@ public class FramedInputStream extends InputStream
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*/
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public int read ()
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{
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return (_pos < _count) ? (_buffer[_pos++] & 0xFF) : -1;
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return (_buffer.remaining() > 0) ? (_buffer.get() & 0xFF) : -1;
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}
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/**
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@@ -155,32 +199,21 @@ public class FramedInputStream extends InputStream
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*/
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public int read (byte[] b, int off, int len)
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{
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// sanity check the arguments
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if (b == null) {
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throw new NullPointerException();
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} else if ((off < 0) || (off > b.length) || (len < 0) ||
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((off + len) > b.length) || ((off + len) < 0)) {
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throw new IndexOutOfBoundsException();
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}
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// if they want no bytes, we give them no bytes; this is
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// purportedly the right thing to do regardless of whether we're
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// at EOF or not
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if (len == 0) {
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return 0;
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}
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// figure out how much data we'll return
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if (_pos >= _count) {
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// if they asked to read zero bytes and we have no bytes
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// remaining; we're supposed to return 0 rather than EOF
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return (len == 0) ? 0 : -1;
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}
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if (_pos + len > _count) {
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len = _count - _pos;
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}
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if (len <= 0) {
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return 0;
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}
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// trim the amount to be read to what is available; if they wanted
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// bytes and we have none, return -1 to indicate EOF
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if ((len = Math.min(len, _buffer.remaining())) == 0) {
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return -1;
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}
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// copy and advance
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System.arraycopy(_buffer, _pos, b, off, len);
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_pos += len;
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return len;
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_buffer.get(b, off, len);
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return len;
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}
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/**
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@@ -197,28 +230,19 @@ public class FramedInputStream extends InputStream
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*/
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public long skip (long n)
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{
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if (_pos + n > _count) {
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n = _count - _pos;
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}
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if (n <= 0) {
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return 0;
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}
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_pos += n;
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return n;
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throw new UnsupportedOperationException();
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}
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/**
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* Returns the number of bytes that can be read from this input stream
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* without blocking. The value returned is <code>count - pos</code>,
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* which is the number of bytes remaining to be read from the input
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* buffer.
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* without blocking.
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*
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* @return the number of bytes remaining to be read from the buffered
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* frames.
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* frame.
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*/
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public int available ()
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{
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return _count - _pos;
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return _buffer.remaining();
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}
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/**
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@@ -243,19 +267,26 @@ public class FramedInputStream extends InputStream
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*/
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public void reset ()
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{
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_pos = 0;
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// position our buffer at the beginning of the frame data
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_buffer.position(HEADER_SIZE);
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}
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protected byte[] _header;
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protected int _length;
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/** The buffer in which we maintain our frame data. */
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protected ByteBuffer _buffer;
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protected byte[] _buffer;
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protected int _pos;
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protected int _count;
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/** The length of the current frame being read. */
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protected int _length = -1;
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/** The number of bytes total that we have in our buffer (these bytes
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* may comprise more than one frame. */
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protected int _have = 0;
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/** The size of the frame header (a 32-bit integer). */
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protected static final int HEADER_SIZE = 4;
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/** The default initial size of the internal buffer. */
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protected static final int INITIAL_BUFFER_SIZE = 32;
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protected static final int INITIAL_BUFFER_CAPACITY = 32;
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/** No need to get out of hand. */
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protected static final int MAX_BUFFER_CAPACITY = 512 * 1024;
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}
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@@ -1,5 +1,5 @@
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//
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// $Id: FramingOutputStream.java,v 1.2 2002/11/05 02:16:46 mdb Exp $
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// $Id: FramingOutputStream.java,v 1.3 2002/11/18 18:51:33 mdb Exp $
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package com.threerings.io;
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@@ -7,29 +7,29 @@ import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.io.OutputStream;
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import java.nio.BufferOverflowException;
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import java.nio.ByteBuffer;
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/**
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* The framing output stream accumulates output into a byte array just
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* like the byte array output stream, but can then be instructed to send
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* its contents down another output stream, prefixed by the length
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* (written as an integer) of those contents. It does this efficiently so
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* that data is copied as little as possible and so that the output stream
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* to which the data is written need not be buffered because the framed
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* output is written in a single call to <code>write()</code>.
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* its contents over a channel, prefixed by the length (written as an
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* integer) of the entire frame (contents plus length prefix). It does
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* this efficiently so that data is copied as little as possible and so
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* that the output stream to which the data is written need not be
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* buffered because the framed output is written in a single call to
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* <code>write()</code>.
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*
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* <p><em>Note:</em> The framing output stream does not synchronize writes
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* to its internal buffer. It is intended to only be accessed from a
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* single thread.
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*
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* <p>Implementation note: maybe this should derive from
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* <code>FilterOutputStream</code> and be tied to a single
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* <code>OutputStream</code> for its lifetime.
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*/
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public class FramingOutputStream extends OutputStream
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{
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public FramingOutputStream ()
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{
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_buffer = new byte[INITIAL_BUFFER_SIZE];
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_count = 4; // leave room for the frame size at the beginning
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_buffer = ByteBuffer.allocate(INITIAL_BUFFER_SIZE);
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_buffer.put(HEADER_PAD);
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}
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/**
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@@ -39,18 +39,12 @@ public class FramingOutputStream extends OutputStream
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*/
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public void write (int b)
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{
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// expand our buffer if necessary
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int newcount = _count + 1;
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if (newcount > _buffer.length) {
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// increase the buffer size in large increments
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byte[] newbuf = new byte[Math.max(_buffer.length << 1, newcount)];
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System.arraycopy(_buffer, 0, newbuf, 0, _count);
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_buffer = newbuf;
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}
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// copy and advance
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_buffer[_count] = (byte)b;
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_count = newcount;
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try {
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_buffer.put((byte)b);
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} catch (BufferOverflowException boe) {
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expand(1);
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_buffer.put((byte)b);
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}
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}
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/**
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@@ -71,59 +65,68 @@ public class FramingOutputStream extends OutputStream
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return;
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}
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// expand the buffer if necessary
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int newcount = _count + len;
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if (newcount > _buffer.length) {
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// increase the buffer size in large increments
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byte[] newbuf = new byte[Math.max(_buffer.length << 1, newcount)];
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System.arraycopy(_buffer, 0, newbuf, 0, _count);
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_buffer = newbuf;
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try {
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_buffer.put(b, off, len);
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} catch (BufferOverflowException boe) {
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expand(len);
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_buffer.put(b, off, len);
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}
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// copy and advance
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System.arraycopy(b, off, _buffer, _count, len);
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_count = newcount;
|
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}
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/**
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* Writes the contents of this framing output stream to the target
|
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* output stream, prefixed by an integer with value equal to the
|
||||
* number of bytes written following that integer. It then resets the
|
||||
* framing output stream to prepare for another framed message.
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*
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||||
* @return the total number of bytes written.
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* Expands our buffer to accomodate the specified capacity.
|
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*/
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||||
public int writeFrameAndReset (OutputStream target)
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||||
throws IOException
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||||
protected final void expand (int needed)
|
||||
{
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||||
// prefix the frame with the byte count in network byte order (the
|
||||
// format used by DataOutputStream)
|
||||
int count = _count - 4;
|
||||
_buffer[0] = (byte)((count >>> 24) & 0xFF);
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||||
_buffer[1] = (byte)((count >>> 16) & 0xFF);
|
||||
_buffer[2] = (byte)((count >>> 8) & 0xFF);
|
||||
_buffer[3] = (byte)((count >>> 0) & 0xFF);
|
||||
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||||
// write the data
|
||||
target.write(_buffer, 0, _count);
|
||||
|
||||
// System.err.println("Wrote frame " + (_count-4));
|
||||
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||||
// reset our internal buffer
|
||||
reset();
|
||||
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||||
return count + 4;
|
||||
int ocapacity = _buffer.capacity();
|
||||
int ncapacity = _buffer.position() + needed;
|
||||
if (ncapacity > ocapacity) {
|
||||
// increase the buffer size in large increments
|
||||
ncapacity = Math.max(ocapacity << 1, ncapacity);
|
||||
ByteBuffer newbuf = ByteBuffer.allocate(ncapacity);
|
||||
newbuf.put((ByteBuffer)_buffer.flip());
|
||||
_buffer = newbuf;
|
||||
}
|
||||
}
|
||||
|
||||
public void reset ()
|
||||
/**
|
||||
* Writes the frame length to the beginning of our buffer and returns
|
||||
* it for writing to the appropriate channel. This should be followed
|
||||
* by a call to {@link #reset} when the frame has been written.
|
||||
*/
|
||||
public ByteBuffer frameAndReturnBuffer ()
|
||||
{
|
||||
// leave room for the frame size at the beginning
|
||||
_count = 4;
|
||||
// flip the buffer which will limit it to it's current position
|
||||
_buffer.flip();
|
||||
|
||||
// then write the frame length and rewind back to the start of the
|
||||
// buffer so that all the data is available
|
||||
int count = _buffer.limit();
|
||||
_buffer.put((byte)((count >>> 24) & 0xFF));
|
||||
_buffer.put((byte)((count >>> 16) & 0xFF));
|
||||
_buffer.put((byte)((count >>> 8) & 0xFF));
|
||||
_buffer.put((byte)((count >>> 0) & 0xFF));
|
||||
_buffer.rewind();
|
||||
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
protected byte[] _buffer;
|
||||
protected int _count;
|
||||
/**
|
||||
* Resets our internal buffer and prepares to write a new frame.
|
||||
*/
|
||||
public void resetFrame ()
|
||||
{
|
||||
_buffer.clear();
|
||||
_buffer.put(HEADER_PAD);
|
||||
}
|
||||
|
||||
/** The buffer in which we store our frame data. */
|
||||
protected ByteBuffer _buffer;
|
||||
|
||||
/** The default initial size of the internal buffer. */
|
||||
protected static final int INITIAL_BUFFER_SIZE = 32;
|
||||
|
||||
/** We pad the beginning of our buffer so that we can write the frame
|
||||
* length when the time comes. */
|
||||
protected static final byte[] HEADER_PAD = new byte[4];
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user