diff --git a/src/java/com/threerings/io/FramedInputStream.java b/src/java/com/threerings/io/FramedInputStream.java
index 08bffa030..90006c577 100644
--- a/src/java/com/threerings/io/FramedInputStream.java
+++ b/src/java/com/threerings/io/FramedInputStream.java
@@ -1,5 +1,5 @@
//
-// $Id: FramedInputStream.java,v 1.1 2002/07/23 05:42:34 mdb Exp $
+// $Id: FramedInputStream.java,v 1.2 2002/11/18 18:51:33 mdb Exp $
package com.threerings.io;
@@ -7,8 +7,8 @@ import java.io.EOFException;
import java.io.IOException;
import java.io.InputStream;
-import com.samskivert.util.StringUtil;
-import com.threerings.presents.Log;
+import java.nio.ByteBuffer;
+import java.nio.channels.SocketChannel;
/**
* The framed input stream reads input that was framed by a framing output
@@ -37,81 +37,125 @@ import com.threerings.presents.Log;
*/
public class FramedInputStream extends InputStream
{
+ /**
+ * Creates a new framed input stream.
+ */
public FramedInputStream ()
{
- _header = new byte[HEADER_SIZE];
- _buffer = new byte[INITIAL_BUFFER_SIZE];
+ _buffer = ByteBuffer.allocate(INITIAL_BUFFER_CAPACITY);
}
/**
- * Reads a frame from the provided input stream, or appends to a
- * partially read frame. Appends the read data to the existing data
- * available via the framed input stream's read methods. If the entire
- * frame data is not yet available, readFrame will return
- * false, otherwise true.
+ * Reads a frame from the provided channel, appending to any partially
+ * read frame. If the entire frame data is not yet available,
+ * readFrame will return false, otherwise true.
*
- *
The code assumes that it will be able to read the entire frame - * header in a single read. The header is only four bytes and should - * always arrive at the beginning of a packet, so unless something is - * very funky with the networking layer, this should be a safe - * assumption. + *
Note: when this method returns true, it is required
+ * that the caller read all of the frame data from the stream
+ * before again calling {@link #readFrame} as the previous frame's
+ * data will be elimitated upon the subsequent call.
*
* @return true if the entire frame has been read, false if the buffer
* contains only a partial frame.
*/
- public boolean readFrame (InputStream source)
+ public boolean readFrame (SocketChannel source)
throws IOException
{
- // if the buffer currently contains a complete frame, that means
- // we're not halfway through reading a frame and that we can start
- // anew.
- if (_count == _length) {
- // read in the frame length
- int got = source.read(_header, 0, HEADER_SIZE);
- if (got < 0) {
+ // flush data from any previous frame from the buffer
+ if (_buffer.limit() == _length) {
+ // this will remove the old frame's bytes from the buffer,
+ // shift our old data to the start of the buffer, position the
+ // buffer appropriately for appending new data onto the end of
+ // our existing data, and set the limit to the capacity
+ _buffer.limit(_have);
+ _buffer.position(_length);
+ _buffer.compact();
+ _have -= _length;
+
+ // we may have picked up the next frame in a previous read, so
+ // try decoding the length straight away
+ _length = decodeLength();
+ }
+
+ // we may already have the next frame entirely in the buffer from
+ // a previous read
+ if (checkForCompleteFrame()) {
+ return true;
+ }
+
+ // read whatever data we can from the source
+ do {
+ int got = source.read(_buffer);
+ if (got == -1) {
throw new EOFException();
+ }
+ _have += got;
- } else if (got == 0) {
- // TBD: don't log this for now, but look into it later
- // Log.info("Woke up to read data, but there ain't none. Sigh.");
- return false;
-
- } else if (got < HEADER_SIZE) {
- String errmsg = "FramedInputStream does not support " +
- "partially reading the header. Needed " + HEADER_SIZE +
- " bytes, got " + got + " bytes.";
- throw new RuntimeException(errmsg);
+ // if there's room remaining in the buffer, that means we've
+ // read all there is to read, so we can move on to inspecting
+ // what we've got
+ if (_buffer.remaining() > 0) {
+ break;
}
- // now that we've read our new frame length, we can clear out
- // any prior data
- _pos = 0;
- _count = 0;
+ // otherwise, we've filled up our buffer as a result of this
+ // read, expand it and try reading some more
+ ByteBuffer newbuf = ByteBuffer.allocate(_buffer.capacity() << 1);
+ newbuf.put((ByteBuffer)_buffer.flip());
+ _buffer = newbuf;
- // decode the frame length
- _length = (_header[0] & 0xFF) << 24;
- _length += (_header[1] & 0xFF) << 16;
- _length += (_header[2] & 0xFF) << 8;
- _length += (_header[3] & 0xFF);
+ // don't let things grow without bounds
+ } while (_buffer.capacity() < MAX_BUFFER_CAPACITY);
- // if necessary, expand our buffer to accomodate the frame
- if (_length > _buffer.length) {
- // increase the buffer size in large increments
- _buffer = new byte[Math.max(_buffer.length << 1, _length)];
- }
+ // if we didn't already have our length, see if we now have enough
+ // data to obtain it
+ if (_length == -1) {
+ _length = decodeLength();
}
- // read the data into the buffer
- int got = source.read(_buffer, _count, _length-_count);
- if (got < 0) {
- throw new EOFException();
+ // finally check to see if there's a complete frame in the buffer
+ // and prepare to serve it up if there is
+ return checkForCompleteFrame();
+ }
+
+ /**
+ * Decodes and returns the length of the current frame from the buffer
+ * if possible. Returns -1 otherwise.
+ */
+ protected final int decodeLength ()
+ {
+ // if we don't have enough bytes to determine our frame size, stop
+ // here and let the caller know that we're not ready
+ if (_have < HEADER_SIZE) {
+ return -1;
}
- _count += got;
-// System.err.println("Read frame " + _count +
-// " (want " + _length + " pos " + _pos + ")");
+ // decode the frame length
+ _buffer.rewind();
+ int length = (_buffer.get() & 0xFF) << 24;
+ length += (_buffer.get() & 0xFF) << 16;
+ length += (_buffer.get() & 0xFF) << 8;
+ length += (_buffer.get() & 0xFF);
+ _buffer.position(_have);
- return (_count == _length);
+ return length;
+ }
+
+ /**
+ * Returns true if a complete frame is in the buffer, false otherwise.
+ * If a complete frame is in the buffer, the buffer will be prepared
+ * to deliver that frame via our {@link InputStream} interface.
+ */
+ protected final boolean checkForCompleteFrame ()
+ {
+ if (_length == -1 || _have < _length) {
+ return false;
+ }
+
+ // prepare the buffer such that this frame can be read
+ _buffer.position(HEADER_SIZE);
+ _buffer.limit(_length);
+ return true;
}
/**
@@ -127,7 +171,7 @@ public class FramedInputStream extends InputStream
*/
public int read ()
{
- return (_pos < _count) ? (_buffer[_pos++] & 0xFF) : -1;
+ return (_buffer.remaining() > 0) ? (_buffer.get() & 0xFF) : -1;
}
/**
@@ -155,32 +199,21 @@ public class FramedInputStream extends InputStream
*/
public int read (byte[] b, int off, int len)
{
- // sanity check the arguments
- if (b == null) {
- throw new NullPointerException();
- } else if ((off < 0) || (off > b.length) || (len < 0) ||
- ((off + len) > b.length) || ((off + len) < 0)) {
- throw new IndexOutOfBoundsException();
- }
+ // if they want no bytes, we give them no bytes; this is
+ // purportedly the right thing to do regardless of whether we're
+ // at EOF or not
+ if (len == 0) {
+ return 0;
+ }
- // figure out how much data we'll return
- if (_pos >= _count) {
- // if they asked to read zero bytes and we have no bytes
- // remaining; we're supposed to return 0 rather than EOF
- return (len == 0) ? 0 : -1;
- }
- if (_pos + len > _count) {
- len = _count - _pos;
- }
- if (len <= 0) {
- return 0;
- }
+ // trim the amount to be read to what is available; if they wanted
+ // bytes and we have none, return -1 to indicate EOF
+ if ((len = Math.min(len, _buffer.remaining())) == 0) {
+ return -1;
+ }
- // copy and advance
- System.arraycopy(_buffer, _pos, b, off, len);
- _pos += len;
-
- return len;
+ _buffer.get(b, off, len);
+ return len;
}
/**
@@ -197,28 +230,19 @@ public class FramedInputStream extends InputStream
*/
public long skip (long n)
{
- if (_pos + n > _count) {
- n = _count - _pos;
- }
- if (n <= 0) {
- return 0;
- }
- _pos += n;
- return n;
+ throw new UnsupportedOperationException();
}
/**
* Returns the number of bytes that can be read from this input stream
- * without blocking. The value returned is count - pos,
- * which is the number of bytes remaining to be read from the input
- * buffer.
+ * without blocking.
*
* @return the number of bytes remaining to be read from the buffered
- * frames.
+ * frame.
*/
public int available ()
{
- return _count - _pos;
+ return _buffer.remaining();
}
/**
@@ -243,19 +267,26 @@ public class FramedInputStream extends InputStream
*/
public void reset ()
{
- _pos = 0;
+ // position our buffer at the beginning of the frame data
+ _buffer.position(HEADER_SIZE);
}
- protected byte[] _header;
- protected int _length;
+ /** The buffer in which we maintain our frame data. */
+ protected ByteBuffer _buffer;
- protected byte[] _buffer;
- protected int _pos;
- protected int _count;
+ /** The length of the current frame being read. */
+ protected int _length = -1;
+
+ /** The number of bytes total that we have in our buffer (these bytes
+ * may comprise more than one frame. */
+ protected int _have = 0;
/** The size of the frame header (a 32-bit integer). */
protected static final int HEADER_SIZE = 4;
/** The default initial size of the internal buffer. */
- protected static final int INITIAL_BUFFER_SIZE = 32;
+ protected static final int INITIAL_BUFFER_CAPACITY = 32;
+
+ /** No need to get out of hand. */
+ protected static final int MAX_BUFFER_CAPACITY = 512 * 1024;
}
diff --git a/src/java/com/threerings/io/FramingOutputStream.java b/src/java/com/threerings/io/FramingOutputStream.java
index c8ba72e9d..25c976ed8 100644
--- a/src/java/com/threerings/io/FramingOutputStream.java
+++ b/src/java/com/threerings/io/FramingOutputStream.java
@@ -1,5 +1,5 @@
//
-// $Id: FramingOutputStream.java,v 1.2 2002/11/05 02:16:46 mdb Exp $
+// $Id: FramingOutputStream.java,v 1.3 2002/11/18 18:51:33 mdb Exp $
package com.threerings.io;
@@ -7,29 +7,29 @@ import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.OutputStream;
+import java.nio.BufferOverflowException;
+import java.nio.ByteBuffer;
+
/**
* The framing output stream accumulates output into a byte array just
* like the byte array output stream, but can then be instructed to send
- * its contents down another output stream, prefixed by the length
- * (written as an integer) of those contents. It does this efficiently so
- * that data is copied as little as possible and so that the output stream
- * to which the data is written need not be buffered because the framed
- * output is written in a single call to write().
+ * its contents over a channel, prefixed by the length (written as an
+ * integer) of the entire frame (contents plus length prefix). It does
+ * this efficiently so that data is copied as little as possible and so
+ * that the output stream to which the data is written need not be
+ * buffered because the framed output is written in a single call to
+ * write().
*
*
Note: The framing output stream does not synchronize writes * to its internal buffer. It is intended to only be accessed from a * single thread. - * - *
Implementation note: maybe this should derive from
- * FilterOutputStream and be tied to a single
- * OutputStream for its lifetime.
*/
public class FramingOutputStream extends OutputStream
{
public FramingOutputStream ()
{
- _buffer = new byte[INITIAL_BUFFER_SIZE];
- _count = 4; // leave room for the frame size at the beginning
+ _buffer = ByteBuffer.allocate(INITIAL_BUFFER_SIZE);
+ _buffer.put(HEADER_PAD);
}
/**
@@ -39,18 +39,12 @@ public class FramingOutputStream extends OutputStream
*/
public void write (int b)
{
- // expand our buffer if necessary
- int newcount = _count + 1;
- if (newcount > _buffer.length) {
- // increase the buffer size in large increments
- byte[] newbuf = new byte[Math.max(_buffer.length << 1, newcount)];
- System.arraycopy(_buffer, 0, newbuf, 0, _count);
- _buffer = newbuf;
- }
-
- // copy and advance
- _buffer[_count] = (byte)b;
- _count = newcount;
+ try {
+ _buffer.put((byte)b);
+ } catch (BufferOverflowException boe) {
+ expand(1);
+ _buffer.put((byte)b);
+ }
}
/**
@@ -71,59 +65,68 @@ public class FramingOutputStream extends OutputStream
return;
}
- // expand the buffer if necessary
- int newcount = _count + len;
- if (newcount > _buffer.length) {
- // increase the buffer size in large increments
- byte[] newbuf = new byte[Math.max(_buffer.length << 1, newcount)];
- System.arraycopy(_buffer, 0, newbuf, 0, _count);
- _buffer = newbuf;
+ try {
+ _buffer.put(b, off, len);
+ } catch (BufferOverflowException boe) {
+ expand(len);
+ _buffer.put(b, off, len);
}
-
- // copy and advance
- System.arraycopy(b, off, _buffer, _count, len);
- _count = newcount;
}
/**
- * Writes the contents of this framing output stream to the target
- * output stream, prefixed by an integer with value equal to the
- * number of bytes written following that integer. It then resets the
- * framing output stream to prepare for another framed message.
- *
- * @return the total number of bytes written.
+ * Expands our buffer to accomodate the specified capacity.
*/
- public int writeFrameAndReset (OutputStream target)
- throws IOException
+ protected final void expand (int needed)
{
- // prefix the frame with the byte count in network byte order (the
- // format used by DataOutputStream)
- int count = _count - 4;
- _buffer[0] = (byte)((count >>> 24) & 0xFF);
- _buffer[1] = (byte)((count >>> 16) & 0xFF);
- _buffer[2] = (byte)((count >>> 8) & 0xFF);
- _buffer[3] = (byte)((count >>> 0) & 0xFF);
-
- // write the data
- target.write(_buffer, 0, _count);
-
-// System.err.println("Wrote frame " + (_count-4));
-
- // reset our internal buffer
- reset();
-
- return count + 4;
+ int ocapacity = _buffer.capacity();
+ int ncapacity = _buffer.position() + needed;
+ if (ncapacity > ocapacity) {
+ // increase the buffer size in large increments
+ ncapacity = Math.max(ocapacity << 1, ncapacity);
+ ByteBuffer newbuf = ByteBuffer.allocate(ncapacity);
+ newbuf.put((ByteBuffer)_buffer.flip());
+ _buffer = newbuf;
+ }
}
- public void reset ()
+ /**
+ * Writes the frame length to the beginning of our buffer and returns
+ * it for writing to the appropriate channel. This should be followed
+ * by a call to {@link #reset} when the frame has been written.
+ */
+ public ByteBuffer frameAndReturnBuffer ()
{
- // leave room for the frame size at the beginning
- _count = 4;
+ // flip the buffer which will limit it to it's current position
+ _buffer.flip();
+
+ // then write the frame length and rewind back to the start of the
+ // buffer so that all the data is available
+ int count = _buffer.limit();
+ _buffer.put((byte)((count >>> 24) & 0xFF));
+ _buffer.put((byte)((count >>> 16) & 0xFF));
+ _buffer.put((byte)((count >>> 8) & 0xFF));
+ _buffer.put((byte)((count >>> 0) & 0xFF));
+ _buffer.rewind();
+
+ return _buffer;
}
- protected byte[] _buffer;
- protected int _count;
+ /**
+ * Resets our internal buffer and prepares to write a new frame.
+ */
+ public void resetFrame ()
+ {
+ _buffer.clear();
+ _buffer.put(HEADER_PAD);
+ }
+
+ /** The buffer in which we store our frame data. */
+ protected ByteBuffer _buffer;
/** The default initial size of the internal buffer. */
protected static final int INITIAL_BUFFER_SIZE = 32;
+
+ /** We pad the beginning of our buffer so that we can write the frame
+ * length when the time comes. */
+ protected static final byte[] HEADER_PAD = new byte[4];
}