Track more accurately whether or not we're switching servers and publish that
in the ClientEvent that is sent out with all will/didLogon and will/didLogoff notifications. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5681 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -179,17 +179,6 @@ public class Client extends EventDispatcher
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return _invdir;
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}
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/**
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* Returns true if we're in the process of switching servers, false if we're not. This will
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* only return true following the call to {@link #switchServers}, through the did logoff
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* notification and the did clear notification. During the did logon notification for the new
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* server or logon failure for same, we will not show as switching.
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*/
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public function isSwitchingServers () :Boolean
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{
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return _switcher != null;
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}
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/**
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* Returns the set of bootstrap service groups needed by this client.
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*/
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@@ -308,9 +297,15 @@ public class Client extends EventDispatcher
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return true;
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}
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// if this is an externally initiated logoff request, clear our active session status
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if (_switcher == null) {
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_activeSession = false;
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}
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// if the request is abortable, let's run it past the observers. if any of them call
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// preventDefault() then the logoff will be cancelled
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if (abortable && !notifyObservers(ClientEvent.CLIENT_WILL_LOGOFF)) {
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_activeSession = true; // restore our active session status
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return false;
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}
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@@ -378,6 +373,10 @@ public class Client extends EventDispatcher
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}
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notifyObservers(ClientEvent.CLIENT_DID_LOGON);
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// now that we've logged on at least once, we're in the middle of an active session and
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// will remain so until we receive an externally initiated logoff request
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_activeSession = true;
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}
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/**
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@@ -405,7 +404,7 @@ public class Client extends EventDispatcher
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*/
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public function notifyObservers (evtCode :String, cause :Error = null) :Boolean
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{
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return dispatchEvent(new ClientEvent(evtCode, this, cause));
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return dispatchEvent(new ClientEvent(evtCode, this, _activeSession, cause));
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}
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/**
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@@ -498,6 +497,11 @@ public class Client extends EventDispatcher
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/** Ticks. */
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protected var _tickInterval :Timer;
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/** This flag is used to distinguish our *first* willLogon/didLogon and a caller-initiated
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* willLogoff/didLogoff from similar events generated during server switches. Thus it is true
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* for most of a normal client session. */
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protected var _activeSession :Boolean;
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/** Used to temporarily track our server switcher so that we can tell when we're logging off
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* whether or not we're switching servers or actually ending our session. */
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protected var _switcher :ServerSwitcher;
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@@ -36,11 +36,12 @@ public class ClientEvent extends Event
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public static const CLIENT_DID_LOGOFF :String = "clientDidLogoff";
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public static const CLIENT_DID_CLEAR :String = "clientDidClear";
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public function ClientEvent (type :String, client :Client,
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cause :Error = null)
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public function ClientEvent (
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type :String, client :Client, isSwitching :Boolean, cause :Error = null)
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{
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super(type, false, (type === CLIENT_WILL_LOGOFF));
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_client = client;
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_isSwitching = isSwitching;
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_cause = cause;
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}
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@@ -54,14 +55,26 @@ public class ClientEvent extends Event
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return _cause;
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}
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/**
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* Returns true if the client is currently switching servers rather than starting a fresh
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* session or ending a session due to user requested logoff.
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*/
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public function isSwitchingServers () :Boolean
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{
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return _isSwitching;
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}
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override public function clone () :Event
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{
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return new ClientEvent(type, _client, _cause);
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return new ClientEvent(type, _client, _isSwitching, _cause);
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}
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/** The client that generated this client event. */
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protected var _client :Client;
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/** Whether or not we're currently switching servers. */
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protected var _isSwitching :Boolean;
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/** The error that caused this event, if applicable. */
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protected var _cause :Error;
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}
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