Files
narya/src/as/com/threerings/presents/client/ClientEvent.as
T
Michael Bayne d67bcc5e01 Track more accurately whether or not we're switching servers and publish that
in the ClientEvent that is sent out with all will/didLogon and will/didLogoff
notifications.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5681 542714f4-19e9-0310-aa3c-eee0fc999fb1
2009-03-05 23:56:02 +00:00

82 lines
2.8 KiB
ActionScript

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.client {
import flash.events.Event;
public class ClientEvent extends Event
{
public static const CLIENT_WILL_LOGON :String = "clientWillLogon";
public static const CLIENT_DID_LOGON :String = "clientDidLogon";
public static const CLIENT_FAILED_TO_LOGON :String = "clientFailedLogon";
public static const CLIENT_OBJECT_CHANGED :String = "clobjChanged";
public static const CLIENT_CONNECTION_FAILED :String = "clientConnFailed";
/** The logoff itself can be cancelled if a listener calls
* preventDefault() on this event. */
public static const CLIENT_WILL_LOGOFF :String = "clientWillLogoff";
public static const CLIENT_DID_LOGOFF :String = "clientDidLogoff";
public static const CLIENT_DID_CLEAR :String = "clientDidClear";
public function ClientEvent (
type :String, client :Client, isSwitching :Boolean, cause :Error = null)
{
super(type, false, (type === CLIENT_WILL_LOGOFF));
_client = client;
_isSwitching = isSwitching;
_cause = cause;
}
public function getClient () :Client
{
return _client;
}
public function getCause () :Error
{
return _cause;
}
/**
* Returns true if the client is currently switching servers rather than starting a fresh
* session or ending a session due to user requested logoff.
*/
public function isSwitchingServers () :Boolean
{
return _isSwitching;
}
override public function clone () :Event
{
return new ClientEvent(type, _client, _isSwitching, _cause);
}
/** The client that generated this client event. */
protected var _client :Client;
/** Whether or not we're currently switching servers. */
protected var _isSwitching :Boolean;
/** The error that caused this event, if applicable. */
protected var _cause :Error;
}
}