Don't start the action when we enter the game if we're already knocked out.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3771 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2005-11-30 03:45:12 +00:00
parent dc3cf4aa28
commit 9f4f72318f
@@ -264,7 +264,7 @@ public abstract class PuzzleController extends GameController
generateNewBoard();
// if the game is already in play, start up the action
if (_puzobj.state == PuzzleObject.IN_PLAY) {
if (_puzobj.isInPlay() && _puzobj.isActivePlayer(_pidx)) {
startAction();
}
}