More work on editor support for location creation and editing.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@209 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-08-10 00:47:34 +00:00
parent 593d17aeb5
commit 9df1deef66
8 changed files with 373 additions and 44 deletions
@@ -1,5 +1,5 @@
// //
// $Id: DisplayMisoSceneImpl.java,v 1.19 2001/08/09 21:17:06 shaper Exp $ // $Id: DisplayMisoSceneImpl.java,v 1.20 2001/08/10 00:47:34 shaper Exp $
package com.threerings.miso.scene; package com.threerings.miso.scene;
@@ -8,6 +8,7 @@ import java.io.*;
import java.util.ArrayList; import java.util.ArrayList;
import com.samskivert.util.StringUtil; import com.samskivert.util.StringUtil;
import com.threerings.miso.Log;
import com.threerings.miso.tile.Tile; import com.threerings.miso.tile.Tile;
import com.threerings.miso.tile.TileManager; import com.threerings.miso.tile.TileManager;
@@ -22,7 +23,7 @@ public class Scene
/** The base layer id. */ /** The base layer id. */
public static final int LAYER_BASE = 0; public static final int LAYER_BASE = 0;
/** The object layer id. */ /** The fringe layer id. */
public static final int LAYER_FRINGE = 1; public static final int LAYER_FRINGE = 1;
/** The object layer id. */ /** The object layer id. */
@@ -65,9 +66,10 @@ public class Scene
_sid = SID_INVALID; _sid = SID_INVALID;
_name = DEF_SCENE_NAME; _name = DEF_SCENE_NAME;
_locations = new ArrayList(); _locations = new ArrayList();
_spots = new SpotGroup();
_exits = new ArrayList(); _exits = new ArrayList();
tiles = new Tile[TILE_WIDTH][TILE_HEIGHT][NUM_LAYERS]; tiles = new Tile[TILE_WIDTH][TILE_HEIGHT][NUM_LAYERS];
_deftile = _tilemgr.getTile(deftsid, deftid); _deftile = _tilemgr.getTile(deftsid, deftid);
for (int xx = 0; xx < TILE_WIDTH; xx++) { for (int xx = 0; xx < TILE_WIDTH; xx++) {
for (int yy = 0; yy < TILE_HEIGHT; yy++) { for (int yy = 0; yy < TILE_HEIGHT; yy++) {
@@ -90,17 +92,47 @@ public class Scene
* @param tiles the tiles comprising the scene. * @param tiles the tiles comprising the scene.
*/ */
public Scene (TileManager tilemgr, String name, public Scene (TileManager tilemgr, String name,
ArrayList locations, ArrayList exits, ArrayList locations, ArrayList spots, ArrayList exits,
Tile tiles[][][]) Tile tiles[][][])
{ {
_tilemgr = tilemgr; _tilemgr = tilemgr;
_sid = SID_INVALID; _sid = SID_INVALID;
_name = name; _name = name;
_locations = locations; _locations = locations;
_spots = new SpotGroup(spots);
_exits = exits; _exits = exits;
this.tiles = tiles; this.tiles = tiles;
} }
public void updateLocation (int x, int y, int orient, int spotidx)
{
Log.info("updateLocation [x=" + x + ", y=" + y +
", orient=" + orient + ", spotidx=" + spotidx + "].");
// look the location up in our existing location list
int size = _locations.size();
Location loc = null;
for (int ii = 0; ii < size; ii++) {
Location tloc = (Location)_locations.get(ii);
if (tloc.x == x && tloc.y == y) {
// if we found it, update the location information
tloc.x = x;
tloc.y = y;
tloc.orient = orient;
// and update the spot contents
_spots.respot(tloc, spotidx);
return;
}
}
// else we didn't find a location object, so create one
_locations.add(loc = new Location(x, y, orient));
_spots.respot(loc, spotidx);
}
/** /**
* Return the scene name. * Return the scene name.
*/ */
@@ -125,6 +157,14 @@ public class Scene
return _locations; return _locations;
} }
/**
* Return the spot group.
*/
public SpotGroup getSpotGroup ()
{
return _spots;
}
/** /**
* Return the scene exits list. * Return the scene exits list.
*/ */
@@ -133,6 +173,11 @@ public class Scene
return _exits; return _exits;
} }
public int getNumSpots ()
{
return _spots.size();
}
/** /**
* Return the number of actual (non-null) tiles present in the * Return the number of actual (non-null) tiles present in the
* specified tile layer for this scene. * specified tile layer for this scene.
@@ -170,6 +215,7 @@ public class Scene
buf.append(", sid=").append(_sid); buf.append(", sid=").append(_sid);
buf.append(", locations=").append(StringUtil.toString(_locations)); buf.append(", locations=").append(StringUtil.toString(_locations));
buf.append(", exits=").append(StringUtil.toString(_exits)); buf.append(", exits=").append(StringUtil.toString(_exits));
buf.append(", spots=").append(StringUtil.toString(_spots));
return buf.append("]").toString(); return buf.append("]").toString();
} }
@@ -185,9 +231,12 @@ public class Scene
/** The locations within the scene. */ /** The locations within the scene. */
protected ArrayList _locations; protected ArrayList _locations;
/** The exit points to different scenes. */ /** The exits to different scenes. */
protected ArrayList _exits; protected ArrayList _exits;
/** The spots within the scene. */
protected SpotGroup _spots;
/** The default tile for the base layer in the scene. */ /** The default tile for the base layer in the scene. */
protected Tile _deftile; protected Tile _deftile;
@@ -1,5 +1,5 @@
// //
// $Id: IsoSceneView.java,v 1.35 2001/08/09 21:17:06 shaper Exp $ // $Id: IsoSceneView.java,v 1.36 2001/08/10 00:47:34 shaper Exp $
package com.threerings.miso.scene; package com.threerings.miso.scene;
@@ -501,6 +501,16 @@ public class IsoSceneView implements EditableSceneView
return path; return path;
} }
public void updateLocation (int x, int y, int orient, int spotidx)
{
_scene.updateLocation(x, y, orient, spotidx);
}
public int getNumSpots ()
{
return (_scene == null) ? 0 : _scene.getNumSpots();
}
/** The color to draw the highlighted tile. */ /** The color to draw the highlighted tile. */
protected static final Color HLT_COLOR = Color.green; protected static final Color HLT_COLOR = Color.green;
@@ -1,5 +1,5 @@
// //
// $Id: Location.java,v 1.1 2001/08/09 21:17:06 shaper Exp $ // $Id: Location.java,v 1.2 2001/08/10 00:47:34 shaper Exp $
package com.threerings.miso.scene; package com.threerings.miso.scene;
@@ -13,9 +13,6 @@ package com.threerings.miso.scene;
*/ */
public class Location public class Location
{ {
/** The spot index in the scene containing this location. */
public int spotid;
/** The location position in full coordinates. */ /** The location position in full coordinates. */
public int x, y; public int x, y;
@@ -25,14 +22,12 @@ public class Location
/** /**
* Construct a <code>Location</code> object. * Construct a <code>Location</code> object.
* *
* @param spotid the spot id.
* @param x the x-position full coordinate. * @param x the x-position full coordinate.
* @param y the y-position full coordinate. * @param y the y-position full coordinate.
* @param orient the location orientation. * @param orient the location orientation.
*/ */
public Location (int spotid, int x, int y, int orient) public Location (int x, int y, int orient)
{ {
this.spotid = spotid;
this.x = x; this.x = x;
this.y = y; this.y = y;
this.orient = orient; this.orient = orient;
@@ -44,8 +39,7 @@ public class Location
public String toString () public String toString ()
{ {
StringBuffer buf = new StringBuffer(); StringBuffer buf = new StringBuffer();
buf.append("[spotid=").append(spotid); buf.append("[x=").append(x);
buf.append(", x=").append(x);
buf.append(", y=").append(y); buf.append(", y=").append(y);
buf.append(", orient=").append(orient); buf.append(", orient=").append(orient);
return buf.append("]").toString(); return buf.append("]").toString();
@@ -0,0 +1,77 @@
//
// $Id: Spot.java,v 1.1 2001/08/10 00:47:34 shaper Exp $
package com.threerings.miso.scene;
import java.util.ArrayList;
/**
* A <code>Spot</code> is a gathering of <code>Location</code> objects
* that represent a logical grouping for the purposes of display and
* interaction in a scene.
*
* <p> This class is currently just a wrapper around an
* <code>ArrayList</code>, but the theory is that we may soon want
* more useful functionality encapsulated herein, and the
* <code>Spot</code> nomenclature is useful in any case.
*/
public class Spot
{
/**
* Construct a <code>Spot</code> object.
*/
public Spot ()
{
_locations = new ArrayList();
}
/**
* Add a location to the spot.
*
* @param loc the location.
*/
public void add (Location loc)
{
_locations.add(loc);
}
/**
* Return whether the spot contains the given location.
*
* @param loc the location.
*/
public boolean contains (Location loc)
{
return _locations.contains(loc);
}
/**
* Removes the location from the spot if present, and returns true
* if the location was present, false if not.
*
* @param loc the location.
*/
public boolean remove (Location loc)
{
return _locations.remove(loc);
}
/**
* Return the number of locations in the spot.
*/
public int size ()
{
return _locations.size();
}
/**
* Return the list of locations that the spot is made up of.
*/
public ArrayList getLocations ()
{
return _locations;
}
/** The list of locations in this spot. */
protected ArrayList _locations;
}
@@ -0,0 +1,141 @@
//
// $Id: SpotGroup.java,v 1.1 2001/08/10 00:47:34 shaper Exp $
package com.threerings.miso.scene;
import java.util.ArrayList;
import com.threerings.miso.Log;
/**
* The <code>SpotGroup</code> class manages all of the
* <code>Spot</code> objects associated with a scene. The scene should
* only interact with spots via the <code>SpotGroup</code> class.
*/
public class SpotGroup
{
/**
* Construct a <code>SpotGroup</code> object.
*/
public SpotGroup ()
{
_spots = new ArrayList();
}
/**
* Construct a <code>SpotGroup</code> object, initializing it to
* contain the given list of <code>Spot</code> objects.
*
* @param list the list of spots.
*/
public SpotGroup (ArrayList spots)
{
_spots = spots;
}
/**
* Return the list of <code>Spot</code> objects contained in the group.
*/
public ArrayList getSpots ()
{
return _spots;
}
/**
* Remove the given location from its spot, if any.
*
* @param loc the location.
*/
public void remove (Location loc)
{
int size = _spots.size();
for (int ii = 0; ii < size; ii++) {
Spot spot = (Spot)_spots.get(ii);
if (spot.contains(loc)) {
spot.remove(loc);
// remove the spot itself if it contains no more locations
if (spot.size() == 0) {
_spots.remove(spot);
}
// we know the location can only reside in at most one spot
break;
}
}
}
/**
* Re-spot the given location to be placed within the given spot
* index.
*
* <p> If the spot index is -1, the location is simply removed
* from any spot it may reside in. Otherwise, the location is
* removed from any location it may already be in, and placed in
* the spot corresponding to the requested spot index.
*
* <p> The spot index may be equal to the current number of spots
* in the group, in which case a new spot object will be created
* that initially contains only the given location.
*
* @param loc the location.
* @param spotidx the spot index, or -1 to remove the location
* from any containing spot.
*/
public void respot (Location loc, int spotidx)
{
// just remove the location if spotidx is -1
if (spotidx == -1) {
remove(loc);
return;
}
// make sure we're okay with the requested spot index
int size = _spots.size();
if (spotidx > size) {
Log.warning("Attempt to respot location to a non-contiguous " +
"spot index [loc=" + loc + ", spotidx=" +
spotidx + "].");
return;
}
// get the spot object the location's to be placed in
Spot spot = null;
if (spotidx == size) {
// the location's being added to a new spot, so create it
_spots.add(spot = new Spot());
} else {
// retrieve the spot we're planning to place the location in
spot = (Spot)_spots.get(spotidx);
// this should never happen, but sanity-check anyway
if (spot == null) {
Log.warning("Failed to retrieve spot [spotidx=" +
spotidx + "].");
return;
}
// bail if the spot already contains the location
if (spot.contains(loc)) return;
}
// remove the location from any other spot it may already be in
remove(loc);
// add the location to the spot
spot.add(loc);
}
/**
* Return the number of spots in the group.
*/
public int size ()
{
return _spots.size();
}
/** The list of spots in the spot group. */
protected ArrayList _spots;
}
@@ -1,5 +1,5 @@
// //
// $Id: XMLSceneParser.java,v 1.6 2001/08/09 21:17:06 shaper Exp $ // $Id: XMLSceneParser.java,v 1.7 2001/08/10 00:47:34 shaper Exp $
package com.threerings.miso.scene.xml; package com.threerings.miso.scene.xml;
@@ -70,6 +70,10 @@ public class XMLSceneParser extends DefaultHandler
int vals[] = StringUtil.parseIntArray(_chars.toString()); int vals[] = StringUtil.parseIntArray(_chars.toString());
_scLocations = toLocationsList(vals); _scLocations = toLocationsList(vals);
} else if (qName.equals("spot")) {
int vals[] = StringUtil.parseIntArray(_chars.toString());
_scSpots.add(toSpot(_scLocations, vals));
} else if (qName.equals("exits")) { } else if (qName.equals("exits")) {
String vals[] = StringUtil.parseStringArray(_chars.toString()); String vals[] = StringUtil.parseStringArray(_chars.toString());
_scExits = toExitList(_scLocations, vals); _scExits = toExitList(_scLocations, vals);
@@ -84,7 +88,7 @@ public class XMLSceneParser extends DefaultHandler
} else if (qName.equals("scene")) { } else if (qName.equals("scene")) {
// construct the scene object on tag close // construct the scene object on tag close
_scene = new Scene( _scene = new Scene(
_tilemgr, _scName, _scLocations, _scExits, _scTiles); _tilemgr, _scName, _scLocations, _scSpots, _scExits, _scTiles);
Log.info("Constructed parsed scene [scene=" + _scene + "]."); Log.info("Constructed parsed scene [scene=" + _scene + "].");
} }
@@ -163,11 +167,30 @@ public class XMLSceneParser extends DefaultHandler
} }
} }
/**
* Given an array of integer values, return a <code>Spot</code>
* object containing the location objects identified by location
* index number in the integer array.
*
* @param locs the locations list.
* @param vals the integer values.
*
* @return the spot object.
*/
protected Spot toSpot (ArrayList locs, int[] vals)
{
Spot spot = new Spot();
for (int ii = 0; ii < vals.length; ii++) {
spot.add((Location)locs.get(vals[ii]));
}
return spot;
}
/** /**
* Given an array of integer values, return a list of the * Given an array of integer values, return a list of the
* <code>Location</code> objects represented therein, constructed * <code>Location</code> objects represented therein, constructed
* from each successive quartet of values as (spotid, x, y, * from each successive triplet of values as (x, y, orientation)
* orientation) in the integer array. * in the integer array.
* *
* @param vals the integer values. * @param vals the integer values.
* *
@@ -176,13 +199,13 @@ public class XMLSceneParser extends DefaultHandler
protected ArrayList toLocationsList (int[] vals) protected ArrayList toLocationsList (int[] vals)
{ {
// make sure we have a seemingly-appropriate number of points // make sure we have a seemingly-appropriate number of points
if ((vals.length % 4) != 0) return null; if ((vals.length % 3) != 0) return null;
// read in all of the locations and add to the list // read in all of the locations and add to the list
ArrayList list = new ArrayList(); ArrayList list = new ArrayList();
for (int ii = 0; ii < vals.length; ii += 4) { for (int ii = 0; ii < vals.length; ii += 3) {
Location loc = new Location( Location loc = new Location(
vals[ii], vals[ii+1], vals[ii+2], vals[ii+3]); vals[ii], vals[ii+1], vals[ii+2]);
list.add(loc); list.add(loc);
} }
@@ -245,6 +268,7 @@ public class XMLSceneParser extends DefaultHandler
_scTiles = new Tile[width][height][Scene.NUM_LAYERS]; _scTiles = new Tile[width][height][Scene.NUM_LAYERS];
_scLocations = null; _scLocations = null;
_scExits = null; _scExits = null;
_scSpots = new ArrayList();
} }
/** /**
@@ -296,8 +320,7 @@ public class XMLSceneParser extends DefaultHandler
// temporary storage of scene object values and data // temporary storage of scene object values and data
protected StringBuffer _chars; protected StringBuffer _chars;
protected String _scName; protected String _scName;
protected ArrayList _scLocations; protected ArrayList _scLocations, _scExits, _scSpots;
protected ArrayList _scExits;
protected Tile[][][] _scTiles; protected Tile[][][] _scTiles;
protected int _scLnum, _scRownum, _scColstart; protected int _scLnum, _scRownum, _scColstart;
} }
@@ -1,5 +1,5 @@
// //
// $Id: XMLSceneWriter.java,v 1.4 2001/08/09 21:17:06 shaper Exp $ // $Id: XMLSceneWriter.java,v 1.5 2001/08/10 00:47:34 shaper Exp $
package com.threerings.miso.scene.xml; package com.threerings.miso.scene.xml;
@@ -52,6 +52,11 @@ public class XMLSceneWriter extends DataWriter
dataElement("name", scene.getName()); dataElement("name", scene.getName());
dataElement("version", "" + Scene.VERSION); dataElement("version", "" + Scene.VERSION);
dataElement("locations", getLocationData(scene)); dataElement("locations", getLocationData(scene));
startElement("spots");
writeSpots(scene);
endElement("spots");
dataElement("exits", getExitData(scene)); dataElement("exits", getExitData(scene));
startElement("tiles"); startElement("tiles");
@@ -70,6 +75,36 @@ public class XMLSceneWriter extends DataWriter
} }
} }
/**
* Output XML detailing the spot objects. Spots are described by
* a list of location object indexes that are contained within the
* spot.
*
* @param scene the scene object.
*/
protected void writeSpots (Scene scene) throws SAXException
{
ArrayList spots = scene.getSpotGroup().getSpots();
ArrayList locs = scene.getLocations();
int size = spots.size();
for (int ii = 0; ii < size; ii++) {
StringBuffer buf = new StringBuffer();
Spot spot = (Spot)spots.get(ii);
ArrayList spotlocs = spot.getLocations();
int spotsize = spotlocs.size();
for (int jj = 0; jj < spotsize; jj++) {
buf.append(locs.indexOf(spotlocs.get(jj))).append(",");
if (jj < spotsize - 1) buf.append(",");
}
dataElement("spot", buf.toString());
}
}
/** /**
* Output XML detailing the tiles at the specified layer in the * Output XML detailing the tiles at the specified layer in the
* given scene. The first layer is outputted in its entirety, * given scene. The first layer is outputted in its entirety,
@@ -137,7 +172,6 @@ public class XMLSceneWriter extends DataWriter
int size = locs.size(); int size = locs.size();
for (int ii = 0; ii < size; ii++) { for (int ii = 0; ii < size; ii++) {
Location loc = (Location)locs.get(ii); Location loc = (Location)locs.get(ii);
buf.append(loc.spotid).append(",");
buf.append(loc.x).append(","); buf.append(loc.x).append(",");
buf.append(loc.y).append(","); buf.append(loc.y).append(",");
buf.append(loc.orient); buf.append(loc.orient);
+19 -18
View File
@@ -4,29 +4,30 @@
<name>Untitled Scene</name> <name>Untitled Scene</name>
<version>1</version> <version>1</version>
<locations></locations> <locations></locations>
<spots></spots>
<exits></exits> <exits></exits>
<tiles> <tiles>
<layer lnum="0"> <layer lnum="0">
<row rownum="0">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row> <row rownum="0">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="1">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row> <row rownum="1">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="2">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row> <row rownum="2">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="3">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row> <row rownum="3">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,0,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="4">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row> <row rownum="4">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,0,1004,0,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="5">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row> <row rownum="5">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,0,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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