Reworking exits and locations en route to editor support for placement

within a scene.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@208 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-08-09 21:17:06 +00:00
parent 506623be27
commit 593d17aeb5
9 changed files with 225 additions and 141 deletions
@@ -1,5 +1,5 @@
//
// $Id: LineSegmentPath.java,v 1.4 2001/08/03 22:23:47 shaper Exp $
// $Id: LineSegmentPath.java,v 1.5 2001/08/09 21:17:06 shaper Exp $
package com.threerings.miso.sprite;
@@ -29,6 +29,12 @@ public class Path
public static final int DIR_SOUTHEAST = 6;
public static final int DIR_SOUTH = 7;
/** String translations for the direction constants. */
public static String[] XLATE_DIRS = {
"Southwest", "West", "Northwest", "North", "Northeast",
"East", "Southeast", "South"
};
/**
* Construct a <code>Path</code> object.
*/
@@ -1,10 +1,11 @@
//
// $Id: DisplayMisoSceneImpl.java,v 1.18 2001/08/09 05:44:07 shaper Exp $
// $Id: DisplayMisoSceneImpl.java,v 1.19 2001/08/09 21:17:06 shaper Exp $
package com.threerings.miso.scene;
import java.awt.Point;
import java.io.*;
import java.util.ArrayList;
import com.samskivert.util.StringUtil;
import com.threerings.miso.tile.Tile;
@@ -63,8 +64,8 @@ public class Scene
_sid = SID_INVALID;
_name = DEF_SCENE_NAME;
_hotspots = new Point[0];
_exits = new ExitPoint[0];
_locations = new ArrayList();
_exits = new ArrayList();
tiles = new Tile[TILE_WIDTH][TILE_HEIGHT][NUM_LAYERS];
_deftile = _tilemgr.getTile(deftsid, deftid);
@@ -80,23 +81,22 @@ public class Scene
}
/**
* Construct a new Scene object with the given values, specifying
* the tile manager from which the scene obtains tiles.
* Construct a new Scene object with the given values.
*
* @param tilemgr the tile manager.
* @param name the scene name.
* @param hotspots the hotspot points.
* @param exits the exit points.
* @param locations the locations.
* @param exits the exits.
* @param tiles the tiles comprising the scene.
*/
public Scene (TileManager tilemgr, String name,
Point hotspots[], ExitPoint exits[],
ArrayList locations, ArrayList exits,
Tile tiles[][][])
{
_tilemgr = tilemgr;
_sid = SID_INVALID;
_name = name;
_hotspots = hotspots;
_locations = locations;
_exits = exits;
this.tiles = tiles;
}
@@ -118,17 +118,17 @@ public class Scene
}
/**
* Return the scene hot spots array.
* Return the scene locations list.
*/
public Point[] getHotSpots ()
public ArrayList getLocations ()
{
return _hotspots;
return _locations;
}
/**
* Return the scene exits array.
* Return the scene exits list.
*/
public ExitPoint[] getExitPoints ()
public ArrayList getExits ()
{
return _exits;
}
@@ -168,7 +168,7 @@ public class Scene
StringBuffer buf = new StringBuffer();
buf.append("[name=").append(_name);
buf.append(", sid=").append(_sid);
buf.append(", hotspots=").append(StringUtil.toString(_hotspots));
buf.append(", locations=").append(StringUtil.toString(_locations));
buf.append(", exits=").append(StringUtil.toString(_exits));
return buf.append("]").toString();
}
@@ -182,11 +182,11 @@ public class Scene
/** The unique scene id. */
protected short _sid;
/** The hot-spot zone points. */
protected Point _hotspots[];
/** The locations within the scene. */
protected ArrayList _locations;
/** The exit points to different scenes. */
protected ExitPoint _exits[];
protected ArrayList _exits;
/** The default tile for the base layer in the scene. */
protected Tile _deftile;
@@ -0,0 +1,42 @@
//
// $Id: Exit.java,v 1.1 2001/08/09 21:17:06 shaper Exp $
package com.threerings.miso.scene;
/**
* The <code>Exit</code> class represents a <code>Location</code> in a
* scene that leads to a different scene.
*
* @see Location
*/
public class Exit
{
/** The location this exit is associated with. */
public Location loc;
/** The scene name this exit transitions to. */
public String name;
/**
* Construct an <code>Exit</code> object.
*
* @param loc the location associated with the exit.
* @param name the scene name this exit leads to.
*/
public Exit (Location loc, String name)
{
this.loc = loc;
this.name = name;
}
/**
* Return a String representation of this object.
*/
public String toString ()
{
StringBuffer buf = new StringBuffer();
buf.append("[loc=").append(loc);
buf.append(", name=").append(name);
return buf.append("]").toString();
}
}
@@ -1,33 +0,0 @@
//
// $Id: ExitPoint.java,v 1.5 2001/07/24 22:52:02 shaper Exp $
package com.threerings.miso.scene;
/**
* The ExitPoint class represents a point in a scene that leads to a
* different scene.
*/
public class ExitPoint
{
/** Coordinates for this exit point. */
public byte x, y;
/** The scene name this exit transitions to. */
public String name;
/** The scene id this exit transitions to. */
public short sid;
/**
* Return a String representation of this ExitPoint object.
*/
public String toString ()
{
StringBuffer buf = new StringBuffer();
buf.append("[x=").append(x);
buf.append(", y=").append(y);
buf.append(", name=").append(name);
buf.append(", sid=").append(sid);
return buf.append("]").toString();
}
}
@@ -1,5 +1,5 @@
//
// $Id: IsoSceneView.java,v 1.34 2001/08/09 17:04:56 shaper Exp $
// $Id: IsoSceneView.java,v 1.35 2001/08/09 21:17:06 shaper Exp $
package com.threerings.miso.scene;
@@ -322,6 +322,11 @@ public class IsoSceneView implements EditableSceneView
IsoUtil.screenToFull(_model, x, y, _hfull);
}
public void getFullCoordinates (int sx, int sy, Point fpos)
{
IsoUtil.screenToFull(_model, sx, sy, fpos);
}
/**
* Invalidate a list of rectangles in the view for later repainting.
*
@@ -0,0 +1,53 @@
//
// $Id: Location.java,v 1.1 2001/08/09 21:17:06 shaper Exp $
package com.threerings.miso.scene;
/**
* The <code>Location</code> class represents a unique well-defined
* location within the scene at the lowest level of granularity
* available within the scene coordinate system. Locations reside at
* a full coordinate (comprised of tile coordinates and fine
* coordinates within the tile), and only one location may reside at
* each full coordinate in the scene.
*/
public class Location
{
/** The spot index in the scene containing this location. */
public int spotid;
/** The location position in full coordinates. */
public int x, y;
/** The location orientation. */
public int orient;
/**
* Construct a <code>Location</code> object.
*
* @param spotid the spot id.
* @param x the x-position full coordinate.
* @param y the y-position full coordinate.
* @param orient the location orientation.
*/
public Location (int spotid, int x, int y, int orient)
{
this.spotid = spotid;
this.x = x;
this.y = y;
this.orient = orient;
}
/**
* Return a String representation of this object.
*/
public String toString ()
{
StringBuffer buf = new StringBuffer();
buf.append("[spotid=").append(spotid);
buf.append(", x=").append(x);
buf.append(", y=").append(y);
buf.append(", orient=").append(orient);
return buf.append("]").toString();
}
}
@@ -1,5 +1,5 @@
//
// $Id: XMLSceneParser.java,v 1.5 2001/08/02 01:19:47 shaper Exp $
// $Id: XMLSceneParser.java,v 1.6 2001/08/09 21:17:06 shaper Exp $
package com.threerings.miso.scene.xml;
@@ -66,13 +66,13 @@ public class XMLSceneParser extends DefaultHandler
", known_version=" + Scene.VERSION + "].");
}
} else if (qName.equals("hotspots")) {
} else if (qName.equals("locations")) {
int vals[] = StringUtil.parseIntArray(_chars.toString());
_scHotspots = toPointArray(vals);
_scLocations = toLocationsList(vals);
} else if (qName.equals("exits")) {
String vals[] = StringUtil.parseStringArray(_chars.toString());
_scExits = toExitPointArray(vals);
_scExits = toExitList(_scLocations, vals);
} else if (qName.equals("row")) {
if (_scLnum == Scene.LAYER_BASE) {
@@ -84,7 +84,7 @@ public class XMLSceneParser extends DefaultHandler
} else if (qName.equals("scene")) {
// construct the scene object on tag close
_scene = new Scene(
_tilemgr, _scName, _scHotspots, _scExits, _scTiles);
_tilemgr, _scName, _scLocations, _scExits, _scTiles);
Log.info("Constructed parsed scene [scene=" + _scene + "].");
}
@@ -164,33 +164,37 @@ public class XMLSceneParser extends DefaultHandler
}
/**
* Given an array of integer values, return a Point array
* constructed from each successive tuple of values as (x, y) in
* the array.
* Given an array of integer values, return a list of the
* <code>Location</code> objects represented therein, constructed
* from each successive quartet of values as (spotid, x, y,
* orientation) in the integer array.
*
* @param vals the integer values.
*
* @return the point array, or null if an error occurred.
* @return the location list, or null if an error occurred.
*/
protected Point[] toPointArray (int[] vals)
protected ArrayList toLocationsList (int[] vals)
{
// make sure we have an even number of points
if ((vals.length % 2) == 1) return null;
// make sure we have a seemingly-appropriate number of points
if ((vals.length % 4) != 0) return null;
// pull the point coordinates out of the int array
Point[] points = new Point[vals.length / 2];
for (int ii = 0; ii < vals.length; ii += 2) {
int idx = ii / 2;
points[idx] = new Point(vals[ii], vals[ii + 1]);
// read in all of the locations and add to the list
ArrayList list = new ArrayList();
for (int ii = 0; ii < vals.length; ii += 4) {
Location loc = new Location(
vals[ii], vals[ii+1], vals[ii+2], vals[ii+3]);
list.add(loc);
}
return points;
return list;
}
/**
* Given an array of String values, return an ExitPoint array
* constructed from each successive triplet of values as (x, y,
* scene name) in the array.
* Given an array of string values, return a list of
* <code>Exit</code> objects constructed from each successive
* triplet of values as (locidx, scene name) in the array. The
* list of <code>Location</code> objects must have already been
* fully read previously.
*
* <p> This is something of a hack since we perhaps ought to parse
* the original String into its constituent components ourselves,
@@ -198,29 +202,25 @@ public class XMLSceneParser extends DefaultHandler
* <code>StringUtil.toString()</code> method to take care of
* tokenizing things for us, so, there you have it.
*
* @param ArrayList the location list.
* @param vals the String values.
*
* @return the ExitPoint array, or null if an error occurred.
* @return the exit list, or null if an error occurred.
*/
protected ExitPoint[] toExitPointArray (String[] vals)
protected ArrayList toExitList (ArrayList locs, String[] vals)
{
// make sure we have an appropriate number of values
if ((vals.length % 3) != 0) return null;
if ((vals.length % 2) != 0) return null;
// pull the point values out of the string array
ExitPoint[] exits = new ExitPoint[vals.length / 3];
for (int ii = 0; ii < vals.length; ii += 3) {
int idx = ii / 3;
exits[idx] = new ExitPoint();
exits[idx].x = (byte)getInt(vals[ii]);
exits[idx].y = (byte)getInt(vals[ii + 1]);
exits[idx].name = vals[ii + 2];
// read in all of the exits and add to the list
ArrayList list = new ArrayList();
for (int ii = 0; ii < vals.length; ii += 2) {
Exit exit = new Exit(
(Location)locs.get(getInt(vals[ii])), vals[ii+1]);
list.add(exit);
}
// scene id is only valid at runtime
exits[idx].sid = Scene.SID_INVALID;
}
return exits;
return list;
}
/**
@@ -237,6 +237,16 @@ public class XMLSceneParser extends DefaultHandler
}
}
protected void init ()
{
_chars = new StringBuffer();
_scene = null;
int width = Scene.TILE_WIDTH, height = Scene.TILE_HEIGHT;
_scTiles = new Tile[width][height][Scene.NUM_LAYERS];
_scLocations = null;
_scExits = null;
}
/**
* Parse the specified XML file and return a Scene object with the
* data contained therein.
@@ -255,10 +265,7 @@ public class XMLSceneParser extends DefaultHandler
BufferedInputStream bis = new BufferedInputStream(fis);
// prepare temporary data storage for parsing
_chars = new StringBuffer();
_scene = null;
int width = Scene.TILE_WIDTH, height = Scene.TILE_HEIGHT;
_scTiles = new Tile[width][height][Scene.NUM_LAYERS];
init();
// read the XML input stream and construct the scene object
XMLUtil.parse(this, bis);
@@ -289,8 +296,8 @@ public class XMLSceneParser extends DefaultHandler
// temporary storage of scene object values and data
protected StringBuffer _chars;
protected String _scName;
protected Point[] _scHotspots;
protected ExitPoint[] _scExits;
protected ArrayList _scLocations;
protected ArrayList _scExits;
protected Tile[][][] _scTiles;
protected int _scLnum, _scRownum, _scColstart;
}
@@ -1,5 +1,5 @@
//
// $Id: XMLSceneWriter.java,v 1.3 2001/07/24 20:12:18 shaper Exp $
// $Id: XMLSceneWriter.java,v 1.4 2001/08/09 21:17:06 shaper Exp $
package com.threerings.miso.scene.xml;
@@ -13,12 +13,12 @@ import org.xml.sax.helpers.AttributesImpl;
import com.megginson.sax.DataWriter;
import com.threerings.miso.Log;
import com.threerings.miso.scene.ExitPoint;
import com.threerings.miso.scene.Scene;
import com.threerings.miso.scene.*;
import com.threerings.miso.tile.Tile;
/**
* The XMLSceneWriter writes a Scene object to an XML file.
* The <code>XMLSceneWriter</code> writes a <code>Scene</code> object
* to an XML file.
*
* <p> The scene id is omitted as the scene id is assigned when the
* scene template is actually loaded into a server. Similarly, exit
@@ -51,7 +51,7 @@ public class XMLSceneWriter extends DataWriter
dataElement("name", scene.getName());
dataElement("version", "" + Scene.VERSION);
dataElement("hotspots", getHotSpotData(scene));
dataElement("locations", getLocationData(scene));
dataElement("exits", getExitData(scene));
startElement("tiles");
@@ -97,47 +97,51 @@ public class XMLSceneWriter extends DataWriter
}
/**
* Return a string representation of the exit points in the
* scene. Each exit point is specified by a comma-delimited
* triplet of (x, y, scene name) values.
* Return a string representation of the exits in the scene. Each
* exit is specified by a comma-delimited tuple of (location
* index, scene name) values.
*
* @param scene the scene object.
*
* @return the exit points in String format.
* @return the exits in String format.
*/
protected String getExitData (Scene scene)
{
ExitPoint[] exits = scene.getExitPoints();
ArrayList locs = scene.getLocations();
ArrayList exits = scene.getExits();
Object exitinfo[] = new Object[exits.length * 3];
StringBuffer buf = new StringBuffer();
for (int ii = 0; ii < exits.length; ii++) {
int idx = ii * 3;
buf.append(exits[ii].x).append(",");
buf.append(exits[ii].y).append(",");
buf.append(exits[ii].name);
if (ii < exits.length - 1) buf.append(",");
int size = exits.size();
for (int ii = 0; ii < size; ii++) {
Exit exit = (Exit)exits.get(ii);
buf.append(locs.indexOf(exit.loc)).append(",");
buf.append(exit.name);
if (ii < size - 1) buf.append(",");
}
return buf.toString();
}
/**
* Return a string representation of the hotspot points in the
* scene. Each hotspot point is specified by a comma-delimited
* tuple of (x, y) values.
* Return a string representation of the locations in the scene.
* Each location is specified by a comma-delimited quartet of
* (spot id, x, y, orientation) values.
*
* @return the hotspot points in String format.
* @return the locations in String format.
*/
protected String getHotSpotData (Scene scene)
protected String getLocationData (Scene scene)
{
StringBuffer buf = new StringBuffer();
ArrayList locs = scene.getLocations();
Point[] hotspots = scene.getHotSpots();
for (int ii = 0; ii < hotspots.length; ii++) {
buf.append(hotspots[ii].x).append(",");
buf.append(hotspots[ii].y);
if (ii < hotspots.length - 1) buf.append(",");
StringBuffer buf = new StringBuffer();
int size = locs.size();
for (int ii = 0; ii < size; ii++) {
Location loc = (Location)locs.get(ii);
buf.append(loc.spotid).append(",");
buf.append(loc.x).append(",");
buf.append(loc.y).append(",");
buf.append(loc.orient);
if (ii < size - 1) buf.append(",");
}
return buf.toString();
+17 -17
View File
@@ -3,30 +3,30 @@
<scene>
<name>Untitled Scene</name>
<version>1</version>
<hotspots></hotspots>
<locations></locations>
<exits></exits>
<tiles>
<layer lnum="0">
<row rownum="0">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="1">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="2">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="3">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="4">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,8,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="5">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,8,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="6">1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,10,1004,8,1004,3,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="7">1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,10,1004,8,1004,3,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="8">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,8,1004,3,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="9">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,8,1004,6,1004,12,1004,12,1004,12,1004,12,1004,12,1004,12,1004,12,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="10">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,8,1004,3,1004,6,1004,6,1004,6,1004,12,1004,11,1004,13,1004,12,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="11">1004,10,1004,10,1004,10,1004,10,1004,10,1004,8,1004,6,1004,6,1004,6,1004,6,1004,6,1004,3,1004,12,1004,11,1004,13,1004,12,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="13">1004,10,1004,10,1004,10,1004,10,1004,9,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,8,1004,3,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="14">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,8,1004,3,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="15">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,8,1004,6,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="2">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="3">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="4">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="5">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="6">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="7">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
<row rownum="8">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,6,1004,10,1004,10,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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