Updates to work with refactored JME input handling.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3743 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -8,6 +8,7 @@ commons-logging.jar
|
||||
jme-bui.jar
|
||||
jme.jar
|
||||
jme-model.jar
|
||||
jme-awt.jar
|
||||
junit-3.7.jar
|
||||
lwjgl.jar
|
||||
lwjgl_util.jar
|
||||
|
||||
@@ -40,11 +40,12 @@ import com.jme.system.JmeException;
|
||||
import com.jme.system.PropertiesIO;
|
||||
import com.jme.system.lwjgl.LWJGLPropertiesDialog;
|
||||
|
||||
import com.jme.input.InputHandler;
|
||||
import com.jme.input.KeyInput;
|
||||
import com.jme.input.Mouse;
|
||||
import com.jme.input.MouseInput;
|
||||
import com.jmex.bui.BRootNode;
|
||||
import com.jmex.bui.PolledRootNode;
|
||||
import com.jme.input.InputHandler;
|
||||
import com.jme.input.InputSystem;
|
||||
import com.jme.input.Mouse;
|
||||
|
||||
import com.jme.light.PointLight;
|
||||
import com.jme.math.Vector3f;
|
||||
@@ -271,9 +272,7 @@ public class JmeApp
|
||||
*/
|
||||
protected void initInput ()
|
||||
{
|
||||
InputSystem.createInputSystem(_properties.getRenderer());
|
||||
_input = createInputHandler(_camera, _properties.getRenderer());
|
||||
_input.setMouse(createMouse());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -285,17 +284,6 @@ public class JmeApp
|
||||
return new GodViewHandler(camera, api);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the type of mouse handler we'll use to manage the mouse
|
||||
* position.
|
||||
*/
|
||||
protected Mouse createMouse ()
|
||||
{
|
||||
HardwareMouse mouse = new HardwareMouse("Mouse");
|
||||
mouse.setMouseInput(InputSystem.getMouseInput());
|
||||
return mouse;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates our root node and sets up the basic rendering system.
|
||||
*/
|
||||
@@ -343,7 +331,7 @@ public class JmeApp
|
||||
_rnode = new PolledRootNode(_timer, _input);
|
||||
_iface.attachChild(_rnode);
|
||||
// we don't hide the cursor
|
||||
InputSystem.getMouseInput().setCursorVisible(true);
|
||||
MouseInput.get().setCursorVisible(true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -441,13 +429,8 @@ public class JmeApp
|
||||
protected void cleanup ()
|
||||
{
|
||||
_display.reset();
|
||||
|
||||
if (InputSystem.getKeyInput() != null) {
|
||||
InputSystem.getKeyInput().destroy();
|
||||
}
|
||||
if (InputSystem.getMouseInput() != null) {
|
||||
InputSystem.getMouseInput().destroy();
|
||||
}
|
||||
KeyInput.destroyIfInitalized();
|
||||
MouseInput.destroyIfInitalized();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -30,8 +30,8 @@ import com.jme.renderer.Renderer;
|
||||
import com.jme.renderer.lwjgl.LWJGLRenderer;
|
||||
import com.jme.scene.Node;
|
||||
import com.jme.system.DisplaySystem;
|
||||
import com.jme.util.awt.JMECanvas;
|
||||
import com.jme.util.awt.JMECanvasImplementor;
|
||||
import com.jmex.awt.JMECanvas;
|
||||
import com.jmex.awt.JMECanvasImplementor;
|
||||
|
||||
import com.jmex.bui.CanvasRootNode;
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@ import com.jme.math.Vector3f;
|
||||
import com.jme.renderer.Camera;
|
||||
|
||||
import com.jme.input.InputHandler;
|
||||
import com.jme.input.InputSystem;
|
||||
import com.jme.input.KeyBindingManager;
|
||||
import com.jme.input.KeyInput;
|
||||
import com.jme.input.RelativeMouse;
|
||||
@@ -139,9 +138,6 @@ public class GodViewHandler extends InputHandler
|
||||
protected void setKeyBindings (String api)
|
||||
{
|
||||
KeyBindingManager keyboard = KeyBindingManager.getKeyBindingManager();
|
||||
InputSystem.createInputSystem(api);
|
||||
|
||||
keyboard.setKeyInput(InputSystem.getKeyInput());
|
||||
|
||||
// the key bindings for the pan actions
|
||||
keyboard.set("forward", KeyInput.KEY_W);
|
||||
@@ -162,15 +158,11 @@ public class GodViewHandler extends InputHandler
|
||||
keyboard.set("rollBack", KeyInput.KEY_END);
|
||||
|
||||
keyboard.set("screenshot", KeyInput.KEY_F12);
|
||||
|
||||
setKeyBindingManager(keyboard);
|
||||
}
|
||||
|
||||
protected void addActions (Camera cam)
|
||||
{
|
||||
KeyScreenShotAction screen = new KeyScreenShotAction();
|
||||
screen.setKey("screenshot");
|
||||
addAction(screen);
|
||||
addAction(new KeyScreenShotAction(), "screenshot", false);
|
||||
|
||||
addPanActions(cam);
|
||||
addZoomActions(cam);
|
||||
@@ -191,8 +183,7 @@ public class GodViewHandler extends InputHandler
|
||||
_camera.update();
|
||||
}
|
||||
};
|
||||
forward.setKey("forward");
|
||||
addAction(forward);
|
||||
addAction(forward, "forward", true);
|
||||
|
||||
CameraAction backward = new CameraAction(cam, 0.5f) {
|
||||
public void performAction (InputActionEvent evt) {
|
||||
@@ -202,8 +193,7 @@ public class GodViewHandler extends InputHandler
|
||||
_camera.update();
|
||||
}
|
||||
};
|
||||
backward.setKey("backward");
|
||||
addAction(backward);
|
||||
addAction(backward, "backward", true);
|
||||
|
||||
CameraAction left = new CameraAction(cam, 0.5f) {
|
||||
public void performAction (InputActionEvent evt) {
|
||||
@@ -213,8 +203,7 @@ public class GodViewHandler extends InputHandler
|
||||
_camera.update();
|
||||
}
|
||||
};
|
||||
left.setKey("left");
|
||||
addAction(left);
|
||||
addAction(left, "left", true);
|
||||
|
||||
CameraAction right = new CameraAction(cam, 0.5f) {
|
||||
public void performAction (InputActionEvent evt) {
|
||||
@@ -224,8 +213,7 @@ public class GodViewHandler extends InputHandler
|
||||
_camera.update();
|
||||
}
|
||||
};
|
||||
right.setKey("right");
|
||||
addAction(right);
|
||||
addAction(right, "right", true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -244,8 +232,7 @@ public class GodViewHandler extends InputHandler
|
||||
}
|
||||
}
|
||||
};
|
||||
zoomIn.setKey("zoomIn");
|
||||
addAction(zoomIn);
|
||||
addAction(zoomIn, "zoomIn", true);
|
||||
|
||||
CameraAction zoomOut = new CameraAction(cam, 0.5f) {
|
||||
public void performAction (InputActionEvent evt) {
|
||||
@@ -258,8 +245,7 @@ public class GodViewHandler extends InputHandler
|
||||
}
|
||||
}
|
||||
};
|
||||
zoomOut.setKey("zoomOut");
|
||||
addAction(zoomOut);
|
||||
addAction(zoomOut, "zoomOut", true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -267,13 +253,8 @@ public class GodViewHandler extends InputHandler
|
||||
*/
|
||||
protected void addOrbitActions (Camera cam)
|
||||
{
|
||||
OrbitAction orbitRight = new OrbitAction(-FastMath.PI / 2);
|
||||
orbitRight.setKey("turnRight");
|
||||
addAction(orbitRight);
|
||||
|
||||
OrbitAction orbitLeft = new OrbitAction(FastMath.PI / 2);
|
||||
orbitLeft.setKey("turnLeft");
|
||||
addAction(orbitLeft);
|
||||
addAction(new OrbitAction(-FastMath.PI / 2), "turnRight", true);
|
||||
addAction(new OrbitAction(FastMath.PI / 2), "turnLeft", true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -281,13 +262,8 @@ public class GodViewHandler extends InputHandler
|
||||
*/
|
||||
protected void addRollActions (Camera cam)
|
||||
{
|
||||
RollAction rollForward = new RollAction(-FastMath.PI / 2);
|
||||
rollForward.setKey("rollForward");
|
||||
addAction(rollForward);
|
||||
|
||||
RollAction rollBack = new RollAction(FastMath.PI / 2);
|
||||
rollBack.setKey("rollBack");
|
||||
addAction(rollBack);
|
||||
addAction(new RollAction(-FastMath.PI / 2), "rollForward", true);
|
||||
addAction(new RollAction(FastMath.PI / 2), "rollBack", true);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.jme.input;
|
||||
|
||||
import com.jme.input.Mouse;
|
||||
import com.jme.math.Vector3f;
|
||||
|
||||
/**
|
||||
* Implements the {@link Mouse} methods by simply querying the position of
|
||||
* the hardware mouse under the assumption that it will not be turned off.
|
||||
*/
|
||||
public class HardwareMouse extends Mouse
|
||||
{
|
||||
public HardwareMouse (String name)
|
||||
{
|
||||
super(name);
|
||||
}
|
||||
|
||||
public void update ()
|
||||
{
|
||||
update(true);
|
||||
}
|
||||
|
||||
public void update (boolean updateState)
|
||||
{
|
||||
}
|
||||
|
||||
public Vector3f getHotSpotPosition() {
|
||||
hotSpotLocation.x = mouse.getXAbsolute();
|
||||
hotSpotLocation.y = mouse.getYAbsolute();
|
||||
return hotSpotLocation;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user