Still having trouble tracking down a bug related to games that seem to

end twice. This should help.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3008 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2004-05-19 01:24:10 +00:00
parent 72ea6248ae
commit 680fc5bb38
@@ -1,5 +1,5 @@
//
// $Id: GameObject.java,v 1.18 2004/03/06 11:29:19 mdb Exp $
// $Id: GameObject.java,v 1.19 2004/05/19 01:24:10 ray Exp $
package com.threerings.parlor.game;
@@ -199,6 +199,10 @@ public class GameObject extends PlaceObject
*/
public void setState (int state)
{
if ((state == GAME_OVER || state == CANCELLED) &&
(this.state == GAME_OVER || this.state == CANCELLED)) {
Thread.dumpStack();
}
requestAttributeChange(STATE, new Integer(state));
this.state = state;
}