From 680fc5bb382e4228441b7205c59f2f9ccabc0656 Mon Sep 17 00:00:00 2001 From: Ray Greenwell Date: Wed, 19 May 2004 01:24:10 +0000 Subject: [PATCH] Still having trouble tracking down a bug related to games that seem to end twice. This should help. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3008 542714f4-19e9-0310-aa3c-eee0fc999fb1 --- src/java/com/threerings/parlor/game/GameObject.java | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/java/com/threerings/parlor/game/GameObject.java b/src/java/com/threerings/parlor/game/GameObject.java index b8bccbd5a..9b8264402 100644 --- a/src/java/com/threerings/parlor/game/GameObject.java +++ b/src/java/com/threerings/parlor/game/GameObject.java @@ -1,5 +1,5 @@ // -// $Id: GameObject.java,v 1.18 2004/03/06 11:29:19 mdb Exp $ +// $Id: GameObject.java,v 1.19 2004/05/19 01:24:10 ray Exp $ package com.threerings.parlor.game; @@ -199,6 +199,10 @@ public class GameObject extends PlaceObject */ public void setState (int state) { + if ((state == GAME_OVER || state == CANCELLED) && + (this.state == GAME_OVER || this.state == CANCELLED)) { + Thread.dumpStack(); + } requestAttributeChange(STATE, new Integer(state)); this.state = state; }