Added additional verbose logging to figure out why some clips take
so long to get played. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3338 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -299,6 +299,9 @@ public class SoundManager
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};
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spooler.setDaemon(true);
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spooler.start();
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if (_verbose.getValue()) {
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Log.info("Started new player thread.");
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}
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}
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return queued;
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@@ -487,6 +490,7 @@ public class SoundManager
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throws IOException, UnsupportedAudioFileException
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{
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byte[][] data;
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boolean verbose = _verbose.getValue();
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synchronized (_clipCache) {
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// if we're testing, clear all non-locked sounds every time
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if (isTesting()) {
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@@ -494,12 +498,18 @@ public class SoundManager
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}
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data = (byte[][]) _clipCache.get(key);
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if (verbose && data != null) {
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Log.info("clip loaded from cache [" + key + "].");
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}
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// see if it's in the locked cache (we first look in the regular
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// clip cache so that locked clips that are still cached continue
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// to be moved to the head of the LRU queue)
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if (data == null) {
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data = (byte[][]) _lockedClips.get(key);
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if (verbose && data != null) {
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Log.info("clip loaded from lock [" + key + "].");
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}
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}
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if (data == null) {
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@@ -523,6 +533,9 @@ public class SoundManager
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for (int ii=0; ii < names.length; ii++) {
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data[ii] = loadClipData(bundle, names[ii]);
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}
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if (verbose) {
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Log.info("clip loaded from rscmgr [" + key + "].");
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}
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}
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_clipCache.put(key, data);
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