Use a much smaller scene block size which smooths out block resolution and

generally makes everything happier.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2569 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2003-05-12 02:04:16 +00:00
parent 7f08d36ce7
commit 45033c8623
@@ -1,5 +1,5 @@
//
// $Id: MisoSceneMetrics.java,v 1.3 2003/04/19 23:06:20 mdb Exp $
// $Id: MisoSceneMetrics.java,v 1.4 2003/05/12 02:04:16 mdb Exp $
package com.threerings.miso.util;
@@ -24,7 +24,7 @@ public class MisoSceneMetrics
public int finegran;
/** Dimensions of our scene blocks in tile count. */
public short blockwid = 9, blockhei = 9;
public short blockwid = 4, blockhei = 4;
/** The length of a tile edge in pixels. */
public float tilelen;