From 45033c86237fa2a9e79d48fcb185a99816995cd3 Mon Sep 17 00:00:00 2001 From: Michael Bayne Date: Mon, 12 May 2003 02:04:16 +0000 Subject: [PATCH] Use a much smaller scene block size which smooths out block resolution and generally makes everything happier. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2569 542714f4-19e9-0310-aa3c-eee0fc999fb1 --- src/java/com/threerings/miso/util/MisoSceneMetrics.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/java/com/threerings/miso/util/MisoSceneMetrics.java b/src/java/com/threerings/miso/util/MisoSceneMetrics.java index 91f391575..d004be926 100644 --- a/src/java/com/threerings/miso/util/MisoSceneMetrics.java +++ b/src/java/com/threerings/miso/util/MisoSceneMetrics.java @@ -1,5 +1,5 @@ // -// $Id: MisoSceneMetrics.java,v 1.3 2003/04/19 23:06:20 mdb Exp $ +// $Id: MisoSceneMetrics.java,v 1.4 2003/05/12 02:04:16 mdb Exp $ package com.threerings.miso.util; @@ -24,7 +24,7 @@ public class MisoSceneMetrics public int finegran; /** Dimensions of our scene blocks in tile count. */ - public short blockwid = 9, blockhei = 9; + public short blockwid = 4, blockhei = 4; /** The length of a tile edge in pixels. */ public float tilelen;