diff --git a/src/java/com/threerings/puzzle/client/PuzzleController.java b/src/java/com/threerings/puzzle/client/PuzzleController.java index 718d8677d..7dea08dbf 100644 --- a/src/java/com/threerings/puzzle/client/PuzzleController.java +++ b/src/java/com/threerings/puzzle/client/PuzzleController.java @@ -1,5 +1,5 @@ // -// $Id: PuzzleController.java,v 1.15 2004/10/16 00:06:37 mdb Exp $ +// $Id: PuzzleController.java,v 1.16 2004/10/23 01:19:39 mdb Exp $ // // Narya library - tools for developing networked games // Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved @@ -35,6 +35,7 @@ import com.samskivert.swing.util.MouseHijacker; import com.samskivert.util.CollectionUtil; import com.samskivert.util.ObserverList; +import com.samskivert.util.StringUtil; import com.threerings.media.FrameParticipant; import com.threerings.media.sound.SoundCodes; @@ -764,8 +765,8 @@ public abstract class PuzzleController extends GameController int[] events = CollectionUtil.toIntArray(_events); _events.clear(); -// Log.info("Sending progress [round=" + _puzobj.roundId + -// ", events=" + StringUtil.toString(events) + "]."); +// Log.info("Sending progress [round=" + _puzobj.roundId + +// ", events=" + StringUtil.toString(events) + "]."); // create an array of the board states that correspond with those // events (if state syncing is enabled)