Michael Bayne f30cb74ace Create a notion of a StatModifier which encapsulates a change to a stat. Use
this to automatically retry colliding stat modifications in the repository.

We'll also use the StatModifier to package up and send the modification to the
server that is hosting a user's in-memory stats so that the same adjustment can
be made to those. As a result of this requirement, Stat.Type became
Serializable which means that Stat will probably also need to be serializable
because the pattern we've adopted for our Stat.Type implementationsn is for
them to contain a prototype Stat object which is cloned to create new stats.

Maybe we'll stick with that and make Stat serializable, or maybe we'll do
something else. Not sure yet.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@669 c613c5cb-e716-0410-b11b-feb51c14d237
2008-07-18 14:30:17 +00:00
2006-08-23 18:18:30 +00:00
2008-06-29 12:47:08 +00:00
2008-06-09 18:04:14 +00:00
2007-10-26 18:37:21 +00:00

The Vilya library
-----------------

The Vilya library provides various facilities for making networked multiplayer
games. It's various packages include:

  * whirled - builds on the crowd framework and defines a scene graph with
    portals to move between scenes and provides hooks for distributing and
    updating scene data (for example isometric rendering information) over
    the network
  * parlor - builds upon the crowd framework to create the notion of a
    game with players and provides tools for making turn based games
  * puzzle - builds on the parlor and media frameworks to provide tools
    for implementing puzzle games in a networked environment
  * micasa - builds on the parlor framework to provide lobbies and
    matchmaking for multiplayer games 

Documentation is somewhat sparse at the moment, but inspection of the code in
the tests/ directory shows examples of use of many features of the library.

Building
--------

Building the library is very simple. First ensure that the necessary third
party jar files are available in the lib/ directory. See lib/README for a list
of the necessary third party jar files and how to get them.

The library is built using Ant, a modern build tool written in and for Java. If
you aren't already using Ant for other projects, it can be found here:

  http://ant.apache.org/

Invoke ant with any of the following targets:

  all: builds the distribution files and javadoc documentation
  compile: builds only the class files (dist/classes)
  javadoc: builds only the javadoc documentation (dist/docs)
  dist: builds the distribution jar files (dist/*.jar)

Distribution
------------

The Vilya library is released under the LGPL. The most recent version of the
library is available here:

  http://www.threerings.net/code/vilya/

Contribution
------------

Contributions to Vilya are welcome. Read-only access to the subversion
repository is available at:

svn://code.threerings.net/vilya/trunk

Patches can be mailed to Michael Bayne <mdb@threerings.net>.

Contact Information
-------------------

Vilya is actively developed by the scurvy dogs at Three Rings Design, Inc.
Contact Michael Bayne <mdb@threerings.net> with questions, comments and other
wordly endeavors.

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