d2557dfb7f
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@758 c613c5cb-e716-0410-b11b-feb51c14d237
166 lines
6.1 KiB
ActionScript
166 lines
6.1 KiB
ActionScript
//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.spot.data {
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import com.threerings.io.ObjectInputStream;
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import com.threerings.io.ObjectOutputStream;
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import com.threerings.presents.dobj.DSet;
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import com.threerings.presents.dobj.DSet_Entry;
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import com.threerings.whirled.data.SceneObject;
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import com.threerings.whirled.spot.data.SceneLocation;
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/**
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* Extends the {@link SceneObject} with information specific to spots.
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*/
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public class SpotSceneObject extends SceneObject
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{
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// AUTO-GENERATED: FIELDS START
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/** The field name of the <code>occupantLocs</code> field. */
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public static const OCCUPANT_LOCS :String = "occupantLocs";
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/** The field name of the <code>clusters</code> field. */
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public static const CLUSTERS :String = "clusters";
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// AUTO-GENERATED: FIELDS END
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/** A distributed set containing {@link SceneLocation} records for all
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* occupants of this scene. */
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public var occupantLocs :DSet = new DSet();
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SceneLocation; // plain reference to force linkage
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/** Contains information on all {@link Cluster}s in this scene. */
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public var clusters :DSet = new DSet();
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// // AUTO-GENERATED: METHODS START
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// /**
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// * Requests that the specified entry be added to the
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// * <code>occupantLocs</code> set. The set will not change until the event is
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// * actually propagated through the system.
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// */
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// public function addToOccupantLocs (elem :DSet_Entry) :void
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// {
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// requestEntryAdd(OCCUPANT_LOCS, elem);
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// }
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//
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// /**
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// * Requests that the entry matching the supplied key be removed from
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// * the <code>occupantLocs</code> set. The set will not change until the
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// * event is actually propagated through the system.
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// */
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// public function removeFromOccupantLocs (key :Object) :void
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// {
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// requestEntryRemove(OCCUPANT_LOCS, key);
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// }
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//
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// /**
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// * Requests that the specified entry be updated in the
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// * <code>occupantLocs</code> set. The set will not change until the event is
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// * actually propagated through the system.
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// */
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// public function updateOccupantLocs (elem :DSet_Entry) :void
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// {
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// requestEntryUpdate(OCCUPANT_LOCS, elem);
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// }
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//
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// /**
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// * Requests that the <code>occupantLocs</code> field be set to the
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// * specified value. Generally one only adds, updates and removes
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// * entries of a distributed set, but certain situations call for a
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// * complete replacement of the set value. The local value will be
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// * updated immediately and an event will be propagated through the
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// * system to notify all listeners that the attribute did
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// * change. Proxied copies of this object (on clients) will apply the
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// * value change when they received the attribute changed notification.
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// */
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// public function setOccupantLocs (value :DSet) :void
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// {
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// requestAttributeChange(OCCUPANT_LOCS, value, this.occupantLocs);
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// this.occupantLocs = value;
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// }
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//
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// /**
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// * Requests that the specified entry be added to the
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// * <code>clusters</code> set. The set will not change until the event is
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// * actually propagated through the system.
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// */
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// public function addToClusters (elem :DSet_Entry) :void
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// {
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// requestEntryAdd(CLUSTERS, elem);
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// }
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//
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// /**
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// * Requests that the entry matching the supplied key be removed from
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// * the <code>clusters</code> set. The set will not change until the
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// * event is actually propagated through the system.
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// */
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// public function removeFromClusters (key :Object) :void
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// {
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// requestEntryRemove(CLUSTERS, key);
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// }
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//
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// /**
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// * Requests that the specified entry be updated in the
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// * <code>clusters</code> set. The set will not change until the event is
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// * actually propagated through the system.
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// */
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// public function updateClusters (elem :DSet_Entry) :void
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// {
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// requestEntryUpdate(CLUSTERS, elem);
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// }
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//
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// /**
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// * Requests that the <code>clusters</code> field be set to the
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// * specified value. Generally one only adds, updates and removes
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// * entries of a distributed set, but certain situations call for a
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// * complete replacement of the set value. The local value will be
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// * updated immediately and an event will be propagated through the
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// * system to notify all listeners that the attribute did
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// * change. Proxied copies of this object (on clients) will apply the
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// * value change when they received the attribute changed notification.
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// */
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// public function setClusters (value :DSet) :void
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// {
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// requestAttributeChange(CLUSTERS, value, this.clusters);
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// this.clusters = value;
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// }
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// // AUTO-GENERATED: METHODS END
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//
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// // documentation inherited
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// override public function writeObject (out :ObjectOutputStream) :void
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// {
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// super.writeObject(out);
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//
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// out.writeObject(occupantLocs);
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// out.writeObject(clusters);
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// }
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// documentation inherited
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override public function readObject (ins :ObjectInputStream) :void
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{
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super.readObject(ins);
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occupantLocs = DSet(ins.readObject());
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clusters = DSet(ins.readObject());
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}
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}
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}
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