// // $Id$ // // Vilya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/vilya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.whirled.spot.data { import com.threerings.io.ObjectInputStream; import com.threerings.io.ObjectOutputStream; import com.threerings.presents.dobj.DSet; import com.threerings.presents.dobj.DSet_Entry; import com.threerings.whirled.data.SceneObject; import com.threerings.whirled.spot.data.SceneLocation; /** * Extends the {@link SceneObject} with information specific to spots. */ public class SpotSceneObject extends SceneObject { // AUTO-GENERATED: FIELDS START /** The field name of the occupantLocs field. */ public static const OCCUPANT_LOCS :String = "occupantLocs"; /** The field name of the clusters field. */ public static const CLUSTERS :String = "clusters"; // AUTO-GENERATED: FIELDS END /** A distributed set containing {@link SceneLocation} records for all * occupants of this scene. */ public var occupantLocs :DSet = new DSet(); SceneLocation; // plain reference to force linkage /** Contains information on all {@link Cluster}s in this scene. */ public var clusters :DSet = new DSet(); // // AUTO-GENERATED: METHODS START // /** // * Requests that the specified entry be added to the // * occupantLocs set. The set will not change until the event is // * actually propagated through the system. // */ // public function addToOccupantLocs (elem :DSet_Entry) :void // { // requestEntryAdd(OCCUPANT_LOCS, elem); // } // // /** // * Requests that the entry matching the supplied key be removed from // * the occupantLocs set. The set will not change until the // * event is actually propagated through the system. // */ // public function removeFromOccupantLocs (key :Object) :void // { // requestEntryRemove(OCCUPANT_LOCS, key); // } // // /** // * Requests that the specified entry be updated in the // * occupantLocs set. The set will not change until the event is // * actually propagated through the system. // */ // public function updateOccupantLocs (elem :DSet_Entry) :void // { // requestEntryUpdate(OCCUPANT_LOCS, elem); // } // // /** // * Requests that the occupantLocs field be set to the // * specified value. Generally one only adds, updates and removes // * entries of a distributed set, but certain situations call for a // * complete replacement of the set value. The local value will be // * updated immediately and an event will be propagated through the // * system to notify all listeners that the attribute did // * change. Proxied copies of this object (on clients) will apply the // * value change when they received the attribute changed notification. // */ // public function setOccupantLocs (value :DSet) :void // { // requestAttributeChange(OCCUPANT_LOCS, value, this.occupantLocs); // this.occupantLocs = value; // } // // /** // * Requests that the specified entry be added to the // * clusters set. The set will not change until the event is // * actually propagated through the system. // */ // public function addToClusters (elem :DSet_Entry) :void // { // requestEntryAdd(CLUSTERS, elem); // } // // /** // * Requests that the entry matching the supplied key be removed from // * the clusters set. The set will not change until the // * event is actually propagated through the system. // */ // public function removeFromClusters (key :Object) :void // { // requestEntryRemove(CLUSTERS, key); // } // // /** // * Requests that the specified entry be updated in the // * clusters set. The set will not change until the event is // * actually propagated through the system. // */ // public function updateClusters (elem :DSet_Entry) :void // { // requestEntryUpdate(CLUSTERS, elem); // } // // /** // * Requests that the clusters field be set to the // * specified value. Generally one only adds, updates and removes // * entries of a distributed set, but certain situations call for a // * complete replacement of the set value. The local value will be // * updated immediately and an event will be propagated through the // * system to notify all listeners that the attribute did // * change. Proxied copies of this object (on clients) will apply the // * value change when they received the attribute changed notification. // */ // public function setClusters (value :DSet) :void // { // requestAttributeChange(CLUSTERS, value, this.clusters); // this.clusters = value; // } // // AUTO-GENERATED: METHODS END // // // documentation inherited // override public function writeObject (out :ObjectOutputStream) :void // { // super.writeObject(out); // // out.writeObject(occupantLocs); // out.writeObject(clusters); // } // documentation inherited override public function readObject (ins :ObjectInputStream) :void { super.readObject(ins); occupantLocs = DSet(ins.readObject()); clusters = DSet(ins.readObject()); } } }