7784 lines
1.0 MiB
Plaintext
7784 lines
1.0 MiB
Plaintext
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:17 PDT 2011 -->
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Index (vilya 1.3 API)
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<META NAME="date" CONTENT="2011-04-06">
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<!-- ========= END OF TOP NAVBAR ========= -->
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<A HREF="#_A_">A</A> <A HREF="#_B_">B</A> <A HREF="#_C_">C</A> <A HREF="#_D_">D</A> <A HREF="#_E_">E</A> <A HREF="#_F_">F</A> <A HREF="#_G_">G</A> <A HREF="#_H_">H</A> <A HREF="#_I_">I</A> <A HREF="#_J_">J</A> <A HREF="#_K_">K</A> <A HREF="#_L_">L</A> <A HREF="#_M_">M</A> <A HREF="#_N_">N</A> <A HREF="#_O_">O</A> <A HREF="#_P_">P</A> <A HREF="#_Q_">Q</A> <A HREF="#_R_">R</A> <A HREF="#_S_">S</A> <A HREF="#_T_">T</A> <A HREF="#_U_">U</A> <A HREF="#_V_">V</A> <A HREF="#_W_">W</A> <A HREF="#_X_">X</A> <A HREF="#_Y_">Y</A> <A HREF="#_Z_">Z</A> <A HREF="#___">_</A> <HR>
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<A NAME="_A_"><!-- --></A><H2>
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<B>A</B></H2>
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<DL>
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#abortAnimation(com.threerings.media.animation.Animation)"><B>abortAnimation(Animation)</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/server/AbstractSceneMoveHandler.html" title="class in com.threerings.whirled.server"><B>AbstractSceneMoveHandler</B></A> - Class in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>Handles the basics of moving a client into a new scene, which may involve resolution.<DT><A HREF="./com/threerings/whirled/server/AbstractSceneMoveHandler.html#AbstractSceneMoveHandler(com.threerings.crowd.server.LocationManager, com.threerings.crowd.data.BodyObject, com.threerings.presents.client.InvocationService.InvocationListener)"><B>AbstractSceneMoveHandler(LocationManager, BodyObject, InvocationService.InvocationListener)</B></A> -
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Constructor for class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/AbstractSceneMoveHandler.html" title="class in com.threerings.whirled.server">AbstractSceneMoveHandler</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/Invitation.html#accept()"><B>accept()</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
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<DD>Accepts this invitation.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorDialog.html#accepted()"><B>accepted()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</A>
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<DD>Called when ok is clicked.
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<DT><A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html#accepted()"><B>accepted()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/PortalDialog.html#accepted()"><B>accepted()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</A>
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<DD>Handles the user submitting the dialog via the "OK" button.
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<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#ACCEPTS_REMATCH"><B>ACCEPTS_REMATCH</B></A> -
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Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
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<DD>Indicates that the player has accepted the rematch request.
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<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#ACE"><B>ACE</B></A> -
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Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
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<DD>The number of the ace.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#ACTION_EDIT_TILE"><B>ACTION_EDIT_TILE</B></A> -
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Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html#ACTION_MODE_CHANGED"><B>ACTION_MODE_CHANGED</B></A> -
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Static variable in interface com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorModelListener</A>
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<DD>Notification event constants.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#ACTION_PLACE_PORTAL"><B>ACTION_PLACE_PORTAL</B></A> -
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Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#ACTION_PLACE_TILE"><B>ACTION_PLACE_TILE</B></A> -
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Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
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<DD>Action mode constants.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html#actionCleared()"><B>actionCleared()</B></A> -
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Method in interface com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client">PuzzleController.ClearPender</A>
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<DD>Called when the action is fully cleared.
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<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/LobbySelector.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</A>
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<DD>Called when the user selects a category or double-clicks on a
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lobby.
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableItem.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorDialog.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorToolBarPanel.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorToolBarPanel.html" title="class in com.threerings.stage.tools.editor">EditorToolBarPanel</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/PortalDialog.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</A>
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<DD>Handle action events on the dialog user interface elements.
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<DT><A HREF="./com/threerings/stage/tools/editor/PreferencesDialog.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PreferencesDialog.html" title="class in com.threerings.stage.tools.editor">PreferencesDialog</A>
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<DD>Handle action events.
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<DT><A HREF="./com/threerings/stage/tools/editor/SceneInfoPanel.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/SceneInfoPanel.html" title="class in com.threerings.stage.tools.editor">SceneInfoPanel</A>
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<DD>
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<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#add(int, int)"><B>add(int, int)</B></A> -
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Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
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<DD>Adds a point to the set and returns whether the point was already present in the set.
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<DT><A HREF="./com/threerings/stats/data/IntSetStat.html#add(java.lang.Integer)"><B>add(Integer)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</A>
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<DD>Adds the specified int to this set.
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<DT><A HREF="./com/threerings/stats/data/SetStat.html#add(T)"><B>add(T)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data">SetStat</A>
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<DD>Adds the specified object to this set.
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<DT><A HREF="./com/threerings/stats/data/StringSetStat.html#add(java.lang.String)"><B>add(String)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</A>
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<DD>Adds the specified string to this set.
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<DT><A HREF="./com/threerings/stage/data/StageSceneMarshaller.html#ADD_OBJECT"><B>ADD_OBJECT</B></A> -
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Static variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/stage/data/StageSceneMarshaller.html#addObject(com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>StageSceneMarshaller.addObject(com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> requests.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#addActionAnimation(com.threerings.media.animation.Animation)"><B>addActionAnimation(Animation)</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
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<DD>Adds the given animation to the set of animations currently present on the board.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#addActionSprite(com.threerings.media.sprite.Sprite)"><B>addActionSprite(Sprite)</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
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<DD>Adds the given sprite to the set of sprites currently present on the board.
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<DT><A HREF="./com/threerings/parlor/card/data/Hand.html#addAll(com.threerings.parlor.card.data.Card[])"><B>addAll(Card[])</B></A> -
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Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</A>
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<DD>Adds all of the specified cards to this hand.
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<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#addAll(com.threerings.puzzle.util.PointSet)"><B>addAll(PointSet)</B></A> -
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Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
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<DD>Adds all points in the given set to this set.
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<DT><A HREF="./com/threerings/whirled/data/SceneModel.html#addAuxModel(com.threerings.whirled.data.AuxModel)"><B>addAuxModel(AuxModel)</B></A> -
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Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>
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<DD>Adds the specified auxiliary model to this scene model.
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<DT><A HREF="./com/threerings/parlor/data/Table.html#addBannedUser(com.threerings.util.Name)"><B>addBannedUser(Name)</B></A> -
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Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
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<DD>Indicate to this table that a user was booted and should
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be prevented from rejoining.
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<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html#addButton(java.awt.event.ActionListener, java.awt.Container, java.lang.String, java.lang.String)"><B>addButton(ActionListener, Container, String, String)</B></A> -
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Static method in class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</A>
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<DD>Add a button to a container with the given parameters and
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action listener.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorDialog.html#addComponents(javax.swing.JComponent)"><B>addComponents(JComponent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html#addComponents(javax.swing.JComponent)"><B>addComponents(JComponent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/PortalDialog.html#addComponents(javax.swing.JComponent)"><B>addComponents(JComponent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html#addControl(javax.swing.JComponent, javax.swing.JComponent)"><B>addControl(JComponent, JComponent)</B></A> -
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Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</A>
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<DD>Add a control to the interface.
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<DT><A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html#added"><B>added</B></A> -
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Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</A>
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<DD>The objects added to the scene (or <code>null</code> for none).
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<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#addGameReadyObserver(com.threerings.parlor.client.GameReadyObserver)"><B>addGameReadyObserver(GameReadyObserver)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
|
<DD>Adds the specified observer to the list of entities that are notified when we receive a game
|
|
ready notification.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#addHandSelectionObserver(com.threerings.parlor.card.client.CardPanel.CardSelectionObserver)"><B>addHandSelectionObserver(CardPanel.CardSelectionObserver)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Adds an object to the list of observers to notify when cards in the hand are
|
|
selected/deselected.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#addListener(com.threerings.stage.tools.editor.EditorModelListener)"><B>addListener(EditorModelListener)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Add an editor model listener.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbySelector.html#addNotify()"><B>addNotify()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#addNotify()"><B>addNotify()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/StageSceneService.html#addObject(com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>addObject(ObjectInfo, InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client">StageSceneService</A>
|
|
<DD>Requests to add the supplied object to the current scene.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#addObject(com.threerings.miso.data.ObjectInfo)"><B>addObject(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>Adds a new object to this scene.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneMarshaller.html#addObject(com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>addObject(ObjectInfo, InvocationService.ConfirmListener)</B></A> -
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|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html#addObject(com.threerings.miso.data.ObjectInfo, boolean, boolean)"><B>addObject(ObjectInfo, boolean, boolean)</B></A> -
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|
Method in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A>
|
|
<DD>Adds the supplied object to this scene.
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html#addObject(com.threerings.presents.data.ClientObject, com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>addObject(ClientObject, ObjectInfo, InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneProvider.html#addObject(com.threerings.presents.data.ClientObject, com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>addObject(ClientObject, ObjectInfo, InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneProvider.html" title="interface in com.threerings.stage.server">StageSceneProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/stage/client/StageSceneService.html#addObject(com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>StageSceneService.addObject(com.threerings.miso.data.ObjectInfo, com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#addObject(com.threerings.media.tile.ObjectTile, int, int, int)"><B>addObject(ObjectTile, int, int, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Sets an object tile at the specified position in the scene (in tile coordinates).
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#addObject(com.threerings.miso.data.ObjectInfo)"><B>addObject(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Adds the given object to the scene.
|
|
<DT><A HREF="./com/threerings/stage/util/PlacementConstraints.html#addObject(com.threerings.miso.data.ObjectInfo)"><B>addObject(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</A>
|
|
<DD>Adds the specified object through the constraints.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#addPendingForcedMove(java.lang.Runnable)"><B>addPendingForcedMove(Runnable)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#addPlayer(com.threerings.util.Name)"><B>addPlayer(Name)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Adds the given player to the game at the first available player index.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#addPlayerAt(com.threerings.util.Name, int)"><B>addPlayerAt(Name, int)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Adds the given player to the game at the specified player index.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#addPortal(com.threerings.whirled.spot.data.Portal)"><B>addPortal(Portal)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html#addPortal(com.threerings.whirled.spot.data.Portal)"><B>addPortal(Portal)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</A>
|
|
<DD>Adds a portal to this scene, immediately making the requisite modifications to the
|
|
underlying scene model.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#addPortal(com.threerings.whirled.spot.data.Portal)"><B>addPortal(Portal)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html#addPortal(com.threerings.whirled.spot.data.Portal)"><B>addPortal(Portal)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A>
|
|
<DD>Adds a portal to this scene model.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#addProgressEvent(int, com.threerings.puzzle.data.Board)"><B>addProgressEvent(int, Board)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Adds the given progress event and a snapshot of the supplied board state to the set of
|
|
progress events and associated board states for later transmission to the server.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#addQuietly(com.threerings.stats.data.Stat)"><B>addQuietly(Stat)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Don't call this method, it's only needed by some tricky business we do when preventing
|
|
distributed object event generation for all but the bounty criteria related stats.
|
|
<DT><A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html#addRuleInstances(java.lang.String, org.apache.commons.digester.Digester)"><B>addRuleInstances(String, Digester)</B></A> -
|
|
Method in class com.threerings.whirled.spot.tools.xml.<A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneRuleSet</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/tools/xml/SceneRuleSet.html#addRuleInstances(java.lang.String, org.apache.commons.digester.Digester)"><B>addRuleInstances(String, Digester)</B></A> -
|
|
Method in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneRuleSet.html" title="class in com.threerings.whirled.tools.xml">SceneRuleSet</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#addSeatednessObserver(com.threerings.parlor.client.SeatednessObserver)"><B>addSeatednessObserver(SeatednessObserver)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Requests that the specified observer be added to the list of observers that are notified
|
|
when this client sits down at or stands up from a table.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html#addTestTileSet(int, com.threerings.media.tile.TileSet)"><B>addTestTileSet(int, TileSet)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor">EditorTileManager</A>
|
|
<DD>Add a test tile set to search before normal tilesets.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#addToBoard(com.threerings.parlor.card.data.Card, java.awt.Point)"><B>addToBoard(Card, Point)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Adds a card to the board immediately.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#addToClusters(com.threerings.whirled.spot.data.Cluster)"><B>addToClusters(Cluster)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Requests that the specified entry be added to the
|
|
<code>clusters</code> set.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#addToHostedZones(com.threerings.whirled.zone.peer.data.HostedZone)"><B>addToHostedZones(HostedZone)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</A>
|
|
<DD>Requests that the specified entry be added to the
|
|
<code>hostedZones</code> set.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#addToOccupantLocs(com.threerings.whirled.spot.data.SceneLocation)"><B>addToOccupantLocs(SceneLocation)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Requests that the specified entry be added to the
|
|
<code>occupantLocs</code> set.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusterObject.html#addToOccupants(int)"><B>addToOccupants(int)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</A>
|
|
<DD>Requests that <code>oid</code> be added to the <code>occupants</code>
|
|
oid list.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#addToParticipants(com.threerings.parlor.tourney.data.Participant)"><B>addToParticipants(Participant)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Requests that the specified entry be added to the
|
|
<code>participants</code> set.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#addToSetStat(com.threerings.stats.data.Stat.Type, T)"><B>addToSetStat(Stat.Type, T)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Adds a value to a <A HREF="./com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data"><CODE>SetStat</CODE></A>.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.Container.html#addToStats(com.threerings.stats.data.Stat)"><B>addToStats(Stat)</B></A> -
|
|
Method in interface com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.Container.html" title="interface in com.threerings.stats.data">StatSet.Container</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#addToTables(com.threerings.parlor.data.Table)"><B>addToTables(Table)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/TableLobbyObject.html#addToTables(com.threerings.parlor.data.Table)"><B>addToTables(Table)</B></A> -
|
|
Method in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</A>
|
|
<DD>Adds the supplied table instance to the tables set (using the
|
|
appropriate distributed object mechanisms).
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#addToTableSet(com.threerings.parlor.data.Table)"><B>addToTableSet(Table)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>Requests that the specified entry be added to the
|
|
<code>tableSet</code> set.
|
|
<DT><A HREF="./com/threerings/whirled/util/UpdateList.html#addUpdate(com.threerings.whirled.data.SceneUpdate)"><B>addUpdate(SceneUpdate)</B></A> -
|
|
Method in class com.threerings.whirled.util.<A HREF="./com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util">UpdateList</A>
|
|
<DD>Adds an update to this list.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html#addWideControl(javax.swing.JComponent)"><B>addWideControl(JComponent)</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</A>
|
|
<DD>Add a control to the interface.
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#addZoneObserver(com.threerings.whirled.zone.client.ZoneObserver)"><B>addZoneObserver(ZoneObserver)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>Adds a zone observer to the list.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#ais"><B>ais</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Configurations for AIs to be used in this game.
|
|
<DT><A HREF="./com/threerings/stage/util/PlacementConstraints.html#allowAddObject(com.threerings.miso.data.ObjectInfo)"><B>allowAddObject(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</A>
|
|
<DD>Determines whether the constraints allow the specified object to be
|
|
added to the scene.
|
|
<DT><A HREF="./com/threerings/stage/util/PlacementConstraints.html#allowModifyObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.miso.data.ObjectInfo[])"><B>allowModifyObjects(ObjectInfo[], ObjectInfo[])</B></A> -
|
|
Method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</A>
|
|
<DD>Determines whether the constraints allow the specified objects to be
|
|
added and removed simultaneously.
|
|
<DT><A HREF="./com/threerings/stage/util/PlacementConstraints.html#allowRemoveObject(com.threerings.miso.data.ObjectInfo)"><B>allowRemoveObject(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</A>
|
|
<DD>Determines whether the constraints allow the specified object to be
|
|
removed from the scene.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#allPlayersReady()"><B>allPlayersReady()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Returns true if all (non-AI) players have delivered their <A HREF="./com/threerings/parlor/game/server/GameManager.html#playerReady(com.threerings.crowd.data.BodyObject)"><CODE>GameManager.playerReady(com.threerings.crowd.data.BodyObject)</CODE></A>
|
|
notifications, false if they have not.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#ALREADY_AT_TABLE"><B>ALREADY_AT_TABLE</B></A> -
|
|
Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
|
<DD>An error code returned by the table services when a user requests to create or join a table
|
|
but they're already sitting at another table.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html#ALREADY_IN_PROGRESS"><B>ALREADY_IN_PROGRESS</B></A> -
|
|
Static variable in interface com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</A>
|
|
<DD>The tourney is already in progress.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html#ALREADY_IN_TOURNEY"><B>ALREADY_IN_TOURNEY</B></A> -
|
|
Static variable in interface com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</A>
|
|
<DD>User already in a tourney.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#ANY_POSITION"><B>ANY_POSITION</B></A> -
|
|
Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Used to request any position at a table.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#appendStat(com.threerings.stats.data.Stat.Type, int)"><B>appendStat(Stat.Type, int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Appends an integer value to an <A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data"><CODE>IntArrayStat</CODE></A>.
|
|
<DT><A HREF="./com/threerings/stats/data/IntArrayStat.html#appendValue(int)"><B>appendValue(int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</A>
|
|
<DD>Appends a value to this statistic.
|
|
<DT><A HREF="./com/threerings/stage/data/DefaultColorUpdate.html#apply(com.threerings.whirled.data.SceneModel)"><B>apply(SceneModel)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html#apply(com.threerings.whirled.data.SceneModel)"><B>apply(SceneModel)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#apply(com.threerings.whirled.data.SceneModel)"><B>apply(SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>Applies this update to the specified scene model.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#apply(com.threerings.whirled.data.SceneModel)"><B>apply(SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html#apply(com.threerings.whirled.zone.peer.server.ZoneNodeObject)"><B>apply(ZoneNodeObject)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager.NodeFunc</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html#apply(com.threerings.presents.peer.data.NodeObject)"><B>apply(NodeObject)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager.NodeFunc</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html#applyAndRecordUpdate(com.threerings.whirled.data.SceneModel, com.threerings.whirled.data.SceneUpdate)"><B>applyAndRecordUpdate(SceneModel, SceneUpdate)</B></A> -
|
|
Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/persist/SceneRepository.html#applyAndRecordUpdate(com.threerings.whirled.data.SceneModel, com.threerings.whirled.data.SceneUpdate)"><B>applyAndRecordUpdate(SceneModel, SceneUpdate)</B></A> -
|
|
Method in interface com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist">SceneRepository</A>
|
|
<DD>Applise the supplied scene update to persistent representation of its associated scene, then
|
|
stores the update persistently for future invocations of the server to load.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#applyOp(int, int, int, com.threerings.puzzle.drop.data.DropBoard.PieceOperation)"><B>applyOp(int, int, int, DropBoard.PieceOperation)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Applies a specified <A HREF="./com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data"><CODE>DropBoard.PieceOperation</CODE></A> to all pieces in the specified row or column
|
|
starting at the specified coordinates and spanning the remainder of the row or column
|
|
(depending on the application direction) in the board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#applyOp(int, int, int, int, com.threerings.puzzle.drop.data.DropBoard.PieceOperation)"><B>applyOp(int, int, int, int, DropBoard.PieceOperation)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Applies a specified <A HREF="./com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data"><CODE>DropBoard.PieceOperation</CODE></A> to all pieces in a row or column segment
|
|
starting at the specified coordinates and of the specified length in the board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#applyOp(int, int, com.threerings.puzzle.drop.data.DropBoard.PieceOperation)"><B>applyOp(int, int, DropBoard.PieceOperation)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Applies a specified <A HREF="./com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data"><CODE>DropBoard.PieceOperation</CODE></A> to the specified piece in the board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#applyRisingPieces(int[])"><B>applyRisingPieces(int[])</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Called by the <A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client"><CODE>DropControllerDelegate</CODE></A> when it's time to apply a rising row of pieces
|
|
to the board.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusterObject.html#applyToListeners(com.threerings.crowd.chat.data.SpeakObject.ListenerOp)"><B>applyToListeners(SpeakObject.ListenerOp)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)"><B>attributeChanged(AttributeChangedEvent)</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameWatcher.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)"><B>attributeChanged(AttributeChangedEvent)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)"><B>attributeChanged(AttributeChangedEvent)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)"><B>attributeChanged(AttributeChangedEvent)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)"><B>attributeChanged(AttributeChangedEvent)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)"><B>attributeChanged(AttributeChangedEvent)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data"><B>AuxModel</B></A> - Interface in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>An interface that must be implemented by auxiliary scene models.<DT><A HREF="./com/threerings/whirled/data/SceneModel.html#auxModels"><B>auxModels</B></A> -
|
|
Variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>
|
|
<DD>Auxiliary scene model information.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_B_"><!-- --></A><H2>
|
|
<B>B</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#BANNED_FROM_TABLE"><B>BANNED_FROM_TABLE</B></A> -
|
|
Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
|
<DD>An error code returned by the table services for a request to join a table that the
|
|
requester been banned from.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#BASE_LAYER"><B>BASE_LAYER</B></A> -
|
|
Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Miso layer constants.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#BETWEEN_HANDS"><B>BETWEEN_HANDS</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>The state that indicates the game is currently between hands.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#BLACK_JOKER"><B>BLACK_JOKER</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
|
<DD>The number of the black joker.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneModel.html#blankSceneModel()"><B>blankSceneModel()</B></A> -
|
|
Static method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>
|
|
<DD>Creates and returns a blank scene model.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html#blankStageSceneModel()"><B>blankStageSceneModel()</B></A> -
|
|
Static method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A>
|
|
<DD>Creates and returns a blank scene model.
|
|
<DT><A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data"><B>Board</B></A> - Class in <A HREF="./com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A><DD>An abstract base class for generating and storing puzzle board data.<DT><A HREF="./com/threerings/puzzle/data/Board.html#Board()"><B>Board()</B></A> -
|
|
Constructor for class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html#boardAlwaysFilled()"><B>boardAlwaysFilled()</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</A>
|
|
<DD>Should the board always be filled?
|
|
<DT><A HREF="./com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data"><B>BoardSummary</B></A> - Class in <A HREF="./com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A><DD>Provides summarized data representing a player's board in a puzzle game.<DT><A HREF="./com/threerings/puzzle/data/BoardSummary.html#BoardSummary()"><B>BoardSummary()</B></A> -
|
|
Constructor for class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>
|
|
<DD>Constructs an empty board summary for use when un-serializing.
|
|
<DT><A HREF="./com/threerings/puzzle/data/BoardSummary.html#BoardSummary(com.threerings.puzzle.data.Board)"><B>BoardSummary(Board)</B></A> -
|
|
Constructor for class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>
|
|
<DD>Constructs a board summary that retrieves full board information from the supplied board
|
|
when summarizing.
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneManager.html#bodyDidEnterZone(com.threerings.crowd.data.BodyObject, int)"><B>bodyDidEnterZone(BodyObject, int)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server">ZoneManager</A>
|
|
<DD>Called when a body has been granted access to a zone.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html#bodyEntered(int)"><B>bodyEntered(int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html#bodyLeft(int)"><B>bodyLeft(int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SceneLocation.html#bodyOid"><B>bodyOid</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</A>
|
|
<DD>The oid of the body that occupies this location.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#bodyOids"><B>bodyOids</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>The body oids of the players of this table, or null if a party game.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#BOOT_PLAYER"><B>BOOT_PLAYER</B></A> -
|
|
Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/TableMarshaller.html#bootPlayer(int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>TableMarshaller.bootPlayer(int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#bootPlayer(int, com.threerings.util.Name)"><B>bootPlayer(int, Name)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Sends a request to boot a player from a table.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableService.html#bootPlayer(int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)"><B>bootPlayer(int, Name, InvocationService.InvocationListener)</B></A> -
|
|
Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</A>
|
|
<DD>Requests that another user be booted from the specified table.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#bootPlayer(int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)"><B>bootPlayer(int, Name, InvocationService.InvocationListener)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#bootPlayer(com.threerings.presents.data.ClientObject, int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)"><B>bootPlayer(ClientObject, int, Name, InvocationService.InvocationListener)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/TableProvider.html#bootPlayer(com.threerings.presents.data.ClientObject, int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)"><B>bootPlayer(ClientObject, int, Name, InvocationService.InvocationListener)</B></A> -
|
|
Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/client/TableService.html#bootPlayer(int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>TableService.bootPlayer(int, com.threerings.util.Name, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html#BOTTOM"><B>BOTTOM</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardCodes</A>
|
|
<DD>For four-player games, the bottom (own) player.
|
|
<DT><A HREF="./com/threerings/stats/data/ByteByteStringMapStat.html" title="class in com.threerings.stats.data"><B>ByteByteStringMapStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Maps up to 127 string values to integers in the range 0 - 127.<DT><A HREF="./com/threerings/stats/data/ByteByteStringMapStat.html#ByteByteStringMapStat()"><B>ByteByteStringMapStat()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ByteByteStringMapStat.html" title="class in com.threerings.stats.data">ByteByteStringMapStat</A>
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<DD>
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<DT><A HREF="./com/threerings/stats/data/ByteStringSetStat.html" title="class in com.threerings.stats.data"><B>ByteStringSetStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>A string set that maps its values to bytes.<DT><A HREF="./com/threerings/stats/data/ByteStringSetStat.html#ByteStringSetStat()"><B>ByteStringSetStat()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ByteStringSetStat.html" title="class in com.threerings.stats.data">ByteStringSetStat</A>
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<DD>
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</DL>
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<HR>
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<A NAME="_C_"><!-- --></A><H2>
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<B>C</B></H2>
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<DL>
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<DT><A HREF="./com/threerings/parlor/client/Invitation.html#cancel()"><B>cancel()</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
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<DD>Cancels this invitation.
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<DT><A HREF="./com/threerings/parlor/client/ParlorService.html#cancel(int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>cancel(int, InvocationService.InvocationListener)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client">ParlorService</A>
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<DD>You probably don't want to call this directly, but want to call <A HREF="./com/threerings/parlor/client/Invitation.html#cancel()"><CODE>Invitation.cancel()</CODE></A>.
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<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#CANCEL"><B>CANCEL</B></A> -
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Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#cancel(int, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>ParlorMarshaller.cancel(int, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> requests.
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<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#cancel(int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>cancel(int, InvocationService.InvocationListener)</B></A> -
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Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html#cancel(com.threerings.presents.data.ClientObject, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>cancel(ClientObject, int, InvocationService.InvocationListener)</B></A> -
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Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/server/ParlorProvider.html#cancel(com.threerings.presents.data.ClientObject, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>cancel(ClientObject, int, InvocationService.InvocationListener)</B></A> -
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Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server">ParlorProvider</A>
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<DD>Handles a <A HREF="./com/threerings/parlor/client/ParlorService.html#cancel(int, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>ParlorService.cancel(int, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> request.
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<DT><A HREF="./com/threerings/parlor/tourney/client/TourneyService.html#cancel(com.threerings.presents.client.InvocationService.ConfirmListener)"><B>cancel(InvocationService.ConfirmListener)</B></A> -
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Method in interface com.threerings.parlor.tourney.client.<A HREF="./com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client">TourneyService</A>
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<DD>Handles a request to cancel the tourney.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#CANCEL"><B>CANCEL</B></A> -
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Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#cancel(com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>TourneyMarshaller.cancel(com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> requests.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#cancel(com.threerings.presents.client.InvocationService.ConfirmListener)"><B>cancel(InvocationService.ConfirmListener)</B></A> -
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Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#cancel(com.threerings.presents.data.ClientObject, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>cancel(ClientObject, InvocationService.ConfirmListener)</B></A> -
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Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyProvider.html#cancel(com.threerings.presents.data.ClientObject, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>cancel(ClientObject, InvocationService.ConfirmListener)</B></A> -
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Method in interface com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyProvider.html" title="interface in com.threerings.parlor.tourney.server">TourneyProvider</A>
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<DD>Handles a <A HREF="./com/threerings/parlor/tourney/client/TourneyService.html#cancel(com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>TourneyService.cancel(com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> request.
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#cancelGame()"><B>cancelGame()</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>Sets the state of the game to <A HREF="./com/threerings/parlor/game/data/GameObject.html#CANCELLED"><CODE>GameObject.CANCELLED</CODE></A>.
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<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html#cancelInvite(com.threerings.crowd.data.BodyObject, int)"><B>cancelInvite(BodyObject, int)</B></A> -
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Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</A>
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<DD>Requests that an outstanding invitation be cancelled.
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#CANCELLED"><B>CANCELLED</B></A> -
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Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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<DD>A game state constant indicating that the game was cancelled.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html#CANCELLED"><B>CANCELLED</B></A> -
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Static variable in interface com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</A>
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<DD>The tournament was canceled.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#CANCELLED"><B>CANCELLED</B></A> -
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Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
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<DD>Tourney has been cancelled.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorDialog.html#cancelled()"><B>cancelled()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</A>
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<DD>Called when cancel is clicked.
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<DT><A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html#cancelled()"><B>cancelled()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#cancelMoveRequest()"><B>cancelMoveRequest()</B></A> -
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Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#cancelTourney(java.lang.String)"><B>cancelTourney(String)</B></A> -
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Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
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<DD>Cancel the tourney, return entry fees to all participants.
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<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#canFollowSuit(com.threerings.parlor.card.data.PlayerCard[], com.threerings.parlor.card.data.Hand)"><B>canFollowSuit(PlayerCard[], Hand)</B></A> -
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Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
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<DD>Checks whether the player can follow the suit lead with the hand given.
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#canPopup()"><B>canPopup()</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
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<DD>Can this sprite pop-up a row on a forgiving rotation?
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<DT><A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data"><B>Card</B></A> - Class in <A HREF="./com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A><DD>Instances of this class represent individual playing cards.<DT><A HREF="./com/threerings/parlor/card/data/Card.html#Card()"><B>Card()</B></A> -
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Constructor for class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
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<DD>No-arg constructor for deserialization.
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<DT><A HREF="./com/threerings/parlor/card/data/Card.html#Card(int, int)"><B>Card(int, int)</B></A> -
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Constructor for class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
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<DD>Creates a new card.
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<DT><A HREF="./com/threerings/parlor/card/data/PlayerCard.html#card"><B>card</B></A> -
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Variable in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data">PlayerCard</A>
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<DD>The card that the player played.
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<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data"><B>CardCodes</B></A> - Interface in <A HREF="./com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A><DD>Constants relating to the card services.<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client"><B>CardGameController</B></A> - Class in <A HREF="./com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A><DD>A controller class for card games.<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#CardGameController()"><B>CardGameController()</B></A> -
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Constructor for class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client"><B>CardGameDecoder</B></A> - Class in <A HREF="./com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A><DD>Dispatches calls to a <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client"><CODE>CardGameReceiver</CODE></A> instance.<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html#CardGameDecoder(com.threerings.parlor.card.client.CardGameReceiver)"><B>CardGameDecoder(CardGameReceiver)</B></A> -
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Constructor for class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</A>
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<DD>Creates a decoder that may be registered to dispatch invocation
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service notifications to the specified receiver.
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<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server"><B>CardGameManager</B></A> - Class in <A HREF="./com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</A><DD>A manager class for card games.<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#CardGameManager()"><B>CardGameManager()</B></A> -
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Constructor for class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/card/data/CardGameObject.html" title="class in com.threerings.parlor.card.data"><B>CardGameObject</B></A> - Class in <A HREF="./com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A><DD>Game object class for card games.<DT><A HREF="./com/threerings/parlor/card/data/CardGameObject.html#CardGameObject()"><B>CardGameObject()</B></A> -
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Constructor for class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardGameObject.html" title="class in com.threerings.parlor.card.data">CardGameObject</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client"><B>CardGameReceiver</B></A> - Interface in <A HREF="./com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A><DD>Defines, for the card game services, a set of notifications delivered
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asynchronously by the server to the client.<DT><A HREF="./com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server"><B>CardGameSender</B></A> - Class in <A HREF="./com/threerings/parlor/card/server/package-summary.html">com.threerings.parlor.card.server</A><DD>Used to issue notifications to a <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client"><CODE>CardGameReceiver</CODE></A> instance on a
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client.<DT><A HREF="./com/threerings/parlor/card/server/CardGameSender.html#CardGameSender()"><B>CardGameSender()</B></A> -
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Constructor for class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client"><B>CardPanel</B></A> - Class in <A HREF="./com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A><DD>Extends VirtualMediaPanel to provide services specific to rendering and manipulating playing
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cards.<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#CardPanel(com.threerings.media.FrameManager)"><B>CardPanel(FrameManager)</B></A> -
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Constructor for class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
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<DD>Constructor.
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<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html" title="interface in com.threerings.parlor.card.client"><B>CardPanel.CardSelectionObserver</B></A> - Interface in <A HREF="./com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A><DD>A listener for card selection/deselection.<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html#CARDS_TRANSFERRED_BETWEEN_PLAYERS"><B>CARDS_TRANSFERRED_BETWEEN_PLAYERS</B></A> -
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Static variable in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#cardsTransferredBetweenPlayers(int, int, int)"><CODE>CardGameReceiver.cardsTransferredBetweenPlayers(int, int, int)</CODE></A>
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notifications.
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<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client"><B>CardSprite</B></A> - Class in <A HREF="./com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A><DD>A sprite representing a playing card.<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#CardSprite(com.threerings.parlor.card.client.CardPanel, com.threerings.parlor.card.data.Card)"><B>CardSprite(CardPanel, Card)</B></A> -
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Constructor for class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
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<DD>Creates a new upward-facing card sprite.
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<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#CardSprite(com.threerings.parlor.card.client.CardPanel, com.threerings.parlor.card.data.Card, boolean)"><B>CardSprite(CardPanel, Card, boolean)</B></A> -
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Constructor for class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
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<DD>Creates a new card sprite.
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<DT><A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html#cardSpriteClicked(com.threerings.parlor.card.client.CardSprite, java.awt.event.MouseEvent)"><B>cardSpriteClicked(CardSprite, MouseEvent)</B></A> -
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Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client">CardSpriteObserver</A>
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<DD>Notifies the observer that the user clicked a card sprite.
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<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html#cardSpriteDeselected(com.threerings.parlor.card.client.CardSprite)"><B>cardSpriteDeselected(CardSprite)</B></A> -
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Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html" title="interface in com.threerings.parlor.card.client">CardPanel.CardSelectionObserver</A>
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<DD>Called when a card has been deselected.
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<DT><A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html#cardSpriteDragged(com.threerings.parlor.card.client.CardSprite, java.awt.event.MouseEvent)"><B>cardSpriteDragged(CardSprite, MouseEvent)</B></A> -
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Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client">CardSpriteObserver</A>
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<DD>Notifies the observer that the user dragged a card sprite to a new
|
|
location.
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|
<DT><A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html#cardSpriteEntered(com.threerings.parlor.card.client.CardSprite, java.awt.event.MouseEvent)"><B>cardSpriteEntered(CardSprite, MouseEvent)</B></A> -
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|
Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client">CardSpriteObserver</A>
|
|
<DD>Notifies the observer that the user moved the mouse pointer onto
|
|
a card sprite.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html#cardSpriteExited(com.threerings.parlor.card.client.CardSprite, java.awt.event.MouseEvent)"><B>cardSpriteExited(CardSprite, MouseEvent)</B></A> -
|
|
Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client">CardSpriteObserver</A>
|
|
<DD>Notifies the observer that the user moved the mouse pointer off of
|
|
a card sprite.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSpriteObserver.html" title="interface in com.threerings.parlor.card.client"><B>CardSpriteObserver</B></A> - Interface in <A HREF="./com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A><DD>Observer interface for (draggable) card sprites.<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html#cardSpriteSelected(com.threerings.parlor.card.client.CardSprite)"><B>cardSpriteSelected(CardSprite)</B></A> -
|
|
Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.CardSelectionObserver.html" title="interface in com.threerings.parlor.card.client">CardPanel.CardSelectionObserver</A>
|
|
<DD>Called when a card has been selected.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#cardsTransferredBetweenPlayers(int, int, int)"><B>cardsTransferredBetweenPlayers(int, int, int)</B></A> -
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|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
|
|
<DD>Dispatched to the client when a set of cards is transferred between two other players in
|
|
the game.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#cardsTransferredBetweenPlayers(int, int, int)"><B>cardsTransferredBetweenPlayers(int, int, int)</B></A> -
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|
Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client">CardGameReceiver</A>
|
|
<DD>Dispatched to the client when a set of cards is transferred between
|
|
two other players in the game.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameSender.html#cardsTransferredBetweenPlayers(com.threerings.presents.data.ClientObject, int, int, int)"><B>cardsTransferredBetweenPlayers(ClientObject, int, int, int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#cardsTransferredBetweenPlayers(int, int, int)"><CODE>CardGameReceiver.cardsTransferredBetweenPlayers(int, int, int)</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html#CARE_NOT"><B>CARE_NOT</B></A> -
|
|
Static variable in interface com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client">PuzzleController.ClearPender</A>
|
|
<DD><A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html#actionCleared()"><CODE>PuzzleController.ClearPender.actionCleared()</CODE></A> return code.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html#center(javax.swing.JFrame, javax.swing.JInternalFrame)"><B>center(JFrame, JInternalFrame)</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</A>
|
|
<DD>Centers the supplied dialog in its parent's bounds.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#CHAIN_COLOR"><B>CHAIN_COLOR</B></A> -
|
|
Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>The color used to render chain reward scoring text.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#CHANGE_LOCATION"><B>CHANGE_LOCATION</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#changeLocation(int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>SpotMarshaller.changeLocation(int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#changeLocation(com.threerings.whirled.spot.data.Location, com.samskivert.util.ResultListener)"><B>changeLocation(Location, ResultListener<Location>)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>Issues a request to change our location within the scene to the specified location.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotService.html#changeLocation(int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>changeLocation(int, Location, InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client">SpotService</A>
|
|
<DD>Requests that this client's body be made to move to the specified
|
|
location.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#changeLocation(int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>changeLocation(int, Location, InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotProvider.html#changeLocation(com.threerings.presents.data.ClientObject, int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>changeLocation(ClientObject, int, Location, InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server">SpotProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/whirled/spot/client/SpotService.html#changeLocation(int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>SpotService.changeLocation(int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html#changeLocation(com.threerings.presents.data.ClientObject, int, com.threerings.whirled.spot.data.Location, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>changeLocation(ClientObject, int, Location, InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client"><B>ChatPanel</B></A> - Class in <A HREF="./com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</A><DD> <DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#ChatPanel(com.threerings.crowd.util.CrowdContext)"><B>ChatPanel(CrowdContext)</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#ChatPanel(com.threerings.crowd.util.CrowdContext, boolean)"><B>ChatPanel(CrowdContext, boolean)</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html#checkpoint(java.lang.String, int)"><B>checkpoint(String, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#checkWritePermission(com.threerings.presents.data.ClientObject, int)"><B>checkWritePermission(ClientObject, int)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/PlayManager.html#checkWritePermission(com.threerings.presents.data.ClientObject, int)"><B>checkWritePermission(ClientObject, int)</B></A> -
|
|
Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/PlayManager.html" title="interface in com.threerings.parlor.server">PlayManager</A>
|
|
<DD>Make sure that the given caller is a player or an agent and can write to the data
|
|
of the given playerId.
|
|
<DT><A HREF="./com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data"><B>ChoiceParameter</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Models a parameter that allows the selection of one of a list of choices (specified as strings).<DT><A HREF="./com/threerings/parlor/data/ChoiceParameter.html#ChoiceParameter()"><B>ChoiceParameter()</B></A> -
|
|
Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/ChoiceParameter.html#choices"><B>choices</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</A>
|
|
<DD>The set of choices available for this parameter.
|
|
<DT><A HREF="./com/threerings/stage/data/DefaultColorUpdate.html#classId"><B>classId</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</A>
|
|
<DD>The class id of the colorization we're changing.
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#clear()"><B>clear()</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#clear()"><B>clear()</B></A> -
|
|
Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
|
|
<DD>Clears all points from this set.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#CLEAR_OP"><B>CLEAR_OP</B></A> -
|
|
Static variable in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>An operation that does naught but clear pieces, which proves to be generally useful.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#clearAction()"><B>clearAction()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>Called by the controller when the action stops.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#clearAnimations()"><B>clearAnimations()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#clearBoard()"><B>clearBoard()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Clears all cards from the board.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html#clearEnteringBody(com.threerings.crowd.data.BodyObject)"><B>clearEnteringBody(BodyObject)</B></A> -
|
|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</A>
|
|
<DD>Called if a body failed to enter our scene after we assigned them an entering position.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#clearHand()"><B>clearHand()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Clears all cards from the hand.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#clearHandSelection()"><B>clearHandSelection()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Clears any existing hand sprite selection.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#clearMapping(com.threerings.stats.data.Stat.Type, java.lang.String)"><B>clearMapping(Stat.Type, String)</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
|
|
<DD>This is only used for testing.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#clearModified()"><B>clearModified()</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Clears this percentiler's "is modified" state.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#clearPiece(int, int)"><B>clearPiece(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Clears out a piece from the board along with its piece sprite.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#clearPieceSprite(int, int)"><B>clearPieceSprite(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Clears the specified piece from the board.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#clearPlayer(com.threerings.util.Name)"><B>clearPlayer(Name)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Requests that the specified user be removed from their seat at this table.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#clearPlayerByOid(int)"><B>clearPlayerByOid(int)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Requests that the user identified by the specified body object id be removed from their seat
|
|
at this table.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#clearPlayerPos(int)"><B>clearPlayerPos(int)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Called to clear a player at the specified position.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#clearSprites()"><B>clearSprites()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#clearTableObject()"><B>clearTableObject()</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>This must be called by the entity that uses the table director when the using entity has
|
|
left and is done dealing with tables.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html#clearTestTileSets()"><B>clearTestTileSets()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor">EditorTileManager</A>
|
|
<DD>Clear all of our existing test tile sets.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#clearTile()"><B>clearTile()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Marks the currently selected tile as invalid such that editing
|
|
when no tiles are available can be properly effected.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#clearTileSelectRegion(int, int)"><B>clearTileSelectRegion(int, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Clear and return the drag rectangle for selecting a rectangular
|
|
region.
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#clientConnectionFailed(com.threerings.presents.client.Client, java.lang.Exception)"><B>clientConnectionFailed(Client, Exception)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client"><B>ClientController</B></A> - Class in <A HREF="./com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</A><DD>Responsible for top-level control of the client user interface.<DT><A HREF="./com/threerings/micasa/client/ClientController.html#ClientController(com.threerings.micasa.util.MiCasaContext, com.threerings.micasa.client.MiCasaFrame)"><B>ClientController(MiCasaContext, MiCasaFrame)</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</A>
|
|
<DD>Creates a new client controller.
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#clientDidClear(com.threerings.presents.client.Client)"><B>clientDidClear(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ClientController.html#clientDidLogoff(com.threerings.presents.client.Client)"><B>clientDidLogoff(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#clientDidLogoff(com.threerings.presents.client.Client)"><B>clientDidLogoff(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html#clientDidLogoff(com.threerings.presents.client.Client)"><B>clientDidLogoff(Client)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#clientDidLogoff(com.threerings.presents.client.Client)"><B>clientDidLogoff(Client)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#clientDidLogoff(com.threerings.presents.client.Client)"><B>clientDidLogoff(Client)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#clientDidLogoff(com.threerings.presents.client.Client)"><B>clientDidLogoff(Client)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#clientDidLogoff(com.threerings.presents.client.Client)"><B>clientDidLogoff(Client)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#clientDidLogoff(com.threerings.presents.client.Client)"><B>clientDidLogoff(Client)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ClientController.html#clientDidLogon(com.threerings.presents.client.Client)"><B>clientDidLogon(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#clientDidLogon(com.threerings.presents.client.Client)"><B>clientDidLogon(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html#clientDidLogon(com.threerings.presents.client.Client)"><B>clientDidLogon(Client)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#clientDidLogon(com.threerings.presents.client.Client)"><B>clientDidLogon(Client)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#clientFailedToLogon(com.threerings.presents.client.Client, java.lang.Exception)"><B>clientFailedToLogon(Client, Exception)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ClientController.html#clientObjectDidChange(com.threerings.presents.client.Client)"><B>clientObjectDidChange(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#clientObjectDidChange(com.threerings.presents.client.Client)"><B>clientObjectDidChange(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html#clientObjectDidChange(com.threerings.presents.client.Client)"><B>clientObjectDidChange(Client)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#clientObjectDidChange(com.threerings.presents.client.Client)"><B>clientObjectDidChange(Client)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#clientWillLogoff(com.threerings.presents.client.Client)"><B>clientWillLogoff(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ClientController.html#clientWillLogon(com.threerings.presents.client.Client)"><B>clientWillLogon(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#clientWillLogon(com.threerings.presents.client.Client)"><B>clientWillLogon(Client)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html#clientWillLogon(com.threerings.presents.client.Client)"><B>clientWillLogon(Client)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/data/Board.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageMisoSceneModel.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/AuxModel.html#clone()"><B>clone()</B></A> -
|
|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/AuxModel.html" title="interface in com.threerings.whirled.data">AuxModel</A>
|
|
<DD>Creates a clone of this auxiliary model.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneModel.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Location.html#clone()"><B>clone()</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</A>
|
|
<DD>Locations are cloneable.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html#clone()"><B>clone()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#CLUBS"><B>CLUBS</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
|
<DD>The suit of clubs.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data"><B>Cluster</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Contains information on clusters.<DT><A HREF="./com/threerings/whirled/spot/data/Cluster.html#Cluster()"><B>Cluster()</B></A> -
|
|
Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotCodes.html#CLUSTER_CHAT_TYPE"><B>CLUSTER_CHAT_TYPE</B></A> -
|
|
Static variable in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</A>
|
|
<DD>The chat type code with which we register our cluster auxiliary
|
|
chat objects.
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#CLUSTER_CLICKED"><B>CLUSTER_CLICKED</B></A> -
|
|
Static variable in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>An action command generated when a cluster is clicked.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotCodes.html#CLUSTER_FULL"><B>CLUSTER_FULL</B></A> -
|
|
Static variable in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</A>
|
|
<DD>An error code indicating that a cluster is full.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#CLUSTER_SPEAK"><B>CLUSTER_SPEAK</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#clusterSpeak(java.lang.String, byte)"><CODE>SpotMarshaller.clusterSpeak(java.lang.String, byte)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusteredBodyObject.html" title="interface in com.threerings.whirled.spot.data"><B>ClusteredBodyObject</B></A> - Interface in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Defines some required methods for a <CODE>BodyObject</CODE> that is to participate in the Whirled
|
|
Spot system.<DT><A HREF="./com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data"><B>ClusterObject</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Used to dispatch chat in clusters.<DT><A HREF="./com/threerings/whirled/spot/data/ClusterObject.html#ClusterObject()"><B>ClusterObject()</B></A> -
|
|
Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Cluster.html#clusterOid"><B>clusterOid</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</A>
|
|
<DD>A unique identifier for this cluster (also the distributed object
|
|
id of the cluster chat object).
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#CLUSTERS"><B>CLUSTERS</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>The field name of the <code>clusters</code> field.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#clusters"><B>clusters</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Contains information on all <A HREF="./com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data"><CODE>Cluster</CODE></A>s in this scene.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotService.html#clusterSpeak(java.lang.String, byte)"><B>clusterSpeak(String, byte)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client">SpotService</A>
|
|
<DD>Requests that the supplied message be delivered to listeners in the
|
|
cluster to which the specified location belongs.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#clusterSpeak(java.lang.String, byte)"><B>clusterSpeak(String, byte)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotProvider.html#clusterSpeak(com.threerings.presents.data.ClientObject, java.lang.String, byte)"><B>clusterSpeak(ClientObject, String, byte)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server">SpotProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/whirled/spot/client/SpotService.html#clusterSpeak(java.lang.String, byte)"><CODE>SpotService.clusterSpeak(java.lang.String, byte)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html#clusterSpeak(com.threerings.presents.data.ClientObject, java.lang.String, byte)"><B>clusterSpeak(ClientObject, String, byte)</B></A> -
|
|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#CMD_ACTIONS"><B>CMD_ACTIONS</B></A> -
|
|
Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>String translations for action identifiers.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.Type.html#code()"><B>code()</B></A> -
|
|
Method in interface com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data">Stat.Type</A>
|
|
<DD>Returns the unique code for this stat which is a function of its name.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#CODE"><B>CODE</B></A> -
|
|
Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#code"><B>code</B></A> -
|
|
Variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#col"><B>col</B></A> -
|
|
Variable in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</A>
|
|
<DD>The column number.
|
|
<DT><A HREF="./com/threerings/stage/data/DefaultColorUpdate.html#colorId"><B>colorId</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</A>
|
|
<DD>The color id to set as the new default, or -1 to remove the default.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html#columns"><B>columns</B></A> -
|
|
Variable in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</A>
|
|
<DD>The row levels for each column.
|
|
<DT><A HREF="./com/threerings/micasa/package-summary.html"><B>com.threerings.micasa</B></A> - package com.threerings.micasa<DD> <DT><A HREF="./com/threerings/micasa/client/package-summary.html"><B>com.threerings.micasa.client</B></A> - package com.threerings.micasa.client<DD> <DT><A HREF="./com/threerings/micasa/data/package-summary.html"><B>com.threerings.micasa.data</B></A> - package com.threerings.micasa.data<DD> <DT><A HREF="./com/threerings/micasa/lobby/package-summary.html"><B>com.threerings.micasa.lobby</B></A> - package com.threerings.micasa.lobby<DD> <DT><A HREF="./com/threerings/micasa/lobby/table/package-summary.html"><B>com.threerings.micasa.lobby.table</B></A> - package com.threerings.micasa.lobby.table<DD> <DT><A HREF="./com/threerings/micasa/server/package-summary.html"><B>com.threerings.micasa.server</B></A> - package com.threerings.micasa.server<DD> <DT><A HREF="./com/threerings/micasa/simulator/client/package-summary.html"><B>com.threerings.micasa.simulator.client</B></A> - package com.threerings.micasa.simulator.client<DD> <DT><A HREF="./com/threerings/micasa/simulator/data/package-summary.html"><B>com.threerings.micasa.simulator.data</B></A> - package com.threerings.micasa.simulator.data<DD> <DT><A HREF="./com/threerings/micasa/simulator/server/package-summary.html"><B>com.threerings.micasa.simulator.server</B></A> - package com.threerings.micasa.simulator.server<DD> <DT><A HREF="./com/threerings/micasa/simulator/util/package-summary.html"><B>com.threerings.micasa.simulator.util</B></A> - package com.threerings.micasa.simulator.util<DD> <DT><A HREF="./com/threerings/micasa/util/package-summary.html"><B>com.threerings.micasa.util</B></A> - package com.threerings.micasa.util<DD> <DT><A HREF="./com/threerings/parlor/package-summary.html"><B>com.threerings.parlor</B></A> - package com.threerings.parlor<DD> <DT><A HREF="./com/threerings/parlor/card/package-summary.html"><B>com.threerings.parlor.card</B></A> - package com.threerings.parlor.card<DD> <DT><A HREF="./com/threerings/parlor/card/client/package-summary.html"><B>com.threerings.parlor.card.client</B></A> - package com.threerings.parlor.card.client<DD> <DT><A HREF="./com/threerings/parlor/card/data/package-summary.html"><B>com.threerings.parlor.card.data</B></A> - package com.threerings.parlor.card.data<DD> <DT><A HREF="./com/threerings/parlor/card/server/package-summary.html"><B>com.threerings.parlor.card.server</B></A> - package com.threerings.parlor.card.server<DD> <DT><A HREF="./com/threerings/parlor/card/trick/client/package-summary.html"><B>com.threerings.parlor.card.trick.client</B></A> - package com.threerings.parlor.card.trick.client<DD> <DT><A HREF="./com/threerings/parlor/card/trick/data/package-summary.html"><B>com.threerings.parlor.card.trick.data</B></A> - package com.threerings.parlor.card.trick.data<DD> <DT><A HREF="./com/threerings/parlor/card/trick/server/package-summary.html"><B>com.threerings.parlor.card.trick.server</B></A> - package com.threerings.parlor.card.trick.server<DD> <DT><A HREF="./com/threerings/parlor/card/trick/util/package-summary.html"><B>com.threerings.parlor.card.trick.util</B></A> - package com.threerings.parlor.card.trick.util<DD> <DT><A HREF="./com/threerings/parlor/client/package-summary.html"><B>com.threerings.parlor.client</B></A> - package com.threerings.parlor.client<DD> <DT><A HREF="./com/threerings/parlor/data/package-summary.html"><B>com.threerings.parlor.data</B></A> - package com.threerings.parlor.data<DD> <DT><A HREF="./com/threerings/parlor/game/client/package-summary.html"><B>com.threerings.parlor.game.client</B></A> - package com.threerings.parlor.game.client<DD> <DT><A HREF="./com/threerings/parlor/game/data/package-summary.html"><B>com.threerings.parlor.game.data</B></A> - package com.threerings.parlor.game.data<DD> <DT><A HREF="./com/threerings/parlor/game/server/package-summary.html"><B>com.threerings.parlor.game.server</B></A> - package com.threerings.parlor.game.server<DD> <DT><A HREF="./com/threerings/parlor/media/package-summary.html"><B>com.threerings.parlor.media</B></A> - package com.threerings.parlor.media<DD> <DT><A HREF="./com/threerings/parlor/rating/data/package-summary.html"><B>com.threerings.parlor.rating.data</B></A> - package com.threerings.parlor.rating.data<DD> <DT><A HREF="./com/threerings/parlor/rating/server/package-summary.html"><B>com.threerings.parlor.rating.server</B></A> - package com.threerings.parlor.rating.server<DD> <DT><A HREF="./com/threerings/parlor/rating/server/persist/package-summary.html"><B>com.threerings.parlor.rating.server.persist</B></A> - package com.threerings.parlor.rating.server.persist<DD> <DT><A HREF="./com/threerings/parlor/rating/util/package-summary.html"><B>com.threerings.parlor.rating.util</B></A> - package com.threerings.parlor.rating.util<DD> <DT><A HREF="./com/threerings/parlor/server/package-summary.html"><B>com.threerings.parlor.server</B></A> - package com.threerings.parlor.server<DD> <DT><A HREF="./com/threerings/parlor/tourney/client/package-summary.html"><B>com.threerings.parlor.tourney.client</B></A> - package com.threerings.parlor.tourney.client<DD> <DT><A HREF="./com/threerings/parlor/tourney/data/package-summary.html"><B>com.threerings.parlor.tourney.data</B></A> - package com.threerings.parlor.tourney.data<DD> <DT><A HREF="./com/threerings/parlor/tourney/server/package-summary.html"><B>com.threerings.parlor.tourney.server</B></A> - package com.threerings.parlor.tourney.server<DD> <DT><A HREF="./com/threerings/parlor/tourney/server/persist/package-summary.html"><B>com.threerings.parlor.tourney.server.persist</B></A> - package com.threerings.parlor.tourney.server.persist<DD> <DT><A HREF="./com/threerings/parlor/turn/client/package-summary.html"><B>com.threerings.parlor.turn.client</B></A> - package com.threerings.parlor.turn.client<DD> <DT><A HREF="./com/threerings/parlor/turn/data/package-summary.html"><B>com.threerings.parlor.turn.data</B></A> - package com.threerings.parlor.turn.data<DD> <DT><A HREF="./com/threerings/parlor/turn/server/package-summary.html"><B>com.threerings.parlor.turn.server</B></A> - package com.threerings.parlor.turn.server<DD> <DT><A HREF="./com/threerings/parlor/util/package-summary.html"><B>com.threerings.parlor.util</B></A> - package com.threerings.parlor.util<DD> <DT><A HREF="./com/threerings/puzzle/package-summary.html"><B>com.threerings.puzzle</B></A> - package com.threerings.puzzle<DD> <DT><A HREF="./com/threerings/puzzle/client/package-summary.html"><B>com.threerings.puzzle.client</B></A> - package com.threerings.puzzle.client<DD> <DT><A HREF="./com/threerings/puzzle/data/package-summary.html"><B>com.threerings.puzzle.data</B></A> - package com.threerings.puzzle.data<DD> <DT><A HREF="./com/threerings/puzzle/drop/client/package-summary.html"><B>com.threerings.puzzle.drop.client</B></A> - package com.threerings.puzzle.drop.client<DD> <DT><A HREF="./com/threerings/puzzle/drop/data/package-summary.html"><B>com.threerings.puzzle.drop.data</B></A> - package com.threerings.puzzle.drop.data<DD> <DT><A HREF="./com/threerings/puzzle/drop/server/package-summary.html"><B>com.threerings.puzzle.drop.server</B></A> - package com.threerings.puzzle.drop.server<DD> <DT><A HREF="./com/threerings/puzzle/drop/util/package-summary.html"><B>com.threerings.puzzle.drop.util</B></A> - package com.threerings.puzzle.drop.util<DD> <DT><A HREF="./com/threerings/puzzle/server/package-summary.html"><B>com.threerings.puzzle.server</B></A> - package com.threerings.puzzle.server<DD> <DT><A HREF="./com/threerings/puzzle/util/package-summary.html"><B>com.threerings.puzzle.util</B></A> - package com.threerings.puzzle.util<DD> <DT><A HREF="./com/threerings/stage/package-summary.html"><B>com.threerings.stage</B></A> - package com.threerings.stage<DD> <DT><A HREF="./com/threerings/stage/client/package-summary.html"><B>com.threerings.stage.client</B></A> - package com.threerings.stage.client<DD> <DT><A HREF="./com/threerings/stage/data/package-summary.html"><B>com.threerings.stage.data</B></A> - package com.threerings.stage.data<DD> <DT><A HREF="./com/threerings/stage/server/package-summary.html"><B>com.threerings.stage.server</B></A> - package com.threerings.stage.server<DD> <DT><A HREF="./com/threerings/stage/tools/editor/package-summary.html"><B>com.threerings.stage.tools.editor</B></A> - package com.threerings.stage.tools.editor<DD> <DT><A HREF="./com/threerings/stage/tools/editor/util/package-summary.html"><B>com.threerings.stage.tools.editor.util</B></A> - package com.threerings.stage.tools.editor.util<DD> <DT><A HREF="./com/threerings/stage/tools/viewer/package-summary.html"><B>com.threerings.stage.tools.viewer</B></A> - package com.threerings.stage.tools.viewer<DD> <DT><A HREF="./com/threerings/stage/tools/xml/package-summary.html"><B>com.threerings.stage.tools.xml</B></A> - package com.threerings.stage.tools.xml<DD> <DT><A HREF="./com/threerings/stage/util/package-summary.html"><B>com.threerings.stage.util</B></A> - package com.threerings.stage.util<DD> <DT><A HREF="./com/threerings/stats/package-summary.html"><B>com.threerings.stats</B></A> - package com.threerings.stats<DD> <DT><A HREF="./com/threerings/stats/data/package-summary.html"><B>com.threerings.stats.data</B></A> - package com.threerings.stats.data<DD> <DT><A HREF="./com/threerings/stats/server/persist/package-summary.html"><B>com.threerings.stats.server.persist</B></A> - package com.threerings.stats.server.persist<DD> <DT><A HREF="./com/threerings/whirled/package-summary.html"><B>com.threerings.whirled</B></A> - package com.threerings.whirled<DD> <DT><A HREF="./com/threerings/whirled/client/package-summary.html"><B>com.threerings.whirled.client</B></A> - package com.threerings.whirled.client<DD> <DT><A HREF="./com/threerings/whirled/client/persist/package-summary.html"><B>com.threerings.whirled.client.persist</B></A> - package com.threerings.whirled.client.persist<DD> <DT><A HREF="./com/threerings/whirled/data/package-summary.html"><B>com.threerings.whirled.data</B></A> - package com.threerings.whirled.data<DD> <DT><A HREF="./com/threerings/whirled/server/package-summary.html"><B>com.threerings.whirled.server</B></A> - package com.threerings.whirled.server<DD> <DT><A HREF="./com/threerings/whirled/server/persist/package-summary.html"><B>com.threerings.whirled.server.persist</B></A> - package com.threerings.whirled.server.persist<DD> <DT><A HREF="./com/threerings/whirled/spot/package-summary.html"><B>com.threerings.whirled.spot</B></A> - package com.threerings.whirled.spot<DD>Extends the Whirled services with the notion of locations, clusters,
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coordinates and orientation.<DT><A HREF="./com/threerings/whirled/spot/client/package-summary.html"><B>com.threerings.whirled.spot.client</B></A> - package com.threerings.whirled.spot.client<DD> <DT><A HREF="./com/threerings/whirled/spot/data/package-summary.html"><B>com.threerings.whirled.spot.data</B></A> - package com.threerings.whirled.spot.data<DD> <DT><A HREF="./com/threerings/whirled/spot/server/package-summary.html"><B>com.threerings.whirled.spot.server</B></A> - package com.threerings.whirled.spot.server<DD> <DT><A HREF="./com/threerings/whirled/spot/tools/package-summary.html"><B>com.threerings.whirled.spot.tools</B></A> - package com.threerings.whirled.spot.tools<DD> <DT><A HREF="./com/threerings/whirled/spot/tools/xml/package-summary.html"><B>com.threerings.whirled.spot.tools.xml</B></A> - package com.threerings.whirled.spot.tools.xml<DD> <DT><A HREF="./com/threerings/whirled/tools/xml/package-summary.html"><B>com.threerings.whirled.tools.xml</B></A> - package com.threerings.whirled.tools.xml<DD> <DT><A HREF="./com/threerings/whirled/util/package-summary.html"><B>com.threerings.whirled.util</B></A> - package com.threerings.whirled.util<DD> <DT><A HREF="./com/threerings/whirled/zone/package-summary.html"><B>com.threerings.whirled.zone</B></A> - package com.threerings.whirled.zone<DD> <DT><A HREF="./com/threerings/whirled/zone/client/package-summary.html"><B>com.threerings.whirled.zone.client</B></A> - package com.threerings.whirled.zone.client<DD> <DT><A HREF="./com/threerings/whirled/zone/data/package-summary.html"><B>com.threerings.whirled.zone.data</B></A> - package com.threerings.whirled.zone.data<DD> <DT><A HREF="./com/threerings/whirled/zone/peer/data/package-summary.html"><B>com.threerings.whirled.zone.peer.data</B></A> - package com.threerings.whirled.zone.peer.data<DD> <DT><A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html"><B>com.threerings.whirled.zone.peer.server</B></A> - package com.threerings.whirled.zone.peer.server<DD> <DT><A HREF="./com/threerings/whirled/zone/server/package-summary.html"><B>com.threerings.whirled.zone.server</B></A> - package com.threerings.whirled.zone.server<DD> <DT><A HREF="./com/threerings/whirled/zone/util/package-summary.html"><B>com.threerings.whirled.zone.util</B></A> - package com.threerings.whirled.zone.util<DD> <DT><A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html#commit()"><B>commit()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</A>
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<DD>Since we're just testing, we don't save these crazy IDs.
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<DT><A HREF="./com/threerings/parlor/card/data/Card.html#compareTo(com.threerings.parlor.card.data.Card)"><B>compareTo(Card)</B></A> -
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Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
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<DD>Compares this card to another.
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<DT><A HREF="./com/threerings/parlor/tourney/data/Participant.html#compareTo(com.threerings.parlor.tourney.data.Participant)"><B>compareTo(Participant)</B></A> -
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Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/rating/server/Rating.html#computeAdjustment(float, int, com.threerings.parlor.rating.server.Rating)"><B>computeAdjustment(float, int, Rating)</B></A> -
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Static method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</A>
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<DD>Computes a ratings adjustment for the given player, using a modified
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version of the FIDE Chess rating system as:
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<DT><A HREF="./com/threerings/parlor/rating/server/Rating.html#computeRating(com.threerings.parlor.rating.server.Rating[], int, float)"><B>computeRating(Rating[], int, float)</B></A> -
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Static method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</A>
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<DD>Computes a player's updated rating using a modified version of the
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FIDE/ELO system.
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<DT><A HREF="./com/threerings/micasa/server/MiCasaConfig.html#config"><B>config</B></A> -
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Static variable in class com.threerings.micasa.server.<A HREF="./com/threerings/micasa/server/MiCasaConfig.html" title="class in com.threerings.micasa.server">MiCasaConfig</A>
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<DD>Provides access to configuration data for this package.
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<DT><A HREF="./com/threerings/parlor/client/Invitation.html#config"><B>config</B></A> -
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Variable in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
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<DD>The configuration of the game to be created.
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<DT><A HREF="./com/threerings/parlor/data/Table.html#config"><B>config</B></A> -
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Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
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<DD>The game config for the game that is being matchmade.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#CONFIG"><B>CONFIG</B></A> -
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Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
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<DD>The field name of the <code>config</code> field.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#config"><B>config</B></A> -
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Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
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<DD>The tourney configuration.
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<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#config"><B>config</B></A> -
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Variable in class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</A>
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<DD>The tourney configuration.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzlePrefs.html#config"><B>config</B></A> -
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Static variable in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePrefs.html" title="class in com.threerings.puzzle.client">PuzzlePrefs</A>
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<DD>Used to load our preferences from a properties file and map them to the persistent Java
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preferences repository.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorConfig.html#config"><B>config</B></A> -
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Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor">EditorConfig</A>
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<DD>Provides access to config data for this package.
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<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#contains(int, int)"><B>contains(int, int)</B></A> -
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Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
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<DD>Returns whether this set contains the given point.
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<DT><A HREF="./com/threerings/stats/data/IntSetStat.html#contains(java.lang.Integer)"><B>contains(Integer)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</A>
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<DD>Returns true if the specified int is contained in this set.
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<DT><A HREF="./com/threerings/stats/data/SetStat.html#contains(T)"><B>contains(T)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data">SetStat</A>
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<DD>Returns true if the specified object is contained in this set.
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<DT><A HREF="./com/threerings/stats/data/StringSetStat.html#contains(java.lang.String)"><B>contains(String)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</A>
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<DD>Returns true if the specified string is contained in this set.
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<DT><A HREF="./com/threerings/parlor/card/data/Hand.html#containsAll(com.threerings.parlor.card.data.Card[])"><B>containsAll(Card[])</B></A> -
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Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</A>
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<DD>Checks whether this hand contains all of the specified cards.
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<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#containsCard(com.threerings.parlor.card.data.PlayerCard[], com.threerings.parlor.card.data.Card)"><B>containsCard(PlayerCard[], Card)</B></A> -
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Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
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<DD>Checks whether the specified array contains the given card.
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<DT><A HREF="./com/threerings/stats/data/StringMapStat.html#containsKey(java.lang.String)"><B>containsKey(String)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</A>
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<DD>Returns true if the specified key is contained in this map.
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<DT><A HREF="./com/threerings/parlor/data/Table.html#containsPlayer(com.threerings.util.Name)"><B>containsPlayer(Name)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Returns true if this table contains the specified player.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#containsValue(com.threerings.stats.data.Stat.Type, T)"><B>containsValue(Stat.Type, T)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Returns true if the specified <A HREF="./com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data"><CODE>SetStat</CODE></A> contains the specified value, false
|
|
otherwise.
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#coordsToLocation(int, int, java.awt.Point)"><B>coordsToLocation(int, int, Point)</B></A> -
|
|
Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
|
<DD>Converts Cartesian coordinates back to full coordinates.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#copyInto(com.threerings.puzzle.drop.data.DropBoard)"><B>copyInto(DropBoard)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Copies the contents of this board directly into the supplied board, overwriting the
|
|
destination board in its entirety.
|
|
<DT><A HREF="./com/threerings/parlor/client/Invitation.html#counter(com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)"><B>counter(GameConfig, InvitationResponseObserver)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
|
|
<DD>Counters this invitation with an invitation with different game
|
|
configuration parameters.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#countSuitMembers(com.threerings.parlor.card.data.PlayerCard[], int)"><B>countSuitMembers(PlayerCard[], int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>Determines the number of cards that belong to the specified suit within the array given.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorMarshaller.html#CREATE_GAME"><B>CREATE_GAME</B></A> -
|
|
Static variable in class com.threerings.micasa.simulator.data.<A HREF="./com/threerings/micasa/simulator/data/SimulatorMarshaller.html" title="class in com.threerings.micasa.simulator.data">SimulatorMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/micasa/simulator/data/SimulatorMarshaller.html#createGame(com.threerings.parlor.game.data.GameConfig, java.lang.String, int)"><CODE>SimulatorMarshaller.createGame(com.threerings.parlor.game.data.GameConfig, java.lang.String, int)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#CREATE_TABLE"><B>CREATE_TABLE</B></A> -
|
|
Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/TableMarshaller.html#createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)"><CODE>TableMarshaller.createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourniesMarshaller.html#CREATE_TOURNEY"><B>CREATE_TOURNEY</B></A> -
|
|
Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourniesMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourniesMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/tourney/data/TourniesMarshaller.html#createTourney(com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)"><CODE>TourniesMarshaller.createTourney(com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#createConfigurator()"><B>createConfigurator()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Creates a configurator that can be used to create a user interface for configuring this
|
|
instance prior to starting the game.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyConfig.html#createController()"><B>createController()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneConfig.html#createController()"><B>createController()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneConfig.html" title="class in com.threerings.stage.data">StageSceneConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html#createDecoys()"><B>createDecoys()</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</A>
|
|
<DD>Creates the decoy sprites.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html#createGame(com.threerings.presents.client.Client)"><B>createGame(Client)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorService.html#createGame(com.threerings.parlor.game.data.GameConfig, java.lang.String, int)"><B>createGame(GameConfig, String, int)</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorService.html" title="interface in com.threerings.micasa.simulator.client">SimulatorService</A>
|
|
<DD>Requests that a new game be created.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorMarshaller.html#createGame(com.threerings.parlor.game.data.GameConfig, java.lang.String, int)"><B>createGame(GameConfig, String, int)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.data.<A HREF="./com/threerings/micasa/simulator/data/SimulatorMarshaller.html" title="class in com.threerings.micasa.simulator.data">SimulatorMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.html#createGame(com.threerings.crowd.data.BodyObject, com.threerings.parlor.game.data.GameConfig, java.lang.String, int)"><B>createGame(BodyObject, GameConfig, String, int)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.html" title="class in com.threerings.micasa.simulator.server">SimulatorManager</A>
|
|
<DD>Creates a game along with the specified number of simulant players and forcibly moves all
|
|
players into the game room.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorProvider.html#createGame(com.threerings.presents.data.ClientObject, com.threerings.parlor.game.data.GameConfig, java.lang.String, int)"><B>createGame(ClientObject, GameConfig, String, int)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimulatorProvider.html" title="class in com.threerings.micasa.simulator.server">SimulatorProvider</A>
|
|
<DD>Processes a request from the client to create a new game.
|
|
<DT><A HREF="./com/threerings/parlor/media/ScoreAnimation.html#createLabel(java.lang.String, java.awt.Color, java.awt.Font, com.threerings.media.MediaPanel)"><B>createLabel(String, Color, Font, MediaPanel)</B></A> -
|
|
Static method in class com.threerings.parlor.media.<A HREF="./com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</A>
|
|
<DD><B>Deprecated.</B> <I>This signature is retained for backwards compatibility.</I>
|
|
<DT><A HREF="./com/threerings/parlor/media/ScoreAnimation.html#createLabel(java.lang.String, java.awt.Color, java.awt.Font, java.awt.Component)"><B>createLabel(String, Color, Font, Component)</B></A> -
|
|
Static method in class com.threerings.parlor.media.<A HREF="./com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</A>
|
|
<DD>Create and configure a Label suitable for a ScoreAnimation with all the most common options.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyConfig.html#createMatchMakingView(com.threerings.micasa.util.MiCasaContext)"><B>createMatchMakingView(MiCasaContext)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</A>
|
|
<DD>Derived classes override this function and create the appropriate
|
|
matchmaking user interface component.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyConfig.html#createMatchMakingView(com.threerings.micasa.util.MiCasaContext)"><B>createMatchMakingView(MiCasaContext)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyConfig.html" title="class in com.threerings.micasa.lobby.table">TableLobbyConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#createMenuBar()"><B>createMenuBar()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Create the menu bar and menu items and add them to the frame.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#createPiece(int, int, int)"><B>createPiece(int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Creates a new piece sprite and places it directly in its correct position.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#createPiece(int, int, int, int, int, long)"><B>createPiece(int, int, int, int, int, long)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Creates a new piece sprite and moves it into position on the board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#createPieces(int, int, int[], int)"><B>createPieces(int, int, int[], int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Creates a new drop sprite used to animate the given pieces falling in the specified column.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.ConfigFactory.html#createPlaceConfig(com.threerings.whirled.data.SceneModel)"><B>createPlaceConfig(SceneModel)</B></A> -
|
|
Method in interface com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.ConfigFactory.html" title="interface in com.threerings.whirled.server">SceneRegistry.ConfigFactory</A>
|
|
<DD>Creates the place config instance appropriate to the specified scene.
|
|
<DT><A HREF="./com/threerings/whirled/util/SceneFactory.html#createScene(com.threerings.whirled.data.SceneModel, com.threerings.crowd.data.PlaceConfig)"><B>createScene(SceneModel, PlaceConfig)</B></A> -
|
|
Method in interface com.threerings.whirled.util.<A HREF="./com/threerings/whirled/util/SceneFactory.html" title="interface in com.threerings.whirled.util">SceneFactory</A>
|
|
<DD>Creates a <A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A> implementation given the supplied scene
|
|
model and place config.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#createScoreAnimation(java.lang.String, java.awt.Color, java.awt.Font, int, int)"><B>createScoreAnimation(String, Color, Font, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Creates and returns an animation displaying the given string with the specified parameters,
|
|
floating it a short distance up the view.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#createScoreAnimation(java.lang.String, java.awt.Color, java.awt.Font)"><B>createScoreAnimation(String, Color, Font)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Creates and returns an animation showing the specified score floating up the view, with the
|
|
label initially centered within the view.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#createScoreAnimation(java.lang.String, java.awt.Color, java.awt.Font, int, int, int, int)"><B>createScoreAnimation(String, Color, Font, int, int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Creates and returns an animation showing the specified score floating up the view.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig)"><B>createTable(TableConfig, GameConfig)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Sends a request to create a table with the specified game configuration.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableService.html#createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)"><B>createTable(TableConfig, GameConfig, InvocationService.ResultListener)</B></A> -
|
|
Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</A>
|
|
<DD>Requests that a new table be created.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)"><B>createTable(TableConfig, GameConfig, InvocationService.ResultListener)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#createTable(com.threerings.crowd.data.BodyObject, com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig)"><B>createTable(BodyObject, TableConfig, GameConfig)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>Creates a table for the specified creator and returns said table.
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#createTable(com.threerings.presents.data.ClientObject, com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)"><B>createTable(ClientObject, TableConfig, GameConfig, InvocationService.ResultListener)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/TableProvider.html#createTable(com.threerings.presents.data.ClientObject, com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)"><B>createTable(ClientObject, TableConfig, GameConfig, InvocationService.ResultListener)</B></A> -
|
|
Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/client/TableService.html#createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)"><CODE>TableService.createTable(com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ResultListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#createTableConfigurator()"><B>createTableConfigurator()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Creates a table configurator for initializing 'table' properties of the game.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/client/TourniesService.html#createTourney(com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)"><B>createTourney(TourneyConfig, InvocationService.ResultListener)</B></A> -
|
|
Method in interface com.threerings.parlor.tourney.client.<A HREF="./com/threerings/parlor/tourney/client/TourniesService.html" title="interface in com.threerings.parlor.tourney.client">TourniesService</A>
|
|
<DD>Creates a new tourney.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourniesMarshaller.html#createTourney(com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)"><B>createTourney(TourneyConfig, InvocationService.ResultListener)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourniesMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourniesMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourniesManager.html#createTourney(com.threerings.presents.data.ClientObject, com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)"><B>createTourney(ClientObject, TourneyConfig, InvocationService.ResultListener)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourniesManager.html" title="class in com.threerings.parlor.tourney.server">TourniesManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourniesProvider.html#createTourney(com.threerings.presents.data.ClientObject, com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)"><B>createTourney(ClientObject, TourneyConfig, InvocationService.ResultListener)</B></A> -
|
|
Method in interface com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourniesProvider.html" title="interface in com.threerings.parlor.tourney.server">TourniesProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/tourney/client/TourniesService.html#createTourney(com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)"><CODE>TourniesService.createTourney(com.threerings.parlor.tourney.data.TourneyConfig, com.threerings.presents.client.InvocationService.ResultListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html#creator"><B>creator</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</A>
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<DD>The tourney creator.
|
|
</DL>
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|
<HR>
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<A NAME="_D_"><!-- --></A><H2>
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<B>D</B></H2>
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<DL>
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#DATA"><B>DATA</B></A> -
|
|
Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#data"><B>data</B></A> -
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Variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
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<DD>The raw percentiler data.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Deck.html#dealHand(int)"><B>dealHand(int)</B></A> -
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Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</A>
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<DD>Deals a hand of cards from the deck.
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|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#dealHand(com.threerings.parlor.card.data.Deck, int, int)"><B>dealHand(Deck, int, int)</B></A> -
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Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
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|
<DD>Deals a hand of cards to the player at the specified index from the given Deck.
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|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#dealHands(com.threerings.parlor.card.data.Deck, int)"><B>dealHands(Deck, int)</B></A> -
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Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
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<DD>Deals a hand of cards to each player from the specified Deck.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleCodes.html#DEBUG_PUZZLE"><B>DEBUG_PUZZLE</B></A> -
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|
Static variable in interface com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A>
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<DD>Whether to enable debug logging and assertions for puzzles.
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|
<DT><A HREF="./com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data"><B>Deck</B></A> - Class in <A HREF="./com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A><DD>Instances of this class represent decks of cards.<DT><A HREF="./com/threerings/parlor/card/data/Deck.html#Deck()"><B>Deck()</B></A> -
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Constructor for class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</A>
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<DD>Default constructor creates an unshuffled deck of cards without
|
|
jokers.
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<DT><A HREF="./com/threerings/parlor/card/data/Deck.html#Deck(boolean)"><B>Deck(boolean)</B></A> -
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Constructor for class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</A>
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<DD>Constructor.
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<DT><A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#decodeUpdate(int, int, int, byte[])"><B>decodeUpdate(int, int, int, byte[])</B></A> -
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Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</A>
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<DD>Instantiates the appropriate update class and decodes the update from the data.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleCodes.html#DEFAULT_DIFFICULTY"><B>DEFAULT_DIFFICULTY</B></A> -
|
|
Static variable in interface com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A>
|
|
<DD>The default puzzle difficulty level.
|
|
<DT><A HREF="./com/threerings/parlor/rating/data/RatingCodes.html#DEFAULT_RATING"><B>DEFAULT_RATING</B></A> -
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Static variable in interface com.threerings.parlor.rating.data.<A HREF="./com/threerings/parlor/rating/data/RatingCodes.html" title="interface in com.threerings.parlor.rating.data">RatingCodes</A>
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<DD>The default rating value.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html#defaultColors"><B>defaultColors</B></A> -
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Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A>
|
|
<DD>If non-null, contains default colorizations to use for objects
|
|
that do not have colorizations defined.
|
|
<DT><A HREF="./com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data"><B>DefaultColorUpdate</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Update to change the default colorization for objects in a scene which
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do not define their own colorization.<DT><A HREF="./com/threerings/stage/data/DefaultColorUpdate.html#DefaultColorUpdate()"><B>DefaultColorUpdate()</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html#defaultEntranceId"><B>defaultEntranceId</B></A> -
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Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A>
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|
<DD>The portal id of the default entrance to this scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/DefaultSceneConfig.html" title="class in com.threerings.whirled.data"><B>DefaultSceneConfig</B></A> - Class in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>The default scene config simply causes the default scene manager and
|
|
controller to be created.<DT><A HREF="./com/threerings/whirled/data/DefaultSceneConfig.html#DefaultSceneConfig()"><B>DefaultSceneConfig()</B></A> -
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Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/DefaultSceneConfig.html" title="class in com.threerings.whirled.data">DefaultSceneConfig</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client"><B>DefaultSwingTableConfigurator</B></A> - Class in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>Provides a default implementation of a TableConfigurator for
|
|
a Swing interface.<DT><A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html#DefaultSwingTableConfigurator(int)"><B>DefaultSwingTableConfigurator(int)</B></A> -
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Constructor for class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client">DefaultSwingTableConfigurator</A>
|
|
<DD>Create a TableConfigurator that allows only the specified number
|
|
of players and lets the configuring user enable private games
|
|
only if the number of players is greater than 2.
|
|
<DT><A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html#DefaultSwingTableConfigurator(int, boolean)"><B>DefaultSwingTableConfigurator(int, boolean)</B></A> -
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Constructor for class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client">DefaultSwingTableConfigurator</A>
|
|
<DD>Create a TableConfigurator that allows only the specified number
|
|
of players and lets the user configure a private table, or not.
|
|
<DT><A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html#DefaultSwingTableConfigurator(int, int, int, boolean)"><B>DefaultSwingTableConfigurator(int, int, int, boolean)</B></A> -
|
|
Constructor for class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client">DefaultSwingTableConfigurator</A>
|
|
<DD>Create a TableConfigurator that allows for the specified configuration
|
|
parameters.
|
|
<DT><A HREF="./com/threerings/micasa/data/MiCasaBootstrapData.html#defLobbyOid"><B>defLobbyOid</B></A> -
|
|
Variable in class com.threerings.micasa.data.<A HREF="./com/threerings/micasa/data/MiCasaBootstrapData.html" title="class in com.threerings.micasa.data">MiCasaBootstrapData</A>
|
|
<DD>The oid of the default lobby.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#deleteObject(com.threerings.miso.client.SceneObject)"><B>deleteObject(SceneObject)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Deletes the object tile at the specified tile coordinates.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#deleteObject(com.threerings.miso.data.ObjectInfo)"><B>deleteObject(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Delete the given object from the scene.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#deletePercentile(int, int)"><B>deletePercentile(int, int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Deletes the percentile record for the specified game and game mode.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#deletePortal(int, int)"><B>deletePortal(int, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Deletes the portal at the specified full coordinates.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#deleteRating(int, int)"><B>deleteRating(int, int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Deletes the specified rating record.
|
|
<DT><A HREF="./com/threerings/whirled/client/persist/SceneRepository.html#deleteSceneModel(int)"><B>deleteSceneModel(int)</B></A> -
|
|
Method in interface com.threerings.whirled.client.persist.<A HREF="./com/threerings/whirled/client/persist/SceneRepository.html" title="interface in com.threerings.whirled.client.persist">SceneRepository</A>
|
|
<DD>Deletes the specified scene model from the repository.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#deleteStats(int)"><B>deleteStats(int)</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
|
|
<DD>Deletes all stats associated with the specified player.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html#deleteTourney(int)"><B>deleteTourney(int)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</A>
|
|
<DD>Deletes a tourney from the repository.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#deselectHandSprite(com.threerings.parlor.card.client.CardSprite)"><B>deselectHandSprite(CardSprite)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Programmatically deselects a sprite in the hand.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableConfig.html#desiredPlayerCount"><B>desiredPlayerCount</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</A>
|
|
<DD>The total number of players that are desired for the table.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.html#destroyPieces(com.threerings.puzzle.drop.data.DropBoard, com.threerings.puzzle.drop.data.DropBoard.PieceOperation)"><B>destroyPieces(DropBoard, DropBoard.PieceOperation)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.html" title="class in com.threerings.puzzle.drop.util">PieceDestroyer</A>
|
|
<DD>Destroys all pieces in the given board that are in contiguous rows or columns of pieces,
|
|
returning a list of <A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data"><CODE>SegmentInfo</CODE></A> objects detailing the destroyed piece segments.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#DIAMONDS"><B>DIAMONDS</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
|
<DD>The suit of diamonds.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#didInit(com.threerings.crowd.data.PlaceConfig)"><B>didInit(PlaceConfig)</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html#didInit(com.threerings.crowd.data.PlaceConfig)"><B>didInit(PlaceConfig)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/PlayManagerDelegate.html#didInit(com.threerings.crowd.data.PlaceConfig)"><B>didInit(PlaceConfig)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">PlayManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#didInit(com.threerings.crowd.data.PlaceConfig)"><B>didInit(PlaceConfig)</B></A> -
|
|
Method in class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html#didInit(com.threerings.crowd.data.PlaceConfig)"><B>didInit(PlaceConfig)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.server.<A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleManagerDelegate.html#didInit(com.threerings.crowd.data.PlaceConfig)"><B>didInit(PlaceConfig)</B></A> -
|
|
Method in class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/OccupantList.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyPanel.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyPanel.html" title="class in com.threerings.micasa.lobby">LobbyPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>Removes our listener registration from the game object and cleans house.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneController.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>didLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client">SceneController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#didLeaveScene()"><B>didLeaveScene()</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Called to clean up our place and scene state information when we leave a scene.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#didPopup()"><B>didPopup()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Called if we pop up to decrement the remaining popups we have.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#didStartup(com.threerings.crowd.data.PlaceObject)"><B>didStartup(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html#didStartup(com.threerings.crowd.data.PlaceObject)"><B>didStartup(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#didStartup(com.threerings.crowd.data.PlaceObject)"><B>didStartup(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html#didStartup(com.threerings.crowd.data.PlaceObject)"><B>didStartup(PlaceObject)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.server.<A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#DIFFICULTY"><B>DIFFICULTY</B></A> -
|
|
Static variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>The field name of the <code>difficulty</code> field.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#difficulty"><B>difficulty</B></A> -
|
|
Variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>The puzzle difficulty level.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html#dir"><B>dir</B></A> -
|
|
Variable in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</A>
|
|
<DD>The segment's direction; one of <CODE>DirectionCodes.HORIZONTAL</CODE>
|
|
or <CODE>DirectionCodes.VERTICAL</CODE>.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor"><B>DirectionButton</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>A button that allows for selection from the compass directions.<DT><A HREF="./com/threerings/stage/tools/editor/DirectionButton.html#DirectionButton()"><B>DirectionButton()</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</A>
|
|
<DD>Construct a 41x41 DirectionButton.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/DirectionButton.html#DirectionButton(int)"><B>DirectionButton(int)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</A>
|
|
<DD>Construct a DirectionButton with the specified preferred diameter.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#dirtySegment(int, int, int, int)"><B>dirtySegment(int, int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Dirties the rectangle encompassing the segment with the given direction and length whose
|
|
bottom-leftmost corner is at <code>(col, row)</code>.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html#dismiss(javax.swing.JInternalFrame)"><B>dismiss(JInternalFrame)</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</A>
|
|
<DD>Removes the supplied dialog from its parent container, but does not
|
|
dispose it.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html#dispatchNotification(int, java.lang.Object[])"><B>dispatchNotification(int, Object[])</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html#dispatchNotification(int, java.lang.Object[])"><B>dispatchNotification(int, Object[])</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDecoder.html#dispatchNotification(int, java.lang.Object[])"><B>dispatchNotification(int, Object[])</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html#dispatchNotification(int, java.lang.Object[])"><B>dispatchNotification(int, Object[])</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#dispatchResponse(int, java.lang.Object[])"><B>dispatchResponse(int, Object[])</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.CategoriesMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#dispatchResponse(int, java.lang.Object[])"><B>dispatchResponse(int, Object[])</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.LobbiesMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#dispatchResponse(int, java.lang.Object[])"><B>dispatchResponse(int, Object[])</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller.InviteMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#dispatchResponse(int, java.lang.Object[])"><B>dispatchResponse(int, Object[])</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#dispatchResponse(int, java.lang.Object[])"><B>dispatchResponse(int, Object[])</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#dispatchResponse(int, java.lang.Object[])"><B>dispatchResponse(int, Object[])</B></A> -
|
|
Method in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html#display(javax.swing.JFrame, javax.swing.JInternalFrame)"><B>display(JFrame, JInternalFrame)</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</A>
|
|
<DD>Display a dialog centered within the given frame.
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#displayMessage(com.threerings.crowd.chat.data.ChatMessage, boolean)"><B>displayMessage(ChatMessage, boolean)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html#dispose(javax.swing.JInternalFrame)"><B>dispose(JInternalFrame)</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</A>
|
|
<DD>Handles safely dismissing and disposing of the supplied dialog.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#dist"><B>dist</B></A> -
|
|
Variable in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</A>
|
|
<DD>The distance to drop the pieces.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#drop()"><B>drop()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Starts the piece dropping toward the next row.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropPieceCodes.html#DROP_BLOCK_PIECE_COUNT"><B>DROP_BLOCK_PIECE_COUNT</B></A> -
|
|
Static variable in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A>
|
|
<DD>The number of pieces in a drop block.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropCodes.html#DROP_MESSAGE_BUNDLE"><B>DROP_MESSAGE_BUNDLE</B></A> -
|
|
Static variable in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data">DropCodes</A>
|
|
<DD>The message bundle identifier for drop puzzle messages.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropCodes.html#DROP_STREAM"><B>DROP_STREAM</B></A> -
|
|
Static variable in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data">DropCodes</A>
|
|
<DD>The name of the control stream that provides drop pieces.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client"><B>DropBlockSprite</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A><DD>The drop block sprite represents a block of multiple pieces that can be rotated to any of the
|
|
four cardinal compass directions.<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#DropBlockSprite(com.threerings.puzzle.drop.client.DropBoardView, int, int, int, int[])"><B>DropBlockSprite(DropBoardView, int, int, int, int[])</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Constructs a drop block sprite and starts it dropping.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#DropBlockSprite(com.threerings.puzzle.drop.client.DropBoardView, int, int, int, int[], int)"><B>DropBlockSprite(DropBoardView, int, int, int, int[], int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Constructs a drop block sprite and starts it dropping.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data"><B>DropBoard</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A><DD>A class that provides for various useful logical operations to be enacted on a two-dimensional
|
|
board and provides an easier mechanism for referencing pieces by position.<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#DropBoard()"><B>DropBoard()</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Constructs an empty drop board for use when unserializing.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#DropBoard(int, int)"><B>DropBoard(int, int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Constructs a drop board of the given dimensions with its pieces initialized to PIECE_NONE.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#DropBoard(int, int, int)"><B>DropBoard(int, int, int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Constructs a drop board of the given dimensions with its pieces initialized to the given
|
|
piece.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#DropBoard(int[], int, int)"><B>DropBoard(int[], int, int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Constructs a drop board with the given board and dimensions.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data"><B>DropBoard.PieceOperation</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A><DD>An interface to be implemented by classes that would like to apply some operation to each
|
|
piece in a column or row segment in the board.<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data"><B>DropBoardSummary</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A><DD>Provides a summary of a <A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data"><CODE>DropBoard</CODE></A>.<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html#DropBoardSummary()"><B>DropBoardSummary()</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</A>
|
|
<DD>Constructs an empty drop board summary for use when un-serializing.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html#DropBoardSummary(com.threerings.puzzle.data.Board)"><B>DropBoardSummary(Board)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</A>
|
|
<DD>Constructs a drop board summary that retrieves board information from the supplied board
|
|
when summarizing.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/DropBoardUtil.html" title="class in com.threerings.puzzle.drop.util"><B>DropBoardUtil</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A><DD> <DT><A HREF="./com/threerings/puzzle/drop/util/DropBoardUtil.html#DropBoardUtil()"><B>DropBoardUtil()</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/DropBoardUtil.html" title="class in com.threerings.puzzle.drop.util">DropBoardUtil</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client"><B>DropBoardView</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A><DD>The drop board view displays a drop puzzle game in progress for a single player.<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#DropBoardView(com.threerings.puzzle.util.PuzzleContext, int, int)"><B>DropBoardView(PuzzleContext, int, int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Constructs a drop board view.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data"><B>DropCodes</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A><DD>Contains codes used by the drop game services.<DT><A HREF="./com/threerings/puzzle/drop/data/DropConfig.html" title="interface in com.threerings.puzzle.drop.data"><B>DropConfig</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A><DD>Provides access to the configuration information for a drop puzzle game.<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client"><B>DropControllerDelegate</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A><DD>Games that wish to make use of the drop puzzle services will need to create an extension of
|
|
this delegate class, customizing it for their particular game and then adding it via
|
|
<CODE>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</CODE>.<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#DropControllerDelegate(com.threerings.puzzle.client.PuzzleController, com.threerings.puzzle.drop.data.DropLogic)"><B>DropControllerDelegate(PuzzleController, DropLogic)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>Creates a delegate with the specified drop game logic and controller.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/DropGameUtil.html" title="class in com.threerings.puzzle.drop.util"><B>DropGameUtil</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A><DD>Drop puzzle game related utilities.<DT><A HREF="./com/threerings/puzzle/drop/util/DropGameUtil.html#DropGameUtil()"><B>DropGameUtil()</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/DropGameUtil.html" title="class in com.threerings.puzzle.drop.util">DropGameUtil</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropLogic.html" title="interface in com.threerings.puzzle.drop.data"><B>DropLogic</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A><DD>Describes the features and configuration desired for a given drop puzzle game.<DT><A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server"><B>DropManagerDelegate</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A><DD>Provides the necessary support for a puzzle game that involves a two-dimensional board
|
|
containing pieces, with new pieces either falling into the board as a "drop block", or rising
|
|
into the bottom of the board in new piece rows, groups of blocks can be "broken" and garbage
|
|
can be sent to other players' boards as a result.<DT><A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html#DropManagerDelegate(com.threerings.puzzle.server.PuzzleManager, com.threerings.puzzle.drop.data.DropLogic)"><B>DropManagerDelegate(PuzzleManager, DropLogic)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.server.<A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A>
|
|
<DD><B>Deprecated.</B> <I>use <A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html#DropManagerDelegate(com.threerings.puzzle.drop.data.DropLogic)"><CODE>DropManagerDelegate.DropManagerDelegate(DropLogic)</CODE></A>.</I>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html#DropManagerDelegate(com.threerings.puzzle.drop.data.DropLogic)"><B>DropManagerDelegate(DropLogic)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.server.<A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A>
|
|
<DD>Creates a drop manager delegate with a logic that it uses to determine how to manage the
|
|
drop puzzle.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropPanel.html" title="interface in com.threerings.puzzle.drop.client"><B>DropPanel</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A><DD>Puzzles using the drop services need implement this interface to display drop puzzle related
|
|
information.<DT><A HREF="./com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data"><B>DropPieceCodes</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A><DD>The drop piece codes interface contains constants common to the drop game package.<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.html#dropPieces(com.threerings.puzzle.drop.data.DropBoard, com.threerings.puzzle.drop.util.PieceDropper.DropObserver)"><B>dropPieces(DropBoard, PieceDropper.DropObserver)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util">PieceDropper</A>
|
|
<DD>Effects any drops possible on the supplied board (modifying the board in the progress) and
|
|
notifying the supplied drop observer of those drops.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client"><B>DropSprite</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A><DD>The drop sprite is a sprite that displays one or more pieces falling toward the bottom of the
|
|
board.<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#DropSprite(com.threerings.puzzle.drop.client.DropBoardView, int, int, int[], int)"><B>DropSprite(DropBoardView, int, int, int[], int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Constructs a drop sprite and starts it dropping.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#DropSprite(com.threerings.puzzle.drop.client.DropBoardView, int, int, int[], int, int)"><B>DropSprite(DropBoardView, int, int, int[], int, int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Constructs a drop sprite and starts it dropping.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSpriteObserver.html" title="interface in com.threerings.puzzle.drop.client"><B>DropSpriteObserver</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A><DD>Provides notifications for drop puzzle specific stuff.<DT><A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist"><B>DummySceneRepository</B></A> - Class in <A HREF="./com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A><DD>The dummy scene repository just pretends to load and store scenes, but
|
|
in fact it just creates new blank scenes when requested to load a scene
|
|
and does nothing when requested to save one.<DT><A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html#DummySceneRepository()"><B>DummySceneRepository()</B></A> -
|
|
Constructor for class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#dump(java.io.PrintWriter)"><B>dump(PrintWriter)</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Dumps a text representation of this percentiler to the supplied print stream.
|
|
<DT><A HREF="./com/threerings/puzzle/data/Board.html#dump()"><B>dump()</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>
|
|
<DD>Outputs a string representation of the board contents.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#dump()"><B>dump()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#dumpActors()"><B>dumpActors()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Dumps to the logs, a list of interesting sprites and animations
|
|
currently active on the puzzle board.
|
|
<DT><A HREF="./com/threerings/puzzle/data/Board.html#dumpAndCompare(com.threerings.puzzle.data.Board)"><B>dumpAndCompare(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>
|
|
<DD>Outputs a string representation of the board contents, interlaced with the supplied
|
|
comparison board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#dumpAndCompare(com.threerings.puzzle.data.Board)"><B>dumpAndCompare(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#dumpGnuPlot(java.io.PrintWriter)"><B>dumpGnuPlot(PrintWriter)</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Dumps out our data in a format that can be used to generate a gnuplot.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_E_"><!-- --></A><H2>
|
|
<B>E</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools"><B>EditablePortal</B></A> - Class in <A HREF="./com/threerings/whirled/spot/tools/package-summary.html">com.threerings.whirled.spot.tools</A><DD>An editable portal extends the standard portal with information needed
|
|
by the loader and editor.<DT><A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html#EditablePortal()"><B>EditablePortal()</B></A> -
|
|
Constructor for class com.threerings.whirled.spot.tools.<A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools">EditablePortal</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor"><B>EditorApp</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>A scene editor application that provides facilities for viewing, editing, and saving the scene
|
|
templates that comprise a game.<DT><A HREF="./com/threerings/stage/tools/editor/EditorApp.html#EditorApp(java.lang.String[])"><B>EditorApp(String[])</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</A>
|
|
<DD>Construct and initialize the EditorApp object.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor"><B>EditorConfig</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>Provides access to configuration data for the editor.<DT><A HREF="./com/threerings/stage/tools/editor/EditorConfig.html#EditorConfig()"><B>EditorConfig()</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor">EditorConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorContext.html" title="interface in com.threerings.stage.tools.editor.util"><B>EditorContext</B></A> - Interface in <A HREF="./com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</A><DD> <DT><A HREF="./com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor"><B>EditorDialog</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>Basic ok cancel dialog for use by editor components.<DT><A HREF="./com/threerings/stage/tools/editor/EditorDialog.html#EditorDialog(java.lang.String, com.threerings.stage.tools.editor.util.EditorContext, com.threerings.stage.tools.editor.EditorScenePanel)"><B>EditorDialog(String, EditorContext, EditorScenePanel)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorDialog.html" title="class in com.threerings.stage.tools.editor">EditorDialog</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util"><B>EditorDialogUtil</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</A><DD> <DT><A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html#EditorDialogUtil()"><B>EditorDialogUtil()</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor"><B>EditorFrame</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD> <DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#EditorFrame(com.threerings.stage.tools.xml.StageSceneWriter)"><B>EditorFrame(StageSceneWriter)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor"><B>EditorModel</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>The EditorModel class provides a holding place for storing,
|
|
modifying and retrieving data that is shared across the Editor
|
|
application and its myriad UI components.<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#EditorModel(com.threerings.media.tile.TileManager)"><B>EditorModel(TileManager)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor"><B>EditorModelListener</B></A> - Interface in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>The editor model listener interface should be implemented by
|
|
classes that would like to be notified when the editor model is
|
|
changed.<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor"><B>EditorScenePanel</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>Displays the scene view and handles UI events on the scene.<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#EditorScenePanel(com.threerings.stage.tools.editor.util.EditorContext, javax.swing.JFrame, com.threerings.stage.tools.editor.EditorModel, com.threerings.stage.tools.editor.EditorScenePanel.SceneModelListener)"><B>EditorScenePanel(EditorContext, JFrame, EditorModel, EditorScenePanel.SceneModelListener)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Constructs the editor scene view panel.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.SceneModelListener.html" title="interface in com.threerings.stage.tools.editor"><B>EditorScenePanel.SceneModelListener</B></A> - Interface in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD> <DT><A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor"><B>EditorScrollBox</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>A scrollbox that shows our position in the editor.<DT><A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html#EditorScrollBox(com.threerings.stage.tools.editor.EditorScenePanel)"><B>EditorScrollBox(EditorScenePanel)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</A>
|
|
<DD>Create the tightly-coupled EditorScrollBox.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor"><B>EditorTileManager</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>Extends the normal Miso Tile Manager to allow the use of a set of test tiles that can be used in
|
|
the editor.<DT><A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html#EditorTileManager(com.threerings.resource.ResourceManager, com.threerings.media.image.ImageManager)"><B>EditorTileManager(ResourceManager, ImageManager)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor">EditorTileManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorToolBarPanel.html" title="class in com.threerings.stage.tools.editor"><B>EditorToolBarPanel</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD> <DT><A HREF="./com/threerings/stage/tools/editor/EditorToolBarPanel.html#EditorToolBarPanel(com.threerings.media.tile.TileManager, com.threerings.stage.tools.editor.EditorModel)"><B>EditorToolBarPanel(TileManager, EditorModel)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorToolBarPanel.html" title="class in com.threerings.stage.tools.editor">EditorToolBarPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#elementUpdated(com.threerings.presents.dobj.ElementUpdatedEvent)"><B>elementUpdated(ElementUpdatedEvent)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#enableCoordHighlighting(boolean)"><B>enableCoordHighlighting(boolean)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Enables or disables highlighting of the tile over which the mouse
|
|
is currently positioned.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#END_DROP_BLOCK"><B>END_DROP_BLOCK</B></A> -
|
|
Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>The action command for ending dropping the block.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#endGame()"><B>endGame()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Called when the game is known to be over.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#endHand()"><B>endHand()</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>Ends the hand of cards.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#endPlayerGame(int)"><B>endPlayerGame(int)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Ends the game for the given player.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#endTrick()"><B>endTrick()</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>Ends the trick.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#endTurn()"><B>endTurn()</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#endTurn()"><B>endTurn()</B></A> -
|
|
Method in class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
|
<DD>Called to end the turn.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#entryAdded(com.threerings.presents.dobj.EntryAddedEvent)"><B>entryAdded(EntryAddedEvent<Table>)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data"><B>EntryFee</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Extensible entry fee class that specifies entry requirements for a tourney.<DT><A HREF="./com/threerings/parlor/tourney/data/EntryFee.html#EntryFee()"><B>EntryFee()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html#entryFee"><B>entryFee</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</A>
|
|
<DD>The fee to join the tourney.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#entryRemoved(com.threerings.presents.dobj.EntryRemovedEvent)"><B>entryRemoved(EntryRemovedEvent<Table>)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#entryUpdated(com.threerings.presents.dobj.EntryUpdatedEvent)"><B>entryUpdated(EntryUpdatedEvent<Table>)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#enumerateObjects()"><B>enumerateObjects()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>Iterates over all of the interesting objects in this scene.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorContext.html#enumerateSceneTypes(java.util.List)"><B>enumerateSceneTypes(List<String>)</B></A> -
|
|
Method in interface com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorContext.html" title="interface in com.threerings.stage.tools.editor.util">EditorContext</A>
|
|
<DD>Inserts all known scene types into the supplied list.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Returns true if this game config object is equal to the supplied object (meaning it is a
|
|
game config for the same game and its configuration settings are the same as ours).
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/Participant.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/data/Board.html#equals(com.threerings.puzzle.data.Board)"><B>equals(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>
|
|
<DD>Returns whether this board is equal to the given comparison board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#equals(com.threerings.puzzle.data.Board)"><B>equals(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD>Location equality is determined by coordinates.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Cluster.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Location.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</A>
|
|
<DD>Two locations are equals if they specify the same coordinates, but
|
|
the orientation may be different.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
|
|
<DD>Portal equality is determined by portal id.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SceneLocation.html#equals(java.lang.Object)"><B>equals(Object)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#equivalent(com.threerings.whirled.spot.data.Location)"><B>equivalent(Location)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD>Location equivalence means that the coordinates and orientation are
|
|
the same.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Location.html#equivalent(com.threerings.whirled.spot.data.Location)"><B>equivalent(Location)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</A>
|
|
<DD>Two locations are equivalent if they specify the same location
|
|
and orientation.
|
|
<DT><A HREF="./com/threerings/stage/data/StageCodes.html#ERR_CANNOT_CLUSTER"><B>ERR_CANNOT_CLUSTER</B></A> -
|
|
Static variable in interface com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</A>
|
|
<DD>An error delivered when adding objects to scenes.
|
|
<DT><A HREF="./com/threerings/stage/data/StageCodes.html#ERR_NO_OVERLAP"><B>ERR_NO_OVERLAP</B></A> -
|
|
Static variable in interface com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</A>
|
|
<DD>An error delivered when adding objects to scenes.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html#execute(com.threerings.puzzle.drop.data.DropBoard, int, int)"><B>execute(DropBoard, int, int)</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.PieceOperation.html" title="interface in com.threerings.puzzle.drop.data">DropBoard.PieceOperation</A>
|
|
<DD>Called for each piece in the board segment the operation is being applied to.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#EXPERIENCE"><B>EXPERIENCE</B></A> -
|
|
Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#experience"><B>experience</B></A> -
|
|
Variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>The number of times the player has played this game.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/Rating.html#experience"><B>experience</B></A> -
|
|
Variable in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</A>
|
|
<DD>The number of times the player's played our game.
|
|
<DT><A HREF="./com/threerings/parlor/util/RobotPlayer.html#expired()"><B>expired()</B></A> -
|
|
Method in class com.threerings.parlor.util.<A HREF="./com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/ExtrasPainter.html" title="interface in com.threerings.stage.tools.editor.util"><B>ExtrasPainter</B></A> - Interface in <A HREF="./com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</A><DD>An interface for painting extra stuff.</DL>
|
|
<HR>
|
|
<A NAME="_F_"><!-- --></A><H2>
|
|
<B>F</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html#FAILED_ENTRY_FEE"><B>FAILED_ENTRY_FEE</B></A> -
|
|
Static variable in interface com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</A>
|
|
<DD>User failed to meet the entry fee requirements.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#fastForward(long)"><B>fastForward(long)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#fill(int)"><B>fill(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Fills the board contents with the given piece.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.html#fillBoard(com.threerings.puzzle.drop.data.DropBoard, com.threerings.puzzle.drop.util.PieceDropper.DropObserver)"><B>fillBoard(DropBoard, PieceDropper.DropObserver)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util">PieceDropper</A>
|
|
<DD>Drops new pieces onto the board to fill the gaps.
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#findStandingSpot(java.awt.Rectangle, int, com.threerings.media.util.AStarPathUtil.TraversalPred, java.lang.Object, java.awt.Point, int)"><B>findStandingSpot(Rectangle, int, AStarPathUtil.TraversalPred, Object, Point, int)</B></A> -
|
|
Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
|
<DD>Locates a spot to stand near the supplied rectangular footprint.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#FINISHED"><B>FINISHED</B></A> -
|
|
Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Tourney has completed.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorApp.html#finishInit(java.lang.String)"><B>finishInit(String)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#flip(com.threerings.parlor.card.data.Card, long)"><B>flip(Card, long)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>Flip the card from its current displayed card to the specified card.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#flyAcross(com.threerings.parlor.card.data.Card[], java.awt.Point, java.awt.Point, long, long, float)"><B>flyAcross(Card[], Point, Point, long, long, float)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Flies a set of cards from the ether into the ether.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#flyAcross(int, java.awt.Point, java.awt.Point, long, long, float)"><B>flyAcross(int, Point, Point, long, long, float)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Flies a set of cards from the ether into the ether face-down.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#flyFromBoard(com.threerings.parlor.card.client.CardSprite[], java.awt.Point, long, float)"><B>flyFromBoard(CardSprite[], Point, long, float)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Flies a set of cards from the board into the ether.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#flyFromBoard(com.threerings.parlor.card.client.CardSprite[], java.awt.Point, java.awt.Point, long, float)"><B>flyFromBoard(CardSprite[], Point, Point, long, float)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Flies a set of cards from the board into the ether through an intermediate point.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#flyFromHand(com.threerings.parlor.card.client.CardSprite[], java.awt.Point, long, float)"><B>flyFromHand(CardSprite[], Point, long, float)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Flies a set of cards from the hand into the ether.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#flyFromHandToBoard(com.threerings.parlor.card.client.CardSprite, java.awt.Point, long)"><B>flyFromHandToBoard(CardSprite, Point, long)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Flies a card from the hand onto the board.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#flyIntoHand(com.threerings.parlor.card.data.Card[], java.awt.Point, long, long, long, float)"><B>flyIntoHand(Card[], Point, long, long, long, float)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Flies a set of cards from the ether into the hand.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#flyToBoard(com.threerings.parlor.card.data.Card, java.awt.Point, java.awt.Point, long, float)"><B>flyToBoard(Card, Point, Point, long, float)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Flies a card from the ether onto the board.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#followsSuit(com.threerings.parlor.card.data.PlayerCard[], com.threerings.parlor.card.data.Card)"><B>followsSuit(PlayerCard[], Card)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>Checks whether the proposed card follows the suit lead.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDecoder.html#FORCED_MOVE"><B>FORCED_MOVE</B></A> -
|
|
Static variable in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/client/SceneReceiver.html#forcedMove(int)"><CODE>SceneReceiver.forcedMove(int)</CODE></A>
|
|
notifications.
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html#FORCED_MOVE"><B>FORCED_MOVE</B></A> -
|
|
Static variable in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/zone/client/ZoneReceiver.html#forcedMove(int, int)"><CODE>ZoneReceiver.forcedMove(int, int)</CODE></A>
|
|
notifications.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#forcedMove(int)"><B>forcedMove(int)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneReceiver.html#forcedMove(int)"><B>forcedMove(int)</B></A> -
|
|
Method in interface com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneReceiver.html" title="interface in com.threerings.whirled.client">SceneReceiver</A>
|
|
<DD>Used to communicate a required move notification to the client.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneSender.html#forcedMove(com.threerings.presents.data.ClientObject, int)"><B>forcedMove(ClientObject, int)</B></A> -
|
|
Static method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneSender.html" title="class in com.threerings.whirled.server">SceneSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/whirled/client/SceneReceiver.html#forcedMove(int)"><CODE>SceneReceiver.forcedMove(int)</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#forcedMove(int, int)"><B>forcedMove(int, int)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneReceiver.html#forcedMove(int, int)"><B>forcedMove(int, int)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneReceiver.html" title="interface in com.threerings.whirled.zone.client">ZoneReceiver</A>
|
|
<DD>Used to communicate a required move notification to the client.
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneSender.html#forcedMove(com.threerings.presents.data.ClientObject, int, int)"><B>forcedMove(ClientObject, int, int)</B></A> -
|
|
Static method in class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneSender.html" title="class in com.threerings.whirled.zone.server">ZoneSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/whirled/zone/client/ZoneReceiver.html#forcedMove(int, int)"><CODE>ZoneReceiver.forcedMove(int, int)</CODE></A> on a client.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_G_"><!-- --></A><H2>
|
|
<B>G</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#GAME_ALREADY_STARTED"><B>GAME_ALREADY_STARTED</B></A> -
|
|
Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
|
<DD>An error code returned by the table services when a user requests to leave a table for
|
|
which the game is already in progress.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameCodes.html#GAME_CHAT_TYPE"><B>GAME_CHAT_TYPE</B></A> -
|
|
Static variable in interface com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A>
|
|
<DD>A chat type for chatting on the game object.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#GAME_ID"><B>GAME_ID</B></A> -
|
|
Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#GAME_ID"><B>GAME_ID</B></A> -
|
|
Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html#GAME_IS_READY"><B>GAME_IS_READY</B></A> -
|
|
Static variable in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/client/ParlorReceiver.html#gameIsReady(int)"><CODE>ParlorReceiver.gameIsReady(int)</CODE></A>
|
|
notifications.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameCodes.html#GAME_MESSAGE_BUNDLE"><B>GAME_MESSAGE_BUNDLE</B></A> -
|
|
Static variable in interface com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A>
|
|
<DD>The message bundle identifier for general game messages.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#GAME_MODE"><B>GAME_MODE</B></A> -
|
|
Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#GAME_OVER"><B>GAME_OVER</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>A game state constant indicating that the game ended normally.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data"><B>GameAI</B></A> - Class in <A HREF="./com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A><DD>Represents attributes of an AI player.<DT><A HREF="./com/threerings/parlor/game/data/GameAI.html#GameAI()"><B>GameAI()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A>
|
|
<DD>A blank constructor for serialization.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameAI.html#GameAI(int, int)"><B>GameAI(int, int)</B></A> -
|
|
Constructor for class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A>
|
|
<DD>Constructs an AI with the specified (game-interpreted) skill and
|
|
personality.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data"><B>GameCodes</B></A> - Interface in <A HREF="./com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A><DD>Constants relating to the game services.<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><B>GameConfig</B></A> - Class in <A HREF="./com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A><DD>The game config class encapsulates the configuration information for a particular type of game.<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#GameConfig()"><B>GameConfig()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html#gameConfigClass"><B>gameConfigClass</B></A> -
|
|
Variable in class com.threerings.micasa.simulator.data.<A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</A>
|
|
<DD>The game config classname.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client"><B>GameConfigurator</B></A> - Class in <A HREF="./com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A><DD>Provides the base from which interfaces can be built to configure games prior to starting
|
|
them.<DT><A HREF="./com/threerings/parlor/game/client/GameConfigurator.html#GameConfigurator()"><B>GameConfigurator()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client"><B>GameController</B></A> - Class in <A HREF="./com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A><DD>The game controller manages the flow and control of a game on the client side.<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#GameController()"><B>GameController()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client"><B>GameControllerDelegate</B></A> - Class in <A HREF="./com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A><DD>Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
|
controller specific methods.<DT><A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate(com.threerings.parlor.game.client.GameController)"><B>GameControllerDelegate(GameController)</B></A> -
|
|
Constructor for class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A>
|
|
<DD>Provides the delegate with a reference to the game controller for
|
|
which it is delegating.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#gameDidEnd()"><B>gameDidEnd()</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidEnd()"><B>gameDidEnd()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A>
|
|
<DD>Called when the game transitions to the <code>GAME_OVER</code>
|
|
state.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#gameDidEnd()"><B>gameDidEnd()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD>Called by the game manager after the game ended.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html#gameDidEnd()"><B>gameDidEnd()</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#gameDidEnd()"><B>gameDidEnd()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#gameDidStart()"><B>gameDidStart()</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>Called when the game has started.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidStart()"><B>gameDidStart()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A>
|
|
<DD>Called when the game transitions to the <code>IN_PLAY</code>
|
|
state.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#gameDidStart()"><B>gameDidStart()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD>Called by the game manager after the game was started.
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#gameDidStart()"><B>gameDidStart()</B></A> -
|
|
Method in class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
|
<DD>This should be called from <A HREF="./com/threerings/parlor/game/server/GameManager.html#gameDidStart()"><CODE>GameManager.gameDidStart()</CODE></A> to let the turn delegate perform
|
|
start of game processing.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#gameId"><B>gameId</B></A> -
|
|
Variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
|
|
<DD>The id of the game for which we're tracking a percentile distribution.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#gameId"><B>gameId</B></A> -
|
|
Variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>The identifier of the game we're rating for.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/Lobby.html#gameIdent"><B>gameIdent</B></A> -
|
|
Variable in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</A>
|
|
<DD>The universal game identifier string for the game matchmade by
|
|
this lobby.
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#gameIsReady(int)"><B>gameIsReady(int)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorReceiver.html#gameIsReady(int)"><B>gameIsReady(int)</B></A> -
|
|
Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client">ParlorReceiver</A>
|
|
<DD>Dispatched to the client when a game in which they are a
|
|
participant is ready for play.
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorSender.html#gameIsReady(com.threerings.presents.data.ClientObject, int)"><B>gameIsReady(ClientObject, int)</B></A> -
|
|
Static method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/parlor/client/ParlorReceiver.html#gameIsReady(int)"><CODE>ParlorReceiver.gameIsReady(int)</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><B>GameManager</B></A> - Class in <A HREF="./com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A><DD>The game manager handles the server side management of a game.<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#GameManager()"><B>GameManager()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server"><B>GameManagerDelegate</B></A> - Class in <A HREF="./com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A><DD>Extends the <A HREF="./com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><CODE>PlayManagerDelegate</CODE></A> mechanism with game manager specific methods.<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate()"><B>GameManagerDelegate()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#GameManagerDelegate(com.threerings.parlor.game.server.GameManager)"><B>GameManagerDelegate(GameManager)</B></A> -
|
|
Constructor for class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD><B>Deprecated.</B> <I>use the zero-argument constructor.</I>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#gameMode"><B>gameMode</B></A> -
|
|
Variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
|
|
<DD>The mode of the game.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><B>GameObject</B></A> - Class in <A HREF="./com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A><DD>A game object hosts the shared data associated with a game played by one or more players.<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#GameObject()"><B>GameObject()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#gameOid"><B>gameOid</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>The oid of the game that was created from this table or -1 if the table is still in
|
|
matchmaking mode.
|
|
<DT><A HREF="./com/threerings/parlor/client/GameReadyObserver.html" title="interface in com.threerings.parlor.client"><B>GameReadyObserver</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>Used to inform interested parties when the <A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client"><CODE>ParlorDirector</CODE></A>
|
|
receives a game ready notification.<DT><A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html#gameWasCancelled()"><B>gameWasCancelled()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A>
|
|
<DD>Called when the game was cancelled for some reason.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server"><B>GameWatcher</B></A><<A HREF="./com/threerings/parlor/game/server/GameWatcher.html" title="type parameter in GameWatcher">T</A> extends <A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>> - Class in <A HREF="./com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A><DD>An abstract convenience class used server-side to keep an eye on a game and perform a one-time
|
|
game-over activity when the game ends.<DT><A HREF="./com/threerings/parlor/game/server/GameWatcher.html#GameWatcher()"><B>GameWatcher()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillEnd()"><B>gameWillEnd()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD>Called by the game manager when the game is about to end.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html#gameWillReset()"><B>gameWillReset()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A>
|
|
<DD>Called to give derived classes a chance to display animations, send
|
|
a final packet, or do any other business they care to do when the
|
|
game is about to reset.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillReset()"><B>gameWillReset()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD>Called when the game is about to reset, but before any other clearing out of game data has
|
|
taken place.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#gameWillStart()"><B>gameWillStart()</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#gameWillStart()"><B>gameWillStart()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD>Called by the game manager when the game is about to start.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html#gameWillStart()"><B>gameWillStart()</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html#gameWillStart()"><B>gameWillStart()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.server.<A HREF="./com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/StringMapStat.html#get(java.lang.String)"><B>get(String)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</A>
|
|
<DD>Returns the value to which the specified key maps or zero if it is not contained in this
|
|
map.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html#GET_CATEGORIES"><B>GET_CATEGORIES</B></A> -
|
|
Static variable in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html#getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)"><CODE>LobbyMarshaller.getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html#GET_LOBBIES"><B>GET_LOBBIES</B></A> -
|
|
Static variable in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html#getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)"><CODE>LobbyMarshaller.getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#getActionAnimationCount()"><B>getActionAnimationCount()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Returns the number of action animations on the board.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#getActionCount()"><B>getActionCount()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Returns the count of action sprites and animations on the board.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#getActionMode()"><B>getActionMode()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Returns the current editor action mode.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#getActionSpriteCount()"><B>getActionSpriteCount()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Returns the number of action sprites on the board.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#getActivePlayerCount()"><B>getActivePlayerCount()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Returns the number of active players in the game.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#getBoard()"><B>getBoard()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Returns the board associated with the puzzle.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getBoard()"><B>getBoard()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns the raw board data associated with this board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#getBoardBounds()"><B>getBoardBounds()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Returns the bounds of the block in board piece coordinates.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropConfig.html#getBoardHeight()"><B>getBoardHeight()</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropConfig.html" title="interface in com.threerings.puzzle.drop.data">DropConfig</A>
|
|
<DD>Returns the board height in pieces.
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html#getBoards()"><B>getBoards()</B></A> -
|
|
Method in class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>
|
|
<DD>Returns the boards for all players.
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html#getBoardSummary(int)"><B>getBoardSummary(int)</B></A> -
|
|
Method in class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>
|
|
<DD>Returns the board summary for the given player index.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#getBoardView()"><B>getBoardView()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>Returns a reference to the <A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client"><CODE>PuzzleBoardView</CODE></A> in use.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropConfig.html#getBoardWidth()"><B>getBoardWidth()</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropConfig.html" title="interface in com.threerings.puzzle.drop.data">DropConfig</A>
|
|
<DD>Returns the board width in pieces.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getBounds()"><B>getBounds()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns the bounds of this board.
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html#getCanStandPred()"><B>getCanStandPred()</B></A> -
|
|
Method in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A>
|
|
<DD>Returns a traversal predicate for use with <A HREF="./com/threerings/stage/util/StageSceneUtil.html#findStandingSpot(java.awt.Rectangle, int, com.threerings.media.util.AStarPathUtil.TraversalPred, java.lang.Object, java.awt.Point, int)"><CODE>StageSceneUtil.findStandingSpot(java.awt.Rectangle, int, com.threerings.media.util.AStarPathUtil.TraversalPred, java.lang.Object, java.awt.Point, int)</CODE></A> that
|
|
validates whether a player can stand in the searched spots.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#getCard()"><B>getCard()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>Returns the card being depicted.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#getCardBackImage()"><B>getCardBackImage()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Returns the full-sized image for the back of a playing card.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#getCardImage(com.threerings.parlor.card.data.Card)"><B>getCardImage(Card)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Returns the full-sized image for the front of the specified card.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Hand.html#getCards()"><B>getCards()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</A>
|
|
<DD>Converts this list of cards into an array.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getCardsPlayed()"><B>getCardsPlayed()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Returns an array containing the history of the trick in terms of the
|
|
cards played by each player.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getCardsPlayedFieldName()"><B>getCardsPlayedFieldName()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Returns the name of the field that contains the history of the trick
|
|
in terms of the cards played by each player.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html#getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)"><B>getCategories(LobbyService.CategoriesListener)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyProvider.html#getCategories(com.threerings.presents.data.ClientObject, com.threerings.micasa.lobby.LobbyService.CategoriesListener)"><B>getCategories(ClientObject, LobbyService.CategoriesListener)</B></A> -
|
|
Method in interface com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyProvider.html" title="interface in com.threerings.micasa.lobby">LobbyProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/micasa/lobby/LobbyService.html#getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)"><CODE>LobbyService.getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html#getCategories(com.threerings.crowd.data.BodyObject)"><B>getCategories(BodyObject)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</A>
|
|
<DD>Returns an array containing the category identifiers of all the categories in which lobbies
|
|
have been registered with the registry.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html#getCategories(com.threerings.presents.data.ClientObject, com.threerings.micasa.lobby.LobbyService.CategoriesListener)"><B>getCategories(ClientObject, LobbyService.CategoriesListener)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</A>
|
|
<DD>Processes a request by the client to obtain a list of the lobby categories available on this
|
|
server.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyService.html#getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)"><B>getCategories(LobbyService.CategoriesListener)</B></A> -
|
|
Method in interface com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby">LobbyService</A>
|
|
<DD>Requests the list of lobby categories that are available on this
|
|
server.
|
|
<DT><A HREF="./com/threerings/parlor/data/ChoiceParameter.html#getChoiceLabel(int)"><B>getChoiceLabel(int)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</A>
|
|
<DD>Returns the translation key for the specified choice.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#getClientObject(int)"><B>getClientObject(int)</B></A> -
|
|
Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
|
|
<DD>Returns the client object corresponding to the specified player index, or null if the
|
|
position is not occupied by a player.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusteredBodyObject.html#getClusterField()"><B>getClusterField()</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusteredBodyObject.html" title="interface in com.threerings.whirled.spot.data">ClusteredBodyObject</A>
|
|
<DD>Returns the field name of the cluster oid distributed object field.
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#getClusterLocs(com.threerings.whirled.spot.data.Cluster)"><B>getClusterLocs(Cluster)</B></A> -
|
|
Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
|
<DD>Computes a list of the valid locations in this cluster.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusteredBodyObject.html#getClusterOid()"><B>getClusterOid()</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusteredBodyObject.html" title="interface in com.threerings.whirled.spot.data">ClusteredBodyObject</A>
|
|
<DD>Returns the oid of the cluster to which this user currently belongs.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#getCode()"><B>getCode()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>Returns the integer code to which this statistic's name maps.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.AuxDataSource.html#getCodeString(com.threerings.stats.data.Stat.Type, int)"><B>getCodeString(Stat.Type, int)</B></A> -
|
|
Method in interface com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.AuxDataSource.html" title="interface in com.threerings.stats.data">Stat.AuxDataSource</A>
|
|
<DD>Maps the specified unique code back to its string value.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#getCodeString(com.threerings.stats.data.Stat.Type, int)"><B>getCodeString(Stat.Type, int)</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/SceneColorizer.html#getColorId(java.lang.String)"><B>getColorId(String)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</A>
|
|
<DD>Get the colorId to use for the specified colorization.
|
|
<DT><A HREF="./com/threerings/stage/client/SceneColorizer.html#getColorization(int, java.lang.String)"><B>getColorization(int, String)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/SceneColorizer.html#getColorizer(com.threerings.miso.data.ObjectInfo)"><B>getColorizer(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</A>
|
|
<DD>Obtains a colorizer for the supplied scene object.
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#getColorizer()"><B>getColorizer()</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>Get the tileset colorizer in use in this scene.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorContext.html#getColorPository()"><B>getColorPository()</B></A> -
|
|
Method in interface com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorContext.html" title="interface in com.threerings.stage.tools.editor.util">EditorContext</A>
|
|
<DD>Returns a colorization repository for use by the editor.
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#getColorPository()"><B>getColorPository()</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Returns a reference to the colorization repository.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#getColumn()"><B>getColumn()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Returns the column the piece is located in.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getColumnLevels(byte[])"><B>getColumnLevels(byte[])</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Populates the given array with the column levels for this board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#getColumns()"><B>getColumns()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Returns an array of the column numbers containing the block pieces.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#getComponent()"><B>getComponent()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#getComponentRepository()"><B>getComponentRepository()</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Returns the component repository in use by this client.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html#getConstrainedEdge(com.threerings.puzzle.drop.data.DropBoard, int, int, int)"><B>getConstrainedEdge(DropBoard, int, int, int)</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</A>
|
|
<DD>Returns the x-axis coordinate of the specified edge of the given constrained piece.
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaClient.html#getContext()"><B>getContext()</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaClient.html" title="class in com.threerings.micasa.client">MiCasaClient</A>
|
|
<DD>Returns a reference to the context in effect for this client.
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaFrame.html#getController()"><B>getController()</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#getController()"><B>getController()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#getController()"><B>getController()</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#getCounts()"><B>getCounts()</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Returns the counts for each bucket.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#getDefaultColor(int)"><B>getDefaultColor(int)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>Get the default color id to use for the specified colorization class,
|
|
or -1 if no default is set.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html#getDefaultColor(int)"><B>getDefaultColor(int)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A>
|
|
<DD>Get the default color to use for the specified colorization
|
|
classId, or -1 if no default is set for that colorization.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#getDefaultEntrance()"><B>getDefaultEntrance()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html#getDefaultEntrance()"><B>getDefaultEntrance()</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</A>
|
|
<DD>Returns the portal that represents the default entrance to this scene.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#getDefaultEntrance()"><B>getDefaultEntrance()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html#getDefaultLobbyOid()"><B>getDefaultLobbyOid()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</A>
|
|
<DD>Returns the oid of the default lobby.
|
|
<DT><A HREF="./com/threerings/parlor/data/ChoiceParameter.html#getDefaultValue()"><B>getDefaultValue()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Parameter.html#getDefaultValue()"><B>getDefaultValue()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</A>
|
|
<DD>Returns the default value of this parameter.
|
|
<DT><A HREF="./com/threerings/parlor/data/RangeParameter.html#getDefaultValue()"><B>getDefaultValue()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/ToggleParameter.html#getDefaultValue()"><B>getDefaultValue()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data">ToggleParameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#getDescription()"><B>getDescription()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Returns a List of strings that describe the configuration of this game.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/EntryFee.html#getDescription()"><B>getDescription()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</A>
|
|
<DD>Returns a description of the entry fee.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/Prize.html#getDescription()"><B>getDescription()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Prize.html" title="class in com.threerings.parlor.tourney.data">Prize</A>
|
|
<DD>Returns a description of the prize.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/DirectionButton.html#getDirection()"><B>getDirection()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</A>
|
|
<DD>Get the direction that is currently selected.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#getDistance()"><B>getDistance()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Returns the remaining number of columns to drop.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getDropDistance(int, int)"><B>getDropDistance(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns the distance the piece at the given column and row can drop until it hits a
|
|
non-empty piece (defined as <A HREF="./com/threerings/puzzle/drop/data/DropPieceCodes.html#PIECE_NONE"><CODE>DropPieceCodes.PIECE_NONE</CODE></A>).
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#getEntrance()"><B>getEntrance()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Returns the portal that serves as the default entrance to this
|
|
scene or null if no default is set.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#getEventCount()"><B>getEventCount()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Returns the number of progress events currently queued up for sending to the server with
|
|
the next progress update.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#getExternalColumn()"><B>getExternalColumn()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Returns the column the external piece is located in.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#getExternalRow()"><B>getExternalRow()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Returns the row the external piece is located in.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getForgivingMove(int, int, int, int, int, int, float)"><B>getForgivingMove(int, int, int, int, int, int, float)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns a <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/awt/Point.html?is-external=true" title="class or interface in java.awt"><CODE>Point</CODE></A> object containing the coordinates to place the bottom-left of the
|
|
given block at after moving it the given distance on the x- and y-axes, or
|
|
<code>null</code> if the move is not valid.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getForgivingRotation(int[], int[], int, int, int, float, boolean)"><B>getForgivingRotation(int[], int[], int, int, int, float, boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Rotates the given block in the given direction and returns its final state as <code>(orient,
|
|
col, row, popped)</code>, where <code>orient</code> is the final orientation of the drop
|
|
block; <code>col</code> and <code>row</code> are the final column and row coordinates,
|
|
respectively, of the central drop block piece.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#getFQTileId()"><B>getFQTileId()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Returns the fully qualified tile id of the currently selected tile.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimpleFrame.html#getFrame()"><B>getFrame()</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimpleFrame.html" title="class in com.threerings.micasa.simulator.client">SimpleFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorFrame.html#getFrame()"><B>getFrame()</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorFrame.html" title="interface in com.threerings.micasa.simulator.client">SimulatorFrame</A>
|
|
<DD>Returns a reference to the top-level frame that the simulator will
|
|
use to display everything.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/util/SimulatorContext.html#getFrame()"><B>getFrame()</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.util.<A HREF="./com/threerings/micasa/simulator/util/SimulatorContext.html" title="interface in com.threerings.micasa.simulator.util">SimulatorContext</A>
|
|
<DD>Returns a reference to the primary user interface frame.
|
|
<DT><A HREF="./com/threerings/micasa/util/MiCasaContext.html#getFrame()"><B>getFrame()</B></A> -
|
|
Method in interface com.threerings.micasa.util.<A HREF="./com/threerings/micasa/util/MiCasaContext.html" title="interface in com.threerings.micasa.util">MiCasaContext</A>
|
|
<DD>Returns a reference to the primary user interface frame.
|
|
<DT><A HREF="./com/threerings/puzzle/util/PuzzleContext.html#getFrameManager()"><B>getFrameManager()</B></A> -
|
|
Method in interface com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</A>
|
|
<DD>Provides access to the frame manager.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyConfig.html#getGameConfig()"><B>getGameConfig()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</A>
|
|
<DD>Instantiates and returns a game config instance using the game
|
|
config classname provided by the lobby configuration parameters.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig()"><B>getGameConfig()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A>
|
|
<DD>Obtains a configured game configuration.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getGameConfig()"><B>getGameConfig()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Returns the configuration object for the game being managed by this manager.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#getGameId()"><B>getGameId()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Returns a numeric identifier for this game class.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getGameId()"><B>getGameId()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Returns the unique numeric identifier for our managed game.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#getGameIdent()"><B>getGameIdent()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Returns a string identifier for this game class (e.g.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#getHandSprite(com.threerings.parlor.card.data.Card)"><B>getHandSprite(Card)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Returns the first sprite in the hand that corresponds to the specified card, or null if the
|
|
card is not in the hand.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getHeight()"><B>getHeight()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns the height of the board in rows.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html#getHighestColumn(int, int)"><B>getHighestColumn(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</A>
|
|
<DD>Returns the column number of the column within the given column range that contains the
|
|
most pieces.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getHighestInLeadSuit(com.threerings.parlor.card.data.PlayerCard[], int)"><B>getHighestInLeadSuit(PlayerCard[], int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>Returns the highest card (according to the standard A,K,...,2 ordering) in the suit lead,
|
|
with an optional trump suit.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#getHorizModel()"><B>getHorizModel()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Returns a range model that controls the scrollability of the scene
|
|
in the horizontal direction.
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html#getId()"><B>getId()</B></A> -
|
|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
|
|
<DD>Returns the unique identifier for this scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#getId()"><B>getId()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#getImageManager()"><B>getImageManager()</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Access to the image manager.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#getIntArrayStat(com.threerings.stats.data.Stat.Type)"><B>getIntArrayStat(Stat.Type)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Returns the current value of the specified integer array statistic.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#getIntendedLocation()"><B>getIntendedLocation()</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>Returns our current location unless we have a location change pending, in which case our
|
|
pending location is returned.
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#getIntersectedObjects(com.threerings.media.tile.TileManager, com.threerings.stage.data.StageSceneModel, java.awt.Rectangle)"><B>getIntersectedObjects(TileManager, StageSceneModel, Rectangle)</B></A> -
|
|
Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
|
<DD>Returns an array of the objects intersected by the supplied tile
|
|
coordinate rectangle.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#getIntStat(com.threerings.stats.data.Stat.Type)"><B>getIntStat(Stat.Type)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Returns the current value of the specified integer statistic.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html#getJiggy(java.awt.event.ActionEvent)"><B>getJiggy(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#getKey()"><B>getKey()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#getKey()"><B>getKey()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#getKey(int, int)"><B>getKey(int, int)</B></A> -
|
|
Static method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
|
|
<DD>Create and return a primary <A HREF="http://depot.googlecode.com/svn/apidocs/com/samskivert/depot/Key.html?is-external=true" title="class or interface in com.samskivert.depot"><CODE>Key</CODE></A> to identify a <A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist"><CODE>PercentileRecord</CODE></A>
|
|
with the supplied key values.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#getKey(int, int)"><B>getKey(int, int)</B></A> -
|
|
Static method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>Create and return a primary <A HREF="http://depot.googlecode.com/svn/apidocs/com/samskivert/depot/Key.html?is-external=true" title="class or interface in com.samskivert.depot"><CODE>Key</CODE></A> to identify a <A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><CODE>RatingRecord</CODE></A>
|
|
with the supplied key values.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/Participant.html#getKey()"><B>getKey()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#getKey()"><B>getKey()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#getKey(int, int)"><B>getKey(int, int)</B></A> -
|
|
Static method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
|
|
<DD>Create and return a primary <A HREF="http://depot.googlecode.com/svn/apidocs/com/samskivert/depot/Key.html?is-external=true" title="class or interface in com.samskivert.depot"><CODE>Key</CODE></A> to identify a <A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist"><CODE>StatRecord</CODE></A>
|
|
with the supplied key values.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#getKey(int, java.lang.String)"><B>getKey(int, String)</B></A> -
|
|
Static method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
|
<DD>Create and return a primary <A HREF="http://depot.googlecode.com/svn/apidocs/com/samskivert/depot/Key.html?is-external=true" title="class or interface in com.samskivert.depot"><CODE>Key</CODE></A> to identify a <A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist"><CODE>StringCodeRecord</CODE></A>
|
|
with the supplied key values.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Cluster.html#getKey()"><B>getKey()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SceneLocation.html#getKey()"><B>getKey()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html#getKey()"><B>getKey()</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.data.<A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/util/PuzzleContext.html#getKeyboardManager()"><B>getKeyboardManager()</B></A> -
|
|
Method in interface com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</A>
|
|
<DD>Provides access to the keyboard manager.
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#getKeyboardManager()"><B>getKeyboardManager()</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Returns a reference to the keyboard manager.
|
|
<DT><A HREF="./com/threerings/puzzle/util/PuzzleContext.html#getKeyDispatcher()"><B>getKeyDispatcher()</B></A> -
|
|
Method in interface com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</A>
|
|
<DD>Provides access to the key dispatcher.
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#getKeyDispatcher()"><B>getKeyDispatcher()</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Provides access to the key dispatcher.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/DropGameUtil.html#getKeyTranslator()"><B>getKeyTranslator()</B></A> -
|
|
Static method in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/DropGameUtil.html" title="class in com.threerings.puzzle.drop.util">DropGameUtil</A>
|
|
<DD>Returns a key translator configured with mappings suitable for a drop puzzle game.
|
|
<DT><A HREF="./com/threerings/puzzle/util/PuzzleGameUtil.html#getKeyTranslator()"><B>getKeyTranslator()</B></A> -
|
|
Static method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PuzzleGameUtil.html" title="class in com.threerings.puzzle.util">PuzzleGameUtil</A>
|
|
<DD>Returns a key translator configured with basic puzzle game mappings.
|
|
<DT><A HREF="./com/threerings/parlor/data/ChoiceParameter.html#getLabel()"><B>getLabel()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Parameter.html#getLabel()"><B>getLabel()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</A>
|
|
<DD>Returns the translation key for this parameter's label.
|
|
<DT><A HREF="./com/threerings/parlor/data/RangeParameter.html#getLabel()"><B>getLabel()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/ToggleParameter.html#getLabel()"><B>getLabel()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data">ToggleParameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getLastCardsPlayed()"><B>getLastCardsPlayed()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Returns an array containing the history of the last trick in terms of
|
|
the cards played by each player.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getLastCardsPlayedFieldName()"><B>getLastCardsPlayedFieldName()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Returns the name of the field that contains the history of the last
|
|
trick in terms of the cards played by each player.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#getLayerIndex()"><B>getLayerIndex()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Returns the current scene layer index undergoing edit.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/TileSetUtil.html#getLayerIndex(com.threerings.media.tile.TileSet)"><B>getLayerIndex(TileSet)</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/TileSetUtil.html" title="class in com.threerings.stage.tools.editor.util">TileSetUtil</A>
|
|
<DD>Returns the layer index of the layer for which this tileset
|
|
provides tiles.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getLeftIndex(int)"><B>getLeftIndex(int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games, returns the index of the player to the left of the specified player.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html#getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)"><B>getLobbies(String, LobbyService.LobbiesListener)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyProvider.html#getLobbies(com.threerings.presents.data.ClientObject, java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)"><B>getLobbies(ClientObject, String, LobbyService.LobbiesListener)</B></A> -
|
|
Method in interface com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyProvider.html" title="interface in com.threerings.micasa.lobby">LobbyProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/micasa/lobby/LobbyService.html#getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)"><CODE>LobbyService.getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html#getLobbies(com.threerings.crowd.data.BodyObject, java.lang.String, java.util.List)"><B>getLobbies(BodyObject, String, List<Lobby>)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</A>
|
|
<DD>Returns information about all lobbies hosting games in the specified category.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html#getLobbies(com.threerings.presents.data.ClientObject, java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)"><B>getLobbies(ClientObject, String, LobbyService.LobbiesListener)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</A>
|
|
<DD>Processes a request by the client to obtain a list of lobbies matching the supplied category
|
|
string.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyService.html#getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)"><B>getLobbies(String, LobbyService.LobbiesListener)</B></A> -
|
|
Method in interface com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby">LobbyService</A>
|
|
<DD>Requests information on all active lobbies that match the specified category.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneManager.html#getLocation()"><B>getLocation()</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#getLocation()"><B>getLocation()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
|
|
<DD>Returns a location instance configured with the location and
|
|
orientation of this portal.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyConfig.html#getManagerClassName()"><B>getManagerClassName()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyConfig.html#getManagerClassName()"><B>getManagerClassName()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyConfig.html" title="class in com.threerings.micasa.lobby.table">TableLobbyConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneConfig.html#getManagerClassName()"><B>getManagerClassName()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneConfig.html" title="class in com.threerings.stage.data">StageSceneConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/DefaultSceneConfig.html#getManagerClassName()"><B>getManagerClassName()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/DefaultSceneConfig.html" title="class in com.threerings.whirled.data">DefaultSceneConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#getMapValue(com.threerings.stats.data.Stat.Type, java.lang.String)"><B>getMapValue(Stat.Type, String)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Returns the value to which the specified string is mapped in a <A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data"><CODE>StringMapStat</CODE></A> or zero
|
|
if the value has not been mapped.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#getMatchType()"><B>getMatchType()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>Convenience method to determine the type of game.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#getMatchType()"><B>getMatchType()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Returns the matchmaking type of this game: <A HREF="./com/threerings/parlor/game/data/GameConfig.html#SEATED_GAME"><CODE>GameConfig.SEATED_GAME</CODE></A>, etc.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getMatchType()"><B>getMatchType()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>A convenience method for getting the game type.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#getMaxIntStat(com.threerings.stats.data.Stat.Type)"><B>getMaxIntStat(Stat.Type)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Returns the maximum value by which the specified integer statistic has ever been
|
|
incremented.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#getMaxScore()"><B>getMaxScore()</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Returns the largest score seen by this percentiler.
|
|
<DT><A HREF="./com/threerings/stats/data/MaxIntStat.html#getMaxValue()"><B>getMaxValue()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</A>
|
|
<DD>Returns the maximum value every accumulated to this integer statistic.
|
|
<DT><A HREF="./com/threerings/stats/data/MaxValueIntStat.html#getMaxValue()"><B>getMaxValue()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</A>
|
|
<DD>Returns the maximum value that this integer statistic has ever been assigned.
|
|
<DT><A HREF="./com/threerings/micasa/util/MiCasaContext.html#getMessageManager()"><B>getMessageManager()</B></A> -
|
|
Method in interface com.threerings.micasa.util.<A HREF="./com/threerings/micasa/util/MiCasaContext.html" title="interface in com.threerings.micasa.util">MiCasaContext</A>
|
|
<DD>Returns a reference to the message manager used by the client to
|
|
generate localized messages.
|
|
<DT><A HREF="./com/threerings/puzzle/util/PuzzleContext.html#getMessageManager()"><B>getMessageManager()</B></A> -
|
|
Method in interface com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</A>
|
|
<DD>Returns a reference to the message manager used by the client.
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#getMessageManager()"><B>getMessageManager()</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Returns a reference to the message manager used by the client.
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#getMetrics()"><B>getMetrics()</B></A> -
|
|
Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
|
<DD>Returns the scene metrics we use to do our calculations.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#getMicroCardBackImage()"><B>getMicroCardBackImage()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Returns the small-sized image for the back of a playing card.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#getMicroCardImage(com.threerings.parlor.card.data.Card)"><B>getMicroCardImage(Card)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Returns the small-sized image for the front of the specified card.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html#getMiniGraphics()"><B>getMiniGraphics()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</A>
|
|
<DD>Get the graphics to draw into when rendering onto the minimap.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html#getMinimumLength()"><B>getMinimumLength()</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDestroyer.DestroyLogic</A>
|
|
<DD>Returns the minimum length of a contiguously piece segment that should be destroyed.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#getMinScore()"><B>getMinScore()</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Returns the smallest score seen by this percentiler.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#getModCount()"><B>getModCount()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>Returns the modification count of this Stat when it was loaded from the repository.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#getMostRecentRatings(java.util.Collection, int)"><B>getMostRecentRatings(Collection<Integer>, int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Load the most recently entered rating for each of a collection of players.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#getMostRecentRatings(java.util.Collection, java.util.Collection, int)"><B>getMostRecentRatings(Collection<Integer>, Collection<Integer>, int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Load the most recently entered rating for each of a collection of players.
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html#getName()"><B>getName()</B></A> -
|
|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
|
|
<DD>Returns the human readable name of this scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#getName()"><B>getName()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getNextInClockwiseSequence(int)"><B>getNextInClockwiseSequence(int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games, this returns the index of the player after the specified player
|
|
going clockwise around the table.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getNextPiece()"><B>getNextPiece()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>For boards that are always filled, this method is called to obtain pieces to fill the board.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#getNextPortalId()"><B>getNextPortalId()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html#getNextPortalId()"><B>getNextPortalId()</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</A>
|
|
<DD>Returns the portal id that should be assigned to the next portal added to this scene.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#getNextPortalId()"><B>getNextPortalId()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#getNumber()"><B>getNumber()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>Returns the value of the card, either from 2 to 11 or KING, QUEEN, JACK, ACE, RED_JOKER, or
|
|
BLACK_JOKER.
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#getObjectFootprint(com.threerings.media.tile.TileManager, int, int, int)"><B>getObjectFootprint(TileManager, int, int, int)</B></A> -
|
|
Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
|
<DD>Returns the footprint, in absolute tile coordinates, for the
|
|
specified object with origin as specified.
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#getObjectFootprint(com.threerings.media.tile.TileManager, int, int, int, java.awt.Rectangle)"><B>getObjectFootprint(TileManager, int, int, int, Rectangle)</B></A> -
|
|
Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
|
<DD>Fills in the footprint, in absolute tile coordinates, for the
|
|
specified object with origin as specified.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#getObjectGripDirection()"><B>getObjectGripDirection()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Gets the direction in which we should grip objects.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#getOccupiedCount()"><B>getOccupiedCount()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Count the number of players currently occupying this table.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#getOppLocation()"><B>getOppLocation()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
|
|
<DD>Returns a location instance configured with the location and
|
|
opposite orientation of this portal.
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#getOpposite()"><B>getOpposite()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Location.html#getOpposite()"><B>getOpposite()</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</A>
|
|
<DD>Get a new Location instance that is equals() to this one but that
|
|
has an orientation facing the opposite direction.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getOppositeIndex(int)"><B>getOppositeIndex(int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games, returns the index of the player across from the specified player.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html#getOrientationComboBox(java.awt.event.ActionListener)"><B>getOrientationComboBox(ActionListener)</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorDialogUtil.html" title="class in com.threerings.stage.tools.editor.util">EditorDialogUtil</A>
|
|
<DD>Create and return a combo box seeded with the various possible
|
|
orientation direction names.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getOtherTeamIndex(int)"><B>getOtherTeamIndex(int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games with fixed partnerships, this returns the index of the other team.
|
|
<DT><A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html#getOuterElement()"><B>getOuterElement()</B></A> -
|
|
Method in class com.threerings.whirled.spot.tools.xml.<A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneRuleSet</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/tools/xml/SceneRuleSet.html#getOuterElement()"><B>getOuterElement()</B></A> -
|
|
Method in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneRuleSet.html" title="class in com.threerings.whirled.tools.xml">SceneRuleSet</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html#getPanel()"><B>getPanel()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</A>
|
|
<DD>Get the Swing JPanel that contains the UI elements for this configurator.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimpleClient.html#getParlorContext()"><B>getParlorContext()</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimpleClient.html" title="class in com.threerings.micasa.simulator.client">SimpleClient</A>
|
|
<DD>Returns a reference to the context in effect for this client.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorClient.html#getParlorContext()"><B>getParlorContext()</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorClient.html" title="interface in com.threerings.micasa.simulator.client">SimulatorClient</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/util/ParlorContext.html#getParlorDirector()"><B>getParlorDirector()</B></A> -
|
|
Method in interface com.threerings.parlor.util.<A HREF="./com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</A>
|
|
<DD>Returns a reference to the parlor director.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getPartnerIndex(int)"><B>getPartnerIndex(int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games with fixed partnerships, this returns the index of the player's
|
|
partner.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#getPauseString()"><B>getPauseString()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Get the (untranslated) string to display when the puzzle is paused.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#getPendingModel()"><B>getPendingModel()</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Returns the model loaded in preparation for a scene transition.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#getPendingSceneId()"><B>getPendingSceneId()</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Returns the scene id set in preparation for a scene transition.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#getPercentDone(long)"><B>getPercentDone(long)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Returns a value between <code>0.0</code> and <code>1.0</code> representing how far the
|
|
piece has moved toward the next row as of the given time stamp.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#getPercentile(float)"><B>getPercentile(float)</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Returns the percent of all numbers seen that are lower than the specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getPiece(int, int)"><B>getPiece(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns the piece at the given column and row in the board.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#getPieceHeight()"><B>getPieceHeight()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Returns the height in pixels of a single board piece.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#getPieceImage(int)"><B>getPieceImage(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Returns the image used to display the given piece at coordinates <code>(0, 0)</code> with
|
|
an orientation of <CODE>DirectionCodes.NORTH</CODE>.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#getPieceImage(int, int, int, int)"><B>getPieceImage(int, int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Returns the image used to display the given piece at the specified column and row with the
|
|
given orientation.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#getPiecePosition(int, int, java.awt.Point)"><B>getPiecePosition(int, int, Point)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Called by the <A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client"><CODE>DropSprite</CODE></A> to populate <code>pos</code> with the screen coordinates
|
|
in pixels at which a piece at <code>(col, row)</code> in the board should be drawn.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#getPieces()"><B>getPieces()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Returns the pieces the sprite is displaying.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#getPieceSegmentSize(int, int, int, int)"><B>getPieceSegmentSize(int, int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Called by the <A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client"><CODE>DropSprite</CODE></A> to get the dimensions of the area that will be occupied by
|
|
rendering a piece segment of the given orientation and length whose bottom-leftmost corner
|
|
is at <code>(col, row)</code>.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#getPieceSprite(int, int)"><B>getPieceSprite(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Returns the piece sprite at the specified location.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#getPieceWidth()"><B>getPieceWidth()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Returns the width in pixels of a single board piece.
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html#getPlaceConfig()"><B>getPlaceConfig()</B></A> -
|
|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
|
|
<DD>Returns the place config that can be used to determine which place
|
|
controller instance should be used to display this scene as well as
|
|
to obtain runtime configuration information.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#getPlaceConfig()"><B>getPlaceConfig()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayer(int)"><B>getPlayer(int)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Returns the user object for the player with the specified index or null if the player at
|
|
that index is not online.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#getPlayerCount()"><B>getPlayerCount()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Returns the number of players in the game.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayerCount()"><B>getPlayerCount()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>Returns the number of players in the game.
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<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html#getPlayerCount()"><B>getPlayerCount()</B></A> -
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Method in interface com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</A>
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|
<DD>Extending <A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><CODE>GameManager</CODE></A> should automatically handle
|
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implementing this method.
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|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayerDisplayName(int)"><B>getPlayerDisplayName(int)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>Returns the name that should be shown in the client for the player with the specified index
|
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or null if no player exists at that index.
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<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#getPlayerIndex(com.threerings.presents.data.ClientObject)"><B>getPlayerIndex(ClientObject)</B></A> -
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Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
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<DD>Gets the player index of the specified client object, or -1 if the client object does not
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represent a player.
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#getPlayerIndex(com.threerings.util.Name)"><B>getPlayerIndex(Name)</B></A> -
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Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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<DD>Returns the player index of the given user in the game, or <code>-1</code> if the player is
|
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not involved in the game.
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayerIndex(com.threerings.util.Name)"><B>getPlayerIndex(Name)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>Returns the player index of the given user in the game, or <code>-1</code> if the player is
|
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not involved in the game.
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<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html#getPlayerIndex(com.threerings.util.Name)"><B>getPlayerIndex(Name)</B></A> -
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Method in interface com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</A>
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<DD>Extending <A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><CODE>GameManager</CODE></A> should automatically handle
|
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implementing this method.
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<DT><A HREF="./com/threerings/puzzle/client/PlayerStatusView.html#getPlayerIndex()"><B>getPlayerIndex()</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</A>
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<DD>Get the player index of the player represented by this view.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#getPlayerIndex()"><B>getPlayerIndex()</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
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<DD>Returns the player's index in the list of players for the game.
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayerName(int)"><B>getPlayerName(int)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
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<DD>Returns the name of the player with the specified index or null if no player exists at that
|
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index.
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<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html#getPlayerName(int)"><B>getPlayerName(int)</B></A> -
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Method in interface com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</A>
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<DD>Extending <A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><CODE>GameManager</CODE></A> should automatically handle
|
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implementing this method.
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayerOid(int)"><B>getPlayerOid(int)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>Returns the user object oid of the player with the specified index.
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayerPersistentId(com.threerings.util.Name)"><B>getPlayerPersistentId(Name)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>Returns the persistent user id for the supplied player name.
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayerPersistentId(com.threerings.crowd.data.BodyObject)"><B>getPlayerPersistentId(BodyObject)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>Convenience for getting the persistent id from a body.
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<DT><A HREF="./com/threerings/parlor/data/Table.html#getPlayers()"><B>getPlayers()</B></A> -
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Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
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<DD>Once a table is ready to play (see <A HREF="./com/threerings/parlor/data/Table.html#mayBeStarted()"><CODE>Table.mayBeStarted()</CODE></A> and <A HREF="./com/threerings/parlor/data/Table.html#shouldBeStarted()"><CODE>Table.shouldBeStarted()</CODE></A>), the
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players array can be fetched using this method.
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<DT><A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html#getPlayers()"><B>getPlayers()</B></A> -
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Method in interface com.threerings.parlor.turn.data.<A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</A>
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<DD>Returns the array of player names involved in the game.
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPlayerSlots()"><B>getPlayerSlots()</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>Returns the number of players allowed in this game.
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<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#getPortal(int, int)"><B>getPortal(int, int)</B></A> -
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Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
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<DD>Returns the portal at the specified full coordinates or null if no
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portal exists at said coordinates.
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<DT><A HREF="./com/threerings/stage/data/StageScene.html#getPortal(int)"><B>getPortal(int)</B></A> -
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Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html#getPortal(int)"><B>getPortal(int)</B></A> -
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Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</A>
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<DD>Returns a <A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data"><CODE>Portal</CODE></A> object for the portal with the specified id or null if no portal
|
|
exists with that id.
|
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#getPortal(int)"><B>getPortal(int)</B></A> -
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Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
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<DD>
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<DT><A HREF="./com/threerings/stage/data/StageScene.html#getPortalCount()"><B>getPortalCount()</B></A> -
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Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html#getPortalCount()"><B>getPortalCount()</B></A> -
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Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</A>
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<DD>Returns the number of portals in this scene.
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#getPortalCount()"><B>getPortalCount()</B></A> -
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Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
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<DD>
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<DT><A HREF="./com/threerings/stage/data/StageScene.html#getPortals()"><B>getPortals()</B></A> -
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Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html#getPortals()"><B>getPortals()</B></A> -
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Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</A>
|
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<DD>Returns an iterator over the portals in this scene.
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#getPortals()"><B>getPortals()</B></A> -
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Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
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<DD>
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<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#getPreferredSize()"><B>getPreferredSize()</B></A> -
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Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
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<DD>
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#getPreferredSize()"><B>getPreferredSize()</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
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<DD>
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<DT><A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html#getPreferredSize()"><B>getPreferredSize()</B></A> -
|
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</A>
|
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/DirectionButton.html#getPreferredSize()"><B>getPreferredSize()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html#getPreferredSize()"><B>getPreferredSize()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html#getPreferredSize()"><B>getPreferredSize()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getPresentPlayerIndex(int)"><B>getPresentPlayerIndex(int)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
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<DD>Get the player index of the specified oid, or -1 if the oid is not a player or is a player
|
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that is not presently in the game.
|
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<DT><A HREF="./com/threerings/puzzle/data/Board.html#getRandom()"><B>getRandom()</B></A> -
|
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Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>
|
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<DD>Returns the random number generator used by the board to generate random numbers for our
|
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puzzles.
|
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#getRating(int, int)"><B>getRating(int, int)</B></A> -
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Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
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<DD>Loads the rating for the given player for the given game and returns it as a
|
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<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><CODE>RatingRecord</CODE></A> object, or null if the player has no previous rating for the game.
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#getRatings(int, java.lang.Integer...)"><B>getRatings(int, Integer...)</B></A> -
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Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
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<DD>Fetch the ratings registered for any of the given players for the given game and return
|
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them as a list of <A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><CODE>RatingRecord</CODE></A> objects.
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#getRatings(int, long, int)"><B>getRatings(int, long, int)</B></A> -
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Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
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<DD>Fetch and return all the registered <A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><CODE>RatingRecord</CODE></A> rows for the given player.
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html#getReceiverCode()"><B>getReceiverCode()</B></A> -
|
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Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html#getReceiverCode()"><B>getReceiverCode()</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/whirled/client/SceneDecoder.html#getReceiverCode()"><B>getReceiverCode()</B></A> -
|
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Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html#getReceiverCode()"><B>getReceiverCode()</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#getRecordedCount()"><B>getRecordedCount()</B></A> -
|
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Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Returns the total number of values ever recorded to this percentiler.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getRelativeLocation(int, int)"><B>getRelativeLocation(int, int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games with fixed partnerships, this returns the relative location of one
|
|
player from the point of view of another.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getRematchRequests()"><B>getRematchRequests()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Returns the array of rematch requests.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getRematchRequestsFieldName()"><B>getRematchRequestsFieldName()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Returns the name of the field that contains the rematch requests.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#getRequiredScore(int)"><B>getRequiredScore(int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Returns the score necessary to attain the specified percentile.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#getRequiredScores()"><B>getRequiredScores()</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Returns the scores required to obtain a percentile rating from 0 to 99.
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#getResourceManager()"><B>getResourceManager()</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Returns the resource manager via which all client resources are loaded.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getRightIndex(int)"><B>getRightIndex(int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games, returns the index of the player to the right of the specified
|
|
player.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/DropBoardUtil.html#getRotatedOrientation(int, int, int)"><B>getRotatedOrientation(int, int, int)</B></A> -
|
|
Static method in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/DropBoardUtil.html" title="class in com.threerings.puzzle.drop.util">DropBoardUtil</A>
|
|
<DD>Returns the orientation resulting from rotating the block in the given direction the
|
|
specified number of times.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/DropBoardUtil.html#getRotatedOrientation(int, int)"><B>getRotatedOrientation(int, int)</B></A> -
|
|
Static method in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/DropBoardUtil.html" title="class in com.threerings.puzzle.drop.util">DropBoardUtil</A>
|
|
<DD>Returns the orientation resulting from rotating the block in the given direction.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#getRow()"><B>getRow()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Returns the row the piece is located in.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#getRows()"><B>getRows()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Returns an array of the row numbers containing the block pieces.
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#getScene()"><B>getScene()</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>Returns the scene being displayed by this panel.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#getScene()"><B>getScene()</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Returns the display scene object associated with the scene we currently occupy or null if we
|
|
currently occupy no scene.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneManager.html#getScene()"><B>getScene()</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</A>
|
|
<DD>Returns the scene object (not the scene distributed object) being managed by this scene
|
|
manager.
|
|
<DT><A HREF="./com/threerings/whirled/util/WhirledContext.html#getSceneDirector()"><B>getSceneDirector()</B></A> -
|
|
Method in interface com.threerings.whirled.util.<A HREF="./com/threerings/whirled/util/WhirledContext.html" title="interface in com.threerings.whirled.util">WhirledContext</A>
|
|
<DD>Returns a reference to the scene director.
|
|
<DT><A HREF="./com/threerings/whirled/data/ScenePlace.html#getSceneId(com.threerings.crowd.data.Place)"><B>getSceneId(Place)</B></A> -
|
|
Static method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data">ScenePlace</A>
|
|
<DD>Returns the scene id for the supplied place or -1 if the place is null or not a scene place.
|
|
<DT><A HREF="./com/threerings/whirled/data/ScenePlace.html#getSceneId(com.threerings.crowd.data.BodyObject)"><B>getSceneId(BodyObject)</B></A> -
|
|
Static method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data">ScenePlace</A>
|
|
<DD>Returns the scene id occupied by the supplied body or -1 if the body is not in a scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#getSceneId()"><B>getSceneId()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>Returns the scene id for which this update is appropriate.
|
|
<DT><A HREF="./com/threerings/whirled/util/NoSuchSceneException.html#getSceneId()"><B>getSceneId()</B></A> -
|
|
Method in exception com.threerings.whirled.util.<A HREF="./com/threerings/whirled/util/NoSuchSceneException.html" title="class in com.threerings.whirled.util">NoSuchSceneException</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html#getSceneManager(int)"><B>getSceneManager(int)</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>
|
|
<DD>Fetches the scene manager associated with the specified scene.
|
|
<DT><A HREF="./com/threerings/stage/data/StageMisoSceneModel.html#getSceneModel(com.threerings.whirled.data.SceneModel)"><B>getSceneModel(SceneModel)</B></A> -
|
|
Static method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A>
|
|
<DD>Locates and returns the <A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data"><CODE>StageMisoSceneModel</CODE></A> among the
|
|
auxiliary scene models associated with the supplied scene model.
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html#getSceneModel()"><B>getSceneModel()</B></A> -
|
|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
|
|
<DD>Returns the scene model from which this scene was created.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#getSceneModel()"><B>getSceneModel()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html#getSceneModel(com.threerings.whirled.data.SceneModel)"><B>getSceneModel(SceneModel)</B></A> -
|
|
Static method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A>
|
|
<DD>Locates and returns the <A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><CODE>SpotSceneModel</CODE></A> among the auxiliary scene models associated
|
|
with the supplied scene model.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html#getSceneRepository()"><B>getSceneRepository()</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>
|
|
<DD>Returns a reference to the scene repository in use by this registry.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#getSceneVersion()"><B>getSceneVersion()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>Returns the scene version for which this update is appropriate.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#getSeatedTable()"><B>getSeatedTable()</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Returns the current table this client is seated at, or null.
|
|
<DT><A HREF="./com/threerings/stage/data/StageMisoSceneModel.html#getSection(int)"><B>getSection(int)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A>
|
|
<DD>Returns the section identified by the specified key, or null if no
|
|
section exists for that key.
|
|
<DT><A HREF="./com/threerings/stage/data/StageMisoSceneModel.html#getSectionKey(int, int)"><B>getSectionKey(int, int)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A>
|
|
<DD>Returns the section key for the specified tile coordinate.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#getSelectedHandSprite()"><B>getSelectedHandSprite()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Returns the currently selected hand sprite (null if no sprites are selected, the first
|
|
sprite if multiple sprites are selected).
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#getSelectedHandSprites()"><B>getSelectedHandSprites()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Returns an array containing the currently selected hand sprites (returns an empty array if
|
|
no sprites are selected).
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#getSessionId()"><B>getSessionId()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>Returns the unique session identifier for the current gameplay session.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#getSessionId()"><B>getSessionId()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Returns the unique session identifier for this game session.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#getSetStatSize(com.threerings.stats.data.Stat.Type)"><B>getSetStatSize(Stat.Type)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Returns the current size of the specified SetStat statistic.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/util/SimulatorContext.html#getSimulatorInfo()"><B>getSimulatorInfo()</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.util.<A HREF="./com/threerings/micasa/simulator/util/SimulatorContext.html" title="interface in com.threerings.micasa.simulator.util">SimulatorContext</A>
|
|
<DD>Returns a reference to the simulator info describing the game and
|
|
other details of the simulation.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.AuxDataSource.html#getStringCode(com.threerings.stats.data.Stat.Type, java.lang.String)"><B>getStringCode(Stat.Type, String)</B></A> -
|
|
Method in interface com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.AuxDataSource.html" title="interface in com.threerings.stats.data">Stat.AuxDataSource</A>
|
|
<DD>Maps the specified string to a unique integer value.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#getStringCode(com.threerings.stats.data.Stat.Type, java.lang.String)"><B>getStringCode(Stat.Type, String)</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#getSuit()"><B>getSuit()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>Returns the suit of the card: SPADES, HEARTS, DIAMONDS, or CLUBS.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Hand.html#getSuitMemberCount(int)"><B>getSuitMemberCount(int)</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</A>
|
|
<DD>Counts the members of a particular suit within this hand.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableConfigurator.html#getTableConfig()"><B>getTableConfig()</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</A>
|
|
<DD>Return the fully configured table config according to the currently
|
|
configured user interface elements.
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#getTableCount()"><B>getTableCount()</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>Returns the number of tables being managed currently.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#getTables()"><B>getTables()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/TableLobbyObject.html#getTables()"><B>getTables()</B></A> -
|
|
Method in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</A>
|
|
<DD>Returns a reference to the distributed set instance that will be
|
|
holding the tables.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#getTableService()"><B>getTableService()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/TableLobbyObject.html#getTableService()"><B>getTableService()</B></A> -
|
|
Method in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</A>
|
|
<DD>Returns a reference to the table service configured in this object.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getTeamIndex(int)"><B>getTeamIndex(int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games with fixed partnerships, this returns the index of the player's team.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#getTeamMemberIndex(int, int)"><B>getTeamMemberIndex(int, int)</B></A> -
|
|
Static method in class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>For four-player games with fixed partnerships, this returns the index of one of the members
|
|
of a team.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#getTeamMemberIndices()"><B>getTeamMemberIndices()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>For a team game, get the team member indices of the compressed players array returned by
|
|
<A HREF="./com/threerings/parlor/data/Table.html#getPlayers()"><CODE>Table.getPlayers()</CODE></A>.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorConfig.html#getTestTileDirectory()"><B>getTestTileDirectory()</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor">EditorConfig</A>
|
|
<DD>Accessor method for getting the test tile directory.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#getTile()"><B>getTile()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Returns the currently selected tile for placement within the
|
|
scene.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#getTileId()"><B>getTileId()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Returns the currently selected tile id within the selected tile
|
|
set.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#getTileSet()"><B>getTileSet()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Returns the currently selected tile set.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html#getTileSet(int)"><B>getTileSet(int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorTileManager.html" title="class in com.threerings.stage.tools.editor">EditorTileManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#getTileSetId()"><B>getTileSetId()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Returns the currently selected tile set id.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html#getTileSetID(java.lang.String)"><B>getTileSetID(String)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</A>
|
|
<DD>Generate unique and completely fake tileset IDs that will be stable
|
|
even after a reload of test tiles.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/EditorContext.html#getTileSetRepository()"><B>getTileSetRepository()</B></A> -
|
|
Method in interface com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/EditorContext.html" title="interface in com.threerings.stage.tools.editor.util">EditorContext</A>
|
|
<DD>Return a reference to the tile set repository in use by the tile
|
|
manager.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#getTopRatings(int, int, long, java.util.Set)"><B>getTopRatings(int, int, long, Set<Integer>)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Returns the top-ratings for the specified game.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#getTourneyConfig()"><B>getTourneyConfig()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTrickCardGameService()"><B>getTrickCardGameService()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Returns a reference to the trick card game service used to make
|
|
requests to the server.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTrickState()"><B>getTrickState()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Returns the trick state: between hands, playing a hand, or playing a
|
|
trick.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTrickStateFieldName()"><B>getTrickStateFieldName()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
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<DD>Returns the name of the field that contains the trick state: between
|
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hands, playing a hand, or playing a trick.
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<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTrickTaker()"><B>getTrickTaker()</B></A> -
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Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
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<DD>Returns the card of the player who took the current trick.
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<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTurnDuration()"><B>getTurnDuration()</B></A> -
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Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
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<DD>Returns the duration of the current turn, which may depend on the state
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of the game as well as the duration scale of the active player.
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<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#getTurnDurationScales()"><B>getTurnDurationScales()</B></A> -
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Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
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<DD>Returns an array containing the turn duration scales for each player.
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<DT><A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html#getTurnHolder()"><B>getTurnHolder()</B></A> -
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Method in interface com.threerings.parlor.turn.data.<A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</A>
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<DD>Returns the username of the player who is currently taking their
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turn in this turn-based game or <code>null</code> if no user
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currently holds the turn.
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<DT><A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html#getTurnHolderFieldName()"><B>getTurnHolderFieldName()</B></A> -
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Method in interface com.threerings.parlor.turn.data.<A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</A>
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<DD>Returns the distributed object field name of the
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<code>turnHolder</code> field in the object that implements this
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interface.
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<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#getTurnHolderIndex()"><B>getTurnHolderIndex()</B></A> -
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Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A>
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<DD>Returns the index of the current turn holder as configured in the
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game object.
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<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#getTurnHolderIndex()"><B>getTurnHolderIndex()</B></A> -
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Method in class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
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<DD>Returns the index of the current turn holder as configured in the game object.
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<DT><A HREF="./com/threerings/stage/data/StageScene.html#getType()"><B>getType()</B></A> -
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Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
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<DD>Returns the scene type (e.g.
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<DT><A HREF="./com/threerings/stats/data/Stat.html#getType(int)"><B>getType(int)</B></A> -
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Static method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
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<DD>Maps a <A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><CODE>Stat.Type</CODE></A>'s code code back to a <A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><CODE>Stat.Type</CODE></A> instance.
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<DT><A HREF="./com/threerings/stats/data/Stat.html#getType()"><B>getType()</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
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<DD>Returns the type of this statistic.
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<DT><A HREF="./com/threerings/stats/data/StatModifier.html#getType()"><B>getType()</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</A>
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<DD>Returns the <A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><CODE>Stat.Type</CODE></A> of the stat being modified.
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<DT><A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#getUpdateClass(int)"><B>getUpdateClass(int)</B></A> -
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Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</A>
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<DD>Returns the update class associated with the specified type code, or null.
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<DT><A HREF="./com/threerings/whirled/server/SceneManager.html#getUpdates(int)"><B>getUpdates(int)</B></A> -
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Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</A>
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<DD>Returns <A HREF="./com/threerings/whirled/util/UpdateList.html#getUpdates(int)"><CODE>UpdateList.getUpdates(int)</CODE></A> for this scene's updates.
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<DT><A HREF="./com/threerings/whirled/util/UpdateList.html#getUpdates(int)"><B>getUpdates(int)</B></A> -
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Method in class com.threerings.whirled.util.<A HREF="./com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util">UpdateList</A>
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<DD>Returns all of the updates that should be applied to a scene with the specified version to
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bring it up to date.
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<DT><A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#getUpdateType(com.threerings.whirled.data.SceneUpdate)"><B>getUpdateType(SceneUpdate)</B></A> -
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Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</A>
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<DD>Returns the type code that is assigned to the specified SceneUpdate instance, or -1.
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<DT><A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#getUpdateType(java.lang.Class)"><B>getUpdateType(Class<?>)</B></A> -
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Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</A>
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<DD>Returns the type code that is assigned to the specified SceneUpdate class, or -1.
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<DT><A HREF="./com/threerings/parlor/game/data/UserIdentifier.html#getUserId(com.threerings.util.Name)"><B>getUserId(Name)</B></A> -
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Static method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/UserIdentifier.html" title="class in com.threerings.parlor.game.data">UserIdentifier</A>
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<DD>Returns the id of the specified user, or 0 if they're not valid.
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<DT><A HREF="./com/threerings/parlor/game/data/UserIdentifier.Ider.html#getUserId(com.threerings.util.Name)"><B>getUserId(Name)</B></A> -
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Method in interface com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data">UserIdentifier.Ider</A>
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<DD>
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<DT><A HREF="./com/threerings/puzzle/util/PuzzleContext.html#getUsername()"><B>getUsername()</B></A> -
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Method in interface com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util">PuzzleContext</A>
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<DD>Returns the username of the local user.
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<DT><A HREF="./com/threerings/stats/data/IntArrayStat.html#getValue()"><B>getValue()</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</A>
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<DD>Returns the value of this statistic.
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<DT><A HREF="./com/threerings/stats/data/IntStat.html#getValue()"><B>getValue()</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</A>
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<DD>Returns the value of this integer statistic.
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#getVelocity()"><B>getVelocity()</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
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<DD>Returns the velocity of this sprite.
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<DT><A HREF="./com/threerings/whirled/data/Scene.html#getVersion()"><B>getVersion()</B></A> -
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Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
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<DD>Returns the version number of this scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#getVersion()"><B>getVersion()</B></A> -
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Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
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<DD>
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<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#getVersionIncrement()"><B>getVersionIncrement()</B></A> -
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Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
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<DD>Returns the amount by which this update increments the scene version.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#getVertModel()"><B>getVertModel()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
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<DD>Returns a range model that controls the scrollability of the scene
|
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in the vertical direction.
|
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<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#getWidth()"><B>getWidth()</B></A> -
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Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
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<DD>Returns the width of the board in columns.
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#getWinnerCount()"><B>getWinnerCount()</B></A> -
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Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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<DD>Returns the number of winners for this game, or <code>0</code> if the winners array is not
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populated, e.g., the game is not yet over.
|
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#getWinnerIndex()"><B>getWinnerIndex()</B></A> -
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Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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<DD>Returns the winner index of the first winning player for this game, or <code>-1</code> if
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there are no winners or the winners array is not yet assigned.
|
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<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html#getZoneHost(int)"><B>getZoneHost(int)</B></A> -
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Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</A>
|
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<DD>Returns the node name of the peer that is hosting the specified scene, or null if no peer
|
|
has published that they are hosting the scene.
|
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<DT><A HREF="./com/threerings/stage/data/StageScene.html#getZoneId()"><B>getZoneId()</B></A> -
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Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
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<DD>Returns the zone id to which this scene belongs.
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<DT><A HREF="./com/threerings/whirled/zone/data/ZonedBodyObject.html#getZoneId()"><B>getZoneId()</B></A> -
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Method in interface com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZonedBodyObject.html" title="interface in com.threerings.whirled.zone.data">ZonedBodyObject</A>
|
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<DD>Returns the zone id currently occupied by this body.
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<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html#getZoneLock(int)"><B>getZoneLock(int)</B></A> -
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Static method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</A>
|
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<DD>Returns a lock used to claim resolution of the specified scene.
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<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#getZoneManager(int)"><B>getZoneManager(int)</B></A> -
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Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</A>
|
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<DD>
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<DT><A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html#getZoneManager(int)"><B>getZoneManager(int)</B></A> -
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Method in class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</A>
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<DD>Returns the zone manager that handles the specified zone id.
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<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#getZoneSummary()"><B>getZoneSummary()</B></A> -
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Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
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<DD>Returns the summary for the zone currently occupied by the client or null if the client does
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not currently occupy a zone (not a normal situation).
|
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#GOT_CATEGORIES"><B>GOT_CATEGORIES</B></A> -
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Static variable in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.CategoriesMarshaller</A>
|
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<DD>The method id used to dispatch <A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#gotCategories(java.lang.String[])"><CODE>LobbyMarshaller.CategoriesMarshaller.gotCategories(java.lang.String[])</CODE></A>
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responses.
|
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#GOT_LOBBIES"><B>GOT_LOBBIES</B></A> -
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Static variable in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.LobbiesMarshaller</A>
|
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<DD>The method id used to dispatch <A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#gotLobbies(java.util.List)"><CODE>LobbyMarshaller.LobbiesMarshaller.gotLobbies(java.util.List<com.threerings.micasa.lobby.Lobby>)</CODE></A>
|
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responses.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#gotCategories(java.lang.String[])"><B>gotCategories(String[])</B></A> -
|
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Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.CategoriesMarshaller</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/micasa/lobby/LobbySelector.html#gotCategories(java.lang.String[])"><B>gotCategories(String[])</B></A> -
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Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyService.CategoriesListener.html#gotCategories(java.lang.String[])"><B>gotCategories(String[])</B></A> -
|
|
Method in interface com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyService.CategoriesListener.html" title="interface in com.threerings.micasa.lobby">LobbyService.CategoriesListener</A>
|
|
<DD>Supplies the listener with the results of a <A HREF="./com/threerings/micasa/lobby/LobbyService.html#getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)"><CODE>LobbyService.getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#gotLobbies(java.util.List)"><B>gotLobbies(List<Lobby>)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.LobbiesMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbySelector.html#gotLobbies(java.util.List)"><B>gotLobbies(List<Lobby>)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyService.LobbiesListener.html#gotLobbies(java.util.List)"><B>gotLobbies(List<Lobby>)</B></A> -
|
|
Method in interface com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyService.LobbiesListener.html" title="interface in com.threerings.micasa.lobby">LobbyService.LobbiesListener</A>
|
|
<DD>Supplies the listener with the results of a <A HREF="./com/threerings/micasa/lobby/LobbyService.html#getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)"><CODE>LobbyService.getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)</CODE></A> request.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_H_"><!-- --></A><H2>
|
|
<B>H</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data"><B>Hand</B></A> - Class in <A HREF="./com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A><DD>Instances of this class represent hands of cards.<DT><A HREF="./com/threerings/parlor/card/data/Hand.html#Hand()"><B>Hand()</B></A> -
|
|
Constructor for class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ClientController.html#handleAction(java.awt.event.ActionEvent)"><B>handleAction(ActionEvent)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ClientController.html" title="class in com.threerings.micasa.client">ClientController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html#handleAction(java.awt.event.ActionEvent)"><B>handleAction(ActionEvent)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#handleAction(java.awt.event.ActionEvent)"><B>handleAction(ActionEvent)</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>Handles basic game controller action events.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#handleAction(java.awt.event.ActionEvent)"><B>handleAction(ActionEvent)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#handleAction(java.awt.event.ActionEvent)"><B>handleAction(ActionEvent)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/StageSceneController.html#handleClusterClicked(java.lang.Object, com.samskivert.util.Tuple)"><B>handleClusterClicked(Object, Tuple<Cluster, Point>)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageSceneController.html" title="class in com.threerings.stage.client">StageSceneController</A>
|
|
<DD>Handles a cluster clicked event.
|
|
<DT><A HREF="./com/threerings/stage/client/StageSceneController.html#handleLocationClicked(java.lang.Object, com.threerings.stage.data.StageLocation)"><B>handleLocationClicked(Object, StageLocation)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageSceneController.html" title="class in com.threerings.stage.client">StageSceneController</A>
|
|
<DD>Called when the user clicks on a location within the scene.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#handleNew(java.awt.event.ActionEvent)"><B>handleNew(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Creates a blank scene and configures the editor to begin editing
|
|
it.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#handleOpen(java.awt.event.ActionEvent)"><B>handleOpen(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Presents the user with an open file dialog and loads the scenes
|
|
from the selected file.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#handlePreferences(java.awt.event.ActionEvent)"><B>handlePreferences(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Handles a request to open the preferences dialog.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#handleQuit(java.awt.event.ActionEvent)"><B>handleQuit(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Handles a request to quit.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html#handleQuit(java.awt.event.ActionEvent)"><B>handleQuit(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</A>
|
|
<DD>Handles a request to get the fuck out of dodge.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#handleSave(java.awt.event.ActionEvent)"><B>handleSave(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Save the scenes to the file they were last associated with.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#handleSaveAs(java.awt.event.ActionEvent)"><B>handleSaveAs(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Present the user with a save file dialog and save the scenes to
|
|
the selected file.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#handleSetDefBase(java.awt.event.ActionEvent)"><B>handleSetDefBase(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Make the currently selected base tile into the scene's default
|
|
tile.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#handleTestTiles(java.awt.event.ActionEvent)"><B>handleTestTiles(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Handles a request to reload the test tiles.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html#HAS_PLAYERS"><B>HAS_PLAYERS</B></A> -
|
|
Static variable in interface com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</A>
|
|
<DD>This tourney has participating players.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#hasAction()"><B>hasAction()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Returns true if the puzzle has action, false if the action is cleared or it is suspended.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/EntryFee.html#hasFee(com.threerings.crowd.data.BodyObject)"><B>hasFee(BodyObject)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</A>
|
|
<DD>Checks if the user has the required entry fee.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Computes a hashcode for this game config object that supports our <A HREF="./com/threerings/parlor/game/data/GameConfig.html#equals(java.lang.Object)"><CODE>GameConfig.equals(java.lang.Object)</CODE></A>
|
|
implementation.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/Participant.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD>Computes a reasonable hashcode for location instances.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Cluster.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Location.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data">Location</A>
|
|
<DD>The hashcode of a Location should be based only on its coordinates.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
|
|
<DD>Computes a reasonable hashcode for portal instances.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SceneLocation.html#hashCode()"><B>hashCode()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#hasOverlay()"><B>hasOverlay()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>Returns true if an overlay panel is currently being displayed.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#HEARTS"><B>HEARTS</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
|
<DD>The suit of hearts.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#HOSTED_ZONES"><B>HOSTED_ZONES</B></A> -
|
|
Static variable in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</A>
|
|
<DD>The field name of the <code>hostedZones</code> field.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data"><B>HostedZone</B></A> - Class in <A HREF="./com/threerings/whirled/zone/peer/data/package-summary.html">com.threerings.whirled.zone.peer.data</A><DD>Represents a zone hosted on some node.<DT><A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html#HostedZone()"><B>HostedZone()</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.peer.data.<A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html#HostedZone(int, com.threerings.util.Name)"><B>HostedZone(int, Name)</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.peer.data.<A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#hostedZones"><B>hostedZones</B></A> -
|
|
Variable in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</A>
|
|
<DD>Contains info on all zones hosted by this server.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_I_"><!-- --></A><H2>
|
|
<B>I</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/data/Parameter.html#ident"><B>ident</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</A>
|
|
<DD>A string identifier that names this parameter.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#IN_PLAY"><B>IN_PLAY</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>A game state constant indicating that the game is in play.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#inBounds(int, int)"><B>inBounds(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Returns true if the specified coordinate is within the bounds of the board, false if it is
|
|
not.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#inBounds(int, int)"><B>inBounds(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns true if the specified coordinate is within the bounds of the board, false if it is
|
|
not.
|
|
<DT><A HREF="./com/threerings/stats/data/IntStat.html#increment(int)"><B>increment(int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</A>
|
|
<DD>Increments this statistic by the specified delta value.
|
|
<DT><A HREF="./com/threerings/stats/data/MaxIntStat.html#increment(int)"><B>increment(int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/StringMapStat.html#increment(java.lang.String, int)"><B>increment(String, int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</A>
|
|
<DD>Adds the specified key value pair to this set, overwriting any existing mapping.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#incrementMapStat(com.threerings.stats.data.Stat.Type, java.lang.String, int)"><B>incrementMapStat(Stat.Type, String, int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Increments a string value in a <A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data"><CODE>StringMapStat</CODE></A>.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#incrementStat(com.threerings.stats.data.Stat.Type, int)"><B>incrementStat(Stat.Type, int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Increments an integer statistic in this set.
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaApp.html#init()"><B>init()</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client">MiCasaApp</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaApplet.html#init()"><B>init()</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client">MiCasaApplet</A>
|
|
<DD>Create the client instance and set things up.
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaClient.html#init(com.threerings.micasa.client.MiCasaFrame)"><B>init(MiCasaFrame)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaClient.html" title="class in com.threerings.micasa.client">MiCasaClient</A>
|
|
<DD>Initializes a new client and provides it with a frame in which to
|
|
display everything.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyConfig.html#init(java.util.Properties)"><B>init(Properties)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</A>
|
|
<DD>Initializes this lobby config object with the properties that are
|
|
used to configure the lobby.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html#init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)"><B>init(CrowdContext, PlaceConfig)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyManager.html#init(com.threerings.micasa.lobby.LobbyRegistry, java.util.Properties)"><B>init(LobbyRegistry, Properties)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyManager.html" title="class in com.threerings.micasa.lobby">LobbyManager</A>
|
|
<DD>Initializes this lobby manager with its configuration properties.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html#init()"><B>init()</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</A>
|
|
<DD>Initializes the registry, creating our default lobbies.
|
|
<DT><A HREF="./com/threerings/micasa/server/MiCasaServer.html#init(com.google.inject.Injector)"><B>init(Injector)</B></A> -
|
|
Method in class com.threerings.micasa.server.<A HREF="./com/threerings/micasa/server/MiCasaServer.html" title="class in com.threerings.micasa.server">MiCasaServer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimpleServer.html#init(com.google.inject.Injector, com.samskivert.util.ResultListener)"><B>init(Injector, ResultListener<SimulatorServer>)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimpleServer.html" title="class in com.threerings.micasa.simulator.server">SimpleServer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/Simulant.html#init(com.threerings.crowd.data.BodyObject, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.game.server.GameManager, com.threerings.presents.dobj.DObjectManager)"><B>init(BodyObject, GameConfig, GameManager, DObjectManager)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/Simulant.html" title="class in com.threerings.micasa.simulator.server">Simulant</A>
|
|
<DD>Initializes the simulant with a body object and the game config for
|
|
the game they'll be engaged in.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorServer.html#init(com.google.inject.Injector, com.samskivert.util.ResultListener)"><B>init(Injector, ResultListener<SimulatorServer>)</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimulatorServer.html" title="interface in com.threerings.micasa.simulator.server">SimulatorServer</A>
|
|
<DD>Called to initialize this server instance.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#init(com.threerings.crowd.server.PlaceManager, com.threerings.presents.dobj.RootDObjectManager, com.threerings.presents.server.InvocationManager)"><B>init(PlaceManager, RootDObjectManager, InvocationManager)</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
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<DD>
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|
<DT><A HREF="./com/threerings/parlor/client/TableConfigurator.html#init(com.threerings.parlor.util.ParlorContext, com.threerings.parlor.game.client.GameConfigurator)"><B>init(ParlorContext, GameConfigurator)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</A>
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|
<DD>Initialize the TableConfigurator.
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|
<DT><A HREF="./com/threerings/parlor/data/Table.html#init(int, com.threerings.parlor.data.TableConfig, com.threerings.parlor.game.data.GameConfig)"><B>init(int, TableConfig, GameConfig)</B></A> -
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Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
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|
<DD>Initializes a new table instance, and assigns it the next monotonically increasing table id.
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<DT><A HREF="./com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)"><B>init(ParlorContext)</B></A> -
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Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A>
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<DD>Initializes this game configurator, creates its user interface elements and prepares it for
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display.
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<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)"><B>init(CrowdContext, PlaceConfig)</B></A> -
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Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
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<DD>Initializes this game controller with the game configuration that was established during the
|
|
match making process.
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<DT><A HREF="./com/threerings/parlor/game/server/GameWatcher.html#init(com.threerings.crowd.server.PlaceManager)"><B>init(PlaceManager)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</A>
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|
<DD>
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<DT><A HREF="./com/threerings/parlor/game/server/GameWatcher.html#init(T)"><B>init(T)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameWatcher.html" title="class in com.threerings.parlor.game.server">GameWatcher</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#init(com.threerings.parlor.tourney.data.TourneyConfig, java.lang.Comparable)"><B>init(TourneyConfig, Comparable<?>)</B></A> -
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Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
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<DD>Initializes this tourney manager and prepares it for operation.
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|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourniesManager.html#init()"><B>init()</B></A> -
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Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourniesManager.html" title="class in com.threerings.parlor.tourney.server">TourniesManager</A>
|
|
<DD>
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<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)"><B>init(CrowdContext, PlaceConfig)</B></A> -
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Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A>
|
|
<DD>
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<DT><A HREF="./com/threerings/puzzle/client/PlayerStatusView.html#init(com.threerings.parlor.game.data.GameConfig)"><B>init(GameConfig)</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</A>
|
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<DD>Initializes the player status view with the puzzle config.
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|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#init(com.threerings.parlor.game.data.GameConfig)"><B>init(GameConfig)</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
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<DD>Initializes the board with the board dimensions.
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|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#init(com.threerings.parlor.game.data.GameConfig)"><B>init(GameConfig)</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
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<DD>Initializes the puzzle panel with the puzzle config of the puzzle whose user interface is
|
|
being displayed by the panel
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#init(com.threerings.parlor.game.data.GameConfig)"><B>init(GameConfig)</B></A> -
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|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Initializes the board with the board dimensions.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)"><B>init(CrowdContext, PlaceConfig)</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>
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|
<DT><A HREF="./com/threerings/stage/data/DefaultColorUpdate.html#init(int, int, int, int)"><B>init(int, int, int, int)</B></A> -
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Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/DefaultColorUpdate.html" title="class in com.threerings.stage.data">DefaultColorUpdate</A>
|
|
<DD>Initializes this update.
|
|
<DT><A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html#init(int, int, com.threerings.miso.data.ObjectInfo[], com.threerings.miso.data.ObjectInfo[])"><B>init(int, int, ObjectInfo[], ObjectInfo[])</B></A> -
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Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</A>
|
|
<DD>Initializes this update with all necessary data.
|
|
<DT><A HREF="./com/threerings/stage/server/StageServer.html#init(com.google.inject.Injector)"><B>init(Injector)</B></A> -
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Method in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server">StageServer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#init(com.threerings.stage.tools.editor.util.EditorContext, java.lang.String)"><B>init(EditorContext, String)</B></A> -
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|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/PortalTool.html#init(com.threerings.stage.tools.editor.EditorScenePanel, int, int)"><B>init(EditorScenePanel, int, int)</B></A> -
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|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html#init(com.threerings.stage.util.StageContext, com.threerings.cast.CharacterManager)"><B>init(StageContext, CharacterManager)</B></A> -
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|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</A>
|
|
<DD>Instructs us to create our scene panel.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneController.html#init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)"><B>init(CrowdContext, PlaceConfig)</B></A> -
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Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client">SceneController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#init(int, int)"><B>init(int, int)</B></A> -
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|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>Initializes this scene update such that it will operate on a scene with the specified target
|
|
scene and version number.
|
|
<DT><A HREF="./com/threerings/whirled/server/WhirledServer.html#init(com.google.inject.Injector)"><B>init(Injector)</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/WhirledServer.html" title="class in com.threerings.whirled.server">WhirledServer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#initialize(int, int, com.threerings.whirled.spot.data.Portal[], com.threerings.whirled.spot.data.Portal[])"><B>initialize(int, int, Portal[], Portal[])</B></A> -
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Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</A>
|
|
<DD>Initialize the update with all necessary data.
|
|
<DT><A HREF="./com/threerings/puzzle/data/Board.html#initializeSeed(long)"><B>initializeSeed(long)</B></A> -
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Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>
|
|
<DD>Sets the seed in the board's random number generator and calls <A HREF="./com/threerings/puzzle/data/Board.html#populate()"><CODE>Board.populate()</CODE></A>.
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<DT><A HREF="./com/threerings/stats/data/Stat.html#initType(com.threerings.stats.data.Stat.Type, com.threerings.stats.data.Stat)"><B>initType(Stat.Type, Stat)</B></A> -
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Static method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
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<DD>Used by the <A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><CODE>Stat.Type</CODE></A> implementation to map itself to an integer code.
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<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#INPLACE_ROTATION"><B>INPLACE_ROTATION</B></A> -
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Static variable in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>The rotation constant for rotation wherein the block occupies the same columns when
|
|
rotating.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#inPlay()"><B>inPlay()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Returns true if this table is in play, false if it is still being matchmade.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html#insertTourney(com.threerings.parlor.tourney.data.TourneyConfig)"><B>insertTourney(TourneyConfig)</B></A> -
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|
Method in class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</A>
|
|
<DD>Inserts a new tourney into the repository, assigning a unique id to the tourney.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#inside(java.awt.Shape)"><B>inside(Shape)</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data"><B>IntArrayStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Used to track an integer array statistic.<DT><A HREF="./com/threerings/stats/data/IntArrayStat.html#IntArrayStat()"><B>IntArrayStat()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data"><B>IntSetStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Used to track a statistic comprised of a bounded set of integers.<DT><A HREF="./com/threerings/stats/data/IntSetStat.html#IntSetStat()"><B>IntSetStat()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</A>
|
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<DD>Constructs a new IntSetStat that will store up to 255 ints.
|
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<DT><A HREF="./com/threerings/stats/data/IntSetStat.html#IntSetStat(int)"><B>IntSetStat(int)</B></A> -
|
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</A>
|
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<DD>Constructs a new IntSetStat that will store up to maxSize ints.
|
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<DT><A HREF="./com/threerings/stats/data/IntSetStatAdder.html" title="class in com.threerings.stats.data"><B>IntSetStatAdder</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Adds a value to an <A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data"><CODE>IntSetStat</CODE></A>.<DT><A HREF="./com/threerings/stats/data/IntSetStatAdder.html#IntSetStatAdder(com.threerings.stats.data.Stat.Type, int)"><B>IntSetStatAdder(Stat.Type, int)</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStatAdder.html" title="class in com.threerings.stats.data">IntSetStatAdder</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/stats/data/IntSetStatAdder.html#IntSetStatAdder()"><B>IntSetStatAdder()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStatAdder.html" title="class in com.threerings.stats.data">IntSetStatAdder</A>
|
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<DD>Constructs an empty IntSetStatAdder (for Streaming purposes).
|
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<DT><A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data"><B>IntStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Used to track a single integer statistic.<DT><A HREF="./com/threerings/stats/data/IntStat.html#IntStat()"><B>IntStat()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/stats/data/IntStatIncrementer.html" title="class in com.threerings.stats.data"><B>IntStatIncrementer</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Increments a particular int stat by a specified amount.<DT><A HREF="./com/threerings/stats/data/IntStatIncrementer.html#IntStatIncrementer(com.threerings.stats.data.Stat.Type, int)"><B>IntStatIncrementer(Stat.Type, int)</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStatIncrementer.html" title="class in com.threerings.stats.data">IntStatIncrementer</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/stats/data/IntStatIncrementer.html#IntStatIncrementer()"><B>IntStatIncrementer()</B></A> -
|
|
Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStatIncrementer.html" title="class in com.threerings.stats.data">IntStatIncrementer</A>
|
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<DD>Constructs an empty IntStatIncrementer (for Streaming purposes).
|
|
<DT><A HREF="./com/threerings/stats/data/IntStatMinimumer.html" title="class in com.threerings.stats.data"><B>IntStatMinimumer</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Ensures that a particular stat has been set to a minimum value.<DT><A HREF="./com/threerings/stats/data/IntStatMinimumer.html#IntStatMinimumer(com.threerings.stats.data.Stat.Type, int)"><B>IntStatMinimumer(Stat.Type, int)</B></A> -
|
|
Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStatMinimumer.html" title="class in com.threerings.stats.data">IntStatMinimumer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntStatMinimumer.html#IntStatMinimumer()"><B>IntStatMinimumer()</B></A> -
|
|
Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStatMinimumer.html" title="class in com.threerings.stats.data">IntStatMinimumer</A>
|
|
<DD>Constructs an empty IntStatMinimumer (for Streaming purposes).
|
|
<DT><A HREF="./com/threerings/stats/data/IntStringSetStat.html" title="class in com.threerings.stats.data"><B>IntStringSetStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>A string set that maps its values to integers.<DT><A HREF="./com/threerings/stats/data/IntStringSetStat.html#IntStringSetStat()"><B>IntStringSetStat()</B></A> -
|
|
Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStringSetStat.html" title="class in com.threerings.stats.data">IntStringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotCodes.html#INVALID_LOCATION"><B>INVALID_LOCATION</B></A> -
|
|
Static variable in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</A>
|
|
<DD>An error code indicating that a location is not valid.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#INVALID_TABLE_POSITION"><B>INVALID_TABLE_POSITION</B></A> -
|
|
Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
|
<DD>An error code returned by the table services.
|
|
<DT><A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client"><B>Invitation</B></A> - Class in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>The invitation class is used to track information related to
|
|
outstanding invitations generated by or targeted to this client.<DT><A HREF="./com/threerings/parlor/client/Invitation.html#Invitation(com.threerings.parlor.util.ParlorContext, com.threerings.parlor.client.ParlorService, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)"><B>Invitation(ParlorContext, ParlorService, Name, GameConfig, InvitationResponseObserver)</B></A> -
|
|
Constructor for class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
|
|
<DD>Constructs a new invitation record.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#INVITATION_ACCEPTED"><B>INVITATION_ACCEPTED</B></A> -
|
|
Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
|
<DD>The response code for an accepted invitation.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#INVITATION_COUNTERED"><B>INVITATION_COUNTERED</B></A> -
|
|
Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
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<DD>The response code for a countered invitation.
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<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#INVITATION_REFUSED"><B>INVITATION_REFUSED</B></A> -
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Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
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<DD>The response code for a refused invitation.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html#invitationAccepted(com.threerings.parlor.client.Invitation)"><B>invitationAccepted(Invitation)</B></A> -
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Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/InvitationResponseObserver.html#invitationAccepted(com.threerings.parlor.client.Invitation)"><B>invitationAccepted(Invitation)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/InvitationResponseObserver.html" title="interface in com.threerings.parlor.client">InvitationResponseObserver</A>
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<DD>Called if the invitation was accepted.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html#invitationCancelled(com.threerings.parlor.client.Invitation)"><B>invitationCancelled(Invitation)</B></A> -
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Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/InvitationHandler.html#invitationCancelled(com.threerings.parlor.client.Invitation)"><B>invitationCancelled(Invitation)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/InvitationHandler.html" title="interface in com.threerings.parlor.client">InvitationHandler</A>
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<DD>Called when an invitation is cancelled by the inviting player.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html#invitationCountered(com.threerings.parlor.client.Invitation, com.threerings.parlor.game.data.GameConfig)"><B>invitationCountered(Invitation, GameConfig)</B></A> -
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Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/InvitationResponseObserver.html#invitationCountered(com.threerings.parlor.client.Invitation, com.threerings.parlor.game.data.GameConfig)"><B>invitationCountered(Invitation, GameConfig)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/InvitationResponseObserver.html" title="interface in com.threerings.parlor.client">InvitationResponseObserver</A>
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<DD>Called if the invitation was countered with an alternate game
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configuration.
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<DT><A HREF="./com/threerings/parlor/client/InvitationHandler.html" title="interface in com.threerings.parlor.client"><B>InvitationHandler</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>A client entity that wishes to handle invitations received by other
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clients should implement this interface and register itself with the
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parlor director.<DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html#invitationReceived(com.threerings.parlor.client.Invitation)"><B>invitationReceived(Invitation)</B></A> -
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Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/InvitationHandler.html#invitationReceived(com.threerings.parlor.client.Invitation)"><B>invitationReceived(Invitation)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/InvitationHandler.html" title="interface in com.threerings.parlor.client">InvitationHandler</A>
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<DD>Called when an invitation is received from another player.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html#invitationRefused(com.threerings.parlor.client.Invitation, java.lang.String)"><B>invitationRefused(Invitation, String)</B></A> -
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Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/InvitationResponseObserver.html#invitationRefused(com.threerings.parlor.client.Invitation, java.lang.String)"><B>invitationRefused(Invitation, String)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/InvitationResponseObserver.html" title="interface in com.threerings.parlor.client">InvitationResponseObserver</A>
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<DD>Called if the invitation was refused.
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<DT><A HREF="./com/threerings/parlor/client/InvitationResponseObserver.html" title="interface in com.threerings.parlor.client"><B>InvitationResponseObserver</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>A client entity that wishes to generate invitations for games must
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implement this interface.<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)"><B>invite(Name, GameConfig, InvitationResponseObserver)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
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<DD>Requests that the named user be invited to a game described by the supplied game config.
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<DT><A HREF="./com/threerings/parlor/client/ParlorService.html#invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)"><B>invite(Name, GameConfig, ParlorService.InviteListener)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client">ParlorService</A>
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<DD>You probably don't want to call this directly, but want to generate your invitation request
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via <A HREF="./com/threerings/parlor/client/ParlorDirector.html#invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)"><CODE>ParlorDirector.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)</CODE></A>.
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<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#INVITE"><B>INVITE</B></A> -
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Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)"><CODE>ParlorMarshaller.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)</CODE></A> requests.
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<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)"><B>invite(Name, GameConfig, ParlorService.InviteListener)</B></A> -
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Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html#invite(com.threerings.presents.data.ClientObject, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)"><B>invite(ClientObject, Name, GameConfig, ParlorService.InviteListener)</B></A> -
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Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html#invite(com.threerings.crowd.data.BodyObject, com.threerings.crowd.data.BodyObject, com.threerings.parlor.game.data.GameConfig)"><B>invite(BodyObject, BodyObject, GameConfig)</B></A> -
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Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</A>
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<DD>Issues an invitation from the <code>inviter</code> to the <code>invitee</code> for a game as
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described by the supplied config object.
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<DT><A HREF="./com/threerings/parlor/server/ParlorProvider.html#invite(com.threerings.presents.data.ClientObject, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)"><B>invite(ClientObject, Name, GameConfig, ParlorService.InviteListener)</B></A> -
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Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server">ParlorProvider</A>
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<DD>Handles a <A HREF="./com/threerings/parlor/client/ParlorService.html#invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)"><CODE>ParlorService.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)</CODE></A> request.
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<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#INVITE_RECEIVED"><B>INVITE_RECEIVED</B></A> -
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Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller.InviteMarshaller</A>
|
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#inviteReceived(int)"><CODE>ParlorMarshaller.InviteMarshaller.inviteReceived(int)</CODE></A>
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responses.
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<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#INVITEE_NOT_ONLINE"><B>INVITEE_NOT_ONLINE</B></A> -
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Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
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<DD>An error code explaining that an invitation was rejected because the invited user was not
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online at the time the invitation was received.
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<DT><A HREF="./com/threerings/parlor/client/Invitation.html#inviteId"><B>inviteId</B></A> -
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Variable in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
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<DD>The unique id for this invitation (as assigned by the
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server).
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<DT><A HREF="./com/threerings/parlor/client/Invitation.html#inviteReceived(int)"><B>inviteReceived(int)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
|
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/ParlorService.InviteListener.html#inviteReceived(int)"><B>inviteReceived(int)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorService.InviteListener.html" title="interface in com.threerings.parlor.client">ParlorService.InviteListener</A>
|
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<DD>Called in response to a successful <A HREF="./com/threerings/parlor/client/ParlorService.html#invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)"><CODE>ParlorService.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)</CODE></A> request.
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<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#inviteReceived(int)"><B>inviteReceived(int)</B></A> -
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Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller.InviteMarshaller</A>
|
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<DD>
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#IS_PRIVATE"><B>IS_PRIVATE</B></A> -
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Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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<DD>The field name of the <code>isPrivate</code> field.
|
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#IS_RATED"><B>IS_RATED</B></A> -
|
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Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
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<DD>The field name of the <code>isRated</code> field.
|
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<DT><A HREF="./com/threerings/parlor/card/data/Card.html#isAce()"><B>isAce()</B></A> -
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Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
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<DD>Checks whether the card is an ace.
|
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<DT><A HREF="./com/threerings/parlor/util/RobotPlayer.html#isActive()"><B>isActive()</B></A> -
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Method in class com.threerings.parlor.util.<A HREF="./com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</A>
|
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<DD>Returns whether the robot is currently active and periodically
|
|
posting action commands.
|
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#isActivePlayer(int)"><B>isActivePlayer(int)</B></A> -
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Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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<DD>Returns whether the given player is still an active player in the game.
|
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#isActivePlayer(int)"><B>isActivePlayer(int)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
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<DD>Returns whether the player at the specified player index is actively playing the game
|
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<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html#isActivePlayer(int)"><B>isActivePlayer(int)</B></A> -
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Method in interface com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</A>
|
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<DD>Extending <A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><CODE>GameManager</CODE></A> should automatically handle
|
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implementing this method.
|
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#isAgent(com.threerings.presents.data.ClientObject)"><B>isAgent(ClientObject)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/PlayManager.html#isAgent(com.threerings.presents.data.ClientObject)"><B>isAgent(ClientObject)</B></A> -
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Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/PlayManager.html" title="interface in com.threerings.parlor.server">PlayManager</A>
|
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<DD>Return true if the given client is a server-side agent in this place.
|
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#isAI(int)"><B>isAI(int)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
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<DD>Returns whether the player at the specified player index is an AI.
|
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<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#isBlockEmpty(int, int, int, int)"><B>isBlockEmpty(int, int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
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<DD>Returns whether the specified block in the board is empty.
|
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#isBouncing()"><B>isBouncing()</B></A> -
|
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
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<DD>Returns true if this sprite is bouncing.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#isCardPlayable(com.threerings.parlor.card.data.Hand, com.threerings.parlor.card.data.Card)"><B>isCardPlayable(Hand, Card)</B></A> -
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Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
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<DD>Checks whether a user can play the specified card at this time.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#isChatting()"><B>isChatting()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Returns true if the puzzle has been defocused because the player is doing some chatting.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html#isClimbablePiece(boolean, int, boolean)"><B>isClimbablePiece(boolean, int, boolean)</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</A>
|
|
<DD>Returns whether the given piece terminates a column climb when determining the height of a
|
|
piece column to be dropped.
|
|
<DT><A HREF="./com/threerings/stage/data/StageOccupantInfo.html#isClusterable()"><B>isClusterable()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageOccupantInfo.html" title="class in com.threerings.stage.data">StageOccupantInfo</A>
|
|
<DD>Should return true if the occupant in question is available to be
|
|
clustered with, false if they are "busy".
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html#isConstrainedPiece(int)"><B>isConstrainedPiece(int)</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</A>
|
|
<DD>Returns whether the given piece has constraints upon it that impact its droppability.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#isDraggable()"><B>isDraggable()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>Checks whether or not the user can drag this card.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#isDraw()"><B>isDraw()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Returns true if the game is ended in a draw.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html#isDroppablePiece(int)"><B>isDroppablePiece(int)</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDropLogic</A>
|
|
<DD>Returns whether the given piece is potentially droppable.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#isDropping()"><B>isDropping()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Returns true if this drop sprite is dropping, false if it has been <A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#stop()"><CODE>DropSprite.stop()</CODE></A>ped or has
|
|
not yet been <A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#drop()"><CODE>DropSprite.drop()</CODE></A>ped.
|
|
<DT><A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html#isEmpty()"><B>isEmpty()</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/DefaultSwingTableConfigurator.html" title="class in com.threerings.parlor.client">DefaultSwingTableConfigurator</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableConfigurator.html#isEmpty()"><B>isEmpty()</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</A>
|
|
<DD>If true, the TableConfigurator is empty, which doesn't mean that
|
|
it will not return a TableConfig object (for it must), but rather
|
|
that there are no user-editable options being presented in the
|
|
config interface.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#isEmpty()"><B>isEmpty()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Returns true if there is no one sitting at this table.
|
|
<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#isEmpty()"><B>isEmpty()</B></A> -
|
|
Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
|
|
<DD>Returns whether this set is empty.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html#isEquivalent(int, int)"><B>isEquivalent(int, int)</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html" title="interface in com.threerings.puzzle.drop.util">PieceDestroyer.DestroyLogic</A>
|
|
<DD>Returns whether piece <code>a</code> is equivalent to piece <code>b</code> for the
|
|
purposes of including it in a contiguous piece segment to be destroyed.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#isFace()"><B>isFace()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>Checks whether the card is a face card (KING, QUEEN, or JACK).
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#isFacingUp()"><B>isFacingUp()</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>Checks whether this card is facing up or down.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#isFinished()"><B>isFinished()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>Returns true if the tourney is finished.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#isGameOver()"><B>isGameOver()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>Returns whether the game is over.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#isInPlay()"><B>isInPlay()</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Returns whether the game is in play.
|
|
<DT><A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html#isInPlay()"><B>isInPlay()</B></A> -
|
|
Method in interface com.threerings.parlor.turn.data.<A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</A>
|
|
<DD>Returns true if the game is in play, false if not.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#isJoker()"><B>isJoker()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>Checks whether the card is a joker.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#isModified()"><B>isModified()</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Returns true if thsi percentiler has been modified since it was created or since the last
|
|
call to <A HREF="./com/threerings/parlor/rating/util/Percentiler.html#clearModified()"><CODE>Percentiler.clearModified()</CODE></A>.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#isModified()"><B>isModified()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>Returns true if the supplied statistic has been modified since it
|
|
was loaded from the repository.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#isNumber()"><B>isNumber()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>Checks whether the card is a number card (2 to 10).
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#isOccupiedPlayer(int)"><B>isOccupiedPlayer(int)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Returns whether the given player index in the game is occupied.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#isOurTurn()"><B>isOurTurn()</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A>
|
|
<DD>Returns true if the game is in progress and it is our turn; false
|
|
otherwise.
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html#isPassable(int, int)"><B>isPassable(int, int)</B></A> -
|
|
Method in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A>
|
|
<DD>Returns true if the specified tile coordinate is passable (the base
|
|
tile is passable and it is not in the footprint of an object).
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#isPassable(com.threerings.media.tile.TileManager, int)"><B>isPassable(TileManager, int)</B></A> -
|
|
Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
|
<DD>Looks up the base tile set for the specified fully qualified tile
|
|
identifier and returns true if the associated tile is passable.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#isPaused()"><B>isPaused()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>Returns true if the tourney is paused.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#isPending()"><B>isPending()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>Returns true if the tourney is pending.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.Type.html#isPersistent()"><B>isPersistent()</B></A> -
|
|
Method in interface com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data">Stat.Type</A>
|
|
<DD>Returns true if this stat is persisted between sessions.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneManager.html#isPersistent()"><B>isPersistent()</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</A>
|
|
<DD>Returns true if this scene stores data in the database, or false if it's instantiated anew
|
|
with each server restart
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#isPlayer(com.threerings.presents.data.ClientObject)"><B>isPlayer(ClientObject)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/PlayManager.html#isPlayer(com.threerings.presents.data.ClientObject)"><B>isPlayer(ClientObject)</B></A> -
|
|
Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/PlayManager.html" title="interface in com.threerings.parlor.server">PlayManager</A>
|
|
<DD>Return true if the given client is a player in this place.
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#isPlayersTurn(int)"><B>isPlayersTurn(int)</B></A> -
|
|
Method in class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
|
<DD>Test if it's the inputted player's turn.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#isPrivate"><B>isPrivate</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Indicates whether the game is "private".
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/Rating.html#isProvisional()"><B>isProvisional()</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</A>
|
|
<DD>Returns true if this rating is provisional (experience < 20).
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#isRated"><B>isRated</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Indicates whether or not this game is rated.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#isRobotTesting()"><B>isRobotTesting()</B></A> -
|
|
Static method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>Returns true if the robot tester is activated.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#isRowEmpty(int)"><B>isRowEmpty(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns whether the given row in the board is empty.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#isRunning()"><B>isRunning()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>Returns true if the tourney is running.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#isSeated()"><B>isSeated()</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Returns true if this client is currently seated at a table, false if they are not.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards()"><B>isSyncingBoards()</B></A> -
|
|
Static method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>Returns true if board syncing is activated.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#isTileValid()"><B>isTileValid()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Returns whether the currently selected tile is valid.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#isValid()"><B>isValid()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>Checks whether or not this card is valid.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#isValid()"><B>isValid()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
|
|
<DD>Returns true if the portal has a potentially valid target scene and
|
|
portal id (they are not guaranteed to exist, but they are at least
|
|
potentially valid values rather than -1 or 0).
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#isValidDrop(int[], int[], float)"><B>isValidDrop(int[], int[], float)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns whether all of the pieces at the given coordinates can be dropped one row.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#isValidPosition(int, int)"><B>isValidPosition(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns whether the given coordinates are within the board bounds.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#isWinner(int)"><B>isWinner(int)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Returns whether the given player index is a winner, or false if the winners are not yet
|
|
assigned.
|
|
<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#iterator()"><B>iterator()</B></A> -
|
|
Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
|
|
<DD>Returns an iterator that iterates over the points in this set, returning them as
|
|
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/awt/Point.html?is-external=true" title="class or interface in java.awt"><CODE>Point</CODE></A> objects.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_J_"><!-- --></A><H2>
|
|
<B>J</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#JACK"><B>JACK</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
|
<DD>The number of the jack.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/client/TourneyService.html#join(com.threerings.presents.client.InvocationService.ConfirmListener)"><B>join(InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.parlor.tourney.client.<A HREF="./com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client">TourneyService</A>
|
|
<DD>Handles a request to join the tourney.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#JOIN"><B>JOIN</B></A> -
|
|
Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#join(com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>TourneyMarshaller.join(com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#join(com.threerings.presents.client.InvocationService.ConfirmListener)"><B>join(InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#join(com.threerings.presents.data.ClientObject, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>join(ClientObject, InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyProvider.html#join(com.threerings.presents.data.ClientObject, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>join(ClientObject, InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyProvider.html" title="interface in com.threerings.parlor.tourney.server">TourneyProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/tourney/client/TourneyService.html#join(com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>TourneyService.join(com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#JOIN_CLUSTER"><B>JOIN_CLUSTER</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#joinCluster(int, com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>SpotMarshaller.joinCluster(int, com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#JOIN_TABLE"><B>JOIN_TABLE</B></A> -
|
|
Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/TableMarshaller.html#joinTable(int, int, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>TableMarshaller.joinTable(int, int, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#joinCluster(int, com.samskivert.util.ResultListener)"><B>joinCluster(int, ResultListener<Void>)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>Issues a request to join the cluster associated with the specified user (starting one if
|
|
necessary).
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotService.html#joinCluster(int, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>joinCluster(int, InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client">SpotService</A>
|
|
<DD>Requests that this client start or join the specified cluster.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#joinCluster(int, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>joinCluster(int, InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotProvider.html#joinCluster(com.threerings.presents.data.ClientObject, int, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>joinCluster(ClientObject, int, InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server">SpotProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/whirled/spot/client/SpotService.html#joinCluster(int, com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>SpotService.joinCluster(int, com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html#joinCluster(com.threerings.presents.data.ClientObject, int, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>joinCluster(ClientObject, int, InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#joinTable(int, int)"><B>joinTable(int, int)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Sends a request to join the specified table at the specified position.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableService.html#joinTable(int, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>joinTable(int, int, InvocationService.InvocationListener)</B></A> -
|
|
Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</A>
|
|
<DD>Requests that the current user be added to the specified table at the specified position.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#joinTable(int, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>joinTable(int, int, InvocationService.InvocationListener)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#joinTable(com.threerings.presents.data.ClientObject, int, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>joinTable(ClientObject, int, int, InvocationService.InvocationListener)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/TableProvider.html#joinTable(com.threerings.presents.data.ClientObject, int, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>joinTable(ClientObject, int, int, InvocationService.InvocationListener)</B></A> -
|
|
Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/client/TableService.html#joinTable(int, int, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>TableService.joinTable(int, int, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> request.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_K_"><!-- --></A><H2>
|
|
<B>K</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#keyPressed(java.awt.event.KeyEvent)"><B>keyPressed(KeyEvent)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#keyPressed(java.awt.event.KeyEvent)"><B>keyPressed(KeyEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#keyReleased(java.awt.event.KeyEvent)"><B>keyReleased(KeyEvent)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#keyReleased(java.awt.event.KeyEvent)"><B>keyReleased(KeyEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#keyTyped(java.awt.event.KeyEvent)"><B>keyTyped(KeyEvent)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#KING"><B>KING</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
|
<DD>The number of the king.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_L_"><!-- --></A><H2>
|
|
<B>L</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#LAST_UPDATED"><B>LAST_UPDATED</B></A> -
|
|
Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#lastUpdated"><B>lastUpdated</B></A> -
|
|
Variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>The last time this rating was updated.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html#LAYER_INDEX_CHANGED"><B>LAYER_INDEX_CHANGED</B></A> -
|
|
Static variable in interface com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorModelListener</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#LAYER_NAMES"><B>LAYER_NAMES</B></A> -
|
|
Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/client/TourneyService.html#leave(com.threerings.presents.client.InvocationService.ConfirmListener)"><B>leave(InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.parlor.tourney.client.<A HREF="./com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client">TourneyService</A>
|
|
<DD>Handles a request to leave the tourney.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#LEAVE"><B>LEAVE</B></A> -
|
|
Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#leave(com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>TourneyMarshaller.leave(com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#leave(com.threerings.presents.client.InvocationService.ConfirmListener)"><B>leave(InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#leave(com.threerings.presents.data.ClientObject, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>leave(ClientObject, InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyProvider.html#leave(com.threerings.presents.data.ClientObject, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>leave(ClientObject, InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyProvider.html" title="interface in com.threerings.parlor.tourney.server">TourneyProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/tourney/client/TourneyService.html#leave(com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>TourneyService.leave(com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#LEAVE_TABLE"><B>LEAVE_TABLE</B></A> -
|
|
Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/TableMarshaller.html#leaveTable(int, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>TableMarshaller.leaveTable(int, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html#leaveOccupiedScene(com.threerings.crowd.data.BodyObject)"><B>leaveOccupiedScene(BodyObject)</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>
|
|
<DD>Ejects the specified body from their current scene and zone.
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html#leaveOccupiedZone(com.threerings.whirled.zone.data.ZonedBodyObject)"><B>leaveOccupiedZone(ZonedBodyObject)</B></A> -
|
|
Method in class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</A>
|
|
<DD>Ejects the specified body from their current scene and zone.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#leaveTable(int)"><B>leaveTable(int)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Sends a request to leave the specified table at which we are presumably seated.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableService.html#leaveTable(int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>leaveTable(int, InvocationService.InvocationListener)</B></A> -
|
|
Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</A>
|
|
<DD>Requests that the current user be removed from the specified table.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#leaveTable(int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>leaveTable(int, InvocationService.InvocationListener)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#leaveTable(com.threerings.presents.data.ClientObject, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>leaveTable(ClientObject, int, InvocationService.InvocationListener)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/TableProvider.html#leaveTable(com.threerings.presents.data.ClientObject, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>leaveTable(ClientObject, int, InvocationService.InvocationListener)</B></A> -
|
|
Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/client/TableService.html#leaveTable(int, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>TableService.leaveTable(int, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html#LEFT"><B>LEFT</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardCodes</A>
|
|
<DD>For four-player games, the player on the left.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html#len"><B>len</B></A> -
|
|
Variable in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</A>
|
|
<DD>The segment's length in pieces.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#LIGHT_LEVEL"><B>LIGHT_LEVEL</B></A> -
|
|
Static variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
|
|
<DD>The field name of the <code>lightLevel</code> field.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#LIGHT_SHADE"><B>LIGHT_SHADE</B></A> -
|
|
Static variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
|
|
<DD>The field name of the <code>lightShade</code> field.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#lightLevel"><B>lightLevel</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
|
|
<DD>The light level in this scene.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#lightShade"><B>lightShade</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
|
|
<DD>The color of the light.
|
|
<DT><A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html#loadExtras(int, com.threerings.whirled.data.SceneModel)"><B>loadExtras(int, SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/persist/SceneRepository.html#loadExtras(int, com.threerings.whirled.data.SceneModel)"><B>loadExtras(int, SceneModel)</B></A> -
|
|
Method in interface com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist">SceneRepository</A>
|
|
<DD>Loads optional additional scene data.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#loadPercentile(int, int)"><B>loadPercentile(int, int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Loads the percentile distribution associated with the specified game and mode.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#loadPercentiles(int)"><B>loadPercentiles(int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Loads all the percentile distributions associated with the specified game.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html#loadScene(java.lang.String)"><B>loadScene(String)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/persist/SceneRepository.html#loadSceneModel(int)"><B>loadSceneModel(int)</B></A> -
|
|
Method in interface com.threerings.whirled.client.persist.<A HREF="./com/threerings/whirled/client/persist/SceneRepository.html" title="interface in com.threerings.whirled.client.persist">SceneRepository</A>
|
|
<DD>Fetches the model for the scene with the specified id.
|
|
<DT><A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html#loadSceneModel(int)"><B>loadSceneModel(int)</B></A> -
|
|
Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/persist/SceneRepository.html#loadSceneModel(int)"><B>loadSceneModel(int)</B></A> -
|
|
Method in interface com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist">SceneRepository</A>
|
|
<DD>Fetches the model for the scene with the specified scene id.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#loadStats(int)"><B>loadStats(int)</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
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<DD>Loads the stats associated with the specified player.
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<DT><A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html#loadTestTiles()"><B>loadTestTiles()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</A>
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<DD>Check the specified directory and all its subdirectories for xml files.
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<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html#loadTournies()"><B>loadTournies()</B></A> -
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Method in class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</A>
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<DD>Loads all the tourney configs from the repository.
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<DT><A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html#loadUpdates(int)"><B>loadUpdates(int)</B></A> -
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Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/DummySceneRepository.html" title="class in com.threerings.whirled.server.persist">DummySceneRepository</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/server/persist/SceneRepository.html#loadUpdates(int)"><B>loadUpdates(int)</B></A> -
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Method in interface com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist">SceneRepository</A>
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<DD>Fetches the set of updates associated with the specified scene.
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<DT><A HREF="./com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby"><B>Lobby</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>A simple class for keeping track of information for each lobby in
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operation on the server.<DT><A HREF="./com/threerings/micasa/lobby/Lobby.html#Lobby(int, java.lang.String, java.lang.String)"><B>Lobby(int, String, String)</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</A>
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<DD>Constructs a lobby record and initializes it with the specified
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values.
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<DT><A HREF="./com/threerings/micasa/lobby/Lobby.html#Lobby()"><B>Lobby()</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</A>
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<DD>Constructs a blank lobby record suitable for unserialization.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby"><B>LobbyConfig</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD> <DT><A HREF="./com/threerings/micasa/lobby/LobbyConfig.html#LobbyConfig()"><B>LobbyConfig()</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyConfig.html" title="class in com.threerings.micasa.lobby">LobbyConfig</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby"><B>LobbyController</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD> <DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html#LobbyController()"><B>LobbyController()</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyManager.html" title="class in com.threerings.micasa.lobby"><B>LobbyManager</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Takes care of the server side of a particular lobby.<DT><A HREF="./com/threerings/micasa/lobby/LobbyManager.html#LobbyManager()"><B>LobbyManager()</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyManager.html" title="class in com.threerings.micasa.lobby">LobbyManager</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby"><B>LobbyMarshaller</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Provides the implementation of the <A HREF="./com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby"><CODE>LobbyService</CODE></A> interface
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that marshalls the arguments and delivers the request to the provider
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on the server.<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html#LobbyMarshaller()"><B>LobbyMarshaller()</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby"><B>LobbyMarshaller.CategoriesMarshaller</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Marshalls results to implementations of <code>LobbyService.CategoriesListener</code>.<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html#LobbyMarshaller.CategoriesMarshaller()"><B>LobbyMarshaller.CategoriesMarshaller()</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.CategoriesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.CategoriesMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby"><B>LobbyMarshaller.LobbiesMarshaller</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Marshalls results to implementations of <code>LobbyService.LobbiesListener</code>.<DT><A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html#LobbyMarshaller.LobbiesMarshaller()"><B>LobbyMarshaller.LobbiesMarshaller()</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyMarshaller.LobbiesMarshaller.html" title="class in com.threerings.micasa.lobby">LobbyMarshaller.LobbiesMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyObject.html" title="class in com.threerings.micasa.lobby"><B>LobbyObject</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Presently the lobby object contains nothing specific, but the class
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acts as a placeholder in case lobby-wide fields are needed in the
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|
future.<DT><A HREF="./com/threerings/micasa/lobby/LobbyObject.html#LobbyObject()"><B>LobbyObject()</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyObject.html" title="class in com.threerings.micasa.lobby">LobbyObject</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/data/Table.html#lobbyOid"><B>lobbyOid</B></A> -
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Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
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<DD>The object id of the lobby object with which this table is associated.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyPanel.html" title="class in com.threerings.micasa.lobby"><B>LobbyPanel</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Used to display the interface for the lobbies.<DT><A HREF="./com/threerings/micasa/lobby/LobbyPanel.html#LobbyPanel(com.threerings.micasa.util.MiCasaContext, com.threerings.micasa.lobby.LobbyConfig)"><B>LobbyPanel(MiCasaContext, LobbyConfig)</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyPanel.html" title="class in com.threerings.micasa.lobby">LobbyPanel</A>
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<DD>Constructs a new lobby panel and the associated user interface
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elements.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyProvider.html" title="interface in com.threerings.micasa.lobby"><B>LobbyProvider</B></A> - Interface in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Defines the server-side of the <A HREF="./com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby"><CODE>LobbyService</CODE></A>.<DT><A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby"><B>LobbyRegistry</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>The lobby registry is the primary class that coordinates the lobby services on the client.<DT><A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html#LobbyRegistry(com.threerings.presents.server.InvocationManager)"><B>LobbyRegistry(InvocationManager)</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyRegistry.html" title="class in com.threerings.micasa.lobby">LobbyRegistry</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby"><B>LobbySelector</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>The lobby selector displays a drop-down box listing the categories of
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lobbies available on this server and when a category is selected, it
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displays a list of the lobbies that are available in that category.<DT><A HREF="./com/threerings/micasa/lobby/LobbySelector.html#LobbySelector(com.threerings.micasa.util.MiCasaContext)"><B>LobbySelector(MiCasaContext)</B></A> -
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Constructor for class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</A>
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<DD>Constructs a new lobby selector component.
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<DT><A HREF="./com/threerings/micasa/lobby/LobbyService.html" title="interface in com.threerings.micasa.lobby"><B>LobbyService</B></A> - Interface in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Provides an interface to the various parlor services that are directly
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invokable by the client (by means of the invocation services).<DT><A HREF="./com/threerings/micasa/lobby/LobbyService.CategoriesListener.html" title="interface in com.threerings.micasa.lobby"><B>LobbyService.CategoriesListener</B></A> - Interface in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Used to communicate the results of a <A HREF="./com/threerings/micasa/lobby/LobbyService.html#getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)"><CODE>LobbyService.getCategories(com.threerings.micasa.lobby.LobbyService.CategoriesListener)</CODE></A> request.<DT><A HREF="./com/threerings/micasa/lobby/LobbyService.LobbiesListener.html" title="interface in com.threerings.micasa.lobby"><B>LobbyService.LobbiesListener</B></A> - Interface in <A HREF="./com/threerings/micasa/lobby/package-summary.html">com.threerings.micasa.lobby</A><DD>Used to communicate the results of a <A HREF="./com/threerings/micasa/lobby/LobbyService.html#getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)"><CODE>LobbyService.getLobbies(java.lang.String, com.threerings.micasa.lobby.LobbyService.LobbiesListener)</CODE></A> request.<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#loc"><B>loc</B></A> -
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Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
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<DD>The location of the portal.
|
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<DT><A HREF="./com/threerings/whirled/spot/data/SceneLocation.html#loc"><B>loc</B></A> -
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Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</A>
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<DD>The actual location, which is interpreted by the display system.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorApp.html#localDataDir(java.lang.String)"><B>localDataDir(String)</B></A> -
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Static method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</A>
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<DD>Given a subdirectory name (that should correspond to the calling service), returns a file
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path that can be used to store local data.
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<DT><A HREF="./com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data"><B>Location</B></A> - Interface in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD> <DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#LOCATION_CLICKED"><B>LOCATION_CLICKED</B></A> -
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Static variable in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
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<DD>An action command generated when the user clicks on a location within the scene.
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotCodes.html#LOCATION_OCCUPIED"><B>LOCATION_OCCUPIED</B></A> -
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Static variable in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</A>
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<DD>An error code indicating that a location is occupied.
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<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#locationForObject(com.threerings.media.tile.TileManager, com.threerings.miso.data.ObjectInfo)"><B>locationForObject(TileManager, ObjectInfo)</B></A> -
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Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
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<DD>Does the necessary jiggery pokery to figure out where the specified object's associated
|
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location is.
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<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#locationForObject(com.threerings.media.tile.TileManager, com.threerings.miso.data.ObjectInfo, int)"><B>locationForObject(TileManager, ObjectInfo, int)</B></A> -
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Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
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<DD>Does the necessary jiggery pokery to figure out where the specified object's associated
|
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location is.
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<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#locationForObject(com.threerings.media.tile.TileManager, int, int, int)"><B>locationForObject(TileManager, int, int, int)</B></A> -
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Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
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<DD>Does the necessary jiggery pokery to figure out where the specified object's associated
|
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location is.
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<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#locationForObject(com.threerings.media.tile.TileManager, int, int, int, int)"><B>locationForObject(TileManager, int, int, int, int)</B></A> -
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Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
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<DD>Does the necessary jiggery pokery to figure out where the specified object's associated
|
|
location is.
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<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#locationToCoords(int, int, java.awt.Point)"><B>locationToCoords(int, int, Point)</B></A> -
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Static method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
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<DD>Converts full coordinates to Cartesian coordinates.
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<DT><A HREF="./com/threerings/micasa/Log.html" title="class in com.threerings.micasa"><B>Log</B></A> - Class in <A HREF="./com/threerings/micasa/package-summary.html">com.threerings.micasa</A><DD>Contains a reference to the log object used by the MiCasa package.<DT><A HREF="./com/threerings/micasa/Log.html#Log()"><B>Log()</B></A> -
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Constructor for class com.threerings.micasa.<A HREF="./com/threerings/micasa/Log.html" title="class in com.threerings.micasa">Log</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/micasa/Log.html#log"><B>log</B></A> -
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Static variable in class com.threerings.micasa.<A HREF="./com/threerings/micasa/Log.html" title="class in com.threerings.micasa">Log</A>
|
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<DD>The static log instance configured for use by this package.
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<DT><A HREF="./com/threerings/parlor/card/Log.html" title="class in com.threerings.parlor.card"><B>Log</B></A> - Class in <A HREF="./com/threerings/parlor/card/package-summary.html">com.threerings.parlor.card</A><DD>Contains a reference to the log object used by the Card services.<DT><A HREF="./com/threerings/parlor/card/Log.html#Log()"><B>Log()</B></A> -
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Constructor for class com.threerings.parlor.card.<A HREF="./com/threerings/parlor/card/Log.html" title="class in com.threerings.parlor.card">Log</A>
|
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<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/Log.html#log"><B>log</B></A> -
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|
Static variable in class com.threerings.parlor.card.<A HREF="./com/threerings/parlor/card/Log.html" title="class in com.threerings.parlor.card">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/Log.html" title="class in com.threerings.parlor"><B>Log</B></A> - Class in <A HREF="./com/threerings/parlor/package-summary.html">com.threerings.parlor</A><DD>Contains a reference to the log object used by the Parlor services.<DT><A HREF="./com/threerings/parlor/Log.html#Log()"><B>Log()</B></A> -
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Constructor for class com.threerings.parlor.<A HREF="./com/threerings/parlor/Log.html" title="class in com.threerings.parlor">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/Log.html#log"><B>log</B></A> -
|
|
Static variable in class com.threerings.parlor.<A HREF="./com/threerings/parlor/Log.html" title="class in com.threerings.parlor">Log</A>
|
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<DD>We dispatch our log messages through this logger.
|
|
<DT><A HREF="./com/threerings/puzzle/Log.html" title="class in com.threerings.puzzle"><B>Log</B></A> - Class in <A HREF="./com/threerings/puzzle/package-summary.html">com.threerings.puzzle</A><DD>Contains a reference to the log object used by this package.<DT><A HREF="./com/threerings/puzzle/Log.html#Log()"><B>Log()</B></A> -
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Constructor for class com.threerings.puzzle.<A HREF="./com/threerings/puzzle/Log.html" title="class in com.threerings.puzzle">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/Log.html#log"><B>log</B></A> -
|
|
Static variable in class com.threerings.puzzle.<A HREF="./com/threerings/puzzle/Log.html" title="class in com.threerings.puzzle">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/Log.html" title="class in com.threerings.stage"><B>Log</B></A> - Class in <A HREF="./com/threerings/stage/package-summary.html">com.threerings.stage</A><DD>Contains a reference to the log object used by this package.<DT><A HREF="./com/threerings/stage/Log.html#Log()"><B>Log()</B></A> -
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Constructor for class com.threerings.stage.<A HREF="./com/threerings/stage/Log.html" title="class in com.threerings.stage">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/Log.html#log"><B>log</B></A> -
|
|
Static variable in class com.threerings.stage.<A HREF="./com/threerings/stage/Log.html" title="class in com.threerings.stage">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/Log.html" title="class in com.threerings.stats"><B>Log</B></A> - Class in <A HREF="./com/threerings/stats/package-summary.html">com.threerings.stats</A><DD>A placeholder class that contains a reference to the log object used by this project.<DT><A HREF="./com/threerings/stats/Log.html#Log()"><B>Log()</B></A> -
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Constructor for class com.threerings.stats.<A HREF="./com/threerings/stats/Log.html" title="class in com.threerings.stats">Log</A>
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|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/Log.html#log"><B>log</B></A> -
|
|
Static variable in class com.threerings.stats.<A HREF="./com/threerings/stats/Log.html" title="class in com.threerings.stats">Log</A>
|
|
<DD>We dispatch our log messages through this logger.
|
|
<DT><A HREF="./com/threerings/whirled/Log.html" title="class in com.threerings.whirled"><B>Log</B></A> - Class in <A HREF="./com/threerings/whirled/package-summary.html">com.threerings.whirled</A><DD>Contains a reference to the log object used by the Whirled services.<DT><A HREF="./com/threerings/whirled/Log.html#Log()"><B>Log()</B></A> -
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|
Constructor for class com.threerings.whirled.<A HREF="./com/threerings/whirled/Log.html" title="class in com.threerings.whirled">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/Log.html#log"><B>log</B></A> -
|
|
Static variable in class com.threerings.whirled.<A HREF="./com/threerings/whirled/Log.html" title="class in com.threerings.whirled">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/Log.html" title="class in com.threerings.whirled.spot"><B>Log</B></A> - Class in <A HREF="./com/threerings/whirled/spot/package-summary.html">com.threerings.whirled.spot</A><DD>Contains a reference to the log object used by the Whirled Spot services.<DT><A HREF="./com/threerings/whirled/spot/Log.html#Log()"><B>Log()</B></A> -
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|
Constructor for class com.threerings.whirled.spot.<A HREF="./com/threerings/whirled/spot/Log.html" title="class in com.threerings.whirled.spot">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/Log.html#log"><B>log</B></A> -
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|
Static variable in class com.threerings.whirled.spot.<A HREF="./com/threerings/whirled/spot/Log.html" title="class in com.threerings.whirled.spot">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/Log.html" title="class in com.threerings.whirled.zone"><B>Log</B></A> - Class in <A HREF="./com/threerings/whirled/zone/package-summary.html">com.threerings.whirled.zone</A><DD>Contains a reference to the log object used by the Whirled Zone services.<DT><A HREF="./com/threerings/whirled/zone/Log.html#Log()"><B>Log()</B></A> -
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Constructor for class com.threerings.whirled.zone.<A HREF="./com/threerings/whirled/zone/Log.html" title="class in com.threerings.whirled.zone">Log</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/Log.html#log"><B>log</B></A> -
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|
Static variable in class com.threerings.whirled.zone.<A HREF="./com/threerings/whirled/zone/Log.html" title="class in com.threerings.whirled.zone">Log</A>
|
|
<DD>
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|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html#logic"><B>logic</B></A> -
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|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</A>
|
|
<DD>The tournament logic runtime persistent data.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html#LOGOFF"><B>LOGOFF</B></A> -
|
|
Static variable in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</A>
|
|
<DD>Command constant used to logoff the client.
|
|
<DT><A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client"><B>LogonPanel</B></A> - Class in <A HREF="./com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</A><DD> <DT><A HREF="./com/threerings/micasa/client/LogonPanel.html#LogonPanel(com.threerings.micasa.util.MiCasaContext)"><B>LogonPanel(MiCasaContext)</B></A> -
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|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/LogonPanel.html" title="class in com.threerings.micasa.client">LogonPanel</A>
|
|
<DD>
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_M_"><!-- --></A><H2>
|
|
<B>M</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaApp.html#main(java.lang.String[])"><B>main(String[])</B></A> -
|
|
Static method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client">MiCasaApp</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/server/MiCasaServer.html#main(java.lang.String[])"><B>main(String[])</B></A> -
|
|
Static method in class com.threerings.micasa.server.<A HREF="./com/threerings/micasa/server/MiCasaServer.html" title="class in com.threerings.micasa.server">MiCasaServer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html#main(java.lang.String[])"><B>main(String[])</B></A> -
|
|
Static method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client">SimulatorApp</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorApp.html#main(java.lang.String[])"><B>main(String[])</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</A>
|
|
<DD>Instantiate the application object and start it running.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerApp.html#main(java.lang.String[])"><B>main(String[])</B></A> -
|
|
Static method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerApp.html" title="class in com.threerings.stage.tools.viewer">ViewerApp</A>
|
|
<DD>Instantiate the application object and start it running.
|
|
<DT><A HREF="./com/threerings/stage/tools/xml/StageSceneParser.html#main(java.lang.String[])"><B>main(String[])</B></A> -
|
|
Static method in class com.threerings.stage.tools.xml.<A HREF="./com/threerings/stage/tools/xml/StageSceneParser.html" title="class in com.threerings.stage.tools.xml">StageSceneParser</A>
|
|
<DD>A simple hook for parsing a single scene from the command line.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html#mapEnteringBody(com.threerings.crowd.data.BodyObject, com.threerings.whirled.spot.data.Portal)"><B>mapEnteringBody(BodyObject, Portal)</B></A> -
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|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</A>
|
|
<DD>Assigns a starting location for an entering body.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html#MAX_CODE"><B>MAX_CODE</B></A> -
|
|
Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist">MaxStatCodeRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html#maxCode"><B>maxCode</B></A> -
|
|
Variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist">MaxStatCodeRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/RangeParameter.html#maximum"><B>maximum</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</A>
|
|
<DD>The maximum value of this parameter.
|
|
<DT><A HREF="./com/threerings/parlor/rating/data/RatingCodes.html#MAXIMUM_RATING"><B>MAXIMUM_RATING</B></A> -
|
|
Static variable in interface com.threerings.parlor.rating.data.<A HREF="./com/threerings/parlor/rating/data/RatingCodes.html" title="interface in com.threerings.parlor.rating.data">RatingCodes</A>
|
|
<DD>The maximum rating value.
|
|
<DT><A HREF="./com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data"><B>MaxIntStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Extends the <A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data"><CODE>IntStat</CODE></A> by maintaining a maximum value which is updated every time a value
|
|
is accumulated to the stat.<DT><A HREF="./com/threerings/stats/data/MaxIntStat.html#MaxIntStat()"><B>MaxIntStat()</B></A> -
|
|
Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#maxStat(com.threerings.stats.data.Stat.Type, int)"><B>maxStat(Stat.Type, int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Sets an integer stat to the specified value, if it exceeds our existing recorded value.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist"><B>MaxStatCodeRecord</B></A> - Class in <A HREF="./com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</A><DD> <DT><A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html#MaxStatCodeRecord()"><B>MaxStatCodeRecord()</B></A> -
|
|
Constructor for class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist">MaxStatCodeRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data"><B>MaxValueIntStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Extends the <A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data"><CODE>IntStat</CODE></A> by maintaining the maximum value that the stat has ever been
|
|
assigned (unlike <A HREF="./com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data"><CODE>MaxIntStat</CODE></A>, which tracks the maximum value that the stat has ever
|
|
been incremented by).<DT><A HREF="./com/threerings/stats/data/MaxValueIntStat.html#MaxValueIntStat()"><B>MaxValueIntStat()</B></A> -
|
|
Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#mayBeStarted()"><B>mayBeStarted()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Returns true if this table has a sufficient number of players that the game can be
|
|
started.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#mayLeavePlace(com.threerings.crowd.data.PlaceObject)"><B>mayLeavePlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html#mayStandAtLocation(com.threerings.crowd.data.BodyObject, com.threerings.stage.data.StageLocation)"><B>mayStandAtLocation(BodyObject, StageLocation)</B></A> -
|
|
Method in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A>
|
|
<DD>Called by NPPs to determine whether or not they can stand at the
|
|
specified location.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html#mayTraversePortal(com.threerings.crowd.data.BodyObject, com.threerings.whirled.spot.data.Portal)"><B>mayTraversePortal(BodyObject, Portal)</B></A> -
|
|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</A>
|
|
<DD>This is called when a user requests to traverse a portal from this scene to another scene.
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client"><B>MiCasaApp</B></A> - Class in <A HREF="./com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</A><DD>The micasa app is the main point of entry for the MiCasa client application.<DT><A HREF="./com/threerings/micasa/client/MiCasaApp.html#MiCasaApp()"><B>MiCasaApp()</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client">MiCasaApp</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client"><B>MiCasaApplet</B></A> - Class in <A HREF="./com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</A><DD>The MiCasa applet is used to make MiCasa games available via the web
|
|
browser.<DT><A HREF="./com/threerings/micasa/client/MiCasaApplet.html#MiCasaApplet()"><B>MiCasaApplet()</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client">MiCasaApplet</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/data/MiCasaBootstrapData.html" title="class in com.threerings.micasa.data"><B>MiCasaBootstrapData</B></A> - Class in <A HREF="./com/threerings/micasa/data/package-summary.html">com.threerings.micasa.data</A><DD>Extends the basic Presents bootstrap data and provides some bootstrap
|
|
information specific to the MiCasa services.<DT><A HREF="./com/threerings/micasa/data/MiCasaBootstrapData.html#MiCasaBootstrapData()"><B>MiCasaBootstrapData()</B></A> -
|
|
Constructor for class com.threerings.micasa.data.<A HREF="./com/threerings/micasa/data/MiCasaBootstrapData.html" title="class in com.threerings.micasa.data">MiCasaBootstrapData</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaClient.html" title="class in com.threerings.micasa.client"><B>MiCasaClient</B></A> - Class in <A HREF="./com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</A><DD>The MiCasa client takes care of instantiating all of the proper
|
|
managers and loading up all of the necessary configuration and getting
|
|
the client bootstrapped.<DT><A HREF="./com/threerings/micasa/client/MiCasaClient.html#MiCasaClient()"><B>MiCasaClient()</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaClient.html" title="class in com.threerings.micasa.client">MiCasaClient</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/server/MiCasaConfig.html" title="class in com.threerings.micasa.server"><B>MiCasaConfig</B></A> - Class in <A HREF="./com/threerings/micasa/server/package-summary.html">com.threerings.micasa.server</A><DD>Provides access to the MiCasa server configuration.<DT><A HREF="./com/threerings/micasa/server/MiCasaConfig.html#MiCasaConfig()"><B>MiCasaConfig()</B></A> -
|
|
Constructor for class com.threerings.micasa.server.<A HREF="./com/threerings/micasa/server/MiCasaConfig.html" title="class in com.threerings.micasa.server">MiCasaConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/util/MiCasaContext.html" title="interface in com.threerings.micasa.util"><B>MiCasaContext</B></A> - Interface in <A HREF="./com/threerings/micasa/util/package-summary.html">com.threerings.micasa.util</A><DD>The micasa context encapsulates the contexts of all of the services
|
|
that are used by the micasa client so that we can pass around one
|
|
single context implementation that provides all of the necessary
|
|
components to all of the services in use.<DT><A HREF="./com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client"><B>MiCasaFrame</B></A> - Class in <A HREF="./com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</A><DD>Contains the user interface for the MiCasa client application.<DT><A HREF="./com/threerings/micasa/client/MiCasaFrame.html#MiCasaFrame()"><B>MiCasaFrame()</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</A>
|
|
<DD>Constructs the top-level MiCasa client frame.
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaFrame.html#MiCasaFrame(java.lang.String)"><B>MiCasaFrame(String)</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</A>
|
|
<DD>Constructs the top-level MiCasa client frame with the specified
|
|
window title.
|
|
<DT><A HREF="./com/threerings/micasa/server/MiCasaServer.html" title="class in com.threerings.micasa.server"><B>MiCasaServer</B></A> - Class in <A HREF="./com/threerings/micasa/server/package-summary.html">com.threerings.micasa.server</A><DD>The main general organizer of everything that goes on in the MiCasa game server process.<DT><A HREF="./com/threerings/micasa/server/MiCasaServer.html#MiCasaServer()"><B>MiCasaServer()</B></A> -
|
|
Constructor for class com.threerings.micasa.server.<A HREF="./com/threerings/micasa/server/MiCasaServer.html" title="class in com.threerings.micasa.server">MiCasaServer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/server/MiCasaSession.html" title="class in com.threerings.micasa.server"><B>MiCasaSession</B></A> - Class in <A HREF="./com/threerings/micasa/server/package-summary.html">com.threerings.micasa.server</A><DD>Extends the Crowd session and provides bootstrap data specific to the MiCasa services.<DT><A HREF="./com/threerings/micasa/server/MiCasaSession.html#MiCasaSession()"><B>MiCasaSession()</B></A> -
|
|
Constructor for class com.threerings.micasa.server.<A HREF="./com/threerings/micasa/server/MiCasaSession.html" title="class in com.threerings.micasa.server">MiCasaSession</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/client/MicroCardSprite.html" title="class in com.threerings.parlor.card.client"><B>MicroCardSprite</B></A> - Class in <A HREF="./com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A><DD> <DT><A HREF="./com/threerings/parlor/card/client/MicroCardSprite.html#MicroCardSprite(com.threerings.parlor.card.client.CardPanel, com.threerings.parlor.card.data.Card)"><B>MicroCardSprite(CardPanel, Card)</B></A> -
|
|
Constructor for class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/MicroCardSprite.html" title="class in com.threerings.parlor.card.client">MicroCardSprite</A>
|
|
<DD>Creates a new upward-facing micro-card sprite.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/MicroCardSprite.html#MicroCardSprite(com.threerings.parlor.card.client.CardPanel, com.threerings.parlor.card.data.Card, boolean)"><B>MicroCardSprite(CardPanel, Card, boolean)</B></A> -
|
|
Constructor for class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/MicroCardSprite.html" title="class in com.threerings.parlor.card.client">MicroCardSprite</A>
|
|
<DD>Creates a new micro-card sprite.
|
|
<DT><A HREF="./com/threerings/parlor/data/RangeParameter.html#minimum"><B>minimum</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</A>
|
|
<DD>The minimum value of this parameter.
|
|
<DT><A HREF="./com/threerings/parlor/rating/data/RatingCodes.html#MINIMUM_RATING"><B>MINIMUM_RATING</B></A> -
|
|
Static variable in interface com.threerings.parlor.rating.data.<A HREF="./com/threerings/parlor/rating/data/RatingCodes.html" title="interface in com.threerings.parlor.rating.data">RatingCodes</A>
|
|
<DD>The minimum rating value.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableConfig.html#minimumPlayerCount"><B>minimumPlayerCount</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</A>
|
|
<DD>The minimum number of players needed overall (or per-team if a team-based game) for the
|
|
game to start at the creator's discretion.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html#minPlayers"><B>minPlayers</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</A>
|
|
<DD>The minimum number of players needed for the tourney to start.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#MOD_COUNT"><B>MOD_COUNT</B></A> -
|
|
Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#modCount"><B>modCount</B></A> -
|
|
Variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
|
|
<DD>The number of times this stat has been updated, so that simultaneous attempts to update
|
|
the same stat in the repository can be caught and handled.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html#modelChanged(int)"><B>modelChanged(int)</B></A> -
|
|
Method in interface com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorModelListener</A>
|
|
<DD>Called by the <A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor"><CODE>EditorModel</CODE></A> when the model is changed.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#modelChanged(int)"><B>modelChanged(int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html#modelChanged(int)"><B>modelChanged(int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntSetStatAdder.html#modify(com.threerings.stats.data.IntSetStat)"><B>modify(IntSetStat)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStatAdder.html" title="class in com.threerings.stats.data">IntSetStatAdder</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntStatIncrementer.html#modify(com.threerings.stats.data.IntStat)"><B>modify(IntStat)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStatIncrementer.html" title="class in com.threerings.stats.data">IntStatIncrementer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntStatMinimumer.html#modify(com.threerings.stats.data.IntStat)"><B>modify(IntStat)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStatMinimumer.html" title="class in com.threerings.stats.data">IntStatMinimumer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/StatModifier.html#modify(T)"><B>modify(T)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</A>
|
|
<DD>Applies the modification to the stat in question.
|
|
<DT><A HREF="./com/threerings/stage/data/StageCodes.html#MODIFY_SCENE_ACCESS"><B>MODIFY_SCENE_ACCESS</B></A> -
|
|
Static variable in interface com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</A>
|
|
<DD>The access control identifier for scene modification privileges.
|
|
<DT><A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data"><B>ModifyObjectsUpdate</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>A scene update that is broadcast when objects have been added to or removed
|
|
from the scene.<DT><A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html#ModifyObjectsUpdate()"><B>ModifyObjectsUpdate()</B></A> -
|
|
Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data"><B>ModifyPortalsUpdate</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>A scene update to add/remove portals.<DT><A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#ModifyPortalsUpdate()"><B>ModifyPortalsUpdate()</B></A> -
|
|
Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#mouseDragged(java.awt.event.MouseEvent)"><B>mouseDragged(MouseEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/PortalTool.html#mouseDragged(java.awt.event.MouseEvent)"><B>mouseDragged(MouseEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</A>
|
|
<DD>When the mouse is dragged we update the current portal.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#mouseExited(java.awt.event.MouseEvent)"><B>mouseExited(MouseEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#mouseMoved(java.awt.event.MouseEvent)"><B>mouseMoved(MouseEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#mousePressed(java.awt.event.MouseEvent)"><B>mousePressed(MouseEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html#mousePressed(java.awt.event.MouseEvent)"><B>mousePressed(MouseEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#mouseReleased(java.awt.event.MouseEvent)"><B>mouseReleased(MouseEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/PortalTool.html#mouseReleased(java.awt.event.MouseEvent)"><B>mouseReleased(MouseEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</A>
|
|
<DD>If button1 is released, we store the new portal, if button3: we
|
|
cancel.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#MOVE_BLOCK_LEFT"><B>MOVE_BLOCK_LEFT</B></A> -
|
|
Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>The action command for moving the block to the left.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#MOVE_BLOCK_RIGHT"><B>MOVE_BLOCK_RIGHT</B></A> -
|
|
Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>The action command for moving the block to the right.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_REQUIRES_SERVER_SWITCH"><B>MOVE_REQUIRES_SERVER_SWITCH</B></A> -
|
|
Static variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])"><CODE>SceneMarshaller.SceneMoveMarshaller.moveRequiresServerSwitch(java.lang.String, int[])</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#MOVE_REQUIRES_SERVER_SWITCH"><B>MOVE_REQUIRES_SERVER_SWITCH</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])"><CODE>SpotMarshaller.SpotSceneMoveMarshaller.moveRequiresServerSwitch(java.lang.String, int[])</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#MOVE_REQUIRES_SERVER_SWITCH"><B>MOVE_REQUIRES_SERVER_SWITCH</B></A> -
|
|
Static variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])"><CODE>ZoneMarshaller.ZoneMoveMarshaller.moveRequiresServerSwitch(java.lang.String, int[])</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED"><B>MOVE_SUCCEEDED</B></A> -
|
|
Static variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><CODE>SceneMarshaller.SceneMoveMarshaller.moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#MOVE_SUCCEEDED"><B>MOVE_SUCCEEDED</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><CODE>SpotMarshaller.SpotSceneMoveMarshaller.moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#MOVE_SUCCEEDED"><B>MOVE_SUCCEEDED</B></A> -
|
|
Static variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary)"><CODE>ZoneMarshaller.ZoneMoveMarshaller.moveSucceeded(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary)</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_SCENE"><B>MOVE_SUCCEEDED_WITH_SCENE</B></A> -
|
|
Static variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><CODE>SceneMarshaller.SceneMoveMarshaller.moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_SCENE"><B>MOVE_SUCCEEDED_WITH_SCENE</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><CODE>SpotMarshaller.SpotSceneMoveMarshaller.moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_SCENE"><B>MOVE_SUCCEEDED_WITH_SCENE</B></A> -
|
|
Static variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)"><CODE>ZoneMarshaller.ZoneMoveMarshaller.moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_UPDATES"><B>MOVE_SUCCEEDED_WITH_UPDATES</B></A> -
|
|
Static variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><CODE>SceneMarshaller.SceneMoveMarshaller.moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_UPDATES"><B>MOVE_SUCCEEDED_WITH_UPDATES</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><CODE>SpotMarshaller.SpotSceneMoveMarshaller.moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#MOVE_SUCCEEDED_WITH_UPDATES"><B>MOVE_SUCCEEDED_WITH_UPDATES</B></A> -
|
|
Static variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])"><CODE>ZoneMarshaller.ZoneMoveMarshaller.moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.html#MOVE_TO"><B>MOVE_TO</B></A> -
|
|
Static variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/data/SceneMarshaller.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><CODE>SceneMarshaller.moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.html#MOVE_TO"><B>MOVE_TO</B></A> -
|
|
Static variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><CODE>ZoneMarshaller.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html#moveBody(com.threerings.crowd.data.BodyObject, int)"><B>moveBody(BodyObject, int)</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>
|
|
<DD>Ejects the specified body from their current scene and sends them a request to move to the
|
|
specified new scene.
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|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html#moveBody(com.threerings.whirled.zone.data.ZonedBodyObject, int, int)"><B>moveBody(ZonedBodyObject, int, int)</B></A> -
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|
Method in class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</A>
|
|
<DD>Ejects the specified body from their current scene and sends them a request to move to the
|
|
specified new zone and scene.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html#moveBodyToDefaultPortal(com.threerings.crowd.server.PlaceRegistry, com.threerings.crowd.data.BodyObject)"><B>moveBodyToDefaultPortal(PlaceRegistry, BodyObject)</B></A> -
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|
Static method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</A>
|
|
<DD>Move the specified body to the default portal, if possible.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#movePending()"><B>movePending()</B></A> -
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|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Returns true if there is a pending move request.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#movePiece(int, int, int, int, long)"><B>movePiece(int, int, int, int, long)</B></A> -
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|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Instructs the view to move the piece at the specified starting position to the specified
|
|
destination position.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#moveRequiresServerSwitch(java.lang.String, int[])"><B>moveRequiresServerSwitch(String, int[])</B></A> -
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|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html#moveRequiresServerSwitch(java.lang.String, int[])"><B>moveRequiresServerSwitch(String, int[])</B></A> -
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|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveRequiresServerSwitch(java.lang.String, int[])"><B>moveRequiresServerSwitch(String, int[])</B></A> -
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|
Method in interface com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A>
|
|
<DD>Indicates that the client must switch to the specified server and reissue its move
|
|
request in order to relocate to its desired scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])"><B>moveRequiresServerSwitch(String, int[])</B></A> -
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|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])"><B>moveRequiresServerSwitch(String, int[])</B></A> -
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|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#moveRequiresServerSwitch(java.lang.String, int[])"><B>moveRequiresServerSwitch(String, int[])</B></A> -
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|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveRequiresServerSwitch(java.lang.String, int[])"><B>moveRequiresServerSwitch(String, int[])</B></A> -
|
|
Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client">ZoneService.ZoneMoveListener</A>
|
|
<DD>Indicates that the client must switch to the specified server and reissue its move
|
|
request in order to relocate to its desired zone.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveRequiresServerSwitch(java.lang.String, int[])"><B>moveRequiresServerSwitch(String, int[])</B></A> -
|
|
Method in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><B>moveSucceeded(int, PlaceConfig)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><B>moveSucceeded(int, PlaceConfig)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><B>moveSucceeded(int, PlaceConfig)</B></A> -
|
|
Method in interface com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A>
|
|
<DD>Indicates that a move succeeded.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><B>moveSucceeded(int, PlaceConfig)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig)"><B>moveSucceeded(int, PlaceConfig)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary)"><B>moveSucceeded(int, PlaceConfig, ZoneSummary)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary)"><B>moveSucceeded(int, PlaceConfig, ZoneSummary)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client">ZoneService.ZoneMoveListener</A>
|
|
<DD>Called in response to a successful <A HREF="./com/threerings/whirled/zone/client/ZoneService.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><CODE>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceeded(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary)"><B>moveSucceeded(int, PlaceConfig, ZoneSummary)</B></A> -
|
|
Method in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><B>moveSucceededWithScene(int, PlaceConfig, SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><B>moveSucceededWithScene(int, PlaceConfig, SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><B>moveSucceededWithScene(int, PlaceConfig, SceneModel)</B></A> -
|
|
Method in interface com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A>
|
|
<DD>Indicates that a move succeeded and that the client's cached scene information should be
|
|
updated with the supplied data.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><B>moveSucceededWithScene(int, PlaceConfig, SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneModel)"><B>moveSucceededWithScene(int, PlaceConfig, SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)"><B>moveSucceededWithScene(int, PlaceConfig, ZoneSummary, SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)"><B>moveSucceededWithScene(int, PlaceConfig, ZoneSummary, SceneModel)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client">ZoneService.ZoneMoveListener</A>
|
|
<DD>Called in response to a successful <A HREF="./com/threerings/whirled/zone/client/ZoneService.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><CODE>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</CODE></A> request when our cached
|
|
scene was out of date and the server determined that we needed an updated copy.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithScene(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneModel)"><B>moveSucceededWithScene(int, PlaceConfig, ZoneSummary, SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><B>moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><B>moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><B>moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</B></A> -
|
|
Method in interface com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client">SceneService.SceneMoveListener</A>
|
|
<DD>Indicates that a move succeeded and that the client's cached scene information should be
|
|
updated with the supplied data.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><B>moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.data.SceneUpdate[])"><B>moveSucceededWithUpdates(int, PlaceConfig, SceneUpdate[])</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])"><B>moveSucceededWithUpdates(int, PlaceConfig, ZoneSummary, SceneUpdate[])</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])"><B>moveSucceededWithUpdates(int, PlaceConfig, ZoneSummary, SceneUpdate[])</B></A> -
|
|
Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client">ZoneService.ZoneMoveListener</A>
|
|
<DD>Called in response to a successful <A HREF="./com/threerings/whirled/zone/client/ZoneService.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><CODE>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</CODE></A> request when our cached
|
|
scene was out of date and the server determined that we needed some updates.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#moveSucceededWithUpdates(int, com.threerings.crowd.data.PlaceConfig, com.threerings.whirled.zone.data.ZoneSummary, com.threerings.whirled.data.SceneUpdate[])"><B>moveSucceededWithUpdates(int, PlaceConfig, ZoneSummary, SceneUpdate[])</B></A> -
|
|
Method in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#moveTo(int)"><B>moveTo(int)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Requests that this client move the specified scene.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneService.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><B>moveTo(int, int, SceneService.SceneMoveListener)</B></A> -
|
|
Method in interface com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client">SceneService</A>
|
|
<DD>Requests that that this client's body be moved to the specified scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><B>moveTo(int, int, SceneService.SceneMoveListener)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneProvider.html#moveTo(com.threerings.presents.data.ClientObject, int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><B>moveTo(ClientObject, int, int, SceneService.SceneMoveListener)</B></A> -
|
|
Method in interface com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneProvider.html" title="interface in com.threerings.whirled.server">SceneProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/whirled/client/SceneService.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><CODE>SceneService.moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html#moveTo(com.threerings.presents.data.ClientObject, int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><B>moveTo(ClientObject, int, int, SceneService.SceneMoveListener)</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#moveTo(int, int)"><B>moveTo(int, int)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>Requests that this client move the specified scene in the specified zone.
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#moveTo(int, int, com.samskivert.util.ResultListener)"><B>moveTo(int, int, ResultListener<PlaceConfig>)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
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<DD>Requests that this client move the specified scene in the specified zone.
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|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneService.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><B>moveTo(int, int, int, ZoneService.ZoneMoveListener)</B></A> -
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Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneService.html" title="interface in com.threerings.whirled.zone.client">ZoneService</A>
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<DD>Requests that that this client's body be moved to the specified scene in the specified zone.
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<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><B>moveTo(int, int, int, ZoneService.ZoneMoveListener)</B></A> -
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Method in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller</A>
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|
<DD>
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<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#moveTo(com.threerings.presents.data.ClientObject, int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><B>moveTo(ClientObject, int, int, int, ZoneService.ZoneMoveListener)</B></A> -
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Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</A>
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|
<DD>
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|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneProvider.html#moveTo(com.threerings.presents.data.ClientObject, int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><B>moveTo(ClientObject, int, int, int, ZoneService.ZoneMoveListener)</B></A> -
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Method in interface com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneProvider.html" title="interface in com.threerings.whirled.zone.server">ZoneProvider</A>
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<DD>Handles a <A HREF="./com/threerings/whirled/zone/client/ZoneService.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><CODE>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</CODE></A> request.
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<DT><A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html#moveTo(com.threerings.presents.data.ClientObject, int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><B>moveTo(ClientObject, int, int, int, ZoneService.ZoneMoveListener)</B></A> -
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Method in class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#MULTIPLE"><B>MULTIPLE</B></A> -
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Static variable in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
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<DD>The selection mode in which the user can select multiple cards.
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<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#MUST_BE_CREATOR"><B>MUST_BE_CREATOR</B></A> -
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Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
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<DD>An error code returned by the table services.
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<DT><A HREF="./com/threerings/stage/data/StageCodes.html#MUTILATE_SCENE_ACCESS"><B>MUTILATE_SCENE_ACCESS</B></A> -
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Static variable in interface com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</A>
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<DD>The access control identifier for potentially damaging scene modification privileges.
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</DL>
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<HR>
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<A NAME="_N_"><!-- --></A><H2>
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<B>N</B></H2>
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<DL>
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<DT><A HREF="./com/threerings/micasa/lobby/Lobby.html#name"><B>name</B></A> -
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Variable in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</A>
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<DD>The human readable name of the lobby.
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<DT><A HREF="./com/threerings/parlor/data/Parameter.html#name"><B>name</B></A> -
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Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</A>
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<DD>A human readable name for this configuration parameter.
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<DT><A HREF="./com/threerings/stats/data/Stat.Type.html#name()"><B>name()</B></A> -
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Method in interface com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data">Stat.Type</A>
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<DD>Returns the enum name of stat.
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<DT><A HREF="./com/threerings/whirled/data/SceneModel.html#name"><B>name</B></A> -
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Variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>
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<DD>The human readable name of this scene.
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<DT><A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html#name"><B>name</B></A> -
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Variable in class com.threerings.whirled.spot.tools.<A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools">EditablePortal</A>
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<DD>The human-readable name of this portal.
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<DT><A HREF="./com/threerings/whirled/zone/data/SceneSummary.html#name"><B>name</B></A> -
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Variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</A>
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<DD>The name of this scene.
|
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<DT><A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html#name"><B>name</B></A> -
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Variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>
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<DD>The name of the zone.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html#name"><B>name</B></A> -
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Variable in class com.threerings.whirled.zone.peer.data.<A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</A>
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<DD>The name of the zone being hosted.
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<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html#needsBoardSummaries()"><B>needsBoardSummaries()</B></A> -
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Method in class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>
|
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<DD>Returns whether this puzzle cares to make use of per-player board summaries that are sent
|
|
periodically to all users in the puzzle via <A HREF="./com/threerings/puzzle/server/PuzzleManager.html#sendStatusUpdate()"><CODE>PuzzleManager.sendStatusUpdate()</CODE></A>.
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#needsPaint()"><B>needsPaint()</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
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|
<DD>
|
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<DT><A HREF="./com/threerings/whirled/zone/data/SceneSummary.html#neighborDirs"><B>neighborDirs</B></A> -
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Variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</A>
|
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<DD>The directions in which each of the neighbors lay.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/SceneSummary.html#neighbors"><B>neighbors</B></A> -
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Variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</A>
|
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<DD>The ids of the scenes to which this scene is connected via
|
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portals.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.Type.html#newStat()"><B>newStat()</B></A> -
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Method in interface com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data">Stat.Type</A>
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<DD>Returns a new blank stat instance of the specified type.
|
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<DT><A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client"><B>NextBlockView</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A><DD>The next block view displays an image representing the next drop block to appear in the game.<DT><A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html#NextBlockView(com.threerings.puzzle.drop.client.DropBoardView, int, int, int)"><B>NextBlockView(DropBoardView, int, int, int)</B></A> -
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Constructor for class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</A>
|
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<DD>Constructs a next block view.
|
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<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#NO_REQUEST"><B>NO_REQUEST</B></A> -
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Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
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<DD>Indicates that the player has not requested or accepted a rematch.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html#NO_RESTART_ACTION"><B>NO_RESTART_ACTION</B></A> -
|
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Static variable in interface com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client">PuzzleController.ClearPender</A>
|
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<DD><A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html#actionCleared()"><CODE>PuzzleController.ClearPender.actionCleared()</CODE></A> return code.
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<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#NO_SELF_BOOT"><B>NO_SELF_BOOT</B></A> -
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Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
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<DD>An error code returned by the table services.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotCodes.html#NO_SUCH_CLUSTER"><B>NO_SUCH_CLUSTER</B></A> -
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Static variable in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</A>
|
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<DD>An error code indicating that a cluster is not valid.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotCodes.html#NO_SUCH_PORTAL"><B>NO_SUCH_PORTAL</B></A> -
|
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Static variable in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data">SpotCodes</A>
|
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<DD>An error code indicating that the portal specified in a
|
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traversePortal request does not exist.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#NO_SUCH_TABLE"><B>NO_SUCH_TABLE</B></A> -
|
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Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
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<DD>An error code returned by the table services.
|
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<DT><A HREF="./com/threerings/whirled/zone/data/ZoneCodes.html#NO_SUCH_ZONE"><B>NO_SUCH_ZONE</B></A> -
|
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Static variable in interface com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneCodes.html" title="interface in com.threerings.whirled.zone.data">ZoneCodes</A>
|
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<DD>An error code indicating that a zone identified by a particular
|
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zone id does not exist.
|
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<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#NONE"><B>NONE</B></A> -
|
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Static variable in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
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<DD>The selection mode in which cards are not selectable.
|
|
<DT><A HREF="./com/threerings/whirled/util/NoSuchSceneException.html" title="class in com.threerings.whirled.util"><B>NoSuchSceneException</B></A> - Exception in <A HREF="./com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A><DD>Thrown when an attempt to load a non-existent scene is made on the
|
|
repository.<DT><A HREF="./com/threerings/whirled/util/NoSuchSceneException.html#NoSuchSceneException(int)"><B>NoSuchSceneException(int)</B></A> -
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Constructor for exception com.threerings.whirled.util.<A HREF="./com/threerings/whirled/util/NoSuchSceneException.html" title="class in com.threerings.whirled.util">NoSuchSceneException</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#NOT_AT_TABLE"><B>NOT_AT_TABLE</B></A> -
|
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Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
|
<DD>An error code returned by the table services when a user requests to leave a table that
|
|
they were not sitting at in the first place.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html#NOT_IN_TOURNEY"><B>NOT_IN_TOURNEY</B></A> -
|
|
Static variable in interface com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</A>
|
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<DD>User is not in the tourney.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#notifyAllParticipants(java.lang.String)"><B>notifyAllParticipants(String)</B></A> -
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Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#NUM_ACTIONS"><B>NUM_ACTIONS</B></A> -
|
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Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
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<DD>The number of actions.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_O_"><!-- --></A><H2>
|
|
<B>O</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#OBJECT_LAYER"><B>OBJECT_LAYER</B></A> -
|
|
Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#OBJECT_ORIENTATION"><B>OBJECT_ORIENTATION</B></A> -
|
|
Static variable in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
|
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<DD>Value to pass to <A HREF="./com/threerings/stage/util/StageSceneUtil.html#locationForObject(com.threerings.media.tile.TileManager, com.threerings.miso.data.ObjectInfo, int)"><CODE>StageSceneUtil.locationForObject(TileManager, ObjectInfo, int)</CODE></A> and
|
|
<A HREF="./com/threerings/stage/util/StageSceneUtil.html#locationForObject(com.threerings.media.tile.TileManager, int, int, int, int)"><CODE>StageSceneUtil.locationForObject(TileManager, int, int, int, int)</CODE></A>for orientation to indicate it
|
|
should use the object's orientation.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#objectAvailable(com.threerings.presents.dobj.DObject)"><B>objectAvailable(DObject)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor"><B>ObjectEditorDialog</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>Used to edit object attributes.<DT><A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html#ObjectEditorDialog(com.threerings.stage.tools.editor.util.EditorContext, com.threerings.stage.tools.editor.EditorScenePanel)"><B>ObjectEditorDialog(EditorContext, EditorScenePanel)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#OCCUPANT_LOCS"><B>OCCUPANT_LOCS</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>The field name of the <code>occupantLocs</code> field.
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#occupantEntered(com.threerings.crowd.data.OccupantInfo)"><B>occupantEntered(OccupantInfo)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/OccupantList.html#occupantEntered(com.threerings.crowd.data.OccupantInfo)"><B>occupantEntered(OccupantInfo)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#occupantInRoom(com.threerings.crowd.data.BodyObject)"><B>occupantInRoom(BodyObject)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Called by the client when an occupant has arrived in the game room and has loaded their
|
|
bits.
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#occupantLeft(com.threerings.crowd.data.OccupantInfo)"><B>occupantLeft(OccupantInfo)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/OccupantList.html#occupantLeft(com.threerings.crowd.data.OccupantInfo)"><B>occupantLeft(OccupantInfo)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client"><B>OccupantList</B></A> - Class in <A HREF="./com/threerings/micasa/client/package-summary.html">com.threerings.micasa.client</A><DD>The occupant list displays the list of users that are in a particular
|
|
place.<DT><A HREF="./com/threerings/micasa/client/OccupantList.html#OccupantList(com.threerings.crowd.util.CrowdContext)"><B>OccupantList(CrowdContext)</B></A> -
|
|
Constructor for class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</A>
|
|
<DD>Constructs an occupant list with the supplied context which it will
|
|
use to register itself with the necessary managers.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#occupantLocs"><B>occupantLocs</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>A distributed set containing <A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data"><CODE>SceneLocation</CODE></A> records for all
|
|
occupants of this scene.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusterObject.html#OCCUPANTS"><B>OCCUPANTS</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</A>
|
|
<DD>The field name of the <code>occupants</code> field.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusterObject.html#occupants"><B>occupants</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</A>
|
|
<DD>Tracks the oid of the body objects that occupy this cluster.
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#occupantUpdated(com.threerings.crowd.data.OccupantInfo, com.threerings.crowd.data.OccupantInfo)"><B>occupantUpdated(OccupantInfo, OccupantInfo)</B></A> -
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|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/OccupantList.html#occupantUpdated(com.threerings.crowd.data.OccupantInfo, com.threerings.crowd.data.OccupantInfo)"><B>occupantUpdated(OccupantInfo, OccupantInfo)</B></A> -
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Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#openScene(java.lang.String)"><B>openScene(String)</B></A> -
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|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Loads the scene from the specified path into the editor and displays an error dialog if it
|
|
fails.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html#openScene(java.awt.event.ActionEvent)"><B>openScene(ActionEvent)</B></A> -
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|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</A>
|
|
<DD>Callback for opening a new scene.
|
|
<DT><A HREF="./com/threerings/parlor/client/Invitation.html#opponent"><B>opponent</B></A> -
|
|
Variable in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
|
|
<DD>The name of the other user involved in this invitation.
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#orient"><B>orient</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD>The user's orientation (defined by <CODE>DirectionCodes</CODE>).
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#orientToString()"><B>orientToString()</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang"><CODE>Object.toString()</CODE></A> helper function.
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|
<DT><A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html#OUTER_ELEMENT"><B>OUTER_ELEMENT</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.tools.xml.<A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneWriter</A>
|
|
<DD>The outer element used to enclose our spot scene definition.
|
|
<DT><A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html#OUTER_ELEMENT"><B>OUTER_ELEMENT</B></A> -
|
|
Static variable in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</A>
|
|
<DD>The outer element used to enclose our scene definition.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_P_"><!-- --></A><H2>
|
|
<B>P</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#paint(java.awt.Graphics2D)"><B>paint(Graphics2D)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#paint(java.awt.Graphics2D)"><B>paint(Graphics2D)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html#paint(java.awt.Graphics2D)"><B>paint(Graphics2D)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html#paint(java.awt.Graphics)"><B>paint(Graphics)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#paintBehind(java.awt.Graphics2D, java.awt.Rectangle)"><B>paintBehind(Graphics2D, Rectangle)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#paintBetween(java.awt.Graphics2D, java.awt.Rectangle)"><B>paintBetween(Graphics2D, Rectangle)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#paintBetween(java.awt.Graphics2D, java.awt.Rectangle)"><B>paintBetween(Graphics2D, Rectangle)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html#paintComponent(java.awt.Graphics)"><B>paintComponent(Graphics)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/DirectionButton.html#paintComponent(java.awt.Graphics)"><B>paintComponent(Graphics)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</A>
|
|
<DD>Paint this component and the selected direction,
|
|
dimmed if we're inactive.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/PortalTool.html#paintExtras(java.awt.Graphics2D)"><B>paintExtras(Graphics2D)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</A>
|
|
<DD>Paint what the clusters would look like if we were to add them to
|
|
the scene.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/ExtrasPainter.html#paintExtras(java.awt.Graphics2D)"><B>paintExtras(Graphics2D)</B></A> -
|
|
Method in interface com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/ExtrasPainter.html" title="interface in com.threerings.stage.tools.editor.util">ExtrasPainter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data"><B>Parameter</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Defines a configuration parameter for a game.<DT><A HREF="./com/threerings/parlor/data/Parameter.html#Parameter()"><B>Parameter()</B></A> -
|
|
Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#PARLOR_GROUP"><B>PARLOR_GROUP</B></A> -
|
|
Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
|
<DD>Defines our invocation services group.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data"><B>ParlorCodes</B></A> - Interface in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Contains codes used by the parlor invocation services.<DT><A HREF="./com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util"><B>ParlorContext</B></A> - Interface in <A HREF="./com/threerings/parlor/util/package-summary.html">com.threerings.parlor.util</A><DD>The parlor context provides access to the various managers, etc.<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client"><B>ParlorDecoder</B></A> - Class in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>Dispatches calls to a <A HREF="./com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client"><CODE>ParlorReceiver</CODE></A> instance.<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html#ParlorDecoder(com.threerings.parlor.client.ParlorReceiver)"><B>ParlorDecoder(ParlorReceiver)</B></A> -
|
|
Constructor for class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</A>
|
|
<DD>Creates a decoder that may be registered to dispatch invocation
|
|
service notifications to the specified receiver.
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client"><B>ParlorDirector</B></A> - Class in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>The parlor director manages the client side of the game configuration and matchmaking
|
|
processes.<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#ParlorDirector(com.threerings.parlor.util.ParlorContext)"><B>ParlorDirector(ParlorContext)</B></A> -
|
|
Constructor for class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
|
<DD>Constructs a parlor director and provides it with the parlor context that it can use to
|
|
access the client services that it needs to provide its own services.
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server"><B>ParlorManager</B></A> - Class in <A HREF="./com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</A><DD>The parlor manager is responsible for the parlor services in aggregate.<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html#ParlorManager(com.threerings.presents.server.InvocationManager)"><B>ParlorManager(InvocationManager)</B></A> -
|
|
Constructor for class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data"><B>ParlorMarshaller</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client"><CODE>ParlorService</CODE></A> interface
|
|
that marshalls the arguments and delivers the request to the provider
|
|
on the server.<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#ParlorMarshaller()"><B>ParlorMarshaller()</B></A> -
|
|
Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data"><B>ParlorMarshaller.InviteMarshaller</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Marshalls results to implementations of <code>ParlorService.InviteListener</code>.<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html#ParlorMarshaller.InviteMarshaller()"><B>ParlorMarshaller.InviteMarshaller()</B></A> -
|
|
Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.InviteMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller.InviteMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server"><B>ParlorProvider</B></A> - Interface in <A HREF="./com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client"><CODE>ParlorService</CODE></A>.<DT><A HREF="./com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client"><B>ParlorReceiver</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>Defines, for the parlor services, a set of notifications delivered
|
|
asynchronously by the server to the client.<DT><A HREF="./com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server"><B>ParlorSender</B></A> - Class in <A HREF="./com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</A><DD>Used to issue notifications to a <A HREF="./com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client"><CODE>ParlorReceiver</CODE></A> instance on a
|
|
client.<DT><A HREF="./com/threerings/parlor/server/ParlorSender.html#ParlorSender()"><B>ParlorSender()</B></A> -
|
|
Constructor for class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client"><B>ParlorService</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>Provides an interface to the various parlor invocation services.<DT><A HREF="./com/threerings/parlor/client/ParlorService.InviteListener.html" title="interface in com.threerings.parlor.client"><B>ParlorService.InviteListener</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>Used to communicate responses to <A HREF="./com/threerings/parlor/client/ParlorService.html#invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)"><CODE>ParlorService.invite(com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.ParlorService.InviteListener)</CODE></A> requests.<DT><A HREF="./com/threerings/whirled/tools/xml/SceneParser.html#parseScene(java.lang.String)"><B>parseScene(String)</B></A> -
|
|
Method in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</A>
|
|
<DD>Parses the XML file at the specified path into a scene model
|
|
instance.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data"><B>Participant</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Contains information on a particular tourney participant.<DT><A HREF="./com/threerings/parlor/tourney/data/Participant.html#Participant()"><B>Participant()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#PARTICIPANTS"><B>PARTICIPANTS</B></A> -
|
|
Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>The field name of the <code>participants</code> field.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#participants"><B>participants</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>A DSet that accumulates Participant records for the players involved in this tourney.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#PARTY"><B>PARTY</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Matchmaking type constant: a game that starts immediately, and every user that enters is a
|
|
player.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html#pathCancelled(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path)"><B>pathCancelled(Sprite, Path)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html#pathCancelled(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path)"><B>pathCancelled(Sprite, Path)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html#pathCompleted(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path, long)"><B>pathCompleted(Sprite, Path, long)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html#pathCompleted(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path, long)"><B>pathCompleted(Sprite, Path, long)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#PAUSED"><B>PAUSED</B></A> -
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|
Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Tourney is paused.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneManager.html" title="interface in com.threerings.whirled.zone.peer.server"><B>PeeredZoneManager</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</A><DD> <DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server"><B>PeeredZoneRegistry</B></A> - Class in <A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</A><DD> <DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#PeeredZoneRegistry(com.threerings.presents.server.InvocationManager, com.threerings.whirled.zone.peer.server.ZonePeerManager)"><B>PeeredZoneRegistry(InvocationManager, ZonePeerManager)</B></A> -
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Constructor for class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneMoveHandler.html" title="class in com.threerings.whirled.zone.peer.server"><B>PeeredZoneRegistry.PeerZoneMoveHandler</B></A> - Class in <A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</A><DD>A ZoneMoveHandler that can receive the sceneOnNode() callback.<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneMoveHandler.html#PeeredZoneRegistry.PeerZoneMoveHandler(com.threerings.crowd.server.LocationManager, com.threerings.whirled.zone.server.ZoneManager, com.threerings.whirled.server.SceneRegistry, com.threerings.crowd.data.BodyObject, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><B>PeeredZoneRegistry.PeerZoneMoveHandler(LocationManager, ZoneManager, SceneRegistry, BodyObject, int, int, ZoneService.ZoneMoveListener)</B></A> -
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Constructor for class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneMoveHandler.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry.PeerZoneMoveHandler</A>
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|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneResolutionListener.html" title="interface in com.threerings.whirled.zone.peer.server"><B>PeeredZoneRegistry.PeerZoneResolutionListener</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</A><DD>Peer-awareness for finding out about zones.<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneShutdownListener.html" title="interface in com.threerings.whirled.zone.peer.server"><B>PeeredZoneRegistry.PeerZoneShutdownListener</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</A><DD>Peered zones should be sure to call back to one of these when they're going away.<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#PENDING"><B>PENDING</B></A> -
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Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Tourney is pending and accepting participants.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util"><B>Percentiler</B></A> - Class in <A HREF="./com/threerings/parlor/rating/util/package-summary.html">com.threerings.parlor.rating.util</A><DD>Used to keep track of the percentile distribution of positive values (generally puzzle scores).<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#Percentiler()"><B>Percentiler()</B></A> -
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Constructor for class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
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|
<DD>Creates an empty percentiler.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#Percentiler(int, int)"><B>Percentiler(int, int)</B></A> -
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Constructor for class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Creates a percentiler that expects values to fall within the given range.
|
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<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#Percentiler(byte[])"><B>Percentiler(byte[])</B></A> -
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Constructor for class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Creates a percentiler from its serialized representation.
|
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist"><B>PercentileRecord</B></A> - Class in <A HREF="./com/threerings/parlor/rating/server/persist/package-summary.html">com.threerings.parlor.rating.server.persist</A><DD>Contains data for a <A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util"><CODE>Percentiler</CODE></A> record.<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#PercentileRecord()"><B>PercentileRecord()</B></A> -
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Constructor for class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/ByteByteStringMapStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ByteByteStringMapStat.html" title="class in com.threerings.stats.data">ByteByteStringMapStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/ByteStringSetStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ByteStringSetStat.html" title="class in com.threerings.stats.data">ByteStringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntArrayStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntSetStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntStringSetStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStringSetStat.html" title="class in com.threerings.stats.data">IntStringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/MaxIntStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/MaxValueIntStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/ShortStringSetStat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ShortStringSetStat.html" title="class in com.threerings.stats.data">ShortStringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#persistTo(com.threerings.io.ObjectOutputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>persistTo(ObjectOutputStream, Stat.AuxDataSource)</B></A> -
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|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>Serializes this instance for storage in the item database.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#persistTo(com.threerings.io.ObjectOutputStream)"><B>persistTo(ObjectOutputStream)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>Serializes the bare representation of this instance without the scene id and version fields.
|
|
<DT><A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#persistUpdate(com.threerings.whirled.data.SceneUpdate)"><B>persistUpdate(SceneUpdate)</B></A> -
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Method in class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</A>
|
|
<DD>Persists the specified update to a new ByteArrayOutInputStream.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameAI.html#personality"><B>personality</B></A> -
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|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A>
|
|
<DD>The "personality" of the AI, which can be interpreted by
|
|
each puzzle.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/PlayerCard.html#pidx"><B>pidx</B></A> -
|
|
Variable in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data">PlayerCard</A>
|
|
<DD>The index of the player.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropPieceCodes.html#PIECE_NONE"><B>PIECE_NONE</B></A> -
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|
Static variable in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropPieceCodes.html" title="interface in com.threerings.puzzle.drop.data">DropPieceCodes</A>
|
|
<DD>The piece constant denoting an empty board piece.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.html" title="class in com.threerings.puzzle.drop.util"><B>PieceDestroyer</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A><DD>Handles destroying contiguous piece segments in a drop board.<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.html#PieceDestroyer(com.threerings.puzzle.drop.util.PieceDestroyer.DestroyLogic)"><B>PieceDestroyer(PieceDestroyer.DestroyLogic)</B></A> -
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Constructor for class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.html" title="class in com.threerings.puzzle.drop.util">PieceDestroyer</A>
|
|
<DD>Constructs a piece destroyer that destroys pieces as specified by the supplied destroy
|
|
logic.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDestroyer.DestroyLogic.html" title="interface in com.threerings.puzzle.drop.util"><B>PieceDestroyer.DestroyLogic</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A><DD>An interface to be implemented by specific puzzles to detail the parameters and methodology
|
|
by which pieces are destroyed in the puzzle board.<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropLogic.html" title="interface in com.threerings.puzzle.drop.util"><B>PieceDropLogic</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A><DD>An interface to be implemented by games that would like to be able to drop their pieces during
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|
game play.<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.DropObserver.html#pieceDropped(int, int, int, int, int)"><B>pieceDropped(int, int, int, int, int)</B></A> -
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|
Method in interface com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.DropObserver.html" title="interface in com.threerings.puzzle.drop.util">PieceDropper.DropObserver</A>
|
|
<DD>Indicates that the specified piece was dropped.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util"><B>PieceDropper</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A><DD>Handles dropping pieces in a board.<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.html#PieceDropper(com.threerings.puzzle.drop.util.PieceDropLogic)"><B>PieceDropper(PieceDropLogic)</B></A> -
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|
Constructor for class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.html" title="class in com.threerings.puzzle.drop.util">PieceDropper</A>
|
|
<DD>Constructs a piece dropper that uses the supplied piece drop logic to specialize itself for
|
|
a particular puzzle.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.DropObserver.html" title="interface in com.threerings.puzzle.drop.util"><B>PieceDropper.DropObserver</B></A> - Interface in <A HREF="./com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A><DD>Called to inform a drop observer that a piece has been dropped.<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util"><B>PieceDropper.PieceDropInfo</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/util/package-summary.html">com.threerings.puzzle.drop.util</A><DD>A class to hold information detailing the pieces to be dropped in a particular column.<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#PieceDropper.PieceDropInfo(int, int, int)"><B>PieceDropper.PieceDropInfo(int, int, int)</B></A> -
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Constructor for class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</A>
|
|
<DD>Constructs a piece drop info object.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client"><B>PieceGroupAnimation</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A><DD>Animates all the pieces on a puzzle board doing some sort of global effect like all flying into
|
|
place or out into the ether.<DT><A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html#PieceGroupAnimation(com.threerings.puzzle.drop.client.DropBoardView, com.threerings.puzzle.drop.data.DropBoard)"><B>PieceGroupAnimation(DropBoardView, DropBoard)</B></A> -
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Constructor for class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</A>
|
|
<DD>Creates a piece group animation which must be initialized with a subsequent call to
|
|
<CODE>AbstractMedia.init(AbstractMediaManager)</CODE>.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSpriteObserver.html#pieceMoved(com.threerings.puzzle.drop.client.DropSprite, long, int, int)"><B>pieceMoved(DropSprite, long, int, int)</B></A> -
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|
Method in interface com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSpriteObserver.html" title="interface in com.threerings.puzzle.drop.client">DropSpriteObserver</A>
|
|
<DD>Called when the drop sprite has moved completely to the specified board coordinates.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#pieces"><B>pieces</B></A> -
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|
Variable in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</A>
|
|
<DD>The pieces to be dropped.
|
|
<DT><A HREF="./com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util"><B>PlacementConstraints</B></A> - Class in <A HREF="./com/threerings/stage/util/package-summary.html">com.threerings.stage.util</A><DD>Maintains extra information on objects in a scene and checks proposed
|
|
placement operations for constraint violations.<DT><A HREF="./com/threerings/stage/util/PlacementConstraints.html#PlacementConstraints(com.threerings.media.tile.TileManager, com.threerings.stage.data.StageScene)"><B>PlacementConstraints(TileManager, StageScene)</B></A> -
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|
Constructor for class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</A>
|
|
<DD>Default constructor.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/Lobby.html#placeOid"><B>placeOid</B></A> -
|
|
Variable in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/Lobby.html" title="class in com.threerings.micasa.lobby">Lobby</A>
|
|
<DD>The object id of the lobby place object.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#PLAY_CARD"><B>PLAY_CARD</B></A> -
|
|
Static variable in class com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#playCard(com.threerings.parlor.card.data.Card, int)"><CODE>TrickCardGameMarshaller.playCard(com.threerings.parlor.card.data.Card, int)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html#playCard(com.threerings.parlor.card.data.Card, int)"><B>playCard(Card, int)</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.client.<A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client">TrickCardGameService</A>
|
|
<DD>Plays a card in the trick.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#playCard(com.threerings.parlor.card.data.Card, int)"><B>playCard(Card, int)</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#playCard(com.threerings.presents.data.ClientObject, com.threerings.parlor.card.data.Card, int)"><B>playCard(ClientObject, Card, int)</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameProvider.html#playCard(com.threerings.presents.data.ClientObject, com.threerings.parlor.card.data.Card, int)"><B>playCard(ClientObject, Card, int)</B></A> -
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|
Method in interface com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameProvider.html" title="interface in com.threerings.parlor.card.trick.server">TrickCardGameProvider</A>
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<DD>Handles a <A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html#playCard(com.threerings.parlor.card.data.Card, int)"><CODE>TrickCardGameService.playCard(com.threerings.parlor.card.data.Card, int)</CODE></A> request.
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#PLAYER_ID"><B>PLAYER_ID</B></A> -
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|
Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
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|
<DD>
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|
<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#PLAYER_ID"><B>PLAYER_ID</B></A> -
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|
Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
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|
<DD>
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|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#PLAYER_IN_PLAY"><B>PLAYER_IN_PLAY</B></A> -
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|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>The player status constant for a player whose game is in play.
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|
<DT><A HREF="./com/threerings/parlor/game/data/GameCodes.html#PLAYER_KNOCKED_OUT"><B>PLAYER_KNOCKED_OUT</B></A> -
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|
Static variable in interface com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A>
|
|
<DD>The name of the message event to a placeObject that a player
|
|
was knocked out of a puzzle.
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|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#PLAYER_LEFT_GAME"><B>PLAYER_LEFT_GAME</B></A> -
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|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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|
<DD>The player status constant for a player whose has been knocked out of the game.
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|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#PLAYER_STATUS"><B>PLAYER_STATUS</B></A> -
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Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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|
<DD>The field name of the <code>playerStatus</code> field.
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|
<DT><A HREF="./com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data"><B>PlayerCard</B></A> - Class in <A HREF="./com/threerings/parlor/card/data/package-summary.html">com.threerings.parlor.card.data</A><DD>Pairs a player index with the card that the player played in the trick.<DT><A HREF="./com/threerings/parlor/card/data/PlayerCard.html#PlayerCard()"><B>PlayerCard()</B></A> -
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Constructor for class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data">PlayerCard</A>
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|
<DD>No-argument constructor for deserialization.
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|
<DT><A HREF="./com/threerings/parlor/card/data/PlayerCard.html#PlayerCard(int, com.threerings.parlor.card.data.Card)"><B>PlayerCard(int, Card)</B></A> -
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Constructor for class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/PlayerCard.html" title="class in com.threerings.parlor.card.data">PlayerCard</A>
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<DD>Creates a new player card.
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|
<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html#playerCount"><B>playerCount</B></A> -
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Variable in class com.threerings.micasa.simulator.data.<A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</A>
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<DD>The number of players in the game.
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|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#playerId"><B>playerId</B></A> -
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Variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>The identifier of the player we're rating.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#playerId"><B>playerId</B></A> -
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Variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
|
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<DD>The identifier of the player this is a stat for.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#playerIsReady(int)"><B>playerIsReady(int)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Returns true if the player at the specified slot is ready (or if there is meant to be no
|
|
player in that slot), false if there is meant to be a player in the specified slot and they
|
|
have not yet reported that they are ready.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html#playerKnockedOut(int)"><B>playerKnockedOut(int)</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>
|
|
<DD>Called when a player is knocked out of the game.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#playerReady(com.threerings.crowd.data.BodyObject)"><B>playerReady(BodyObject)</B></A> -
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|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Called by the client when the player is ready for the game to start.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#players"><B>players</B></A> -
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|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>An array of the usernames of the players of this table (some slots may not be filled), or
|
|
null if a party game.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#players"><B>players</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>The usernames of the players involved in this game, or an empty array if such information
|
|
is not needed by this particular game.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#PLAYERS"><B>PLAYERS</B></A> -
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|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>The field name of the <code>players</code> field.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#players"><B>players</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>The usernames of the players involved in this game.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#playerStatus"><B>playerStatus</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>If null, indicates that all present players are active, or for more complex games can be
|
|
non-null to indicate the current status of each player in the game.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client"><B>PlayerStatusView</B></A> - Class in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>The player status view displays a player's current status in the game.<DT><A HREF="./com/threerings/puzzle/client/PlayerStatusView.html#PlayerStatusView(com.threerings.parlor.game.data.GameObject, int)"><B>PlayerStatusView(GameObject, int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</A>
|
|
<DD>Constructs a player status view.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#playerWasReplaced(int, com.threerings.util.Name, com.threerings.util.Name)"><B>playerWasReplaced(int, Name, Name)</B></A> -
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|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD>Called when a player in the game has been replaced by a call to <A HREF="./com/threerings/parlor/game/server/GameManager.html#replacePlayer(int, com.threerings.util.Name)"><CODE>GameManager.replacePlayer(int, com.threerings.util.Name)</CODE></A>.
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#playerWasReplaced(int, com.threerings.util.Name, com.threerings.util.Name)"><B>playerWasReplaced(int, Name, Name)</B></A> -
|
|
Method in class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#PLAYING_HAND"><B>PLAYING_HAND</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>The state that indicates the game is currently playing a hand.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#PLAYING_TRICK"><B>PLAYING_TRICK</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>The state that indicates the game is currently playing a trick.
|
|
<DT><A HREF="./com/threerings/parlor/server/PlayManager.html" title="interface in com.threerings.parlor.server"><B>PlayManager</B></A> - Interface in <A HREF="./com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</A><DD>An interface to be implemented by a <code>PlaceManager</code> that wishes to host
|
|
places that have players.<DT><A HREF="./com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server"><B>PlayManagerDelegate</B></A> - Class in <A HREF="./com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</A><DD>The base class for any delegate that wishes to service both <code>GameManager</code>
|
|
games and <code>AVRGameManager</code> games -- or, in fact, any <code>PlaceManager</code>
|
|
that implements <code>PlayManager</code>.<DT><A HREF="./com/threerings/parlor/server/PlayManagerDelegate.html#PlayManagerDelegate()"><B>PlayManagerDelegate()</B></A> -
|
|
Constructor for class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/PlayManagerDelegate.html" title="class in com.threerings.parlor.server">PlayManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util"><B>PointSet</B></A> - Class in <A HREF="./com/threerings/puzzle/util/package-summary.html">com.threerings.puzzle.util</A><DD>The point set class provides an efficient implementation of a set containing two-dimensional
|
|
point values as <code>(x, y)</code>.<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#PointSet(int, int)"><B>PointSet(int, int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
|
|
<DD>Creates a point set that can contain points within the given range of values.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#popOverlayPanel()"><B>popOverlayPanel()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>Pops the overlay panel off of the main puzzle board display.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data"><B>Portal</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Represents an exit to another scene.<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#Portal()"><B>Portal()</B></A> -
|
|
Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor"><B>PortalDialog</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>The <code>PortalDialog</code> is used to present the user with a dialog
|
|
allowing them to enter the information associated with an
|
|
<code>EditablePortal</code>.<DT><A HREF="./com/threerings/stage/tools/editor/PortalDialog.html#PortalDialog(com.threerings.stage.tools.editor.util.EditorContext, com.threerings.stage.tools.editor.EditorScenePanel)"><B>PortalDialog(EditorContext, EditorScenePanel)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</A>
|
|
<DD>Constructs the portal dialog.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#portalId"><B>portalId</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
|
|
<DD>This portal's unique identifier.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html#portals"><B>portals</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A>
|
|
<DD>An array containing all portals in this scene.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#portalsAdded"><B>portalsAdded</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</A>
|
|
<DD>The portals to be added to the scene.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html#portalsRemoved"><B>portalsRemoved</B></A> -
|
|
Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ModifyPortalsUpdate.html" title="class in com.threerings.whirled.spot.data">ModifyPortalsUpdate</A>
|
|
<DD>The portals to be removed from the room.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor"><B>PortalTool</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>A tool for setting a portal.<DT><A HREF="./com/threerings/stage/tools/editor/PortalTool.html#PortalTool()"><B>PortalTool()</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalTool.html" title="class in com.threerings.stage.tools.editor">PortalTool</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#PRE_GAME"><B>PRE_GAME</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>A game state constant indicating that the game has not yet started and is still awaiting
|
|
the arrival of all of the players.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/PreferencesDialog.html" title="class in com.threerings.stage.tools.editor"><B>PreferencesDialog</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>A dialog for editing preferences.<DT><A HREF="./com/threerings/stage/tools/editor/PreferencesDialog.html#PreferencesDialog()"><B>PreferencesDialog()</B></A> -
|
|
Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PreferencesDialog.html" title="class in com.threerings.stage.tools.editor">PreferencesDialog</A>
|
|
<DD>Creates a preferences dialog.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html#prepare(com.threerings.miso.client.SceneObject)"><B>prepare(SceneObject)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/ObjectEditorDialog.html" title="class in com.threerings.stage.tools.editor">ObjectEditorDialog</A>
|
|
<DD>Prepare the dialog for display.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/PortalDialog.html#prepare(com.threerings.stage.data.StageScene, com.threerings.whirled.spot.tools.EditablePortal)"><B>prepare(StageScene, EditablePortal)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/PortalDialog.html" title="class in com.threerings.stage.tools.editor">PortalDialog</A>
|
|
<DD>Prepare the dialog for display.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#prepareMoveTo(int, com.samskivert.util.ResultListener)"><B>prepareMoveTo(int, ResultListener<PlaceConfig>)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Prepares to move to the requested scene.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableConfig.html#privateTable"><B>privateTable</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</A>
|
|
<DD>Whether the table is "private".
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/Prize.html" title="class in com.threerings.parlor.tourney.data"><B>Prize</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Extensible class that specifies the prize for a tourney.<DT><A HREF="./com/threerings/parlor/tourney/data/Prize.html#Prize()"><B>Prize()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Prize.html" title="class in com.threerings.parlor.tourney.data">Prize</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html#prize"><B>prize</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</A>
|
|
<DD>The prize for this tourney.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#purgeGame(int)"><B>purgeGame(int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Deletes all rating and percentile records for the specified game.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#purgePlayers(java.util.Collection)"><B>purgePlayers(Collection<Integer>)</B></A> -
|
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Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
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<DD>Deletes all rating records for the specified players.
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<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#purgePlayers(java.util.Collection)"><B>purgePlayers(Collection<Integer>)</B></A> -
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Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
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<DD>Deletes all data associated with the supplied players.
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|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#pushOverlayPanel(javax.swing.JPanel)"><B>pushOverlayPanel(JPanel)</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
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<DD>Temporarily replaces the puzzle board display with the supplied overlay panel.
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<DT><A HREF="./com/threerings/stats/data/StringMapStat.html#put(java.lang.String, int)"><B>put(String, int)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</A>
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<DD>Adds the specified key value pair to this set, overwriting any existing mapping.
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<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#PUZZLE_GAME_SERVICE"><B>PUZZLE_GAME_SERVICE</B></A> -
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Static variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
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<DD>The field name of the <code>puzzleGameService</code> field.
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<DT><A HREF="./com/threerings/puzzle/data/PuzzleCodes.html#PUZZLE_MESSAGE_BUNDLE"><B>PUZZLE_MESSAGE_BUNDLE</B></A> -
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Static variable in interface com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A>
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<DD>The message bundle identifier for general puzzle messages.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleAnimationWaiter.html" title="class in com.threerings.puzzle.client"><B>PuzzleAnimationWaiter</B></A> - Class in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>An animation waiter to be used with puzzles that want to modify the game object or board in some
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way after the animations end, and would like to do so in a safe fashion such that their changes
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aren't unwittingly performed on game data for a subsequent round of the puzzle.<DT><A HREF="./com/threerings/puzzle/client/PuzzleAnimationWaiter.html#PuzzleAnimationWaiter(com.threerings.puzzle.data.PuzzleObject)"><B>PuzzleAnimationWaiter(PuzzleObject)</B></A> -
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Constructor for class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleAnimationWaiter.html" title="class in com.threerings.puzzle.client">PuzzleAnimationWaiter</A>
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<DD>Constructs a puzzle animation waiter.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client"><B>PuzzleBoardView</B></A> - Class in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>The puzzle board view displays a view of a puzzle game.<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#PuzzleBoardView(com.threerings.puzzle.util.PuzzleContext)"><B>PuzzleBoardView(PuzzleContext)</B></A> -
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Constructor for class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
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<DD>Constructs a puzzle board view.
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<DT><A HREF="./com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data"><B>PuzzleCodes</B></A> - Interface in <A HREF="./com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A><DD>Constants relating to the puzzle services.<DT><A HREF="./com/threerings/puzzle/util/PuzzleContext.html" title="interface in com.threerings.puzzle.util"><B>PuzzleContext</B></A> - Interface in <A HREF="./com/threerings/puzzle/util/package-summary.html">com.threerings.puzzle.util</A><DD>Provides access to entities needed by the puzzle services.<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client"><B>PuzzleController</B></A> - Class in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>The puzzle game controller handles logical actions for a puzzle game.<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#PuzzleController()"><B>PuzzleController()</B></A> -
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Constructor for class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
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<DD>
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client"><B>PuzzleController.ClearPender</B></A> - Interface in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>Used by <A HREF="./com/threerings/puzzle/client/PuzzleController.html#fireWhenActionCleared(com.threerings.puzzle.client.PuzzleController.ClearPender)"><CODE>PuzzleController.fireWhenActionCleared(com.threerings.puzzle.client.PuzzleController.ClearPender)</CODE></A>.<DT><A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client"><B>PuzzleControllerDelegate</B></A> - Class in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>A base class for puzzle controller delegates.<DT><A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html#PuzzleControllerDelegate(com.threerings.puzzle.client.PuzzleController)"><B>PuzzleControllerDelegate(PuzzleController)</B></A> -
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Constructor for class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>
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<DD>Constructs a puzzle controller delegate.
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<DT><A HREF="./com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data"><B>PuzzleGameCodes</B></A> - Interface in <A HREF="./com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A><DD>Contains codes used by the puzzle game client implementations.<DT><A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data"><B>PuzzleGameMarshaller</B></A> - Class in <A HREF="./com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><CODE>PuzzleGameService</CODE></A> interface
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that marshalls the arguments and delivers the request to the provider
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|
on the server.<DT><A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html#PuzzleGameMarshaller()"><B>PuzzleGameMarshaller()</B></A> -
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Constructor for class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/puzzle/server/PuzzleGameProvider.html" title="interface in com.threerings.puzzle.server"><B>PuzzleGameProvider</B></A> - Interface in <A HREF="./com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><CODE>PuzzleGameService</CODE></A>.<DT><A HREF="./com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><B>PuzzleGameService</B></A> - Interface in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>Provides services used by puzzle game clients to request that actions be taken by the puzzle
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manager.<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#puzzleGameService"><B>puzzleGameService</B></A> -
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Variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
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<DD>Provides general puzzle game invocation services.
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<DT><A HREF="./com/threerings/puzzle/util/PuzzleGameUtil.html" title="class in com.threerings.puzzle.util"><B>PuzzleGameUtil</B></A> - Class in <A HREF="./com/threerings/puzzle/util/package-summary.html">com.threerings.puzzle.util</A><DD>Puzzle game related utilities.<DT><A HREF="./com/threerings/puzzle/util/PuzzleGameUtil.html#PuzzleGameUtil()"><B>PuzzleGameUtil()</B></A> -
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Constructor for class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PuzzleGameUtil.html" title="class in com.threerings.puzzle.util">PuzzleGameUtil</A>
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<DD>
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<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server"><B>PuzzleManager</B></A> - Class in <A HREF="./com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A><DD>Extends the <A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><CODE>GameManager</CODE></A> with facilities for puzzle games.<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html#PuzzleManager()"><B>PuzzleManager()</B></A> -
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Constructor for class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>
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<DD>
|
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<DT><A HREF="./com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server"><B>PuzzleManagerDelegate</B></A> - Class in <A HREF="./com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A><DD>Extends the <A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server"><CODE>GameManagerDelegate</CODE></A> mechanism with puzzle manager specific methods (of
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which there are currently none).<DT><A HREF="./com/threerings/puzzle/server/PuzzleManagerDelegate.html#PuzzleManagerDelegate()"><B>PuzzleManagerDelegate()</B></A> -
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Constructor for class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</A>
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<DD>
|
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<DT><A HREF="./com/threerings/puzzle/server/PuzzleManagerDelegate.html#PuzzleManagerDelegate(com.threerings.puzzle.server.PuzzleManager)"><B>PuzzleManagerDelegate(PuzzleManager)</B></A> -
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Constructor for class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManagerDelegate.html" title="class in com.threerings.puzzle.server">PuzzleManagerDelegate</A>
|
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<DD><B>Deprecated.</B> <I>use the zero-argument constructor.</I>
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<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data"><B>PuzzleObject</B></A> - Class in <A HREF="./com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A><DD>Extends the basic <A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A> to add individual player status.<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#PuzzleObject()"><B>PuzzleObject()</B></A> -
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Constructor for class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
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<DD>
|
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<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client"><B>PuzzlePanel</B></A> - Class in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>The puzzle panel class should be extended by classes that provide a view for a puzzle game.<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#PuzzlePanel(com.threerings.puzzle.util.PuzzleContext, com.threerings.puzzle.client.PuzzleController)"><B>PuzzlePanel(PuzzleContext, PuzzleController)</B></A> -
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Constructor for class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
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<DD>Constructs a puzzle panel.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzlePrefs.html" title="class in com.threerings.puzzle.client"><B>PuzzlePrefs</B></A> - Class in <A HREF="./com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A><DD>Provides access to runtime configuration parameters for this package and its subpackages.<DT><A HREF="./com/threerings/puzzle/client/PuzzlePrefs.html#PuzzlePrefs()"><B>PuzzlePrefs()</B></A> -
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Constructor for class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePrefs.html" title="class in com.threerings.puzzle.client">PuzzlePrefs</A>
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<DD>
|
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<DT><A HREF="./com/threerings/puzzle/client/PuzzleAnimationWaiter.html#puzzleStillValid()"><B>puzzleStillValid()</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleAnimationWaiter.html" title="class in com.threerings.puzzle.client">PuzzleAnimationWaiter</A>
|
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<DD>Returns whether the puzzle associated with this puzzle animation waiter is still valid.
|
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</DL>
|
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<HR>
|
|
<A NAME="_Q_"><!-- --></A><H2>
|
|
<B>Q</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html#qualifyZoneId(byte, int)"><B>qualifyZoneId(byte, int)</B></A> -
|
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Static method in class com.threerings.whirled.zone.util.<A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</A>
|
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<DD>Composes the zone type and zone id into a qualified zone id.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#QUEEN"><B>QUEEN</B></A> -
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Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
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<DD>The number of the queen.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_R_"><!-- --></A><H2>
|
|
<B>R</B></H2>
|
|
<DL>
|
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<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#RADIAL_ROTATION"><B>RADIAL_ROTATION</B></A> -
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Static variable in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
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<DD>The rotation constant for rotation around a central piece.
|
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#RAISE_ROW"><B>RAISE_ROW</B></A> -
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Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
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<DD>The action command for raising the next rising row.
|
|
<DT><A HREF="./com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data"><B>RangeParameter</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Models a parameter that can contain an integer value in a specified range.<DT><A HREF="./com/threerings/parlor/data/RangeParameter.html#RangeParameter()"><B>RangeParameter()</B></A> -
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Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</A>
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<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#rated"><B>rated</B></A> -
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Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
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<DD>Indicates whether or not this game is rated.
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneManager.html#ratifyBodyEntry(com.threerings.crowd.data.BodyObject, int)"><B>ratifyBodyEntry(BodyObject, int)</B></A> -
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Method in interface com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server">ZoneManager</A>
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<DD>Called when a body has requested to enter a zone.
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneManager.html#ratifyBodyExit(com.threerings.crowd.data.BodyObject)"><B>ratifyBodyExit(BodyObject)</B></A> -
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Method in interface com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server">ZoneManager</A>
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<DD>Called when a body has requested to leave a zone.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#RATING"><B>RATING</B></A> -
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Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#rating"><B>rating</B></A> -
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Variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
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<DD>The player's current rating.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server"><B>Rating</B></A> - Class in <A HREF="./com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</A><DD>Encapsulates the rating/experience tuple representing a player's rating for a game, and logic
|
|
for calculating rating changes.<DT><A HREF="./com/threerings/parlor/rating/server/Rating.html#Rating()"><B>Rating()</B></A> -
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Constructor for class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/Rating.html#rating"><B>rating</B></A> -
|
|
Variable in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</A>
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<DD>The player's rating for our game.
|
|
<DT><A HREF="./com/threerings/parlor/rating/data/RatingCodes.html" title="interface in com.threerings.parlor.rating.data"><B>RatingCodes</B></A> - Interface in <A HREF="./com/threerings/parlor/rating/data/package-summary.html">com.threerings.parlor.rating.data</A><DD>Constants relating to the rating services.<DT><A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server"><B>RatingDelegate</B></A> - Class in <A HREF="./com/threerings/parlor/rating/server/package-summary.html">com.threerings.parlor.rating.server</A><DD>Rates players after each game and handles persisting the results.<DT><A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html#RatingDelegate()"><B>RatingDelegate()</B></A> -
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|
Constructor for class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/RatingDelegate.html" title="class in com.threerings.parlor.rating.server">RatingDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist"><B>RatingRecord</B></A> - Class in <A HREF="./com/threerings/parlor/rating/server/persist/package-summary.html">com.threerings.parlor.rating.server.persist</A><DD> <DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#RatingRecord()"><B>RatingRecord()</B></A> -
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Constructor for class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>An empty constructor for unmarshalling.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#RatingRecord(int, int, int, int)"><B>RatingRecord(int, int, int, int)</B></A> -
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|
Constructor for class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>A constructor that populates all our fields.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist"><B>RatingRepository</B></A> - Class in <A HREF="./com/threerings/parlor/rating/server/persist/package-summary.html">com.threerings.parlor.rating.server.persist</A><DD>Handles the persistent storage of per-user per-game ratings.<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#RatingRepository(com.samskivert.depot.PersistenceContext)"><B>RatingRepository(PersistenceContext)</B></A> -
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Constructor for class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
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<DD>Initialize the <A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist"><CODE>RatingRepository</CODE></A>.
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<DT><A HREF="./com/threerings/stats/data/StatModifier.html#readObject(com.threerings.io.ObjectInputStream)"><B>readObject(ObjectInputStream)</B></A> -
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</A>
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<DD>Reads our custom streamable fields.
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<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#readObject(com.threerings.io.ObjectInputStream)"><B>readObject(ObjectInputStream)</B></A> -
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Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
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<DD>Reads our custom streamable fields.
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html#RECEIVED_CARDS_FROM_PLAYER"><B>RECEIVED_CARDS_FROM_PLAYER</B></A> -
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Static variable in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#receivedCardsFromPlayer(int, com.threerings.parlor.card.data.Card[])"><CODE>CardGameReceiver.receivedCardsFromPlayer(int, com.threerings.parlor.card.data.Card[])</CODE></A>
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notifications.
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|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html#RECEIVED_HAND"><B>RECEIVED_HAND</B></A> -
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Static variable in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#receivedHand(int, com.threerings.parlor.card.data.Hand)"><CODE>CardGameReceiver.receivedHand(int, com.threerings.parlor.card.data.Hand)</CODE></A>
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notifications.
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<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html#RECEIVED_INVITE"><B>RECEIVED_INVITE</B></A> -
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Static variable in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInvite(int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)"><CODE>ParlorReceiver.receivedInvite(int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)</CODE></A>
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notifications.
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<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html#RECEIVED_INVITE_CANCELLATION"><B>RECEIVED_INVITE_CANCELLATION</B></A> -
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Static variable in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInviteCancellation(int)"><CODE>ParlorReceiver.receivedInviteCancellation(int)</CODE></A>
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notifications.
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<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html#RECEIVED_INVITE_RESPONSE"><B>RECEIVED_INVITE_RESPONSE</B></A> -
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Static variable in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInviteResponse(int, int, java.lang.Object)"><CODE>ParlorReceiver.receivedInviteResponse(int, int, java.lang.Object)</CODE></A>
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notifications.
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#receivedCardsFromPlayer(int, com.threerings.parlor.card.data.Card[])"><B>receivedCardsFromPlayer(int, Card[])</B></A> -
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Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
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<DD>Dispatched to the client when it has received a set of cards from another player.
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#receivedCardsFromPlayer(int, com.threerings.parlor.card.data.Card[])"><B>receivedCardsFromPlayer(int, Card[])</B></A> -
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Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client">CardGameReceiver</A>
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<DD>Dispatched to the client when it has received a set of cards
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|
from another player.
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<DT><A HREF="./com/threerings/parlor/client/GameReadyObserver.html#receivedGameReady(int)"><B>receivedGameReady(int)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/GameReadyObserver.html" title="interface in com.threerings.parlor.client">GameReadyObserver</A>
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<DD>Called when a game ready notification is received.
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#receivedHand(int, com.threerings.parlor.card.data.Hand)"><B>receivedHand(int, Hand)</B></A> -
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Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
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|
<DD>Called by our sender to notify us of a received hand.
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#receivedHand(com.threerings.parlor.card.data.Hand)"><B>receivedHand(Hand)</B></A> -
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Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
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<DD>Called when the server deals the client a new hand of cards.
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#receivedHand(int, com.threerings.parlor.card.data.Hand)"><B>receivedHand(int, Hand)</B></A> -
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Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client">CardGameReceiver</A>
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<DD>Dispatched to the client when it has received a hand of cards.
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<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#receivedInvite(int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)"><B>receivedInvite(int, Name, GameConfig)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInvite(int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)"><B>receivedInvite(int, Name, GameConfig)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client">ParlorReceiver</A>
|
|
<DD>Called by the invocation services when another user has invited us
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to play a game.
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|
<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#receivedInviteCancellation(int)"><B>receivedInviteCancellation(int)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInviteCancellation(int)"><B>receivedInviteCancellation(int)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client">ParlorReceiver</A>
|
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<DD>Called by the invocation services when an outstanding invitation
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|
has been cancelled by the inviting user.
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|
<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#receivedInviteResponse(int, int, java.lang.Object)"><B>receivedInviteResponse(int, int, Object)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
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<DD>
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|
<DT><A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInviteResponse(int, int, java.lang.Object)"><B>receivedInviteResponse(int, int, Object)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorReceiver.html" title="interface in com.threerings.parlor.client">ParlorReceiver</A>
|
|
<DD>Called by the invocation services when another user has responded
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|
to our invitation by either accepting, refusing or countering it.
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<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html#RECEIVER_CODE"><B>RECEIVER_CODE</B></A> -
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Static variable in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</A>
|
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<DD>The generated hash code used to identify this receiver class.
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<DT><A HREF="./com/threerings/parlor/client/ParlorDecoder.html#RECEIVER_CODE"><B>RECEIVER_CODE</B></A> -
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Static variable in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDecoder.html" title="class in com.threerings.parlor.client">ParlorDecoder</A>
|
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<DD>The generated hash code used to identify this receiver class.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDecoder.html#RECEIVER_CODE"><B>RECEIVER_CODE</B></A> -
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Static variable in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</A>
|
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<DD>The generated hash code used to identify this receiver class.
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html#RECEIVER_CODE"><B>RECEIVER_CODE</B></A> -
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Static variable in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</A>
|
|
<DD>The generated hash code used to identify this receiver class.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#recomputePercentiles()"><B>recomputePercentiles()</B></A> -
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Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Recomputes the percentile cutoffs based on the values recorded since the last percentile
|
|
computation.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#recordValue(float)"><B>recordValue(float)</B></A> -
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Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
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<DD>Records a value, updating the histogram but not the percentiles (a call to <A HREF="./com/threerings/parlor/rating/util/Percentiler.html#recomputePercentiles()"><CODE>Percentiler.recomputePercentiles()</CODE></A> is required for that and is sufficiently expensive that it shouldn't
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be done every time a value is added).
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<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#recordValue(float, boolean)"><B>recordValue(float, boolean)</B></A> -
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Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
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<DD>See <A HREF="./com/threerings/parlor/rating/util/Percentiler.html#recordValue(float)"><CODE>Percentiler.recordValue(float)</CODE></A>.
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<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#recoverFailedMove(int)"><B>recoverFailedMove(int)</B></A> -
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Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
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<DD>
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<DT><A HREF="./com/threerings/whirled/client/SceneDirector.MoveHandler.html#recoverMoveTo(int)"><B>recoverMoveTo(int)</B></A> -
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Method in interface com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.MoveHandler.html" title="interface in com.threerings.whirled.client">SceneDirector.MoveHandler</A>
|
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<DD>Should instruct the client to move the last known working location (as well as clean up
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|
after the failed moveTo request).
|
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<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#recoverMoveTo(int)"><B>recoverMoveTo(int)</B></A> -
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Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#RED_JOKER"><B>RED_JOKER</B></A> -
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Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
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<DD>The number of the red joker.
|
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#redo(java.awt.event.ActionEvent)"><B>redo(ActionEvent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#redo()"><B>redo()</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/parlor/client/Invitation.html#refuse(java.lang.String)"><B>refuse(String)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
|
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<DD>Refuses this invitation.
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|
<DT><A HREF="./com/threerings/whirled/tools/xml/SceneParser.html#registerAuxRuleSet(com.threerings.tools.xml.NestableRuleSet)"><B>registerAuxRuleSet(NestableRuleSet)</B></A> -
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Method in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</A>
|
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<DD>Adds a <CODE>NestableRuleSet</CODE> for parsing auxiliary scene models.
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|
<DT><A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html#registerAuxWriter(java.lang.Class, com.threerings.tools.xml.NestableWriter)"><B>registerAuxWriter(Class<?>, NestableWriter)</B></A> -
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Method in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</A>
|
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<DD>Registers a writer for writing auxiliary scene models of the
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supplied class.
|
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<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#registerZoneManager(byte, com.threerings.whirled.zone.server.ZoneManager)"><B>registerZoneManager(byte, ZoneManager)</B></A> -
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|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html#registerZoneManager(byte, com.threerings.whirled.zone.server.ZoneManager)"><B>registerZoneManager(byte, ZoneManager)</B></A> -
|
|
Method in class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</A>
|
|
<DD>Registers the supplied zone manager as the manager for the specified zone type.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#rematchGame()"><B>rematchGame()</B></A> -
|
|
Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
|
|
<DD>This should be called to start a rematched game.
|
|
<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#remove(int, int)"><B>remove(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
|
|
<DD>Removes the given point from the set and returns whether the point was present in the set.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneMarshaller.html#REMOVE_OBJECTS"><B>REMOVE_OBJECTS</B></A> -
|
|
Static variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/stage/data/StageSceneMarshaller.html#removeObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>StageSceneMarshaller.removeObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Hand.html#removeAll(com.threerings.parlor.card.data.Card[])"><B>removeAll(Card[])</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Hand.html" title="class in com.threerings.parlor.card.data">Hand</A>
|
|
<DD>Removes all of the specified cards from this hand.
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#removeCluster(int)"><B>removeCluster(int)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>Removes the specified cluster from the view.
|
|
<DT><A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html#removed"><B>removed</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/ModifyObjectsUpdate.html" title="class in com.threerings.stage.data">ModifyObjectsUpdate</A>
|
|
<DD>The objects removed from the scene (or <code>null</code> for none).
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#removeFromClusters(java.lang.Comparable)"><B>removeFromClusters(Comparable<?>)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Requests that the entry matching the supplied key be removed from
|
|
the <code>clusters</code> set.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#removeFromHostedZones(java.lang.Comparable)"><B>removeFromHostedZones(Comparable<?>)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</A>
|
|
<DD>Requests that the entry matching the supplied key be removed from
|
|
the <code>hostedZones</code> set.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#removeFromOccupantLocs(java.lang.Comparable)"><B>removeFromOccupantLocs(Comparable<?>)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Requests that the entry matching the supplied key be removed from
|
|
the <code>occupantLocs</code> set.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusterObject.html#removeFromOccupants(int)"><B>removeFromOccupants(int)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusterObject.html" title="class in com.threerings.whirled.spot.data">ClusterObject</A>
|
|
<DD>Requests that <code>oid</code> be removed from the
|
|
<code>occupants</code> oid list.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#removeFromParticipants(java.lang.Comparable)"><B>removeFromParticipants(Comparable<?>)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Requests that the entry matching the supplied key be removed from
|
|
the <code>participants</code> set.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#removeFromTables(java.lang.Comparable)"><B>removeFromTables(Comparable<?>)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/TableLobbyObject.html#removeFromTables(java.lang.Comparable)"><B>removeFromTables(Comparable<?>)</B></A> -
|
|
Method in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</A>
|
|
<DD>Removes the table instance that matches the specified key from the
|
|
tables set (using the appropriate distributed object mechanisms).
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#removeFromTableSet(java.lang.Comparable)"><B>removeFromTableSet(Comparable<?>)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>Requests that the entry matching the supplied key be removed from
|
|
the <code>tableSet</code> set.
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#removeGameReadyObserver(com.threerings.parlor.client.GameReadyObserver)"><B>removeGameReadyObserver(GameReadyObserver)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
|
<DD>Removes the specified observer from the list of entities that are notified when we receive a
|
|
game ready notification.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#removeHandSelectionObserver(com.threerings.parlor.card.client.CardPanel.CardSelectionObserver)"><B>removeHandSelectionObserver(CardPanel.CardSelectionObserver)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Removes an object from the hand selection observer list.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#removeNotify()"><B>removeNotify()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#removeObject(com.threerings.miso.data.ObjectInfo)"><B>removeObject(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>Removes an object from this scene.
|
|
<DT><A HREF="./com/threerings/stage/util/PlacementConstraints.html#removeObject(com.threerings.miso.data.ObjectInfo)"><B>removeObject(ObjectInfo)</B></A> -
|
|
Method in class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/PlacementConstraints.html" title="class in com.threerings.stage.util">PlacementConstraints</A>
|
|
<DD>Removes the specified object through the constraints.
|
|
<DT><A HREF="./com/threerings/stage/client/StageSceneService.html#removeObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)"><B>removeObjects(ObjectInfo[], InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client">StageSceneService</A>
|
|
<DD>Requests to remove the supplied objects from the current scene.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneMarshaller.html#removeObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)"><B>removeObjects(ObjectInfo[], InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html#removeObjects(com.threerings.presents.data.ClientObject, com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)"><B>removeObjects(ClientObject, ObjectInfo[], InvocationService.ConfirmListener)</B></A> -
|
|
Method in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneProvider.html#removeObjects(com.threerings.presents.data.ClientObject, com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)"><B>removeObjects(ClientObject, ObjectInfo[], InvocationService.ConfirmListener)</B></A> -
|
|
Method in interface com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneProvider.html" title="interface in com.threerings.stage.server">StageSceneProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/stage/client/StageSceneService.html#removeObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>StageSceneService.removeObjects(com.threerings.miso.data.ObjectInfo[], com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#removePlayer(com.threerings.util.Name)"><B>removePlayer(Name)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Removes the given player from the game.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#removePortal(com.threerings.whirled.spot.data.Portal)"><B>removePortal(Portal)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html#removePortal(com.threerings.whirled.spot.data.Portal)"><B>removePortal(Portal)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</A>
|
|
<DD>Removes the specified portal from the scene.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#removePortal(com.threerings.whirled.spot.data.Portal)"><B>removePortal(Portal)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html#removePortal(com.threerings.whirled.spot.data.Portal)"><B>removePortal(Portal)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A>
|
|
<DD>Removes a portal from this model.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#removeSeatednessObserver(com.threerings.parlor.client.SeatednessObserver)"><B>removeSeatednessObserver(SeatednessObserver)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Requests that the specified observer be removed from to the list of observers that are
|
|
notified when this client sits down at or stands up from a table.
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#removeSendButton()"><B>removeSendButton()</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>For applications where the chat box has extremely limited space,
|
|
the send button can be removed to leave more space for the text
|
|
input box.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#removeSprite(com.threerings.media.sprite.Sprite)"><B>removeSprite(Sprite)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#removeZoneObserver(com.threerings.whirled.zone.client.ZoneObserver)"><B>removeZoneObserver(ZoneObserver)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>Removes a zone observer from the list.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#replacePlayer(int, com.threerings.util.Name)"><B>replacePlayer(int, Name)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Replaces the player at the specified index and calls <A HREF="./com/threerings/parlor/game/server/GameManager.html#playerWasReplaced(int, com.threerings.util.Name, com.threerings.util.Name)"><CODE>GameManager.playerWasReplaced(int, com.threerings.util.Name, com.threerings.util.Name)</CODE></A> to let
|
|
derived classes and delegates know what's going on.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#REQUEST_CANCELLED"><B>REQUEST_CANCELLED</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#requestCancelled()"><CODE>SpotMarshaller.SpotSceneMoveMarshaller.requestCancelled()</CODE></A>
|
|
responses.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#REQUEST_REMATCH"><B>REQUEST_REMATCH</B></A> -
|
|
Static variable in class com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#requestRematch()"><CODE>TrickCardGameMarshaller.requestRematch()</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotService.SpotSceneMoveListener.html#requestCancelled()"><B>requestCancelled()</B></A> -
|
|
Method in interface com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotService.SpotSceneMoveListener.html" title="interface in com.threerings.whirled.spot.client">SpotService.SpotSceneMoveListener</A>
|
|
<DD>The request is not going through because it was cancelled due to some other action.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#requestCancelled()"><B>requestCancelled()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#requestClusterSpeak(java.lang.String)"><B>requestClusterSpeak(String)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>Sends a chat message to the other users in the cluster to which the location that we
|
|
currently occupy belongs.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#requestClusterSpeak(java.lang.String, byte)"><B>requestClusterSpeak(String, byte)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>Sends a chat message to the other users in the cluster to which the location that we
|
|
currently occupy belongs.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbySelector.html#requestFailed(java.lang.String)"><B>requestFailed(String)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbySelector.html" title="class in com.threerings.micasa.lobby">LobbySelector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/Invitation.html#requestFailed(java.lang.String)"><B>requestFailed(String)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#requestFailed(java.lang.String)"><B>requestFailed(String)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#requestFailed(java.lang.String)"><B>requestFailed(String)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html#requestFailed(java.lang.String)"><B>requestFailed(String)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#requestFailed(int, com.threerings.presents.dobj.ObjectAccessException)"><B>requestFailed(int, ObjectAccessException)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#requestFailed(java.lang.String)"><B>requestFailed(String)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#requestProcessed(java.lang.Object)"><B>requestProcessed(Object)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html#requestRematch()"><B>requestRematch()</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.client.<A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client">TrickCardGameService</A>
|
|
<DD>A request for a rematch.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#requestRematch()"><B>requestRematch()</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#requestRematch(com.threerings.presents.data.ClientObject)"><B>requestRematch(ClientObject)</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameProvider.html#requestRematch(com.threerings.presents.data.ClientObject)"><B>requestRematch(ClientObject)</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameProvider.html" title="interface in com.threerings.parlor.card.trick.server">TrickCardGameProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html#requestRematch()"><CODE>TrickCardGameService.requestRematch()</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#REQUESTS_REMATCH"><B>REQUESTS_REMATCH</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Indicates that the player has requested a rematch.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/EntryFee.html#reserveFee(com.threerings.crowd.data.BodyObject, com.samskivert.util.ResultListener)"><B>reserveFee(BodyObject, ResultListener<Void>)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</A>
|
|
<DD>Attempts to reserve the entry fee.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Deck.html#reset(boolean)"><B>reset(boolean)</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</A>
|
|
<DD>Resets the deck to its initial state: an unshuffled deck of
|
|
52 or 54 cards, depending on whether the jokers are included.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#resetGame()"><B>resetGame()</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>Calls <A HREF="./com/threerings/parlor/game/client/GameController.html#gameWillReset()"><CODE>GameController.gameWillReset()</CODE></A>, ends the current game (locally, it does not tell the server to
|
|
end the game), and waits to receive a reset notification (which is simply an event setting
|
|
the game state to <code>IN_PLAY</code> even though it's already set to <code>IN_PLAY</code>)
|
|
from the server which will start up a new game.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#resetGame()"><B>resetGame()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Called when the game is to be reset to its starting state in preparation for a new game
|
|
without actually ending the current game.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#resolvePeerZone(int, com.threerings.whirled.zone.peer.server.PeeredZoneRegistry.PeerZoneResolutionListener)"><B>resolvePeerZone(int, PeeredZoneRegistry.PeerZoneResolutionListener)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</A>
|
|
<DD>Resolve a zone, or return the information on the peer on which it's hosted.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html#resolveScene(int, com.threerings.whirled.server.SceneRegistry.ResolutionListener)"><B>resolveScene(int, SceneRegistry.ResolutionListener)</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>
|
|
<DD>Requests that the specified scene be resolved, which means loaded into the server and
|
|
initialized if the scene is not currently active.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#resolveZone(int, com.threerings.whirled.zone.server.ZoneManager.ResolutionListener)"><B>resolveZone(int, ZoneManager.ResolutionListener)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneManager.html#resolveZone(int, com.threerings.whirled.zone.server.ZoneManager.ResolutionListener)"><B>resolveZone(int, ZoneManager.ResolutionListener)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server">ZoneManager</A>
|
|
<DD>Resolves and delivers the scene summary information for the
|
|
requested zone.
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorService.html#respond(int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)"><B>respond(int, int, Object, InvocationService.InvocationListener)</B></A> -
|
|
Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client">ParlorService</A>
|
|
<DD>You probably don't want to call this directly, but want to call one of <A HREF="./com/threerings/parlor/client/Invitation.html#accept()"><CODE>Invitation.accept()</CODE></A>, <A HREF="./com/threerings/parlor/client/Invitation.html#refuse(java.lang.String)"><CODE>Invitation.refuse(java.lang.String)</CODE></A>, or <A HREF="./com/threerings/parlor/client/Invitation.html#counter(com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)"><CODE>Invitation.counter(com.threerings.parlor.game.data.GameConfig, com.threerings.parlor.client.InvitationResponseObserver)</CODE></A>.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#RESPOND"><B>RESPOND</B></A> -
|
|
Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#respond(int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>ParlorMarshaller.respond(int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#respond(int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)"><B>respond(int, int, Object, InvocationService.InvocationListener)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html#respond(com.threerings.presents.data.ClientObject, int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)"><B>respond(ClientObject, int, int, Object, InvocationService.InvocationListener)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorProvider.html#respond(com.threerings.presents.data.ClientObject, int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)"><B>respond(ClientObject, int, int, Object, InvocationService.InvocationListener)</B></A> -
|
|
Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server">ParlorProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/client/ParlorService.html#respond(int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>ParlorService.respond(int, int, java.lang.Object, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html#respondToInvite(com.threerings.crowd.data.BodyObject, int, int, java.lang.Object)"><B>respondToInvite(BodyObject, int, int, Object)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</A>
|
|
<DD>Effects a response to an invitation (accept, refuse or counter), made by the specified
|
|
source user with the specified arguments.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html#RESTART_ACTION"><B>RESTART_ACTION</B></A> -
|
|
Static variable in interface com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html" title="interface in com.threerings.puzzle.client">PuzzleController.ClearPender</A>
|
|
<DD><A HREF="./com/threerings/puzzle/client/PuzzleController.ClearPender.html#actionCleared()"><CODE>PuzzleController.ClearPender.actionCleared()</CODE></A> return code.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/EntryFee.html#returnFee(com.threerings.crowd.data.BodyObject)"><B>returnFee(BodyObject)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/EntryFee.html" title="class in com.threerings.parlor.tourney.data">EntryFee</A>
|
|
<DD>Returns the entry fee.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Deck.html#returnHand(com.threerings.parlor.card.data.Hand)"><B>returnHand(Hand)</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</A>
|
|
<DD>Returns a hand of cards to the deck.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html#RIGHT"><B>RIGHT</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardCodes</A>
|
|
<DD>For four-player games, the player on the right.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropCodes.html#RISE_STREAM"><B>RISE_STREAM</B></A> -
|
|
Static variable in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data">DropCodes</A>
|
|
<DD>The name of the control stream that provides rise pieces.
|
|
<DT><A HREF="./com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util"><B>RobotPlayer</B></A> - Class in <A HREF="./com/threerings/parlor/util/package-summary.html">com.threerings.parlor.util</A><DD>The robot player is a computer player with truly rudimentary artificial
|
|
intelligence that periodically posts random commands selected from the
|
|
available key press and release commands to the target component.<DT><A HREF="./com/threerings/parlor/util/RobotPlayer.html#RobotPlayer(java.awt.Component, com.threerings.util.KeyTranslator)"><B>RobotPlayer(Component, KeyTranslator)</B></A> -
|
|
Constructor for class com.threerings.parlor.util.<A HREF="./com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</A>
|
|
<DD>Constructs a robot player.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#ROTATE_BLOCK_CCW"><B>ROTATE_BLOCK_CCW</B></A> -
|
|
Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>The action command for rotating the block counter-clockwise.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#ROTATE_BLOCK_CW"><B>ROTATE_BLOCK_CW</B></A> -
|
|
Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>The action command for rotating the block clockwise.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#rotateDropBlock(com.threerings.puzzle.drop.client.DropBlockSprite, int)"><B>rotateDropBlock(DropBlockSprite, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Rotates the given drop block sprite to the specified orientation, updating the image as
|
|
necessary.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#row"><B>row</B></A> -
|
|
Variable in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</A>
|
|
<DD>The starting row of the bottom piece being dropped.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#rowContainsPieces(int, int)"><B>rowContainsPieces(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns true if the specified row (which count down, with zero at the top of the board)
|
|
contains any pieces.
|
|
<DT><A HREF="./com/threerings/stage/server/StageServer.html#rsrcmgr"><B>rsrcmgr</B></A> -
|
|
Variable in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server">StageServer</A>
|
|
<DD>A resource manager with which we can load resources in the same manner that the client does
|
|
(for resources that are used on both the server and client).
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaApp.html#run(java.lang.String, java.lang.String, java.lang.String)"><B>run(String, String, String)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaApp.html" title="class in com.threerings.micasa.client">MiCasaApp</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html#run()"><B>run()</B></A> -
|
|
Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client">SimulatorApp</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorServer.html#run()"><B>run()</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimulatorServer.html" title="interface in com.threerings.micasa.simulator.server">SimulatorServer</A>
|
|
<DD>Called to perform the main body of server processing.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorApp.html#run()"><B>run()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorApp.html" title="class in com.threerings.stage.tools.editor">EditorApp</A>
|
|
<DD>Run the application.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerApp.html#run()"><B>run()</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerApp.html" title="class in com.threerings.stage.tools.viewer">ViewerApp</A>
|
|
<DD>Run the application.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#RUNNING"><B>RUNNING</B></A> -
|
|
Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Tourney is currently running.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_S_"><!-- --></A><H2>
|
|
<B>S</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><B>Scene</B></A> - Interface in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>This interface makes available basic scene information.<DT><A HREF="./com/threerings/whirled/data/SceneCodes.html#SCENE_UPDATE"><B>SCENE_UPDATE</B></A> -
|
|
Static variable in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A>
|
|
<DD>The message identifier for scene update messages.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data"><B>SceneCodes</B></A> - Interface in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>Contains codes used by the scene invocation services.<DT><A HREF="./com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client"><B>SceneColorizer</B></A> - Class in <A HREF="./com/threerings/stage/client/package-summary.html">com.threerings.stage.client</A><DD>Handles colorization of object tiles in a scene.<DT><A HREF="./com/threerings/stage/client/SceneColorizer.html#SceneColorizer(com.threerings.media.image.ColorPository, com.threerings.stage.data.StageScene)"><B>SceneColorizer(ColorPository, StageScene)</B></A> -
|
|
Constructor for class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</A>
|
|
<DD>Creates a scene colorizer for the supplied scene.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client"><B>SceneController</B></A> - Class in <A HREF="./com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A><DD>The base scene controller class.<DT><A HREF="./com/threerings/whirled/client/SceneController.html#SceneController()"><B>SceneController()</B></A> -
|
|
Constructor for class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client">SceneController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client"><B>SceneDecoder</B></A> - Class in <A HREF="./com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A><DD>Dispatches calls to a <A HREF="./com/threerings/whirled/client/SceneReceiver.html" title="interface in com.threerings.whirled.client"><CODE>SceneReceiver</CODE></A> instance.<DT><A HREF="./com/threerings/whirled/client/SceneDecoder.html#SceneDecoder(com.threerings.whirled.client.SceneReceiver)"><B>SceneDecoder(SceneReceiver)</B></A> -
|
|
Constructor for class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDecoder.html" title="class in com.threerings.whirled.client">SceneDecoder</A>
|
|
<DD>Creates a decoder that may be registered to dispatch invocation
|
|
service notifications to the specified receiver.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client"><B>SceneDirector</B></A> - Class in <A HREF="./com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A><DD>The scene director is the client's interface to all things scene related.<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#SceneDirector(com.threerings.whirled.util.WhirledContext, com.threerings.crowd.client.LocationDirector, com.threerings.whirled.client.persist.SceneRepository, com.threerings.whirled.util.SceneFactory)"><B>SceneDirector(WhirledContext, LocationDirector, SceneRepository, SceneFactory)</B></A> -
|
|
Constructor for class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Creates a new scene director with the specified context.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.MoveHandler.html" title="interface in com.threerings.whirled.client"><B>SceneDirector.MoveHandler</B></A> - Interface in <A HREF="./com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A><DD>Used to recover from a problem after a completed moveTo.<DT><A HREF="./com/threerings/whirled/util/SceneFactory.html" title="interface in com.threerings.whirled.util"><B>SceneFactory</B></A> - Interface in <A HREF="./com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A><DD>This is used by the Whirled services to obtain a <A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A>
|
|
implementation given a scene model and associated data.<DT><A HREF="./com/threerings/whirled/server/AbstractSceneMoveHandler.html#sceneFailedToResolve(int, java.lang.Exception)"><B>sceneFailedToResolve(int, Exception)</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/AbstractSceneMoveHandler.html" title="class in com.threerings.whirled.server">AbstractSceneMoveHandler</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.ResolutionListener.html#sceneFailedToResolve(int, java.lang.Exception)"><B>sceneFailedToResolve(int, Exception)</B></A> -
|
|
Method in interface com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.ResolutionListener.html" title="interface in com.threerings.whirled.server">SceneRegistry.ResolutionListener</A>
|
|
<DD>Called if some failure occurred in the scene resolution process.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneModel.html#sceneId"><B>sceneId</B></A> -
|
|
Variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>
|
|
<DD>This scene's unique identifier.
|
|
<DT><A HREF="./com/threerings/whirled/data/ScenePlace.html#sceneId"><B>sceneId</B></A> -
|
|
Variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data">ScenePlace</A>
|
|
<DD>The id of the scene occupied by the body.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/SceneSummary.html#sceneId"><B>sceneId</B></A> -
|
|
Variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</A>
|
|
<DD>The id of this scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data"><B>SceneImpl</B></A> - Class in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>An implementation of the <A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data"><CODE>Scene</CODE></A> interface.<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#SceneImpl(com.threerings.whirled.data.SceneModel, com.threerings.crowd.data.PlaceConfig)"><B>SceneImpl(SceneModel, PlaceConfig)</B></A> -
|
|
Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>Creates an instance that will obtain data from the supplied scene
|
|
model and place config.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#SceneImpl()"><B>SceneImpl()</B></A> -
|
|
Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>Instantiates a blank scene implementation.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/SceneInfoPanel.html" title="class in com.threerings.stage.tools.editor"><B>SceneInfoPanel</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>The scene info panel presents the user with options to select the scene layer to edit, and
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whether to display tile coordinates and locations in the scene view.<DT><A HREF="./com/threerings/stage/tools/editor/SceneInfoPanel.html#SceneInfoPanel(com.threerings.stage.tools.editor.util.EditorContext, com.threerings.stage.tools.editor.EditorModel, com.threerings.stage.tools.editor.EditorScenePanel)"><B>SceneInfoPanel(EditorContext, EditorModel, EditorScenePanel)</B></A> -
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Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/SceneInfoPanel.html" title="class in com.threerings.stage.tools.editor">SceneInfoPanel</A>
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<DD>Constructs the scene info panel.
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<DT><A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data"><B>SceneLocation</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Extends <A HREF="./com/threerings/whirled/spot/data/Location.html" title="interface in com.threerings.whirled.spot.data"><CODE>Location</CODE></A> with the data and functionality needed to
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represent a particular user's location in a scene.<DT><A HREF="./com/threerings/whirled/spot/data/SceneLocation.html#SceneLocation(com.threerings.whirled.spot.data.Location, int)"><B>SceneLocation(Location, int)</B></A> -
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Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</A>
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<DD>Creates a scene location with the specified information.
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<DT><A HREF="./com/threerings/whirled/spot/data/SceneLocation.html#SceneLocation()"><B>SceneLocation()</B></A> -
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Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SceneLocation.html" title="class in com.threerings.whirled.spot.data">SceneLocation</A>
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<DD>Creates a blank instance suitable for unserialization.
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<DT><A HREF="./com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server"><B>SceneManager</B></A> - Class in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>The scene manager extends the place manager and takes care of basic scene services.<DT><A HREF="./com/threerings/whirled/server/SceneManager.html#SceneManager()"><B>SceneManager()</B></A> -
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Constructor for class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data"><B>SceneMarshaller</B></A> - Class in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client"><CODE>SceneService</CODE></A> interface
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that marshalls the arguments and delivers the request to the provider
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on the server.<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.html#SceneMarshaller()"><B>SceneMarshaller()</B></A> -
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Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data"><B>SceneMarshaller.SceneMoveMarshaller</B></A> - Class in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>Marshalls results to implementations of <code>SceneService.SceneMoveListener</code>.<DT><A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html#SceneMarshaller.SceneMoveMarshaller()"><B>SceneMarshaller.SceneMoveMarshaller()</B></A> -
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Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneMarshaller.SceneMoveMarshaller.html" title="class in com.threerings.whirled.data">SceneMarshaller.SceneMoveMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><B>SceneModel</B></A> - Class in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>The scene model is the bare bones representation of the data for a
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scene in the Whirled system.<DT><A HREF="./com/threerings/whirled/data/SceneModel.html#SceneModel()"><B>SceneModel()</B></A> -
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Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client"><B>SceneMoveAdapter</B></A> - Class in <A HREF="./com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A><DD>A useful base class for implementing part of a <A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client"><CODE>SceneService.SceneMoveListener</CODE></A>.<DT><A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html#SceneMoveAdapter()"><B>SceneMoveAdapter()</B></A> -
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Constructor for class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneMoveAdapter.html" title="class in com.threerings.whirled.client">SceneMoveAdapter</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/server/SceneMoveHandler.html" title="class in com.threerings.whirled.server"><B>SceneMoveHandler</B></A> - Class in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>Handles a simple scene to scene move.<DT><A HREF="./com/threerings/whirled/server/SceneMoveHandler.html#SceneMoveHandler(com.threerings.crowd.server.LocationManager, com.threerings.crowd.data.BodyObject, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><B>SceneMoveHandler(LocationManager, BodyObject, int, SceneService.SceneMoveListener)</B></A> -
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Constructor for class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneMoveHandler.html" title="class in com.threerings.whirled.server">SceneMoveHandler</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><B>SceneObject</B></A> - Class in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD> <DT><A HREF="./com/threerings/whirled/data/SceneObject.html#SceneObject()"><B>SceneObject()</B></A> -
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Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data">SceneObject</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml"><B>SceneParser</B></A> - Class in <A HREF="./com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</A><DD>A simple class for parsing an editable scene instance.<DT><A HREF="./com/threerings/whirled/tools/xml/SceneParser.html#SceneParser(java.lang.String)"><B>SceneParser(String)</B></A> -
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Constructor for class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</A>
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<DD>Constructs a scene parser that parses scenes with the specified XML
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path prefix.
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<DT><A HREF="./com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data"><B>ScenePlace</B></A> - Class in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>Extends <CODE>Place</CODE> with scene information.<DT><A HREF="./com/threerings/whirled/data/ScenePlace.html#ScenePlace(int, int)"><B>ScenePlace(int, int)</B></A> -
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Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/ScenePlace.html" title="class in com.threerings.whirled.data">ScenePlace</A>
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<DD>Creates a scene place with the supplied <A HREF="./com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><CODE>SceneObject</CODE></A> oid and scene id.
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<DT><A HREF="./com/threerings/whirled/server/SceneProvider.html" title="interface in com.threerings.whirled.server"><B>SceneProvider</B></A> - Interface in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client"><CODE>SceneService</CODE></A>.<DT><A HREF="./com/threerings/whirled/client/SceneReceiver.html" title="interface in com.threerings.whirled.client"><B>SceneReceiver</B></A> - Interface in <A HREF="./com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A><DD>Defines, for the scene services, a set of notifications delivered asynchronously by the server
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to the client.<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server"><B>SceneRegistry</B></A> - Class in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>The scene registry is responsible for the management of all scenes.<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html#SceneRegistry(com.threerings.presents.server.InvocationManager)"><B>SceneRegistry(InvocationManager)</B></A> -
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Constructor for class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>
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<DD>Constructs a scene registry.
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<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.ConfigFactory.html" title="interface in com.threerings.whirled.server"><B>SceneRegistry.ConfigFactory</B></A> - Interface in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>Used to create <CODE>PlaceConfig</CODE> instances for scenes.<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.ResolutionListener.html" title="interface in com.threerings.whirled.server"><B>SceneRegistry.ResolutionListener</B></A> - Interface in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>Because scenes must be loaded from the scene repository and this must not be done on the
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dobjmgr thread, the interface for resolving scenes requires that the entity that wishes for
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a scene to be resolved implement this callback interface so that it can be notified when a
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scene has been loaded and initialized.<DT><A HREF="./com/threerings/whirled/client/persist/SceneRepository.html" title="interface in com.threerings.whirled.client.persist"><B>SceneRepository</B></A> - Interface in <A HREF="./com/threerings/whirled/client/persist/package-summary.html">com.threerings.whirled.client.persist</A><DD>The scene repository provides access to a persistent repository of
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scene information.<DT><A HREF="./com/threerings/whirled/server/persist/SceneRepository.html" title="interface in com.threerings.whirled.server.persist"><B>SceneRepository</B></A> - Interface in <A HREF="./com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A><DD>The scene repository provides the basic interface for loading and updating scene data.<DT><A HREF="./com/threerings/whirled/tools/xml/SceneRuleSet.html" title="class in com.threerings.whirled.tools.xml"><B>SceneRuleSet</B></A> - Class in <A HREF="./com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</A><DD>Used to parse a <A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><CODE>SceneModel</CODE></A> from XML.<DT><A HREF="./com/threerings/whirled/tools/xml/SceneRuleSet.html#SceneRuleSet()"><B>SceneRuleSet()</B></A> -
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Constructor for class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneRuleSet.html" title="class in com.threerings.whirled.tools.xml">SceneRuleSet</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html#scenes"><B>scenes</B></A> -
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Variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>
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<DD>The summary information for all of the scenes in the zone.
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<DT><A HREF="./com/threerings/whirled/server/SceneSender.html" title="class in com.threerings.whirled.server"><B>SceneSender</B></A> - Class in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>Used to issue notifications to a <A HREF="./com/threerings/whirled/client/SceneReceiver.html" title="interface in com.threerings.whirled.client"><CODE>SceneReceiver</CODE></A> instance on a
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client.<DT><A HREF="./com/threerings/whirled/server/SceneSender.html#SceneSender()"><B>SceneSender()</B></A> -
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Constructor for class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneSender.html" title="class in com.threerings.whirled.server">SceneSender</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/client/SceneService.html" title="interface in com.threerings.whirled.client"><B>SceneService</B></A> - Interface in <A HREF="./com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A><DD>The scene service class provides the client interface to the scene related invocation services
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(e.g.<DT><A HREF="./com/threerings/whirled/client/SceneService.SceneMoveListener.html" title="interface in com.threerings.whirled.client"><B>SceneService.SceneMoveListener</B></A> - Interface in <A HREF="./com/threerings/whirled/client/package-summary.html">com.threerings.whirled.client</A><DD>Used to communicate the response to a <A HREF="./com/threerings/whirled/client/SceneService.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><CODE>SceneService.moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</CODE></A> request.<DT><A HREF="./com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data"><B>SceneSummary</B></A> - Class in <A HREF="./com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A><DD>The scene summary class is used to provide info about the connected
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group of scenes that make up a zone.<DT><A HREF="./com/threerings/whirled/zone/data/SceneSummary.html#SceneSummary()"><B>SceneSummary()</B></A> -
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Constructor for class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data"><B>SceneUpdate</B></A> - Class in <A HREF="./com/threerings/whirled/data/package-summary.html">com.threerings.whirled.data</A><DD>Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
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and sent to clients to update their own local copies of scenes.<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#SceneUpdate()"><B>SceneUpdate()</B></A> -
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Constructor for class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#sceneUpdated(com.threerings.whirled.data.SceneUpdate)"><B>sceneUpdated(SceneUpdate)</B></A> -
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Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
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<DD>Called when we have received a scene update from the server.
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<DT><A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist"><B>SceneUpdateMarshaller</B></A> - Class in <A HREF="./com/threerings/whirled/server/persist/package-summary.html">com.threerings.whirled.server.persist</A><DD>A utility class to assist the management of scene updates by a SceneRepository.<DT><A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html#SceneUpdateMarshaller(java.lang.Class...)"><B>SceneUpdateMarshaller(Class<?>...)</B></A> -
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Constructor for class com.threerings.whirled.server.persist.<A HREF="./com/threerings/whirled/server/persist/SceneUpdateMarshaller.html" title="class in com.threerings.whirled.server.persist">SceneUpdateMarshaller</A>
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<DD>Create a SceneUpdateMarshaller that understands the update types specified.
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<DT><A HREF="./com/threerings/whirled/server/AbstractSceneMoveHandler.html#sceneWasResolved(com.threerings.whirled.server.SceneManager)"><B>sceneWasResolved(SceneManager)</B></A> -
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Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/AbstractSceneMoveHandler.html" title="class in com.threerings.whirled.server">AbstractSceneMoveHandler</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.ResolutionListener.html#sceneWasResolved(com.threerings.whirled.server.SceneManager)"><B>sceneWasResolved(SceneManager)</B></A> -
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Method in interface com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.ResolutionListener.html" title="interface in com.threerings.whirled.server">SceneRegistry.ResolutionListener</A>
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<DD>Called when the scene has been successfully resolved.
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<DT><A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml"><B>SceneWriter</B></A> - Class in <A HREF="./com/threerings/whirled/tools/xml/package-summary.html">com.threerings.whirled.tools.xml</A><DD>Generates an XML representation of an <A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><CODE>SceneModel</CODE></A>.<DT><A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html#SceneWriter()"><B>SceneWriter()</B></A> -
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Constructor for class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#SCHEMA_VERSION"><B>SCHEMA_VERSION</B></A> -
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Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
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<DD>Increment this value to reflect changes to this object's schema.
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#SCHEMA_VERSION"><B>SCHEMA_VERSION</B></A> -
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Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
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<DD>
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<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#SCHEMA_VERSION"><B>SCHEMA_VERSION</B></A> -
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Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
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<DD>
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<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#SCHEMA_VERSION"><B>SCHEMA_VERSION</B></A> -
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Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
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<DD>
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#SCORE_COLOR"><B>SCORE_COLOR</B></A> -
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Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
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<DD>The color used to render normal scoring text.
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<DT><A HREF="./com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media"><B>ScoreAnimation</B></A> - Class in <A HREF="./com/threerings/parlor/media/package-summary.html">com.threerings.parlor.media</A><DD> <DT><A HREF="./com/threerings/parlor/media/ScoreAnimation.html#ScoreAnimation(com.samskivert.swing.Label, int, int)"><B>ScoreAnimation(Label, int, int)</B></A> -
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Constructor for class com.threerings.parlor.media.<A HREF="./com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</A>
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<DD>Constructs a score animation for the given score value centered at the given coordinates.
|
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<DT><A HREF="./com/threerings/parlor/media/ScoreAnimation.html#ScoreAnimation(com.samskivert.swing.Label, int, int, long)"><B>ScoreAnimation(Label, int, int, long)</B></A> -
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Constructor for class com.threerings.parlor.media.<A HREF="./com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</A>
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<DD>Constructs a score animation for the given score value centered at the given coordinates.
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<DT><A HREF="./com/threerings/parlor/media/ScoreAnimation.html#ScoreAnimation(com.samskivert.swing.Label, int, int, int, int, long)"><B>ScoreAnimation(Label, int, int, int, int, long)</B></A> -
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Constructor for class com.threerings.parlor.media.<A HREF="./com/threerings/parlor/media/ScoreAnimation.html" title="class in com.threerings.parlor.media">ScoreAnimation</A>
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<DD>Constructs a score animation for the given score value starting at the given coordinates and
|
|
floating toward the specified coordinates.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#SEATED_CONTINUOUS"><B>SEATED_CONTINUOUS</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Matchmaking type constant: a game that starts immediately, but only has a certain number of
|
|
player slots.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#SEATED_GAME"><B>SEATED_GAME</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Matchmaking type constant: a game that is started with a list of players, and those are the
|
|
only players that may play.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableItem.html#seatednessDidChange(boolean)"><B>seatednessDidChange(boolean)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html#seatednessDidChange(boolean)"><B>seatednessDidChange(boolean)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/SeatednessObserver.html#seatednessDidChange(boolean)"><B>seatednessDidChange(boolean)</B></A> -
|
|
Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/SeatednessObserver.html" title="interface in com.threerings.parlor.client">SeatednessObserver</A>
|
|
<DD>Called when this client sits down at or stands up from a table.
|
|
<DT><A HREF="./com/threerings/parlor/client/SeatednessObserver.html" title="interface in com.threerings.parlor.client"><B>SeatednessObserver</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>Entites that wish to hear about when we sit down at a table or stand up
|
|
from a table can implement this interface and register themselves with
|
|
the <A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client"><CODE>TableDirector</CODE></A>.<DT><A HREF="./com/threerings/stage/data/StageMisoSceneModel.html#SECTION_HEIGHT"><B>SECTION_HEIGHT</B></A> -
|
|
Static variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A>
|
|
<DD>The height (in tiles) of a scene section.
|
|
<DT><A HREF="./com/threerings/stage/data/StageMisoSceneModel.html#SECTION_WIDTH"><B>SECTION_WIDTH</B></A> -
|
|
Static variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A>
|
|
<DD>The width (in tiles) of a scene section.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#SEED"><B>SEED</B></A> -
|
|
Static variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>The field name of the <code>seed</code> field.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#seed"><B>seed</B></A> -
|
|
Variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>The seed used to germinate the boards.
|
|
<DT><A HREF="./com/threerings/puzzle/data/Board.html#seedFromEvent(int, int)"><B>seedFromEvent(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>
|
|
<DD>Allows puzzles to add extra noise to their random number generators based on the specific
|
|
events sent from the client to make it more difficult for a hacked client to predict things
|
|
such as piece generation.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data"><B>SegmentInfo</B></A> - Class in <A HREF="./com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A><DD>Describes a segment of pieces in a <A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data"><CODE>DropBoard</CODE></A>.<DT><A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html#SegmentInfo(int, int, int, int)"><B>SegmentInfo(int, int, int, int)</B></A> -
|
|
Constructor for class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</A>
|
|
<DD>Constructs a segment info object.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#selectHandSprite(com.threerings.parlor.card.client.CardSprite)"><B>selectHandSprite(CardSprite)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Programmatically selects a sprite in the hand.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html#selectNextTile()"><B>selectNextTile()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</A>
|
|
<DD>Selects the next tile in the list of available tiles.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html#selectPreviousTile()"><B>selectPreviousTile()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</A>
|
|
<DD>Selects the previous tile in the list of available tiles.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#SEND_CARDS_TO_PLAYER"><B>SEND_CARDS_TO_PLAYER</B></A> -
|
|
Static variable in class com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#sendCardsToPlayer(int, com.threerings.parlor.card.data.Card[])"><CODE>TrickCardGameMarshaller.sendCardsToPlayer(int, com.threerings.parlor.card.data.Card[])</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameSender.html#sendCardsFromPlayer(com.threerings.presents.data.ClientObject, int, com.threerings.parlor.card.data.Card[])"><B>sendCardsFromPlayer(ClientObject, int, Card[])</B></A> -
|
|
Static method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#receivedCardsFromPlayer(int, com.threerings.parlor.card.data.Card[])"><CODE>CardGameReceiver.receivedCardsFromPlayer(int, com.threerings.parlor.card.data.Card[])</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html#sendCardsToPlayer(int, com.threerings.parlor.card.data.Card[])"><B>sendCardsToPlayer(int, Card[])</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.client.<A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client">TrickCardGameService</A>
|
|
<DD>Sends a group of cards to the player at the specified index.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#sendCardsToPlayer(int, com.threerings.parlor.card.data.Card[])"><B>sendCardsToPlayer(int, Card[])</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#sendCardsToPlayer(com.threerings.presents.data.ClientObject, int, com.threerings.parlor.card.data.Card[])"><B>sendCardsToPlayer(ClientObject, int, Card[])</B></A> -
|
|
Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameProvider.html#sendCardsToPlayer(com.threerings.presents.data.ClientObject, int, com.threerings.parlor.card.data.Card[])"><B>sendCardsToPlayer(ClientObject, int, Card[])</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameProvider.html" title="interface in com.threerings.parlor.card.trick.server">TrickCardGameProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html#sendCardsToPlayer(int, com.threerings.parlor.card.data.Card[])"><CODE>TrickCardGameService.sendCardsToPlayer(int, com.threerings.parlor.card.data.Card[])</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html#sendClusterChatMessage(int, int, com.threerings.util.Name, java.lang.String, java.lang.String, byte)"><B>sendClusterChatMessage(int, int, Name, String, String, byte)</B></A> -
|
|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A>
|
|
<DD>Sends a cluster chat notification to the specified location in the specified place object
|
|
originating with the specified speaker (the speaker can be a server entity that wishes to
|
|
fake a "speak" message, in which case the bundle argument should be non-null and should
|
|
contain the id of the bundle to be used to translate the message text) and with the supplied
|
|
message content.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html#sendClusterChatMessage(int, int, com.threerings.crowd.chat.data.UserMessage)"><B>sendClusterChatMessage(int, int, UserMessage)</B></A> -
|
|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A>
|
|
<DD>Sends a cluster chat notification to the specified location in the specified place object
|
|
originating with the specified speaker.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameSender.html#sendHand(com.threerings.presents.data.ClientObject, int, com.threerings.parlor.card.data.Hand)"><B>sendHand(ClientObject, int, Hand)</B></A> -
|
|
Static method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#receivedHand(int, com.threerings.parlor.card.data.Hand)"><CODE>CardGameReceiver.receivedHand(int, com.threerings.parlor.card.data.Hand)</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorSender.html#sendInvite(com.threerings.presents.data.ClientObject, int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)"><B>sendInvite(ClientObject, int, Name, GameConfig)</B></A> -
|
|
Static method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInvite(int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)"><CODE>ParlorReceiver.receivedInvite(int, com.threerings.util.Name, com.threerings.parlor.game.data.GameConfig)</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorSender.html#sendInviteCancellation(com.threerings.presents.data.ClientObject, int)"><B>sendInviteCancellation(ClientObject, int)</B></A> -
|
|
Static method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInviteCancellation(int)"><CODE>ParlorReceiver.receivedInviteCancellation(int)</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/parlor/server/ParlorSender.html#sendInviteResponse(com.threerings.presents.data.ClientObject, int, int, java.lang.Object)"><B>sendInviteResponse(ClientObject, int, int, Object)</B></A> -
|
|
Static method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorSender.html" title="class in com.threerings.parlor.server">ParlorSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/parlor/client/ParlorReceiver.html#receivedInviteResponse(int, int, java.lang.Object)"><CODE>ParlorReceiver.receivedInviteResponse(int, int, java.lang.Object)</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#sendProgressUpdate()"><B>sendProgressUpdate()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Sends the server a game progress update with the list of events, as well as board states if
|
|
<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards()"><CODE>PuzzlePanel.isSyncingBoards()</CODE></A> is true.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html#SENT_CARDS_TO_PLAYER"><B>SENT_CARDS_TO_PLAYER</B></A> -
|
|
Static variable in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameDecoder.html" title="class in com.threerings.parlor.card.client">CardGameDecoder</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#sentCardsToPlayer(int, com.threerings.parlor.card.data.Card[])"><CODE>CardGameReceiver.sentCardsToPlayer(int, com.threerings.parlor.card.data.Card[])</CODE></A>
|
|
notifications.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#sentCardsToPlayer(int, com.threerings.parlor.card.data.Card[])"><B>sentCardsToPlayer(int, Card[])</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
|
|
<DD>Dispatched to the client when the server has forced it to send a set of cards to another
|
|
player.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#sentCardsToPlayer(int, com.threerings.parlor.card.data.Card[])"><B>sentCardsToPlayer(int, Card[])</B></A> -
|
|
Method in interface com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html" title="interface in com.threerings.parlor.card.client">CardGameReceiver</A>
|
|
<DD>Dispatched to the client when the server has forced it to send
|
|
a set of cards to another player.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameSender.html#sentCardsToPlayer(com.threerings.presents.data.ClientObject, int, com.threerings.parlor.card.data.Card[])"><B>sentCardsToPlayer(ClientObject, int, Card[])</B></A> -
|
|
Static method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameSender.html" title="class in com.threerings.parlor.card.server">CardGameSender</A>
|
|
<DD>Issues a notification that will result in a call to <A HREF="./com/threerings/parlor/card/client/CardGameReceiver.html#sentCardsToPlayer(int, com.threerings.parlor.card.data.Card[])"><CODE>CardGameReceiver.sentCardsToPlayer(int, com.threerings.parlor.card.data.Card[])</CODE></A> on a client.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#SESSION_ID"><B>SESSION_ID</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>The field name of the <code>sessionId</code> field.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#sessionId"><B>sessionId</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>A unique identifier for each game session.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#setActionMode(java.lang.String)"><B>setActionMode(String)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Sets the editor action mode.
|
|
<DT><A HREF="./com/threerings/parlor/util/RobotPlayer.html#setActive(boolean)"><B>setActive(boolean)</B></A> -
|
|
Method in class com.threerings.parlor.util.<A HREF="./com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</A>
|
|
<DD>Sets whether the robot player is actively posting action commands.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#setAI(int, com.threerings.parlor.game.data.GameAI)"><B>setAI(int, GameAI)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Sets the specified player as an AI with the specified configuration.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#setAI(int, com.threerings.parlor.game.data.GameAI)"><B>setAI(int, GameAI)</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
|
|
<DD>Called when the specified player has been set as an AI with the supplied AI configuration.
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#setAllowBooting(boolean)"><B>setAllowBooting(boolean)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>Allow a player in the first position of a table to boot others.
|
|
<DT><A HREF="./com/threerings/stage/client/SceneColorizer.html#setAuxiliary(com.threerings.media.tile.TileSet.Colorizer)"><B>setAuxiliary(TileSet.Colorizer)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/SceneColorizer.html" title="class in com.threerings.stage.client">SceneColorizer</A>
|
|
<DD>Set an auxiliary colorizer that overrides our colorizations.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#setBackgroundImage(com.threerings.media.image.Mirage)"><B>setBackgroundImage(Mirage)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Sets the background image displayed by the board view.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#setBaseTile(int, int, int)"><B>setBaseTile(int, int, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Sets a base tile at the specified position in the scene (in tile
|
|
coordinates).
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#setBaseTiles(java.awt.Rectangle, int, int)"><B>setBaseTiles(Rectangle, int, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Set a region of tiles to a random selection from the supplied tileset.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#setBoard(com.threerings.puzzle.data.Board)"><B>setBoard(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Sets the board to be displayed.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#setBoard(com.threerings.puzzle.data.Board)"><B>setBoard(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Called when a new board is set.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html#setBoard(com.threerings.puzzle.data.Board)"><B>setBoard(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>
|
|
<DD>Called when the puzzle controller sets up a new board for the player.
|
|
<DT><A HREF="./com/threerings/puzzle/data/BoardSummary.html#setBoard(com.threerings.puzzle.data.Board)"><B>setBoard(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>
|
|
<DD>Sets the board associated with this board summary, causing an immediate update to this
|
|
summary.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#setBoard(com.threerings.puzzle.data.Board)"><B>setBoard(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#setBoard(com.threerings.puzzle.data.Board)"><B>setBoard(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#setBoard(int[], int, int)"><B>setBoard(int[], int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Sets the board data and board dimensions.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#setBoard(int[])"><B>setBoard(int[])</B></A> -
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|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Sets the board pieces.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html#setBoard(com.threerings.puzzle.data.Board)"><B>setBoard(Board)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#setBoardLocation(int, int)"><B>setBoardLocation(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setBoardLocation(int, int)"><B>setBoardLocation(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Sets the row and column the piece is located in.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PlayerStatusView.html#setBoardSummary(com.threerings.puzzle.data.BoardSummary)"><B>setBoardSummary(BoardSummary)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</A>
|
|
<DD>Sets the player board summary.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setBouncing(boolean)"><B>setBouncing(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Puts the drop sprite into (or takes it out of) bouncing mode.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#setBounds(int, int, int, int)"><B>setBounds(int, int, int, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html#setBounds(int, int, int, int)"><B>setBounds(int, int, int, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#setCard(com.threerings.parlor.card.data.Card)"><B>setCard(Card)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>Sets the card to depict.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setCardsPlayed(com.threerings.parlor.card.data.PlayerCard[])"><B>setCardsPlayed(PlayerCard[])</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Sets the array of cards played by each player.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#setChatDirector(com.threerings.crowd.chat.client.ChatDirector)"><B>setChatDirector(ChatDirector)</B></A> -
|
|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>Configures this spot scene director with a chat director, with which it will coordinate to
|
|
implement cluster chatting.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#setChatting(boolean)"><B>setChatting(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>Sets whether we're focusing on the chat window rather than the puzzle.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html#setChatting(boolean)"><B>setChatting(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>
|
|
<DD>Called when the user toggles chatting mode.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/ClusteredBodyObject.html#setClusterOid(int)"><B>setClusterOid(int)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/ClusteredBodyObject.html" title="interface in com.threerings.whirled.spot.data">ClusteredBodyObject</A>
|
|
<DD>Sets the oid of the cluster to which this user currently belongs.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#setClusters(com.threerings.presents.dobj.DSet)"><B>setClusters(DSet<Cluster>)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Requests that the <code>clusters</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html#setColor(int, int)"><B>setColor(int, int)</B></A> -
|
|
Method in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A>
|
|
<DD>Changes the default colorization for the specified color class.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#setColumn(int)"><B>setColumn(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setColumn(int)"><B>setColumn(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Sets the column the piece is located in.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setColumnOffset(int)"><B>setColumnOffset(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Sets the column offset of the sprite image.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#setConfig(com.threerings.parlor.tourney.data.TourneyConfig)"><B>setConfig(TourneyConfig)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Requests that the <code>config</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#setContainer(com.threerings.stats.data.StatSet.Container)"><B>setContainer(StatSet.Container)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Wires this stat set up to a containing user object.
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaFrame.html#setController(com.samskivert.swing.Controller)"><B>setController(Controller)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</A>
|
|
<DD>Sets the controller for the outermost scope.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorFrame.html#setController(com.samskivert.swing.Controller)"><B>setController(Controller)</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorFrame.html" title="interface in com.threerings.micasa.simulator.client">SimulatorFrame</A>
|
|
<DD>Sets the controller for the outermost scope.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#setController(com.threerings.puzzle.client.PuzzleController)"><B>setController(PuzzleController)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Provides the board view with a reference to its controller so that it may communicate
|
|
directly rather than by posting actions up the interface hierarchy which sometimes fails if
|
|
the puzzle board view is hidden before we get a chance to post our actions.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#setDefaultColor(int, int)"><B>setDefaultColor(int, int)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>Set the default color to use for the specified colorization class id.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html#setDefaultColor(int, int)"><B>setDefaultColor(int, int)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A>
|
|
<DD>Set the default colorId to use for a specified colorization
|
|
classId, or -1 to clear the default for that colorization.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#setDefaultEntrance(com.threerings.whirled.spot.data.Portal)"><B>setDefaultEntrance(Portal)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html#setDefaultEntrance(com.threerings.whirled.spot.data.Portal)"><B>setDefaultEntrance(Portal)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data">SpotScene</A>
|
|
<DD>Sets the default entrance in this scene, immediately making the requisite modifications to
|
|
the underlying scene model.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#setDefaultEntrance(com.threerings.whirled.spot.data.Portal)"><B>setDefaultEntrance(Portal)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#setDefaultEntranceId(int)"><B>setDefaultEntranceId(int)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
|
<DD>Used when we're being parsed from an XML scene model.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#setDifficulty(int)"><B>setDifficulty(int)</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>Requests that the <code>difficulty</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/DirectionButton.html#setDirection(int)"><B>setDirection(int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</A>
|
|
<DD>Set the currently displayed direction
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#setDraggable(boolean)"><B>setDraggable(boolean)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>Sets whether or not the user can drag this card around the board.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#setDrawText(java.lang.String)"><B>setDrawText(String)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>Sets the text to be displayed next to everyone's name in the event of a
|
|
draw.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#setEditorScrollBox(com.threerings.stage.tools.editor.EditorScrollBox)"><B>setEditorScrollBox(EditorScrollBox)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Set the scroll box that tracks our view.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#setEntrance(com.threerings.whirled.spot.data.Portal)"><B>setEntrance(Portal)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Makes the specified portal the default entrance to this scene.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#setFacingUp(boolean)"><B>setFacingUp(boolean)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>Turns this card up or down.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameConfigurator.html#setGameConfig(com.threerings.parlor.game.data.GameConfig)"><B>setGameConfig(GameConfig)</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A>
|
|
<DD>Provides this configurator with its configuration.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#setGameOver(boolean)"><B>setGameOver(boolean)</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>Sets the client game over override.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#setGameOver(boolean)"><B>setGameOver(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#setHand(com.threerings.parlor.card.data.Hand, long)"><B>setHand(Hand, long)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Fades a hand of cards in.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#setHand(int, long)"><B>setHand(int, long)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Fades a hand of cards in face-down.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#setHandLocation(int, int)"><B>setHandLocation(int, int)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Sets the location of the hand (the location of the center of the hand's upper edge).
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#setHandSelectionMode(int)"><B>setHandSelectionMode(int)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Sets the selection mode for the hand (NONE, PLAY_SINGLE, SINGLE, or MULTIPLE).
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#setHandSelectionPredicate(com.google.common.base.Predicate)"><B>setHandSelectionPredicate(Predicate<CardSprite>)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Sets the selection predicate that determines which cards from the hand may be selected (if
|
|
null, all cards may be selected).
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#setHandSpacing(int)"><B>setHandSpacing(int)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Sets the horizontal spacing between cards in the hand.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PlayerStatusView.html#setHighlighted(boolean)"><B>setHighlighted(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</A>
|
|
<DD>Sets whether to highlight the player status display when rendered.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#setHostedZones(com.threerings.presents.dobj.DSet)"><B>setHostedZones(DSet<HostedZone>)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</A>
|
|
<DD>Requests that the <code>hostedZones</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html#setId(int)"><B>setId(int)</B></A> -
|
|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
|
|
<DD>Sets this scene's unique identifier.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#setId(int)"><B>setId(int)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/UserIdentifier.html#setIder(com.threerings.parlor.game.data.UserIdentifier.Ider)"><B>setIder(UserIdentifier.Ider)</B></A> -
|
|
Static method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/UserIdentifier.html" title="class in com.threerings.parlor.game.data">UserIdentifier</A>
|
|
<DD>Set the global user identifier to use.
|
|
<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#setInvitationHandler(com.threerings.parlor.client.InvitationHandler)"><B>setInvitationHandler(InvitationHandler)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
|
<DD>Sets the invitation handler, which is the entity that will be notified when we receive
|
|
incoming invitation notifications and when invitations have been cancelled.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setIsPrivate(boolean)"><B>setIsPrivate(boolean)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>isPrivate</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setIsRated(boolean)"><B>setIsRated(boolean)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>isRated</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setLastCardsPlayed(com.threerings.parlor.card.data.PlayerCard[])"><B>setLastCardsPlayed(PlayerCard[])</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Sets the last array of cards played by each player.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#setLayerIndex(int)"><B>setLayerIndex(int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Sets the scene layer index undergoing edit.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#setLightLevel(float)"><B>setLightLevel(float)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
|
|
<DD>Requests that the <code>lightLevel</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#setLightShade(int)"><B>setLightShade(int)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
|
|
<DD>Requests that the <code>lightShade</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#setMisoSceneModel(com.threerings.stage.data.StageMisoSceneModel)"><B>setMisoSceneModel(StageMisoSceneModel)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.SceneModelListener.html#setMisoSceneModel(com.threerings.stage.data.StageMisoSceneModel)"><B>setMisoSceneModel(StageMisoSceneModel)</B></A> -
|
|
Method in interface com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.SceneModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorScenePanel.SceneModelListener</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#setModCount(byte)"><B>setModCount(byte)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>Sets the modification count for this Stat.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#setModified(boolean)"><B>setModified(boolean)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>Forces this stat to consider itself modified.
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#setMoveHandler(com.threerings.whirled.client.SceneDirector.MoveHandler)"><B>setMoveHandler(SceneDirector.MoveHandler)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Sets the moveHandler for use in <A HREF="./com/threerings/whirled/client/SceneDirector.html#recoverFailedMove(int)"><CODE>SceneDirector.recoverFailedMove(int)</CODE></A>.
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html#setName(java.lang.String)"><B>setName(String)</B></A> -
|
|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
|
|
<DD>Sets the human readable name of this scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#setName(java.lang.String)"><B>setName(String)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropPanel.html#setNextBlock(int[])"><B>setNextBlock(int[])</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropPanel.html" title="interface in com.threerings.puzzle.drop.client">DropPanel</A>
|
|
<DD>Sets the next block to be displayed.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#setObjectGripDirection(int)"><B>setObjectGripDirection(int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Sets the direction in which we should grip objects.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#setOccupantLocs(com.threerings.presents.dobj.DSet)"><B>setOccupantLocs(DSet<SceneLocation>)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Requests that the <code>occupantLocs</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#setOrientation(int)"><B>setOrientation(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>Updates the sprite image offset to reflect the direction in which the external piece is
|
|
hanging.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setOrientation(int)"><B>setOrientation(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/MiCasaFrame.html#setPanel(javax.swing.JPanel)"><B>setPanel(JPanel)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaFrame.html" title="class in com.threerings.micasa.client">MiCasaFrame</A>
|
|
<DD>Sets the panel that makes up the entire client display.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorFrame.html#setPanel(javax.swing.JPanel)"><B>setPanel(JPanel)</B></A> -
|
|
Method in interface com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorFrame.html" title="interface in com.threerings.micasa.simulator.client">SimulatorFrame</A>
|
|
<DD>Sets the panel that makes up the entire client display.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#setParticipants(com.threerings.presents.dobj.DSet)"><B>setParticipants(DSet<Participant>)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Requests that the <code>participants</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#setPaused(boolean)"><B>setPaused(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Set whether this puzzle is paused or not.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#setPiece(int, int, int)"><B>setPiece(int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Sets the piece at the given coordinates.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setPieces(int[])"><B>setPieces(int[])</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Sets the pieces the sprite is displaying.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html#setPieces(int[])"><B>setPieces(int[])</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</A>
|
|
<DD>Sets the pieces displayed by the view.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#setPlacingTile(com.threerings.media.tile.Tile)"><B>setPlacingTile(Tile)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Sets the tile that is currently being placed.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#setPlayer(int, com.threerings.crowd.data.BodyObject)"><B>setPlayer(int, BodyObject)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Requests to seat the specified user at the specified position in this table.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#setPlayerIcons(javax.swing.Icon[])"><B>setPlayerIcons(Icon[])</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>Set optional icons to use for identifying each player in the game.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#setPlayerPos(int, com.threerings.crowd.data.BodyObject)"><B>setPlayerPos(int, BodyObject)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>This method is used for party games, it does no bounds checking or verification of the
|
|
player's ability to join, if you are unsure you should call 'setPlayer'.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setPlayers(com.threerings.util.Name[])"><B>setPlayers(Name[])</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>players</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setPlayersAt(com.threerings.util.Name, int)"><B>setPlayersAt(Name, int)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>index</code>th element of
|
|
<code>players</code> field be set to the specified value.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setPlayerStatus(int[])"><B>setPlayerStatus(int[])</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>playerStatus</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setPlayerStatusAt(int, int)"><B>setPlayerStatusAt(int, int)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>index</code>th element of
|
|
<code>playerStatus</code> field be set to the specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#setPuzzleGameService(com.threerings.puzzle.data.PuzzleGameMarshaller)"><B>setPuzzleGameService(PuzzleGameMarshaller)</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>Requests that the <code>puzzleGameService</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#setPuzzleGrabsKeys(boolean)"><B>setPuzzleGrabsKeys(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>Sets whether the puzzle grabs keys or if they should go to the chat window.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#setRating(int, int, int, int)"><B>setRating(int, int, int, int)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Set the rating and experience for a given player and game.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#setRect(int, int, int, int, int)"><B>setRect(int, int, int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Sets the pieces within the specified rectangle to the given piece.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setRematchRequests(int[])"><B>setRematchRequests(int[])</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Sets the array of rematch requests.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setRematchRequestsAt(int, int)"><B>setRematchRequestsAt(int, int)</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Sets an element of the rematch request array.
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#setRequestFocus(boolean)"><B>setRequestFocus(boolean)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>Sets whether the chat box text entry field requests the keyboard
|
|
focus when the panel receives <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/event/AncestorListener.html?is-external=true#ancestorAdded(javax.swing.event.AncestorEvent)" title="class or interface in javax.swing.event"><CODE>AncestorListener.ancestorAdded(javax.swing.event.AncestorEvent)</CODE></A> or <CODE>PlaceView.willEnterPlace(com.threerings.crowd.data.PlaceObject)</CODE>
|
|
events.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#setRisingPaused(boolean)"><B>setRisingPaused(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>Sets whether the board rising is paused.
|
|
<DT><A HREF="./com/threerings/parlor/util/RobotPlayer.html#setRobotDelay(long)"><B>setRobotDelay(long)</B></A> -
|
|
Method in class com.threerings.parlor.util.<A HREF="./com/threerings/parlor/util/RobotPlayer.html" title="class in com.threerings.parlor.util">RobotPlayer</A>
|
|
<DD>Sets the delay in milliseconds between posting each action command.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#setRobotPlayer(boolean)"><B>setRobotPlayer(boolean)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>Sets whether this panel receives events periodically from a robot player.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#setRow(int)"><B>setRow(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setRow(int)"><B>setRow(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Set the row the piece is located in.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setRowOffset(int)"><B>setRowOffset(int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Sets the row offset of the sprite image.
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#setScene(com.threerings.stage.data.StageScene)"><B>setScene(StageScene)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>Sets the scene managed by the panel.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/SceneInfoPanel.html#setScene(com.threerings.stage.data.StageScene)"><B>setScene(StageScene)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/SceneInfoPanel.html" title="class in com.threerings.stage.tools.editor">SceneInfoPanel</A>
|
|
<DD>Called when the scene in the editor changes.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html#setScene(com.threerings.stage.data.StageScene, com.threerings.whirled.spot.data.Location)"><B>setScene(StageScene, Location)</B></A> -
|
|
Method in class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/tools/xml/SceneParser.html#setScene(com.threerings.whirled.data.SceneModel)"><B>setScene(SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneParser.html" title="class in com.threerings.whirled.tools.xml">SceneParser</A>
|
|
<DD>Called by the parser once the scene is parsed.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#setSceneModel(com.threerings.miso.data.MisoSceneModel)"><B>setSceneModel(MisoSceneModel)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#setSceneRepository(com.threerings.whirled.client.persist.SceneRepository)"><B>setSceneRepository(SceneRepository)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Set the scene repository.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#setSeed(long)"><B>setSeed(long)</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>Requests that the <code>seed</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#setSegment(int, int, int, int, int)"><B>setSegment(int, int, int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Sets the pieces in the given board segment to the specified piece.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#setSegment(int, int, int, int[])"><B>setSegment(int, int, int, int[])</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Sets the pieces in the given board segment to the specified pieces.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#setSelectableCardOffset(int)"><B>setSelectableCardOffset(int)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Sets the vertical distance to offset cards that are selectable or playable.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#setSelectedCardOffset(int)"><B>setSelectedCardOffset(int)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Sets the vertical distance to offset cards that are selected.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setSessionId(int)"><B>setSessionId(int)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>sessionId</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneManager.html#setShutdownListener(int, com.threerings.whirled.zone.peer.server.PeeredZoneRegistry.PeerZoneShutdownListener)"><B>setShutdownListener(int, PeeredZoneRegistry.PeerZoneShutdownListener)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneManager.html" title="interface in com.threerings.whirled.zone.peer.server">PeeredZoneManager</A>
|
|
<DD>Registers a shutdown listener with the zone.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/DirectionButton.html#setSize(java.awt.Dimension)"><B>setSize(Dimension)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/DirectionButton.html" title="class in com.threerings.stage.tools.editor">DirectionButton</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#setStageSceneService(com.threerings.stage.data.StageSceneMarshaller)"><B>setStageSceneService(StageSceneMarshaller)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
|
|
<DD>Requests that the <code>stageSceneService</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#setStartsIn(int)"><B>setStartsIn(int)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Requests that the <code>startsIn</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data"><B>SetStat</B></A><<A HREF="./com/threerings/stats/data/SetStat.html" title="type parameter in SetStat">T</A>> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD> <DT><A HREF="./com/threerings/stats/data/SetStat.html#SetStat()"><B>SetStat()</B></A> -
|
|
Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data">SetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#setStat(com.threerings.stats.data.Stat.Type, int)"><B>setStat(Stat.Type, int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Sets an integer statistic in this set.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setState(int)"><B>setState(int)</B></A> -
|
|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>state</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#setState(int)"><B>setState(int)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Requests that the <code>state</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PlayerStatusView.html#setStatus(int)"><B>setStatus(int)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</A>
|
|
<DD>Sets the player status.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#setSummaries(com.threerings.puzzle.data.BoardSummary[])"><B>setSummaries(BoardSummary[])</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>Requests that the <code>summaries</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#setSummariesAt(com.threerings.puzzle.data.BoardSummary, int)"><B>setSummariesAt(BoardSummary, int)</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>Requests that the <code>index</code>th element of
|
|
<code>summaries</code> field be set to the specified value.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropPanel.html#setSummary(int, com.threerings.puzzle.data.BoardSummary)"><B>setSummary(int, BoardSummary)</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropPanel.html" title="interface in com.threerings.puzzle.drop.client">DropPanel</A>
|
|
<DD>Updates the board summary display for the given player.
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#setTableClass(java.lang.Class)"><B>setTableClass(Class<? extends Table>)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>Set the subclass of Table that this instance should generate.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableConfigurator.html#setTableConfig(com.threerings.parlor.data.TableConfig)"><B>setTableConfig(TableConfig)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</A>
|
|
<DD>Optionally, you can set a pre-configured TableConfig
|
|
that will be used to initialize the display parameters (if possible).
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#setTableObject(com.threerings.presents.dobj.DObject)"><B>setTableObject(DObject)</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>This must be called by the entity that uses the table director when the using entity
|
|
prepares to enter and display a place.
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#setTableObject(com.threerings.presents.dobj.DObject)"><B>setTableObject(DObject)</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>Initialize the TableLobbyObject.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#setTableService(com.threerings.parlor.data.TableMarshaller)"><B>setTableService(TableMarshaller)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>Requests that the <code>tableService</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableLobbyObject.html#setTableService(com.threerings.parlor.data.TableMarshaller)"><B>setTableService(TableMarshaller)</B></A> -
|
|
Method in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</A>
|
|
<DD>Configures the table service that clients should use to communicate table requests back to
|
|
the table manager handling these tables.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#setTableSet(com.threerings.presents.dobj.DSet)"><B>setTableSet(DSet<Table>)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>Requests that the <code>tableSet</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/TeamGameManager.html#setTeamMemberIndices(int[][])"><B>setTeamMemberIndices(int[][])</B></A> -
|
|
Method in interface com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/TeamGameManager.html" title="interface in com.threerings.parlor.game.server">TeamGameManager</A>
|
|
<DD>Set the team member indices.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorConfig.html#setTestTileDirectory(java.lang.String)"><B>setTestTileDirectory(String)</B></A> -
|
|
Static method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorConfig.html" title="class in com.threerings.stage.tools.editor">EditorConfig</A>
|
|
<DD>Accessor method for setting the test tile directory.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#setTile(com.threerings.media.tile.TileSet, int, int)"><B>setTile(TileSet, int, int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Sets the selected tile for placement within the scene.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#setTileId(int)"><B>setTileId(int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Sets the tile id of the tile selected for placement within the
|
|
scene.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#setTileSelectRegion(java.awt.Point)"><B>setTileSelectRegion(Point)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Sets the start (in tile coords) of a mouse drag when placing
|
|
a rectangular area of base tiles.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#setTourneyService(com.threerings.parlor.tourney.data.TourneyMarshaller)"><B>setTourneyService(TourneyMarshaller)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Requests that the <code>tourneyService</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setTrickCardGameService(com.threerings.parlor.card.trick.data.TrickCardGameMarshaller)"><B>setTrickCardGameService(TrickCardGameMarshaller)</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Sets the reference to the trick card game service.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setTrickState(int)"><B>setTrickState(int)</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Sets the trick state.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setTurnDurationScales(float[])"><B>setTurnDurationScales(float[])</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Sets the array of turn duration scales.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#setTurnDurationScalesAt(float, int)"><B>setTurnDurationScalesAt(float, int)</B></A> -
|
|
Method in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>Sets an element of the array of turn duration scales.
|
|
<DT><A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html#setTurnHolder(com.threerings.util.Name)"><B>setTurnHolder(Name)</B></A> -
|
|
Method in interface com.threerings.parlor.turn.data.<A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</A>
|
|
<DD>Requests that the <code>turnHolder</code> field be set to the specified
|
|
value.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#setTurnIcon(javax.swing.Icon)"><B>setTurnIcon(Icon)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>Set the icon to use.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#setType(java.lang.String)"><B>setType(String)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>Sets the type of this scene.
|
|
<DT><A HREF="./com/threerings/stats/data/IntArrayStat.html#setValue(int[])"><B>setValue(int[])</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</A>
|
|
<DD>Sets this statistic's value to the specified value.
|
|
<DT><A HREF="./com/threerings/stats/data/IntStat.html#setValue(int)"><B>setValue(int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</A>
|
|
<DD>Sets this statistic's value to the specified value.
|
|
<DT><A HREF="./com/threerings/stats/data/MaxValueIntStat.html#setValue(int)"><B>setValue(int)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#setVelocity(float)"><B>setVelocity(float)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>Sets the velocity of this sprite.
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html#setVersion(int)"><B>setVersion(int)</B></A> -
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|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
|
|
<DD>Sets this scene's version number.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#setVersion(int)"><B>setVersion(int)</B></A> -
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|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setWinners(boolean[])"><B>setWinners(boolean[])</B></A> -
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|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>winners</code> field be set to the
|
|
specified value.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#setWinnersAt(boolean, int)"><B>setWinnersAt(boolean, int)</B></A> -
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|
Method in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Requests that the <code>index</code>th element of
|
|
<code>winners</code> field be set to the specified value.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#setWinnerText(java.lang.String)"><B>setWinnerText(String)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>Set the text to be displayed next to the winner's name.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZonedBodyObject.html#setZoneId(int)"><B>setZoneId(int)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZonedBodyObject.html" title="interface in com.threerings.whirled.zone.data">ZonedBodyObject</A>
|
|
<DD>Sets the zone id currently occupied by this body.
|
|
<DT><A HREF="./com/threerings/stats/data/ShortStringSetStat.html" title="class in com.threerings.stats.data"><B>ShortStringSetStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>A string set that maps its values to shorts.<DT><A HREF="./com/threerings/stats/data/ShortStringSetStat.html#ShortStringSetStat()"><B>ShortStringSetStat()</B></A> -
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|
Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ShortStringSetStat.html" title="class in com.threerings.stats.data">ShortStringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#shouldBeStarted()"><B>shouldBeStarted()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Returns true if sufficient seats are occupied that the game should be automatically started.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#shouldConcludeGame()"><B>shouldConcludeGame()</B></A> -
|
|
Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Returns whether game conclusion antics such as rating updates should be performed when an
|
|
in-play game is ended.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#shouldStart(long)"><B>shouldStart(long)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>Returns true if it is time or past time the tourney starts.
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#SHOW_CLUSTERS"><B>SHOW_CLUSTERS</B></A> -
|
|
Static variable in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>Show flag that indicates we should show all clusters.
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#SHOW_PLOTS"><B>SHOW_PLOTS</B></A> -
|
|
Static variable in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>Show flag that indicates we should render known land plots
|
|
(expensive, don't turn this on willy nilly).
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#showHand(com.threerings.parlor.card.data.Hand)"><B>showHand(Hand)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>Shows a hand that was previous set face-down.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Deck.html#shuffle()"><B>shuffle()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</A>
|
|
<DD>Shuffles the deck.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Deck.html#shuffle(java.util.Random)"><B>shuffle(Random)</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Deck.html" title="class in com.threerings.parlor.card.data">Deck</A>
|
|
<DD>Shuffles the deck.
|
|
<DT><A HREF="./com/threerings/parlor/server/TableManager.html#shutdown()"><B>shutdown()</B></A> -
|
|
Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
|
<DD>This must be called when the table manager is no longer needed.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html#simClass"><B>simClass</B></A> -
|
|
Variable in class com.threerings.micasa.simulator.data.<A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</A>
|
|
<DD>The simulant classname.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimpleClient.html" title="class in com.threerings.micasa.simulator.client"><B>SimpleClient</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</A><DD> <DT><A HREF="./com/threerings/micasa/simulator/client/SimpleClient.html#SimpleClient(com.threerings.micasa.simulator.client.SimulatorFrame)"><B>SimpleClient(SimulatorFrame)</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimpleClient.html" title="class in com.threerings.micasa.simulator.client">SimpleClient</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimpleFrame.html" title="class in com.threerings.micasa.simulator.client"><B>SimpleFrame</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</A><DD>Contains the user interface for the Simulator client application.<DT><A HREF="./com/threerings/micasa/simulator/client/SimpleFrame.html#SimpleFrame()"><B>SimpleFrame()</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimpleFrame.html" title="class in com.threerings.micasa.simulator.client">SimpleFrame</A>
|
|
<DD>Constructs the top-level Simulator client frame.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimpleServer.html" title="class in com.threerings.micasa.simulator.server"><B>SimpleServer</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A><DD>A simple simulator server implementation that extends the MiCasa server.<DT><A HREF="./com/threerings/micasa/simulator/server/SimpleServer.html#SimpleServer()"><B>SimpleServer()</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimpleServer.html" title="class in com.threerings.micasa.simulator.server">SimpleServer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/Simulant.html" title="class in com.threerings.micasa.simulator.server"><B>Simulant</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A><DD> <DT><A HREF="./com/threerings/micasa/simulator/server/Simulant.html#Simulant()"><B>Simulant()</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/Simulant.html" title="class in com.threerings.micasa.simulator.server">Simulant</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client"><B>SimulatorApp</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</A><DD>The simulator application is a test harness to facilitate development and debugging of games.<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html#SimulatorApp()"><B>SimulatorApp()</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client">SimulatorApp</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorClient.html" title="interface in com.threerings.micasa.simulator.client"><B>SimulatorClient</B></A> - Interface in <A HREF="./com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</A><DD> <DT><A HREF="./com/threerings/micasa/simulator/util/SimulatorContext.html" title="interface in com.threerings.micasa.simulator.util"><B>SimulatorContext</B></A> - Interface in <A HREF="./com/threerings/micasa/simulator/util/package-summary.html">com.threerings.micasa.simulator.util</A><DD>The simulator context encapsulates the contexts of all of the services
|
|
that are used by the simulator client so that we can pass around one
|
|
single context implementation that provides all of the necessary
|
|
components to all of the services in use.<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client"><B>SimulatorController</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</A><DD>Responsible for top-level control of the simulator client user interface.<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html#SimulatorController(com.threerings.parlor.util.ParlorContext, com.threerings.micasa.simulator.client.SimulatorFrame, com.threerings.micasa.simulator.data.SimulatorInfo)"><B>SimulatorController(ParlorContext, SimulatorFrame, SimulatorInfo)</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorController.html" title="class in com.threerings.micasa.simulator.client">SimulatorController</A>
|
|
<DD>Creates a new simulator controller.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorFrame.html" title="interface in com.threerings.micasa.simulator.client"><B>SimulatorFrame</B></A> - Interface in <A HREF="./com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</A><DD>Contains the user interface for the Simulator client application.<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data"><B>SimulatorInfo</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/data/package-summary.html">com.threerings.micasa.simulator.data</A><DD> <DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html#SimulatorInfo()"><B>SimulatorInfo()</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.data.<A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.html" title="class in com.threerings.micasa.simulator.server"><B>SimulatorManager</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A><DD>The simulator manager is responsible for handling the simulator services on the server side.<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.html#SimulatorManager(com.threerings.presents.server.InvocationManager)"><B>SimulatorManager(InvocationManager)</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.html" title="class in com.threerings.micasa.simulator.server">SimulatorManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.CreateGameTask.html" title="class in com.threerings.micasa.simulator.server"><B>SimulatorManager.CreateGameTask</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A><DD> <DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.CreateGameTask.html#SimulatorManager.CreateGameTask(com.threerings.crowd.data.BodyObject, com.threerings.parlor.game.data.GameConfig, java.lang.String, int)"><B>SimulatorManager.CreateGameTask(BodyObject, GameConfig, String, int)</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.CreateGameTask.html" title="class in com.threerings.micasa.simulator.server">SimulatorManager.CreateGameTask</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorMarshaller.html" title="class in com.threerings.micasa.simulator.data"><B>SimulatorMarshaller</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/data/package-summary.html">com.threerings.micasa.simulator.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/micasa/simulator/client/SimulatorService.html" title="interface in com.threerings.micasa.simulator.client"><CODE>SimulatorService</CODE></A> interface
|
|
that marshalls the arguments and delivers the request to the provider
|
|
on the server.<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorMarshaller.html#SimulatorMarshaller()"><B>SimulatorMarshaller()</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.data.<A HREF="./com/threerings/micasa/simulator/data/SimulatorMarshaller.html" title="class in com.threerings.micasa.simulator.data">SimulatorMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorProvider.html" title="class in com.threerings.micasa.simulator.server"><B>SimulatorProvider</B></A> - Class in <A HREF="./com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A><DD>The simulator provider handles game creation requests on the server
|
|
side, passing them off to the <A HREF="./com/threerings/micasa/simulator/server/SimulatorManager.html" title="class in com.threerings.micasa.simulator.server"><CODE>SimulatorManager</CODE></A>.<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorProvider.html#SimulatorProvider(com.threerings.micasa.simulator.server.SimulatorManager)"><B>SimulatorProvider(SimulatorManager)</B></A> -
|
|
Constructor for class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/SimulatorProvider.html" title="class in com.threerings.micasa.simulator.server">SimulatorProvider</A>
|
|
<DD>Constructs a simulator provider.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/SimulatorServer.html" title="interface in com.threerings.micasa.simulator.server"><B>SimulatorServer</B></A> - Interface in <A HREF="./com/threerings/micasa/simulator/server/package-summary.html">com.threerings.micasa.simulator.server</A><DD>The simulator manager needs a mechanism for faking body object registrations, which is provided
|
|
by implementations of this interface.<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorService.html" title="interface in com.threerings.micasa.simulator.client"><B>SimulatorService</B></A> - Interface in <A HREF="./com/threerings/micasa/simulator/client/package-summary.html">com.threerings.micasa.simulator.client</A><DD>Provides access to simulator invocation services.<DT><A HREF="./com/threerings/parlor/card/client/CardPanel.html#SINGLE"><B>SINGLE</B></A> -
|
|
Static variable in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardPanel.html" title="class in com.threerings.parlor.card.client">CardPanel</A>
|
|
<DD>The selection mode in which the user can select a single card.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#size()"><B>size()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>Returns the size of the board in pieces.
|
|
<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#size()"><B>size()</B></A> -
|
|
Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
|
|
<DD>Returns the number of points in the set.
|
|
<DT><A HREF="./com/threerings/stats/data/IntSetStat.html#size()"><B>size()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</A>
|
|
<DD>Returns the number of values stored in the set.
|
|
<DT><A HREF="./com/threerings/stats/data/SetStat.html#size()"><B>size()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/SetStat.html" title="class in com.threerings.stats.data">SetStat</A>
|
|
<DD>Returns the number of elements in this set.
|
|
<DT><A HREF="./com/threerings/stats/data/StringSetStat.html#size()"><B>size()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</A>
|
|
<DD>Returns the number of Strings in this set.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameAI.html#skill"><B>skill</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameAI.html" title="class in com.threerings.parlor.game.data">GameAI</A>
|
|
<DD>The skill level of the AI.
|
|
<DT><A HREF="./com/threerings/parlor/card/data/CardCodes.html#SPADES"><B>SPADES</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/CardCodes.html" title="interface in com.threerings.parlor.card.data">CardCodes</A>
|
|
<DD>The suit of spades.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotClient.html" title="class in com.threerings.whirled.spot.server"><B>SpotClient</B></A> - Class in <A HREF="./com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</A><DD>Extends the Whirled client and handles the necessary notifications that take place when a user
|
|
logs off to let the clients displaying the scene they were occupying know that they didn't exit
|
|
via a portal, but instead just disappeared.<DT><A HREF="./com/threerings/whirled/spot/server/SpotClient.html#SpotClient()"><B>SpotClient()</B></A> -
|
|
Constructor for class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotClient.html" title="class in com.threerings.whirled.spot.server">SpotClient</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotCodes.html" title="interface in com.threerings.whirled.spot.data"><B>SpotCodes</B></A> - Interface in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Contains codes used by the Spot invocation services.<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data"><B>SpotMarshaller</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client"><CODE>SpotService</CODE></A> interface
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that marshalls the arguments and delivers the request to the provider
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on the server.<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#SpotMarshaller()"><B>SpotMarshaller()</B></A> -
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Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data"><B>SpotMarshaller.SpotSceneMoveMarshaller</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Marshalls results to implementations of <code>SpotService.SpotSceneMoveListener</code>.<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html#SpotMarshaller.SpotSceneMoveMarshaller()"><B>SpotMarshaller.SpotSceneMoveMarshaller()</B></A> -
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Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.SpotSceneMoveMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller.SpotSceneMoveMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server"><B>SpotProvider</B></A> - Interface in <A HREF="./com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client"><CODE>SpotService</CODE></A>.<DT><A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data"><B>SpotScene</B></A> - Interface in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Makes available the spot scene information that the server needs to do its business.<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneController.html" title="class in com.threerings.whirled.spot.client"><B>SpotSceneController</B></A> - Class in <A HREF="./com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</A><DD>The base spot scene controller class.<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneController.html#SpotSceneController()"><B>SpotSceneController()</B></A> -
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Constructor for class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneController.html" title="class in com.threerings.whirled.spot.client">SpotSceneController</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client"><B>SpotSceneDirector</B></A> - Class in <A HREF="./com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</A><DD>Extends the standard scene director with facilities to move between locations within a scene.<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#SpotSceneDirector(com.threerings.whirled.util.WhirledContext, com.threerings.crowd.client.LocationDirector, com.threerings.whirled.client.SceneDirector)"><B>SpotSceneDirector(WhirledContext, LocationDirector, SceneDirector)</B></A> -
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Constructor for class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
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<DD>Creates a new spot scene director with the specified context and which will cooperate with
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the supplied scene director.
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data"><B>SpotSceneImpl</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>An implementation of the <A HREF="./com/threerings/whirled/spot/data/SpotScene.html" title="interface in com.threerings.whirled.spot.data"><CODE>SpotScene</CODE></A> interface.<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#SpotSceneImpl(com.threerings.whirled.spot.data.SpotSceneModel)"><B>SpotSceneImpl(SpotSceneModel)</B></A> -
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Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
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<DD>Creates an instance that will obtain data from the supplied spot scene model.
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#SpotSceneImpl()"><B>SpotSceneImpl()</B></A> -
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Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
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<DD>Instantiates a blank scene implementation.
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<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server"><B>SpotSceneManager</B></A> - Class in <A HREF="./com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</A><DD>Handles the movement of bodies between locations in the scene and creates the necessary
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distributed objects to allow bodies in clusters to chat with one another.<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html#SpotSceneManager()"><B>SpotSceneManager()</B></A> -
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Constructor for class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><B>SpotSceneModel</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>The spot scene model extends the standard scene model with information on portals.<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html#SpotSceneModel()"><B>SpotSceneModel()</B></A> -
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Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data">SpotSceneModel</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneMoveHandler.html" title="class in com.threerings.whirled.spot.server"><B>SpotSceneMoveHandler</B></A> - Class in <A HREF="./com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</A><DD>Moves a player between scenes, accounting for their exit and entry via portals.<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneMoveHandler.html#SpotSceneMoveHandler(com.threerings.crowd.server.LocationManager, com.threerings.whirled.spot.server.SpotSceneManager, com.threerings.crowd.data.BodyObject, int, com.threerings.whirled.spot.data.Portal, com.threerings.whirled.client.SceneService.SceneMoveListener)"><B>SpotSceneMoveHandler(LocationManager, SpotSceneManager, BodyObject, int, Portal, SceneService.SceneMoveListener)</B></A> -
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Constructor for class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneMoveHandler.html" title="class in com.threerings.whirled.spot.server">SpotSceneMoveHandler</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data"><B>SpotSceneObject</B></A> - Class in <A HREF="./com/threerings/whirled/spot/data/package-summary.html">com.threerings.whirled.spot.data</A><DD>Extends the <A HREF="./com/threerings/whirled/data/SceneObject.html" title="class in com.threerings.whirled.data"><CODE>SceneObject</CODE></A> with information specific to spots.<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#SpotSceneObject()"><B>SpotSceneObject()</B></A> -
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Constructor for class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server"><B>SpotSceneRegistry</B></A> - Class in <A HREF="./com/threerings/whirled/spot/server/package-summary.html">com.threerings.whirled.spot.server</A><DD>Extends the <A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server"><CODE>SceneRegistry</CODE></A> with spot-related services.<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html#SpotSceneRegistry(com.threerings.presents.server.InvocationManager)"><B>SpotSceneRegistry(InvocationManager)</B></A> -
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Constructor for class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A>
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<DD>Constructs a spot scene registry.
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<DT><A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html" title="class in com.threerings.whirled.spot.tools.xml"><B>SpotSceneRuleSet</B></A> - Class in <A HREF="./com/threerings/whirled/spot/tools/xml/package-summary.html">com.threerings.whirled.spot.tools.xml</A><DD>Used to parse a <A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><CODE>SpotSceneModel</CODE></A> from XML.<DT><A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html#SpotSceneRuleSet()"><B>SpotSceneRuleSet()</B></A> -
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Constructor for class com.threerings.whirled.spot.tools.xml.<A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneRuleSet.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneRuleSet</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html" title="class in com.threerings.whirled.spot.tools.xml"><B>SpotSceneWriter</B></A> - Class in <A HREF="./com/threerings/whirled/spot/tools/xml/package-summary.html">com.threerings.whirled.spot.tools.xml</A><DD>Generates an XML representation of a <A HREF="./com/threerings/whirled/spot/data/SpotSceneModel.html" title="class in com.threerings.whirled.spot.data"><CODE>SpotSceneModel</CODE></A>.<DT><A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html#SpotSceneWriter()"><B>SpotSceneWriter()</B></A> -
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Constructor for class com.threerings.whirled.spot.tools.xml.<A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneWriter</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client"><B>SpotService</B></A> - Interface in <A HREF="./com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</A><DD>Defines the mechanism by which the client can request to move around
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within a scene and between scenes (taking exit and entry locations into
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account).<DT><A HREF="./com/threerings/whirled/spot/client/SpotService.SpotSceneMoveListener.html" title="interface in com.threerings.whirled.spot.client"><B>SpotService.SpotSceneMoveListener</B></A> - Interface in <A HREF="./com/threerings/whirled/spot/client/package-summary.html">com.threerings.whirled.spot.client</A><DD>Used to communicate the response to a <A HREF="./com/threerings/whirled/client/SceneService.html#moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)"><CODE>SceneService.moveTo(int, int, com.threerings.whirled.client.SceneService.SceneMoveListener)</CODE></A> request.<DT><A HREF="./com/threerings/stage/data/StageCodes.html#STAGE_MESSAGE_BUNDLE"><B>STAGE_MESSAGE_BUNDLE</B></A> -
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Static variable in interface com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</A>
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<DD>The i18n bundle identifier for the Stage system.
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<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#STAGE_SCENE_SERVICE"><B>STAGE_SCENE_SERVICE</B></A> -
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Static variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
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<DD>The field name of the <code>stageSceneService</code> field.
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<DT><A HREF="./com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data"><B>StageCodes</B></A> - Interface in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Codes and constants relating to the Stage system.<DT><A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util"><B>StageContext</B></A> - Interface in <A HREF="./com/threerings/stage/util/package-summary.html">com.threerings.stage.util</A><DD>A context that provides for the myriad requirements of the Stage system.<DT><A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data"><B>StageLocation</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Contains information on a scene occupant's position and orientation.<DT><A HREF="./com/threerings/stage/data/StageLocation.html#StageLocation()"><B>StageLocation()</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
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<DD>A zero-argument constructor used when unserializing instances.
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<DT><A HREF="./com/threerings/stage/data/StageLocation.html#StageLocation(int, int, byte)"><B>StageLocation(int, int, byte)</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
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<DD>Constructs a location with the specified coordinates and
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orientation.
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<DT><A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data"><B>StageMisoSceneModel</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Extends the <CODE>SparseMisoSceneModel</CODE> with the necessary interface
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to wire it up to the Whirled auxiliary model system.<DT><A HREF="./com/threerings/stage/data/StageMisoSceneModel.html#StageMisoSceneModel()"><B>StageMisoSceneModel()</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data">StageMisoSceneModel</A>
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<DD>Creates a completely uninitialized scene model.
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<DT><A HREF="./com/threerings/stage/tools/xml/StageMisoSceneRuleSet.html" title="class in com.threerings.stage.tools.xml"><B>StageMisoSceneRuleSet</B></A> - Class in <A HREF="./com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</A><DD>Customizes the miso scene rule set such that it creates <A HREF="./com/threerings/stage/data/StageMisoSceneModel.html" title="class in com.threerings.stage.data"><CODE>StageMisoSceneModel</CODE></A> instances.<DT><A HREF="./com/threerings/stage/tools/xml/StageMisoSceneRuleSet.html#StageMisoSceneRuleSet()"><B>StageMisoSceneRuleSet()</B></A> -
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Constructor for class com.threerings.stage.tools.xml.<A HREF="./com/threerings/stage/tools/xml/StageMisoSceneRuleSet.html" title="class in com.threerings.stage.tools.xml">StageMisoSceneRuleSet</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/data/StageOccupantInfo.html" title="class in com.threerings.stage.data"><B>StageOccupantInfo</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Extends the standard occupant info with stage specific business.<DT><A HREF="./com/threerings/stage/data/StageOccupantInfo.html#StageOccupantInfo(com.threerings.crowd.data.BodyObject)"><B>StageOccupantInfo(BodyObject)</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageOccupantInfo.html" title="class in com.threerings.stage.data">StageOccupantInfo</A>
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<DD>Creates a new instance for the specified body.
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<DT><A HREF="./com/threerings/stage/data/StageOccupantInfo.html#StageOccupantInfo()"><B>StageOccupantInfo()</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageOccupantInfo.html" title="class in com.threerings.stage.data">StageOccupantInfo</A>
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<DD>Used for unserialization.
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<DT><A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data"><B>StageScene</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>The implementation of the Stage scene interface.<DT><A HREF="./com/threerings/stage/data/StageScene.html#StageScene(com.threerings.stage.data.StageSceneModel, com.threerings.crowd.data.PlaceConfig)"><B>StageScene(StageSceneModel, PlaceConfig)</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
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<DD>Creates an instance that will obtain data from the supplied scene
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model and place config.
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<DT><A HREF="./com/threerings/stage/data/StageSceneConfig.html" title="class in com.threerings.stage.data"><B>StageSceneConfig</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Place configuration for the main isometric scenes in Stage.<DT><A HREF="./com/threerings/stage/data/StageSceneConfig.html#StageSceneConfig()"><B>StageSceneConfig()</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneConfig.html" title="class in com.threerings.stage.data">StageSceneConfig</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/client/StageSceneController.html" title="class in com.threerings.stage.client"><B>StageSceneController</B></A> - Class in <A HREF="./com/threerings/stage/client/package-summary.html">com.threerings.stage.client</A><DD>Extends the <A HREF="./com/threerings/whirled/spot/client/SpotSceneController.html" title="class in com.threerings.whirled.spot.client"><CODE>SpotSceneController</CODE></A> with functionality specific to
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displaying Stage scenes.<DT><A HREF="./com/threerings/stage/client/StageSceneController.html#StageSceneController()"><B>StageSceneController()</B></A> -
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Constructor for class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageSceneController.html" title="class in com.threerings.stage.client">StageSceneController</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server"><B>StageSceneManager</B></A> - Class in <A HREF="./com/threerings/stage/server/package-summary.html">com.threerings.stage.server</A><DD>Defines extensions to the basic Stage scene manager specific to displaying isometric "stage"
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scenes (these may be indoor, outdoor or aboard a vessel).<DT><A HREF="./com/threerings/stage/server/StageSceneManager.html#StageSceneManager()"><B>StageSceneManager()</B></A> -
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Constructor for class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageSceneManager.html" title="class in com.threerings.stage.server">StageSceneManager</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data"><B>StageSceneMarshaller</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client"><CODE>StageSceneService</CODE></A> interface
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that marshalls the arguments and delivers the request to the provider
|
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on the server.<DT><A HREF="./com/threerings/stage/data/StageSceneMarshaller.html#StageSceneMarshaller()"><B>StageSceneMarshaller()</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneMarshaller.html" title="class in com.threerings.stage.data">StageSceneMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data"><B>StageSceneModel</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Extends the basic scene model with the notion of a scene type and
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incorporates the necessary auxiliary models used by the Stage system.<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html#StageSceneModel()"><B>StageSceneModel()</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data"><B>StageSceneObject</B></A> - Class in <A HREF="./com/threerings/stage/data/package-summary.html">com.threerings.stage.data</A><DD>Extends the basic <A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data"><CODE>SpotSceneObject</CODE></A> with data and services
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specific to isometric stage scenes.<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#StageSceneObject()"><B>StageSceneObject()</B></A> -
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Constructor for class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client"><B>StageScenePanel</B></A> - Class in <A HREF="./com/threerings/stage/client/package-summary.html">com.threerings.stage.client</A><DD>Extends the basic Miso scene panel with Stage fun stuff like portals, clusters and locations.<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#StageScenePanel(com.threerings.stage.util.StageContext, com.samskivert.swing.Controller)"><B>StageScenePanel(StageContext, Controller)</B></A> -
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Constructor for class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
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<DD>Constructs a stage scene view panel.
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<DT><A HREF="./com/threerings/stage/tools/xml/StageSceneParser.html" title="class in com.threerings.stage.tools.xml"><B>StageSceneParser</B></A> - Class in <A HREF="./com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</A><DD>Parses <A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data"><CODE>StageSceneModel</CODE></A> instances from an XML description file.<DT><A HREF="./com/threerings/stage/tools/xml/StageSceneParser.html#StageSceneParser()"><B>StageSceneParser()</B></A> -
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Constructor for class com.threerings.stage.tools.xml.<A HREF="./com/threerings/stage/tools/xml/StageSceneParser.html" title="class in com.threerings.stage.tools.xml">StageSceneParser</A>
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<DD>Constructs a parser that can be used to parse Stage scene models.
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<DT><A HREF="./com/threerings/stage/server/StageSceneProvider.html" title="interface in com.threerings.stage.server"><B>StageSceneProvider</B></A> - Interface in <A HREF="./com/threerings/stage/server/package-summary.html">com.threerings.stage.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client"><CODE>StageSceneService</CODE></A>.<DT><A HREF="./com/threerings/stage/tools/xml/StageSceneRuleSet.html" title="class in com.threerings.stage.tools.xml"><B>StageSceneRuleSet</B></A> - Class in <A HREF="./com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</A><DD>Used to parse an <A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data"><CODE>StageScene</CODE></A> from XML.<DT><A HREF="./com/threerings/stage/tools/xml/StageSceneRuleSet.html#StageSceneRuleSet()"><B>StageSceneRuleSet()</B></A> -
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Constructor for class com.threerings.stage.tools.xml.<A HREF="./com/threerings/stage/tools/xml/StageSceneRuleSet.html" title="class in com.threerings.stage.tools.xml">StageSceneRuleSet</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/client/StageSceneService.html" title="interface in com.threerings.stage.client"><B>StageSceneService</B></A> - Interface in <A HREF="./com/threerings/stage/client/package-summary.html">com.threerings.stage.client</A><DD>Provides services relating to Stage scenes.<DT><A HREF="./com/threerings/stage/data/StageSceneObject.html#stageSceneService"><B>stageSceneService</B></A> -
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Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneObject.html" title="class in com.threerings.stage.data">StageSceneObject</A>
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<DD>Provides stage scene services.
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<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util"><B>StageSceneUtil</B></A> - Class in <A HREF="./com/threerings/stage/util/package-summary.html">com.threerings.stage.util</A><DD>Provides scene related utility functions.<DT><A HREF="./com/threerings/stage/util/StageSceneUtil.html#StageSceneUtil()"><B>StageSceneUtil()</B></A> -
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Constructor for class com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageSceneUtil.html" title="class in com.threerings.stage.util">StageSceneUtil</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/xml/StageSceneWriter.html" title="class in com.threerings.stage.tools.xml"><B>StageSceneWriter</B></A> - Class in <A HREF="./com/threerings/stage/tools/xml/package-summary.html">com.threerings.stage.tools.xml</A><DD>Generates an XML representation of a <A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data"><CODE>StageSceneModel</CODE></A>.<DT><A HREF="./com/threerings/stage/tools/xml/StageSceneWriter.html#StageSceneWriter()"><B>StageSceneWriter()</B></A> -
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Constructor for class com.threerings.stage.tools.xml.<A HREF="./com/threerings/stage/tools/xml/StageSceneWriter.html" title="class in com.threerings.stage.tools.xml">StageSceneWriter</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server"><B>StageServer</B></A> - Class in <A HREF="./com/threerings/stage/server/package-summary.html">com.threerings.stage.server</A><DD>Extends the Whirled server to provide services needed by the Stage system.<DT><A HREF="./com/threerings/stage/server/StageServer.html#StageServer()"><B>StageServer()</B></A> -
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Constructor for class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server">StageServer</A>
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<DD>
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<DT><A HREF="./com/threerings/stage/server/StageServer.StageModule.html" title="class in com.threerings.stage.server"><B>StageServer.StageModule</B></A> - Class in <A HREF="./com/threerings/stage/server/package-summary.html">com.threerings.stage.server</A><DD>Configures dependencies needed by the Stage services.<DT><A HREF="./com/threerings/stage/server/StageServer.StageModule.html#StageServer.StageModule()"><B>StageServer.StageModule()</B></A> -
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Constructor for class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageServer.StageModule.html" title="class in com.threerings.stage.server">StageServer.StageModule</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/client/MiCasaApplet.html#start()"><B>start()</B></A> -
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Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client">MiCasaApplet</A>
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<DD>Display the client frame and really get things going.
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<DT><A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html#start(java.lang.String[])"><B>start(String[])</B></A> -
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Method in class com.threerings.micasa.simulator.client.<A HREF="./com/threerings/micasa/simulator/client/SimulatorApp.html" title="class in com.threerings.micasa.simulator.client">SimulatorApp</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/data/ChoiceParameter.html#start"><B>start</B></A> -
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Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ChoiceParameter.html" title="class in com.threerings.parlor.data">ChoiceParameter</A>
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<DD>The starting selection.
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<DT><A HREF="./com/threerings/parlor/data/RangeParameter.html#start"><B>start</B></A> -
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Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/RangeParameter.html" title="class in com.threerings.parlor.data">RangeParameter</A>
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<DD>The starting value for this parameter.
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<DT><A HREF="./com/threerings/parlor/data/ToggleParameter.html#start"><B>start</B></A> -
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Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data">ToggleParameter</A>
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<DD>The starting state for this parameter.
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#START_DROP_BLOCK"><B>START_DROP_BLOCK</B></A> -
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Static variable in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
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<DD>The action command for starting to dropping the block.
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<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#START_SOLITAIRE"><B>START_SOLITAIRE</B></A> -
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Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>ParlorMarshaller.startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> requests.
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<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#START_TABLE_NOW"><B>START_TABLE_NOW</B></A> -
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Static variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
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<DD>The method id used to dispatch <A HREF="./com/threerings/parlor/data/TableMarshaller.html#startTableNow(int, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>TableMarshaller.startTableNow(int, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> requests.
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<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#startAction()"><B>startAction()</B></A> -
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Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
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<DD>Called by the controller when the action starts.
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<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#startGame()"><B>startGame()</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
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<DD>This is called when the game is ready to start (all players involved have delivered their
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"am ready" notifications).
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<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#startHand()"><B>startHand()</B></A> -
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Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
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<DD>Starts a hand of cards.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#STARTS_IN"><B>STARTS_IN</B></A> -
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Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
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<DD>The field name of the <code>startsIn</code> field.
|
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html#startsIn"><B>startsIn</B></A> -
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Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</A>
|
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<DD>The number of minutes to wait for entrants before starting.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#startsIn"><B>startsIn</B></A> -
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Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
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<DD>The real-time number of minutes before it starts.
|
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<DT><A HREF="./com/threerings/parlor/client/ParlorDirector.html#startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>startSolitaire(GameConfig, InvocationService.ConfirmListener)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorDirector.html" title="class in com.threerings.parlor.client">ParlorDirector</A>
|
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<DD>Requests that the specified single player game be started.
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<DT><A HREF="./com/threerings/parlor/client/ParlorService.html#startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>startSolitaire(GameConfig, InvocationService.ConfirmListener)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/ParlorService.html" title="interface in com.threerings.parlor.client">ParlorService</A>
|
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<DD>Requests to start a single player game with the specified game configuration.
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<DT><A HREF="./com/threerings/parlor/data/ParlorMarshaller.html#startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>startSolitaire(GameConfig, InvocationService.ConfirmListener)</B></A> -
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Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorMarshaller.html" title="class in com.threerings.parlor.data">ParlorMarshaller</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/parlor/server/ParlorManager.html#startSolitaire(com.threerings.presents.data.ClientObject, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>startSolitaire(ClientObject, GameConfig, InvocationService.ConfirmListener)</B></A> -
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Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorManager.html" title="class in com.threerings.parlor.server">ParlorManager</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/parlor/server/ParlorProvider.html#startSolitaire(com.threerings.presents.data.ClientObject, com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)"><B>startSolitaire(ClientObject, GameConfig, InvocationService.ConfirmListener)</B></A> -
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Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/ParlorProvider.html" title="interface in com.threerings.parlor.server">ParlorProvider</A>
|
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<DD>Handles a <A HREF="./com/threerings/parlor/client/ParlorService.html#startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)"><CODE>ParlorService.startSolitaire(com.threerings.parlor.game.data.GameConfig, com.threerings.presents.client.InvocationService.ConfirmListener)</CODE></A> request.
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<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#startTableNow(int)"><B>startTableNow(int)</B></A> -
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Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
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<DD>Sends a request to have the specified table start now, even if all the seats have not yet
|
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been filled.
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<DT><A HREF="./com/threerings/parlor/client/TableService.html#startTableNow(int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>startTableNow(int, InvocationService.InvocationListener)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client">TableService</A>
|
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<DD>Requests that the specified table be started now, even if all seats are not occupied.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#startTableNow(int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>startTableNow(int, InvocationService.InvocationListener)</B></A> -
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Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/parlor/server/TableManager.html#startTableNow(com.threerings.presents.data.ClientObject, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>startTableNow(ClientObject, int, InvocationService.InvocationListener)</B></A> -
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Method in class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/parlor/server/TableProvider.html#startTableNow(com.threerings.presents.data.ClientObject, int, com.threerings.presents.client.InvocationService.InvocationListener)"><B>startTableNow(ClientObject, int, InvocationService.InvocationListener)</B></A> -
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Method in interface com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server">TableProvider</A>
|
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<DD>Handles a <A HREF="./com/threerings/parlor/client/TableService.html#startTableNow(int, com.threerings.presents.client.InvocationService.InvocationListener)"><CODE>TableService.startTableNow(int, com.threerings.presents.client.InvocationService.InvocationListener)</CODE></A> request.
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<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#startTrick()"><B>startTrick()</B></A> -
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Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
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<DD>Starts a trick.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#startTurn()"><B>startTurn()</B></A> -
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Method in class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#startTurn()"><B>startTurn()</B></A> -
|
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Method in class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
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<DD>Called to start the next turn.
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data"><B>Stat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>A base class for persistent statistics tracked on a per-player basis (some for a single game,
|
|
others for all time).<DT><A HREF="./com/threerings/stats/data/Stat.html#Stat()"><B>Stat()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.AuxDataSource.html" title="interface in com.threerings.stats.data"><B>Stat.AuxDataSource</B></A> - Interface in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Provides auxilliary information to statistics during the persisting process.<DT><A HREF="./com/threerings/stats/data/Stat.Type.html" title="interface in com.threerings.stats.data"><B>Stat.Type</B></A> - Interface in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Defines the various per-player tracked statistics.<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#STAT_CODE"><B>STAT_CODE</B></A> -
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|
Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#STAT_CODE"><B>STAT_CODE</B></A> -
|
|
Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#STAT_DATA"><B>STAT_DATA</B></A> -
|
|
Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#statCode"><B>statCode</B></A> -
|
|
Variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
|
|
<DD>The code of the stat.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#statCode"><B>statCode</B></A> -
|
|
Variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
|
<DD>The code of the stat.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#statCodeCode()"><B>statCodeCode()</B></A> -
|
|
Static method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
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<DD>Defines the statCodeCode unique index.
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<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#statCodeValue()"><B>statCodeValue()</B></A> -
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Static method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
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<DD>Defines the statCodeValue unique index.
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<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#statData"><B>statData</B></A> -
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Variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
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<DD>The data associated with the stat.
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#STATE"><B>STATE</B></A> -
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Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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<DD>The field name of the <code>state</code> field.
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<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#state"><B>state</B></A> -
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Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
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<DD>The game state, one of <A HREF="./com/threerings/parlor/game/data/GameObject.html#PRE_GAME"><CODE>GameObject.PRE_GAME</CODE></A>, <A HREF="./com/threerings/parlor/game/data/GameObject.html#IN_PLAY"><CODE>GameObject.IN_PLAY</CODE></A>, <A HREF="./com/threerings/parlor/game/data/GameObject.html#GAME_OVER"><CODE>GameObject.GAME_OVER</CODE></A>, or
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<A HREF="./com/threerings/parlor/game/data/GameObject.html#CANCELLED"><CODE>GameObject.CANCELLED</CODE></A>.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#STATE"><B>STATE</B></A> -
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Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
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<DD>The field name of the <code>state</code> field.
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<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#state"><B>state</B></A> -
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Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
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<DD>The current state of the tourney.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#stateChanged(javax.swing.event.ChangeEvent)"><B>stateChanged(ChangeEvent)</B></A> -
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Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
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<DD>
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<DT><A HREF="./com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data"><B>StatModifier</B></A><<A HREF="./com/threerings/stats/data/StatModifier.html" title="type parameter in StatModifier">T</A> extends <A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Encapsulates a modification to a single stat that can be serialized and sent to a different
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server, if needed, to update stats loaded at runtime.<DT><A HREF="./com/threerings/stats/data/StatModifier.html#StatModifier(com.threerings.stats.data.Stat.Type)"><B>StatModifier(Stat.Type)</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</A>
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<DD>Creates a modifier that will operate on the supplied stat type.
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<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist"><B>StatRecord</B></A> - Class in <A HREF="./com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</A><DD> <DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#StatRecord()"><B>StatRecord()</B></A> -
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Constructor for class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
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<DD>An empty constructor for unmarshalling.
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<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#StatRecord(int, int, byte[])"><B>StatRecord(int, int, byte[])</B></A> -
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Constructor for class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
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<DD>A constructor that populates all our fields.
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<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#StatRecord(int, int, byte[], byte)"><B>StatRecord(int, int, byte[], byte)</B></A> -
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Constructor for class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
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|
<DD>
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<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist"><B>StatRepository</B></A> - Class in <A HREF="./com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</A><DD>Responsible for the persistent storage of per-player statistics.<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#StatRepository(com.samskivert.depot.PersistenceContext)"><B>StatRepository(PersistenceContext)</B></A> -
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Constructor for class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
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<DD>Constructs a new statistics repository with the specified persistence context.
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<DT><A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data"><B>StatSet</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>A distributed set containing <A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data"><CODE>Stat</CODE></A> objects.<DT><A HREF="./com/threerings/stats/data/StatSet.html#StatSet(java.lang.Iterable)"><B>StatSet(Iterable<Stat>)</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
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<DD>Creates a stat set with the specified contents.
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<DT><A HREF="./com/threerings/stats/data/StatSet.html#StatSet(java.util.Iterator)"><B>StatSet(Iterator<Stat>)</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
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<DD>Creates a stat set with the specified contents.
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<DT><A HREF="./com/threerings/stats/data/StatSet.html#StatSet()"><B>StatSet()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
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<DD>Creates a blank stat set.
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<DT><A HREF="./com/threerings/stats/data/StatSet.Container.html" title="interface in com.threerings.stats.data"><B>StatSet.Container</B></A> - Interface in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>An interface to be implemented by an entity that wishes to be notified when the contents of
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a stat set change.<DT><A HREF="./com/threerings/micasa/client/MiCasaApplet.html#stop()"><B>stop()</B></A> -
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Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/MiCasaApplet.html" title="class in com.threerings.micasa.client">MiCasaApplet</A>
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<DD>Log off and shut on down.
|
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#stop()"><B>stop()</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
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<DD>Stops the piece from dropping.
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<DT><A HREF="./com/threerings/whirled/client/persist/SceneRepository.html#storeSceneModel(com.threerings.whirled.data.SceneModel)"><B>storeSceneModel(SceneModel)</B></A> -
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Method in interface com.threerings.whirled.client.persist.<A HREF="./com/threerings/whirled/client/persist/SceneRepository.html" title="interface in com.threerings.whirled.client.persist">SceneRepository</A>
|
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<DD>Updates or inserts this scene model as appropriate.
|
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<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist"><B>StringCodeRecord</B></A> - Class in <A HREF="./com/threerings/stats/server/persist/package-summary.html">com.threerings.stats.server.persist</A><DD> <DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#StringCodeRecord()"><B>StringCodeRecord()</B></A> -
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Constructor for class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
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<DD>An empty constructor for unmarshalling.
|
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<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#StringCodeRecord(int, java.lang.String, int)"><B>StringCodeRecord(int, String, int)</B></A> -
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Constructor for class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
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<DD>A constructor that populates all our fields.
|
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<DT><A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data"><B>StringMapStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Used to track a statistic comprised of a set of strings that map to numeric counts.<DT><A HREF="./com/threerings/stats/data/StringMapStat.html#StringMapStat()"><B>StringMapStat()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</A>
|
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<DD>
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<DT><A HREF="./com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data"><B>StringSetStat</B></A> - Class in <A HREF="./com/threerings/stats/data/package-summary.html">com.threerings.stats.data</A><DD>Used to track a statistic comprised of a set of strings.<DT><A HREF="./com/threerings/stats/data/StringSetStat.html#StringSetStat()"><B>StringSetStat()</B></A> -
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Constructor for class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</A>
|
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<DD>
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<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#SUMMARIES"><B>SUMMARIES</B></A> -
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Static variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
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<DD>The field name of the <code>summaries</code> field.
|
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<DT><A HREF="./com/threerings/puzzle/data/PuzzleObject.html#summaries"><B>summaries</B></A> -
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Variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>
|
|
<DD>Summaries of the boards of all players in this puzzle (may be null if the puzzle doesn't
|
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support individual player boards).
|
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<DT><A HREF="./com/threerings/puzzle/data/BoardSummary.html#summarize()"><B>summarize()</B></A> -
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Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>
|
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<DD>Called by the <A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server"><CODE>PuzzleManager</CODE></A> to refresh the board
|
|
summary information by studying the associated board contents.
|
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<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html#summarize()"><B>summarize()</B></A> -
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Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</A>
|
|
<DD>
|
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<DT><A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client"><B>SwingGameConfigurator</B></A> - Class in <A HREF="./com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A><DD>Provides the base from which interfaces can be built to configure games
|
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prior to starting them.<DT><A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html#SwingGameConfigurator()"><B>SwingGameConfigurator()</B></A> -
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Constructor for class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.html#syncStat(com.threerings.stats.data.StatModifier)"><B>syncStat(StatModifier<T>)</B></A> -
|
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Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.html" title="class in com.threerings.stats.data">StatSet</A>
|
|
<DD>Updates a stat in this set, using the supplied StatModifier.
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#systemMessage(java.lang.String, java.lang.String)"><B>systemMessage(String, String)</B></A> -
|
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Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>A way for controllers to display a game-related system message.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#systemMessage(java.lang.String, java.lang.String)"><B>systemMessage(String, String)</B></A> -
|
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
|
<DD>Sends a system message to the players in the game room.
|
|
<DT><A HREF="./com/threerings/parlor/game/server/GameManager.html#systemMessage(java.lang.String, java.lang.String, boolean)"><B>systemMessage(String, String, boolean)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server">GameManager</A>
|
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<DD>Sends a system message to the players in the game room.
|
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</DL>
|
|
<HR>
|
|
<A NAME="_T_"><!-- --></A><H2>
|
|
<B>T</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableItem.html#table"><B>table</B></A> -
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Variable in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</A>
|
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<DD>A reference to the table we are displaying.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data"><B>Table</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>This class represents a table that is being used to matchmake a game by the Parlor services.<DT><A HREF="./com/threerings/parlor/data/Table.html#Table()"><B>Table()</B></A> -
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Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Constructs a blank table instance, suitable for unserialization.
|
|
<DT><A HREF="./com/threerings/parlor/data/ParlorCodes.html#TABLE_POSITION_OCCUPIED"><B>TABLE_POSITION_OCCUPIED</B></A> -
|
|
Static variable in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ParlorCodes.html" title="interface in com.threerings.parlor.data">ParlorCodes</A>
|
|
<DD>An error code returned by the table services.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#TABLE_SERVICE"><B>TABLE_SERVICE</B></A> -
|
|
Static variable in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>The field name of the <code>tableService</code> field.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#TABLE_SET"><B>TABLE_SET</B></A> -
|
|
Static variable in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>The field name of the <code>tableSet</code> field.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html#tableAdded(com.threerings.parlor.data.Table)"><B>tableAdded(Table)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableObserver.html#tableAdded(com.threerings.parlor.data.Table)"><B>tableAdded(Table)</B></A> -
|
|
Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableObserver.html" title="interface in com.threerings.parlor.client">TableObserver</A>
|
|
<DD>Called when a new table is created.
|
|
<DT><A HREF="./com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data"><B>TableConfig</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Table configuration parameters for a game that is to be matchmade using the table services.<DT><A HREF="./com/threerings/parlor/data/TableConfig.html#TableConfig()"><B>TableConfig()</B></A> -
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|
Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client"><B>TableConfigurator</B></A> - Class in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>This should be implemented some user-interface element that allows
|
|
the user to configure whichever TableConfig options are relevant.<DT><A HREF="./com/threerings/parlor/client/TableConfigurator.html#TableConfigurator()"><B>TableConfigurator()</B></A> -
|
|
Constructor for class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableConfigurator.html" title="class in com.threerings.parlor.client">TableConfigurator</A>
|
|
<DD>Create a TableConfigurator.
|
|
<DT><A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client"><B>TableDirector</B></A> - Class in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>As tables are created and managed within the scope of a place (a lobby), we want to fold the
|
|
table management functionality into the standard hierarchy of place controllers that deal with
|
|
place-related functionality on the client.<DT><A HREF="./com/threerings/parlor/client/TableDirector.html#TableDirector(com.threerings.parlor.util.ParlorContext, java.lang.String, com.threerings.parlor.client.TableObserver)"><B>TableDirector(ParlorContext, String, TableObserver)</B></A> -
|
|
Constructor for class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client">TableDirector</A>
|
|
<DD>Creates a new table director to manage tables with the specified observer which will receive
|
|
callbacks when interesting table related things happen.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#tableId"><B>tableId</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>The unique identifier for this table.
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table"><B>TableItem</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</A><DD>A table item displays the user interface for a single table (whether it
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be in-play or still being matchmade).<DT><A HREF="./com/threerings/micasa/lobby/table/TableItem.html#TableItem(com.threerings.micasa.util.MiCasaContext, com.threerings.parlor.client.TableDirector, com.threerings.parlor.data.Table)"><B>TableItem(MiCasaContext, TableDirector, Table)</B></A> -
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Constructor for class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</A>
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<DD>Creates a new table item to display and interact with the supplied
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table.
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table"><B>TableListView</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</A><DD>A view that displays the tables in a table lobby.<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html#TableListView(com.threerings.micasa.util.MiCasaContext, com.threerings.micasa.lobby.LobbyConfig)"><B>TableListView(MiCasaContext, LobbyConfig)</B></A> -
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Constructor for class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</A>
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<DD>Creates a new table list view, suitable for providing the user
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interface for table-style matchmaking in a table lobby.
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyConfig.html" title="class in com.threerings.micasa.lobby.table"><B>TableLobbyConfig</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</A><DD>Instructs the lobby services to use a <A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table"><CODE>TableListView</CODE></A> as the
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matchmaking component.<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyConfig.html#TableLobbyConfig()"><B>TableLobbyConfig()</B></A> -
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Constructor for class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyConfig.html" title="class in com.threerings.micasa.lobby.table">TableLobbyConfig</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyManager.html" title="class in com.threerings.micasa.lobby.table"><B>TableLobbyManager</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</A><DD>Extends lobby manager only to ensure that a table lobby object is used for table lobbies.<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyManager.html#TableLobbyManager()"><B>TableLobbyManager()</B></A> -
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Constructor for class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyManager.html" title="class in com.threerings.micasa.lobby.table">TableLobbyManager</A>
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<DD>
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table"><B>TableLobbyObject</B></A> - Class in <A HREF="./com/threerings/micasa/lobby/table/package-summary.html">com.threerings.micasa.lobby.table</A><DD> <DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#TableLobbyObject()"><B>TableLobbyObject()</B></A> -
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Constructor for class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data"><B>TableLobbyObject</B></A> - Interface in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>This interface must be implemented by the place object used by a lobby
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that wishes to make use of the table services.<DT><A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server"><B>TableManager</B></A> - Class in <A HREF="./com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</A><DD>A table manager can be used by a place manager (or other entity) to take care of the management
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of a table matchmaking service on a particular distributed object.<DT><A HREF="./com/threerings/parlor/server/TableManager.html#TableManager(com.threerings.presents.dobj.RootDObjectManager, com.threerings.presents.server.InvocationManager, com.threerings.crowd.server.PlaceRegistry, com.threerings.presents.dobj.DObject)"><B>TableManager(RootDObjectManager, InvocationManager, PlaceRegistry, DObject)</B></A> -
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Constructor for class com.threerings.parlor.server.<A HREF="./com/threerings/parlor/server/TableManager.html" title="class in com.threerings.parlor.server">TableManager</A>
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<DD>Creates a table manager that will manage tables in the supplied distributed object (which
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must implement <A HREF="./com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data"><CODE>TableLobbyObject</CODE></A>.
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<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data"><B>TableMarshaller</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client"><CODE>TableService</CODE></A> interface
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that marshalls the arguments and delivers the request to the provider
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on the server.<DT><A HREF="./com/threerings/parlor/data/TableMarshaller.html#TableMarshaller()"><B>TableMarshaller()</B></A> -
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Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableMarshaller.html" title="class in com.threerings.parlor.data">TableMarshaller</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/TableObserver.html" title="interface in com.threerings.parlor.client"><B>TableObserver</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>The <A HREF="./com/threerings/parlor/client/TableDirector.html" title="class in com.threerings.parlor.client"><CODE>TableDirector</CODE></A> converts distributed object events into
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higher level callbacks to implementers of this interface, which are
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expected to render these events sensically in a user interface.<DT><A HREF="./com/threerings/parlor/server/TableProvider.html" title="interface in com.threerings.parlor.server"><B>TableProvider</B></A> - Interface in <A HREF="./com/threerings/parlor/server/package-summary.html">com.threerings.parlor.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client"><CODE>TableService</CODE></A>.<DT><A HREF="./com/threerings/micasa/lobby/table/TableItem.html#tableRemoved()"><B>tableRemoved()</B></A> -
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Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</A>
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<DD>Called by the table list view prior to removing us.
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html#tableRemoved(int)"><B>tableRemoved(int)</B></A> -
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Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/TableObserver.html#tableRemoved(int)"><B>tableRemoved(int)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableObserver.html" title="interface in com.threerings.parlor.client">TableObserver</A>
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<DD>Called when a table goes away.
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#tableService"><B>tableService</B></A> -
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Variable in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
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<DD>Handles our table services.
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<DT><A HREF="./com/threerings/parlor/client/TableService.html" title="interface in com.threerings.parlor.client"><B>TableService</B></A> - Interface in <A HREF="./com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A><DD>Provides table lobbying services.<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#tableSet"><B>tableSet</B></A> -
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Variable in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
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<DD>A set containing all of the tables being managed by this lobby.
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableItem.html#tableUpdated(com.threerings.parlor.data.Table)"><B>tableUpdated(Table)</B></A> -
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Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableItem.html" title="class in com.threerings.micasa.lobby.table">TableItem</A>
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<DD>Called when our table has been updated and we need to update the UI
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to reflect the new information.
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<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html#tableUpdated(com.threerings.parlor.data.Table)"><B>tableUpdated(Table)</B></A> -
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Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/client/TableObserver.html#tableUpdated(com.threerings.parlor.data.Table)"><B>tableUpdated(Table)</B></A> -
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Method in interface com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/TableObserver.html" title="interface in com.threerings.parlor.client">TableObserver</A>
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<DD>Called when something has changed about a table (occupant list
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updated, state changed from matchmaking to in-play, etc.).
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<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#targetPortalId"><B>targetPortalId</B></A> -
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Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
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<DD>The portal identifier of the portal at which a body will enter
|
|
the target scene when they "use" this portal, or -1 to specify
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|
that the body enters on the default portal, whatever id it is.
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<DT><A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html#targetPortalName"><B>targetPortalName</B></A> -
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Variable in class com.threerings.whirled.spot.tools.<A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools">EditablePortal</A>
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<DD>The human-readable name of the portal to which this portal links
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|
in its target scene.
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<DT><A HREF="./com/threerings/whirled/spot/data/Portal.html#targetSceneId"><B>targetSceneId</B></A> -
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Variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Portal.html" title="class in com.threerings.whirled.spot.data">Portal</A>
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<DD>The scene identifier of the scene to which a body will exit when
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they "use" this portal.
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<DT><A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html#targetSceneName"><B>targetSceneName</B></A> -
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Variable in class com.threerings.whirled.spot.tools.<A HREF="./com/threerings/whirled/spot/tools/EditablePortal.html" title="class in com.threerings.whirled.spot.tools">EditablePortal</A>
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<DD>The human-readable name of the scene to which this portal
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links.
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<DT><A HREF="./com/threerings/parlor/data/Table.html#tconfig"><B>tconfig</B></A> -
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Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
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<DD>The table configuration object.
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<DT><A HREF="./com/threerings/parlor/game/server/TeamGameManager.html" title="interface in com.threerings.parlor.game.server"><B>TeamGameManager</B></A> - Interface in <A HREF="./com/threerings/parlor/game/server/package-summary.html">com.threerings.parlor.game.server</A><DD>An interface to be implemented by a game if it wants to hear about
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the team indices that were configured during matchmaking.<DT><A HREF="./com/threerings/parlor/data/TableConfig.html#teamMemberIndices"><B>teamMemberIndices</B></A> -
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Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableConfig.html" title="class in com.threerings.parlor.data">TableConfig</A>
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<DD>If non-null, indicates that this is a team-based game and contains the team assignments for
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each player.
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<DT><A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor"><B>TestTileLoader</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>The TestTileLoader handles test tiles.<DT><A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html#TestTileLoader()"><B>TestTileLoader()</B></A> -
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Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</A>
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<DD>Construct the TestTileLoader.
|
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<DT><A HREF="./com/threerings/parlor/card/client/CardSprite.html#tick(long)"><B>tick(long)</B></A> -
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Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardSprite.html" title="class in com.threerings.parlor.card.client">CardSprite</A>
|
|
<DD>
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#tick(long)"><B>tick(long)</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
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<DD>
|
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<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#tick(long)"><B>tick(long)</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>
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<DT><A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html#tick(long)"><B>tick(long)</B></A> -
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Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</A>
|
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<DD>
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<DT><A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html#tickAI(int, com.threerings.parlor.game.data.GameAI)"><B>tickAI(int, GameAI)</B></A> -
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Method in class com.threerings.parlor.game.server.<A HREF="./com/threerings/parlor/game/server/GameManagerDelegate.html" title="class in com.threerings.parlor.game.server">GameManagerDelegate</A>
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<DD>Called by the manager when we should do some AI.
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<DT><A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html#TILE_CHANGED"><B>TILE_CHANGED</B></A> -
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Static variable in interface com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModelListener.html" title="interface in com.threerings.stage.tools.editor">EditorModelListener</A>
|
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<DD>
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<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor"><B>TileInfoPanel</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/package-summary.html">com.threerings.stage.tools.editor</A><DD>The tile info panel presents the user with options to select the tile to be applied to the
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scene.<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html#TileInfoPanel(com.threerings.stage.tools.editor.util.EditorContext, com.threerings.stage.tools.editor.EditorModel)"><B>TileInfoPanel(EditorContext, EditorModel)</B></A> -
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Constructor for class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</A>
|
|
<DD>Constructs the tile info panel.
|
|
<DT><A HREF="./com/threerings/stage/server/StageServer.html#tilemgr"><B>tilemgr</B></A> -
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Static variable in class com.threerings.stage.server.<A HREF="./com/threerings/stage/server/StageServer.html" title="class in com.threerings.stage.server">StageServer</A>
|
|
<DD>Provides access to our tile repository.
|
|
<DT><A HREF="./com/threerings/stage/data/StageCodes.html#TILESET_RSRC_SET"><B>TILESET_RSRC_SET</B></A> -
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Static variable in interface com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageCodes.html" title="interface in com.threerings.stage.data">StageCodes</A>
|
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<DD>The resource set that contains our tileset bundles.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html#tileSetMapped(java.lang.String)"><B>tileSetMapped(String)</B></A> -
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|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TestTileLoader.html" title="class in com.threerings.stage.tools.editor">TestTileLoader</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/util/TileSetUtil.html" title="class in com.threerings.stage.tools.editor.util"><B>TileSetUtil</B></A> - Class in <A HREF="./com/threerings/stage/tools/editor/util/package-summary.html">com.threerings.stage.tools.editor.util</A><DD>Miscellaneous useful routines for working with lists of <CODE>TileSet</CODE>
|
|
and <CODE>BaseTileSet</CODE> objects.<DT><A HREF="./com/threerings/stage/tools/editor/util/TileSetUtil.html#TileSetUtil()"><B>TileSetUtil()</B></A> -
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Constructor for class com.threerings.stage.tools.editor.util.<A HREF="./com/threerings/stage/tools/editor/util/TileSetUtil.html" title="class in com.threerings.stage.tools.editor.util">TileSetUtil</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Parameter.html#tip"><B>tip</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</A>
|
|
<DD>A human readable tooltip to display when the mouse is hovered over this configuration
|
|
parameter.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#TIP_ACTIONS"><B>TIP_ACTIONS</B></A> -
|
|
Static variable in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>Prose descriptions of actions suitable for tool tip display.
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#toBytes()"><B>toBytes()</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>Converts this percentiler to a byte array so that it may be stored into a database.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#TOGGLE_CHATTING"><B>TOGGLE_CHATTING</B></A> -
|
|
Static variable in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>The action command to toggle chatting mode.
|
|
<DT><A HREF="./com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data"><B>ToggleParameter</B></A> - Class in <A HREF="./com/threerings/parlor/data/package-summary.html">com.threerings.parlor.data</A><DD>Models a parameter that allows the toggling of a single value.<DT><A HREF="./com/threerings/parlor/data/ToggleParameter.html#ToggleParameter()"><B>ToggleParameter()</B></A> -
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|
Constructor for class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/ToggleParameter.html" title="class in com.threerings.parlor.data">ToggleParameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html#TOO_LATE"><B>TOO_LATE</B></A> -
|
|
Static variable in interface com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</A>
|
|
<DD>Too late to join a tourney.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html#TOO_LATE_LEAVE"><B>TOO_LATE_LEAVE</B></A> -
|
|
Static variable in interface com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data">TourneyCodes</A>
|
|
<DD>It's too late to leave the tourney.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html#TOP"><B>TOP</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardCodes</A>
|
|
<DD>For four-player games, the top (opposite) player.
|
|
<DT><A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.micasa.simulator.data.<A HREF="./com/threerings/micasa/simulator/data/SimulatorInfo.html" title="class in com.threerings.micasa.simulator.data">SimulatorInfo</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/data/Card.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.parlor.card.data.<A HREF="./com/threerings/parlor/card/data/Card.html" title="class in com.threerings.parlor.card.data">Card</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/client/Invitation.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.parlor.client.<A HREF="./com/threerings/parlor/client/Invitation.html" title="class in com.threerings.parlor.client">Invitation</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Parameter.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Parameter.html" title="class in com.threerings.parlor.data">Parameter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/Rating.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.<A HREF="./com/threerings/parlor/rating/server/Rating.html" title="class in com.threerings.parlor.rating.server">Rating</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/rating/util/Percentiler.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.parlor.rating.util.<A HREF="./com/threerings/parlor/rating/util/Percentiler.html" title="class in com.threerings.parlor.rating.util">Percentiler</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/Participant.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PlayerStatusView.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PlayerStatusView.html" title="class in com.threerings.puzzle.client">PlayerStatusView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html#toString(java.lang.StringBuilder)"><B>toString(StringBuilder)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropSprite.html#toString(java.lang.StringBuilder)"><B>toString(StringBuilder)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropBoard.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.util.<A HREF="./com/threerings/puzzle/drop/util/PieceDropper.PieceDropInfo.html" title="class in com.threerings.puzzle.drop.util">PieceDropper.PieceDropInfo</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/util/PointSet.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.puzzle.util.<A HREF="./com/threerings/puzzle/util/PointSet.html" title="class in com.threerings.puzzle.util">PointSet</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorModel.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorModel.html" title="class in com.threerings.stage.tools.editor">EditorModel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/Cluster.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/Cluster.html" title="class in com.threerings.whirled.spot.data">Cluster</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/SceneSummary.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/SceneSummary.html" title="class in com.threerings.whirled.zone.data">SceneSummary</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html#toString()"><B>toString()</B></A> -
|
|
Method in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html#toString(int)"><B>toString(int)</B></A> -
|
|
Static method in class com.threerings.whirled.zone.util.<A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</A>
|
|
<DD>Returns an easier to read representation of the supplied qualified
|
|
zone id: <code>type:id</code>.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html#TOURNEY_DB_IDENT"><B>TOURNEY_DB_IDENT</B></A> -
|
|
Static variable in class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</A>
|
|
<DD>The database identifier used when establishing a database connection.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#TOURNEY_SERVICE"><B>TOURNEY_SERVICE</B></A> -
|
|
Static variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>The field name of the <code>tourneyService</code> field.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyCodes.html" title="interface in com.threerings.parlor.tourney.data"><B>TourneyCodes</B></A> - Interface in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Constants and codes relating to the tourney services.<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data"><B>TourneyConfig</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Stores tournament configuration data.<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html#TourneyConfig()"><B>TourneyConfig()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html#tourneyId"><B>tourneyId</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyConfig.html" title="class in com.threerings.parlor.tourney.data">TourneyConfig</A>
|
|
<DD>Our unique tourney id.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#tourneyId"><B>tourneyId</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</A>
|
|
<DD>The tourney's unique identifier.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyLogicData.html" title="class in com.threerings.parlor.tourney.data"><B>TourneyLogicData</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Contains TourneyLogic runtime data that should be persisted.<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyLogicData.html#TourneyLogicData()"><B>TourneyLogicData()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyLogicData.html" title="class in com.threerings.parlor.tourney.data">TourneyLogicData</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server"><B>TourneyManager</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</A><DD>Controls a running tourney.<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html#TourneyManager()"><B>TourneyManager()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourneyManager.html" title="class in com.threerings.parlor.tourney.server">TourneyManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data"><B>TourneyMarshaller</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client"><CODE>TourneyService</CODE></A> interface
|
|
that marshalls the arguments and delivers the request to the provider
|
|
on the server.<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html#TourneyMarshaller()"><B>TourneyMarshaller()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourneyMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data"><B>TourneyObject</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Provides information on a specific tourney.<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#TourneyObject()"><B>TourneyObject()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourneyProvider.html" title="interface in com.threerings.parlor.tourney.server"><B>TourneyProvider</B></A> - Interface in <A HREF="./com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client"><CODE>TourneyService</CODE></A>.<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist"><B>TourneyRepository</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/server/persist/package-summary.html">com.threerings.parlor.tourney.server.persist</A><DD>The persistent store for tourney related information.<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html#TourneyRepository(com.samskivert.jdbc.ConnectionProvider)"><B>TourneyRepository(ConnectionProvider)</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist"><B>TourneyRepository.TourneyRecord</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/server/persist/package-summary.html">com.threerings.parlor.tourney.server.persist</A><DD>Contains tourney information loaded from the database.<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#TourneyRepository.TourneyRecord()"><B>TourneyRepository.TourneyRecord()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#TourneyRepository.TourneyRecord(int)"><B>TourneyRepository.TourneyRecord(int)</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html#TourneyRepository.TourneyRecord(com.threerings.parlor.tourney.data.TourneyConfig)"><B>TourneyRepository.TourneyRecord(TourneyConfig)</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.TourneyRecord.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository.TourneyRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/client/TourneyService.html" title="interface in com.threerings.parlor.tourney.client"><B>TourneyService</B></A> - Interface in <A HREF="./com/threerings/parlor/tourney/client/package-summary.html">com.threerings.parlor.tourney.client</A><DD>Provides tourney management services for the particular tourney this
|
|
service is attached to.<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#tourneyService"><B>tourneyService</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Provides the way in which tourney participants can communicate with the server.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourniesManager.html" title="class in com.threerings.parlor.tourney.server"><B>TourniesManager</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</A><DD>An extensible tournament manager.<DT><A HREF="./com/threerings/parlor/tourney/server/TourniesManager.html#TourniesManager(com.samskivert.util.Lifecycle)"><B>TourniesManager(Lifecycle)</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.server.<A HREF="./com/threerings/parlor/tourney/server/TourniesManager.html" title="class in com.threerings.parlor.tourney.server">TourniesManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourniesMarshaller.html" title="class in com.threerings.parlor.tourney.data"><B>TourniesMarshaller</B></A> - Class in <A HREF="./com/threerings/parlor/tourney/data/package-summary.html">com.threerings.parlor.tourney.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/parlor/tourney/client/TourniesService.html" title="interface in com.threerings.parlor.tourney.client"><CODE>TourniesService</CODE></A> interface
|
|
that marshalls the arguments and delivers the request to the provider
|
|
on the server.<DT><A HREF="./com/threerings/parlor/tourney/data/TourniesMarshaller.html#TourniesMarshaller()"><B>TourniesMarshaller()</B></A> -
|
|
Constructor for class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourniesMarshaller.html" title="class in com.threerings.parlor.tourney.data">TourniesMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/TourniesProvider.html" title="interface in com.threerings.parlor.tourney.server"><B>TourniesProvider</B></A> - Interface in <A HREF="./com/threerings/parlor/tourney/server/package-summary.html">com.threerings.parlor.tourney.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/parlor/tourney/client/TourniesService.html" title="interface in com.threerings.parlor.tourney.client"><CODE>TourniesService</CODE></A>.<DT><A HREF="./com/threerings/parlor/tourney/client/TourniesService.html" title="interface in com.threerings.parlor.tourney.client"><B>TourniesService</B></A> - Interface in <A HREF="./com/threerings/parlor/tourney/client/package-summary.html">com.threerings.parlor.tourney.client</A><DD>Provices services for creating/modifying tournies.<DT><A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html#trackAvoidAnimation(com.threerings.media.animation.Animation)"><B>trackAvoidAnimation(Animation)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleBoardView.html" title="class in com.threerings.puzzle.client">PuzzleBoardView</A>
|
|
<DD>Positions the supplied animation so as to avoid any active animations previously registered
|
|
with this method, and adds the animation to the list of animations to be avoided by any
|
|
future avoid animations.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#transferCardsBetweenPlayers(int, int, com.threerings.parlor.card.data.Card[])"><B>transferCardsBetweenPlayers(int, int, Card[])</B></A> -
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|
Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
|
|
<DD>Sends a set of cards from one player to another.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#transferCardsBetweenPlayers(int[], com.threerings.parlor.card.data.Card[][])"><B>transferCardsBetweenPlayers(int[], Card[][])</B></A> -
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|
Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
|
|
<DD>Sends sets of cards between players simultaneously.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#TRAVERSE_PORTAL"><B>TRAVERSE_PORTAL</B></A> -
|
|
Static variable in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#traversePortal(int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)"><CODE>SpotMarshaller.traversePortal(int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)</CODE></A> requests.
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|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#traversePortal(int)"><B>traversePortal(int)</B></A> -
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|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>Requests that this client move to the location specified by the supplied portal id.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html#traversePortal(int, com.samskivert.util.ResultListener)"><B>traversePortal(int, ResultListener<PlaceConfig>)</B></A> -
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|
Method in class com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotSceneDirector.html" title="class in com.threerings.whirled.spot.client">SpotSceneDirector</A>
|
|
<DD>Requests that this client move to the location specified by the supplied portal id.
|
|
<DT><A HREF="./com/threerings/whirled/spot/client/SpotService.html#traversePortal(int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)"><B>traversePortal(int, int, int, SpotService.SpotSceneMoveListener)</B></A> -
|
|
Method in interface com.threerings.whirled.spot.client.<A HREF="./com/threerings/whirled/spot/client/SpotService.html" title="interface in com.threerings.whirled.spot.client">SpotService</A>
|
|
<DD>Requests to traverse the specified portal.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html#traversePortal(int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)"><B>traversePortal(int, int, int, SpotService.SpotSceneMoveListener)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotMarshaller.html" title="class in com.threerings.whirled.spot.data">SpotMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotProvider.html#traversePortal(com.threerings.presents.data.ClientObject, int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)"><B>traversePortal(ClientObject, int, int, int, SpotService.SpotSceneMoveListener)</B></A> -
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|
Method in interface com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotProvider.html" title="interface in com.threerings.whirled.spot.server">SpotProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/whirled/spot/client/SpotService.html#traversePortal(int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)"><CODE>SpotService.traversePortal(int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html#traversePortal(com.threerings.presents.data.ClientObject, int, int, int, com.threerings.whirled.spot.client.SpotService.SpotSceneMoveListener)"><B>traversePortal(ClientObject, int, int, int, SpotService.SpotSceneMoveListener)</B></A> -
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|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneRegistry.html" title="class in com.threerings.whirled.spot.server">SpotSceneRegistry</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html#TRICK_STATE_COUNT"><B>TRICK_STATE_COUNT</B></A> -
|
|
Static variable in interface com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data">TrickCardGameObject</A>
|
|
<DD>The number of states defined for the base trick card game object.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardCodes.html" title="interface in com.threerings.parlor.card.trick.data"><B>TrickCardCodes</B></A> - Interface in <A HREF="./com/threerings/parlor/card/trick/data/package-summary.html">com.threerings.parlor.card.trick.data</A><DD>Constants relating to trick-based card games.<DT><A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client"><B>TrickCardGameControllerDelegate</B></A> - Class in <A HREF="./com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</A><DD>A card game controller delegate for trick-based card games, such as Spades and Hearts.<DT><A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html#TrickCardGameControllerDelegate(com.threerings.parlor.card.client.CardGameController)"><B>TrickCardGameControllerDelegate(CardGameController)</B></A> -
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|
Constructor for class com.threerings.parlor.card.trick.client.<A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client">TrickCardGameControllerDelegate</A>
|
|
<DD>Constructor.
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server"><B>TrickCardGameManagerDelegate</B></A> - Class in <A HREF="./com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</A><DD>A card game manager delegate for trick-based card games, such as Spades and Hearts.<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#TrickCardGameManagerDelegate()"><B>TrickCardGameManagerDelegate()</B></A> -
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|
Constructor for class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html#TrickCardGameManagerDelegate(com.threerings.parlor.card.server.CardGameManager)"><B>TrickCardGameManagerDelegate(CardGameManager)</B></A> -
|
|
Constructor for class com.threerings.parlor.card.trick.server.<A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameManagerDelegate.html" title="class in com.threerings.parlor.card.trick.server">TrickCardGameManagerDelegate</A>
|
|
<DD><B>Deprecated.</B> <I>use the zero-argument constructor.</I>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data"><B>TrickCardGameMarshaller</B></A> - Class in <A HREF="./com/threerings/parlor/card/trick/data/package-summary.html">com.threerings.parlor.card.trick.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client"><CODE>TrickCardGameService</CODE></A> interface
|
|
that marshalls the arguments and delivers the request to the provider
|
|
on the server.<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html#TrickCardGameMarshaller()"><B>TrickCardGameMarshaller()</B></A> -
|
|
Constructor for class com.threerings.parlor.card.trick.data.<A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameMarshaller.html" title="class in com.threerings.parlor.card.trick.data">TrickCardGameMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/card/trick/data/TrickCardGameObject.html" title="interface in com.threerings.parlor.card.trick.data"><B>TrickCardGameObject</B></A> - Interface in <A HREF="./com/threerings/parlor/card/trick/data/package-summary.html">com.threerings.parlor.card.trick.data</A><DD>Game objects for trick-based card games must implement this interface.<DT><A HREF="./com/threerings/parlor/card/trick/server/TrickCardGameProvider.html" title="interface in com.threerings.parlor.card.trick.server"><B>TrickCardGameProvider</B></A> - Interface in <A HREF="./com/threerings/parlor/card/trick/server/package-summary.html">com.threerings.parlor.card.trick.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client"><CODE>TrickCardGameService</CODE></A>.<DT><A HREF="./com/threerings/parlor/card/trick/client/TrickCardGameService.html" title="interface in com.threerings.parlor.card.trick.client"><B>TrickCardGameService</B></A> - Interface in <A HREF="./com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</A><DD>Service calls related to trick card games.<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util"><B>TrickCardGameUtil</B></A> - Class in <A HREF="./com/threerings/parlor/card/trick/util/package-summary.html">com.threerings.parlor.card.trick.util</A><DD>Methods of general utility to trick-taking card games.<DT><A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html#TrickCardGameUtil()"><B>TrickCardGameUtil()</B></A> -
|
|
Constructor for class com.threerings.parlor.card.trick.util.<A HREF="./com/threerings/parlor/card/trick/util/TrickCardGameUtil.html" title="class in com.threerings.parlor.card.trick.util">TrickCardGameUtil</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html#TURN_HOLDER_REPLACED"><B>TURN_HOLDER_REPLACED</B></A> -
|
|
Static variable in interface com.threerings.parlor.turn.data.<A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data">TurnGameObject</A>
|
|
<DD>A special value used to communicate to the client that the current
|
|
turn holder was replaced (perhaps due to disconnection or departure
|
|
and being replaced by an AI).
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#turnDidChange(com.threerings.util.Name)"><B>turnDidChange(Name)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameController.html#turnDidChange(com.threerings.util.Name)"><B>turnDidChange(Name)</B></A> -
|
|
Method in interface com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client">TurnGameController</A>
|
|
<DD>Called when the turn changed.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#turnDidEnd()"><B>turnDidEnd()</B></A> -
|
|
Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html#turnDidEnd()"><B>turnDidEnd()</B></A> -
|
|
Method in interface com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</A>
|
|
<DD>Called when the turn was ended.
|
|
<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#turnDidStart()"><B>turnDidStart()</B></A> -
|
|
Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html#turnDidStart()"><B>turnDidStart()</B></A> -
|
|
Method in interface com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</A>
|
|
<DD>Called when we have started the next turn.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client"><B>TurnDisplay</B></A> - Class in <A HREF="./com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A><DD>Automatically display a list of players and turn change information
|
|
in a turn-based game.<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#TurnDisplay()"><B>TurnDisplay()</B></A> -
|
|
Constructor for class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>Create a TurnDisplay.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#TurnDisplay(javax.swing.Icon)"><B>TurnDisplay(Icon)</B></A> -
|
|
Constructor for class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>Create a TurnDisplay for a game using the specified Icon to denote
|
|
whose turn it is.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><B>TurnGameController</B></A> - Interface in <A HREF="./com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A><DD>Games that wish to make use of the turn game services should have their
|
|
controller implement this interface and create an instance of <A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client"><CODE>TurnGameControllerDelegate</CODE></A> which should be passed to <CODE>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</CODE>.<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client"><B>TurnGameControllerDelegate</B></A> - Class in <A HREF="./com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A><DD>Performs the client-side processing for a turn-based game.<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#TurnGameControllerDelegate(com.threerings.parlor.turn.client.TurnGameController)"><B>TurnGameControllerDelegate(TurnGameController)</B></A> -
|
|
Constructor for class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A>
|
|
<DD>Constructs a delegate which will call back to the supplied <A HREF="./com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><CODE>TurnGameController</CODE></A> implementation wen turn-based game related
|
|
things happen.
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server"><B>TurnGameManager</B></A> - Interface in <A HREF="./com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</A><DD>A game manager that wishes to make use of the turn game services should
|
|
implement this interface and create a <A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server"><CODE>TurnGameManagerDelegate</CODE></A>
|
|
which will perform the basic turn game processing and call back to the
|
|
main manager via this interface.<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server"><B>TurnGameManagerDelegate</B></A> - Class in <A HREF="./com/threerings/parlor/turn/server/package-summary.html">com.threerings.parlor.turn.server</A><DD>Performs the server-side turn-based game processing for a turn based game.<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#TurnGameManagerDelegate()"><B>TurnGameManagerDelegate()</B></A> -
|
|
Constructor for class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html#TurnGameManagerDelegate(com.threerings.parlor.turn.server.TurnGameManager)"><B>TurnGameManagerDelegate(TurnGameManager)</B></A> -
|
|
Constructor for class com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManagerDelegate.html" title="class in com.threerings.parlor.turn.server">TurnGameManagerDelegate</A>
|
|
<DD><B>Deprecated.</B> <I>use the zero-argument constructor.</I>
|
|
<DT><A HREF="./com/threerings/parlor/turn/data/TurnGameObject.html" title="interface in com.threerings.parlor.turn.data"><B>TurnGameObject</B></A> - Interface in <A HREF="./com/threerings/parlor/turn/data/package-summary.html">com.threerings.parlor.turn.data</A><DD>Games that wish to support turn-based play must implement this
|
|
interface with their <A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A>.<DT><A HREF="./com/threerings/parlor/card/server/CardGameManager.html#turnWillStart()"><B>turnWillStart()</B></A> -
|
|
Method in class com.threerings.parlor.card.server.<A HREF="./com/threerings/parlor/card/server/CardGameManager.html" title="class in com.threerings.parlor.card.server">CardGameManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html#turnWillStart()"><B>turnWillStart()</B></A> -
|
|
Method in interface com.threerings.parlor.turn.server.<A HREF="./com/threerings/parlor/turn/server/TurnGameManager.html" title="interface in com.threerings.parlor.turn.server">TurnGameManager</A>
|
|
<DD>Called when we are about to start the next turn.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html#type"><B>type</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A>
|
|
<DD>This scene's type which is a string identifier used to later
|
|
construct a specific controller to handle this scene.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameConfig.html#TYPE_STRINGS"><B>TYPE_STRINGS</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A>
|
|
<DD>Maps the matchmaking type codes into strings used in our XML configuration.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_U_"><!-- --></A><H2>
|
|
<B>U</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#undo(java.awt.event.ActionEvent)"><B>undo(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#undo()"><B>undo()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/ByteByteStringMapStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ByteByteStringMapStat.html" title="class in com.threerings.stats.data">ByteByteStringMapStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/ByteStringSetStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ByteStringSetStat.html" title="class in com.threerings.stats.data">ByteStringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntArrayStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntSetStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntStringSetStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStringSetStat.html" title="class in com.threerings.stats.data">IntStringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/MaxIntStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/MaxValueIntStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/ShortStringSetStat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/ShortStringSetStat.html" title="class in com.threerings.stats.data">ShortStringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#unpersistFrom(com.threerings.io.ObjectInputStream, com.threerings.stats.data.Stat.AuxDataSource)"><B>unpersistFrom(ObjectInputStream, Stat.AuxDataSource)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>Unserializes this item from data obtained from the item database.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#unpersistFrom(com.threerings.io.ObjectInputStream)"><B>unpersistFrom(ObjectInputStream)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>Unserializes this instance from the bare representation created by <A HREF="./com/threerings/whirled/data/SceneUpdate.html#persistTo(com.threerings.io.ObjectOutputStream)"><CODE>SceneUpdate.persistTo(com.threerings.io.ObjectOutputStream)</CODE></A>.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html#UPDATE_PROGRESS"><B>UPDATE_PROGRESS</B></A> -
|
|
Static variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress(int, int[])"><CODE>PuzzleGameMarshaller.updateProgress(int, int[])</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html#UPDATE_PROGRESS_SYNC"><B>UPDATE_PROGRESS_SYNC</B></A> -
|
|
Static variable in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A>
|
|
<DD>The method id used to dispatch <A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])"><CODE>PuzzleGameMarshaller.updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</CODE></A> requests.
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html#updateBoardSummaries()"><B>updateBoardSummaries()</B></A> -
|
|
Method in class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>
|
|
<DD>Applies updateBoardSummary on all the players' boards.
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html#updateBoardSummary(int)"><B>updateBoardSummary(int)</B></A> -
|
|
Method in class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>
|
|
<DD>Calls <A HREF="./com/threerings/puzzle/data/BoardSummary.html#summarize()"><CODE>BoardSummary.summarize()</CODE></A> on the given player's board summary to refresh the
|
|
summary information in preparation for sending along to the client(s).
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#updateCluster(com.threerings.whirled.spot.data.Cluster, java.awt.Rectangle)"><B>updateCluster(Cluster, Rectangle)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>Adds or updates the specified cluster in the view.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#updateClusters(com.threerings.whirled.spot.data.Cluster)"><B>updateClusters(Cluster)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Requests that the specified entry be updated in the
|
|
<code>clusters</code> set.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#updateCoordPos(int, int, java.awt.Point)"><B>updateCoordPos(int, int, Point)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Updates the coordinate position and returns true if it has changed.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html#updateDefaultTileSet(int)"><B>updateDefaultTileSet(int)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScenePanel.html" title="class in com.threerings.stage.tools.editor">EditorScenePanel</A>
|
|
<DD>Updates the default tileset in the currently edited scene.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#updateHostedZones(com.threerings.whirled.zone.peer.data.HostedZone)"><B>updateHostedZones(HostedZone)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</A>
|
|
<DD>Requests that the specified entry be updated in the
|
|
<code>hostedZones</code> set.
|
|
<DT><A HREF="./com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util"><B>UpdateList</B></A> - Class in <A HREF="./com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A><DD>A list specialized for storing <A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data"><CODE>SceneUpdate</CODE></A> objects.<DT><A HREF="./com/threerings/whirled/util/UpdateList.html#UpdateList()"><B>UpdateList()</B></A> -
|
|
Constructor for class com.threerings.whirled.util.<A HREF="./com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util">UpdateList</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#updateMiniView(java.awt.event.ActionEvent)"><B>updateMiniView(ActionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>Update the mini view in the scrollbox.
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html#updateOccupantLocs(com.threerings.whirled.spot.data.SceneLocation)"><B>updateOccupantLocs(SceneLocation)</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneObject.html" title="class in com.threerings.whirled.spot.data">SpotSceneObject</A>
|
|
<DD>Requests that the specified entry be updated in the
|
|
<code>occupantLocs</code> set.
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#updateOccupants(com.threerings.parlor.game.data.GameObject)"><B>updateOccupants(GameObject)</B></A> -
|
|
Method in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>Called by the table manager when the game object's players have changed.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html#updateParticipants(com.threerings.parlor.tourney.data.Participant)"><B>updateParticipants(Participant)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/TourneyObject.html" title="class in com.threerings.parlor.tourney.data">TourneyObject</A>
|
|
<DD>Requests that the specified entry be updated in the
|
|
<code>participants</code> set.
|
|
<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html#updatePercentile(int, int, com.threerings.parlor.rating.util.Percentiler)"><B>updatePercentile(int, int, Percentiler)</B></A> -
|
|
Method in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRepository.html" title="class in com.threerings.parlor.rating.server.persist">RatingRepository</A>
|
|
<DD>Writes the supplied percentiler's data out to the database.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#updatePiece(int, int)"><B>updatePiece(int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Refreshes the piece sprite at the specified location, if no sprite exists at the location,
|
|
one will be created.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html#updatePiece(int, int, int)"><B>updatePiece(int, int, int)</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>
|
|
<DD>Updates the piece sprite at the specified location, if no sprite exists at the location,
|
|
one will be created.
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleGameService.html#updateProgress(int, int[])"><B>updateProgress(int, int[])</B></A> -
|
|
Method in interface com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A>
|
|
<DD>Asks the puzzle manager to apply the supplied progress events for the specified puzzle round
|
|
to the player's state.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress(int, int[])"><B>updateProgress(int, int[])</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleGameProvider.html#updateProgress(com.threerings.presents.data.ClientObject, int, int[])"><B>updateProgress(ClientObject, int, int[])</B></A> -
|
|
Method in interface com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleGameProvider.html" title="interface in com.threerings.puzzle.server">PuzzleGameProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/puzzle/client/PuzzleGameService.html#updateProgress(int, int[])"><CODE>PuzzleGameService.updateProgress(int, int[])</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html#updateProgress(com.threerings.presents.data.ClientObject, int, int[])"><B>updateProgress(ClientObject, int, int[])</B></A> -
|
|
Method in class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])"><B>updateProgressSync(int, int[], Board[])</B></A> -
|
|
Method in interface com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A>
|
|
<DD>Debug variant of <A HREF="./com/threerings/puzzle/client/PuzzleGameService.html#updateProgress(int, int[])"><CODE>PuzzleGameService.updateProgress(int, int[])</CODE></A> that is only used when
|
|
<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards()"><CODE>PuzzlePanel.isSyncingBoards()</CODE></A> is true and which includes the board states associated
|
|
with each event.
|
|
<DT><A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])"><B>updateProgressSync(int, int[], Board[])</B></A> -
|
|
Method in class com.threerings.puzzle.data.<A HREF="./com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleGameProvider.html#updateProgressSync(com.threerings.presents.data.ClientObject, int, int[], com.threerings.puzzle.data.Board[])"><B>updateProgressSync(ClientObject, int, int[], Board[])</B></A> -
|
|
Method in interface com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleGameProvider.html" title="interface in com.threerings.puzzle.server">PuzzleGameProvider</A>
|
|
<DD>Handles a <A HREF="./com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])"><CODE>PuzzleGameService.updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</CODE></A> request.
|
|
<DT><A HREF="./com/threerings/puzzle/server/PuzzleManager.html#updateProgressSync(com.threerings.presents.data.ClientObject, int, int[], com.threerings.puzzle.data.Board[])"><B>updateProgressSync(ClientObject, int, int[], Board[])</B></A> -
|
|
Method in class com.threerings.puzzle.server.<A HREF="./com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>
|
|
<DD>Called when the puzzle manager receives a progress update.
|
|
<DT><A HREF="./com/threerings/stage/data/StageScene.html#updateReceived(com.threerings.whirled.data.SceneUpdate)"><B>updateReceived(SceneUpdate)</B></A> -
|
|
Method in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageScene.html" title="class in com.threerings.stage.data">StageScene</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneDirector.html#updateReceived(com.threerings.whirled.data.SceneUpdate)"><B>updateReceived(SceneUpdate)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneDirector.html" title="class in com.threerings.whirled.client">SceneDirector</A>
|
|
<DD>Called by SceneController instances to tell us about an update to the current scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/Scene.html#updateReceived(com.threerings.whirled.data.SceneUpdate)"><B>updateReceived(SceneUpdate)</B></A> -
|
|
Method in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/Scene.html" title="interface in com.threerings.whirled.data">Scene</A>
|
|
<DD>Called to inform the scene that an update has been received while
|
|
the scene was resolved and active.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneImpl.html#updateReceived(com.threerings.whirled.data.SceneUpdate)"><B>updateReceived(SceneUpdate)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneImpl.html" title="class in com.threerings.whirled.data">SceneImpl</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html#updateReceived()"><B>updateReceived()</B></A> -
|
|
Method in class com.threerings.whirled.spot.data.<A HREF="./com/threerings/whirled/spot/data/SpotSceneImpl.html" title="class in com.threerings.whirled.spot.data">SpotSceneImpl</A>
|
|
<DD>This should be called if a scene update was received that caused our underlying scene model
|
|
to change.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#updateSelfSummary()"><B>updateSelfSummary()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>Updates the player's own local board summary to reflect the local copy of the player's
|
|
board which is likely to be more up to date than the server-side board from which all other
|
|
player board summaries originate.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#updateStat(int, com.threerings.stats.data.StatModifier)"><B>updateStat(int, StatModifier<T>)</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
|
|
<DD>Applies a modification to a single stat.
|
|
<DT><A HREF="./com/threerings/stats/data/StatSet.Container.html#updateStats(com.threerings.stats.data.Stat)"><B>updateStats(Stat)</B></A> -
|
|
Method in interface com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatSet.Container.html" title="interface in com.threerings.stats.data">StatSet.Container</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#updateTables(com.threerings.parlor.data.Table)"><B>updateTables(Table)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/data/TableLobbyObject.html#updateTables(com.threerings.parlor.data.Table)"><B>updateTables(Table)</B></A> -
|
|
Method in interface com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/TableLobbyObject.html" title="interface in com.threerings.parlor.data">TableLobbyObject</A>
|
|
<DD>Updates the value of the specified table instance in the tables
|
|
distributed set (using the appropriate distributed object
|
|
mechanisms).
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html#updateTableSet(com.threerings.parlor.data.Table)"><B>updateTableSet(Table)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableLobbyObject.html" title="class in com.threerings.micasa.lobby.table">TableLobbyObject</A>
|
|
<DD>Requests that the specified entry be updated in the
|
|
<code>tableSet</code> set.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorFrame.html#updateTileInfo()"><B>updateTileInfo()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorFrame.html" title="class in com.threerings.stage.tools.editor">EditorFrame</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html#updateTileSetTree()"><B>updateTileSetTree()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</A>
|
|
<DD>The layer has changed, update the tree to reflect the tilesets now available.
|
|
<DT><A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html#updateTourney(com.threerings.parlor.tourney.data.TourneyConfig)"><B>updateTourney(TourneyConfig)</B></A> -
|
|
Method in class com.threerings.parlor.tourney.server.persist.<A HREF="./com/threerings/parlor/tourney/server/persist/TourneyRepository.html" title="class in com.threerings.parlor.tourney.server.persist">TourneyRepository</A>
|
|
<DD>Updates the tourney in the repository.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html#updateView()"><B>updateView()</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/EditorScrollBox.html" title="class in com.threerings.stage.tools.editor">EditorScrollBox</A>
|
|
<DD>Update the view of the editor map.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropLogic.html#useBlockDropping()"><B>useBlockDropping()</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropLogic.html" title="interface in com.threerings.puzzle.drop.data">DropLogic</A>
|
|
<DD>Returns whether the puzzle game would like to make use of the manipulable block dropping
|
|
functionality.
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/DropLogic.html#useBoardRising()"><B>useBoardRising()</B></A> -
|
|
Method in interface com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/DropLogic.html" title="interface in com.threerings.puzzle.drop.data">DropLogic</A>
|
|
<DD>Returns whether the puzzle game would like to make use of the rising board functionality.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/UserIdentifier.html" title="class in com.threerings.parlor.game.data"><B>UserIdentifier</B></A> - Class in <A HREF="./com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A><DD> <DT><A HREF="./com/threerings/parlor/game/data/UserIdentifier.html#UserIdentifier()"><B>UserIdentifier()</B></A> -
|
|
Constructor for class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/UserIdentifier.html" title="class in com.threerings.parlor.game.data">UserIdentifier</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/data/UserIdentifier.Ider.html" title="interface in com.threerings.parlor.game.data"><B>UserIdentifier.Ider</B></A> - Interface in <A HREF="./com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A><DD>Implement this and set the mutha up.<DT><A HREF="./com/threerings/parlor/tourney/data/Participant.html#username"><B>username</B></A> -
|
|
Variable in class com.threerings.parlor.tourney.data.<A HREF="./com/threerings/parlor/tourney/data/Participant.html" title="class in com.threerings.parlor.tourney.data">Participant</A>
|
|
<DD>The username of the participant.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_V_"><!-- --></A><H2>
|
|
<B>V</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#validate(com.threerings.whirled.data.SceneModel)"><B>validate(SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>Called to ensure that the scene is in the appropriate state prior to applying the update.
|
|
<DT><A HREF="./com/threerings/whirled/util/UpdateList.html#validate(int)"><B>validate(int)</B></A> -
|
|
Method in class com.threerings.whirled.util.<A HREF="./com/threerings/whirled/util/UpdateList.html" title="class in com.threerings.whirled.util">UpdateList</A>
|
|
<DD>Returns true if the supplied actual scene version is in accordance with the updates
|
|
contained in this list.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#VALUE"><B>VALUE</B></A> -
|
|
Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#value"><B>value</B></A> -
|
|
Variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html#valueChanged(javax.swing.event.TreeSelectionEvent)"><B>valueChanged(TreeSelectionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</A>
|
|
<DD>Display the tiles in a tileset when it is selected.
|
|
<DT><A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html#valueChanged(javax.swing.event.ListSelectionEvent)"><B>valueChanged(ListSelectionEvent)</B></A> -
|
|
Method in class com.threerings.stage.tools.editor.<A HREF="./com/threerings/stage/tools/editor/TileInfoPanel.html" title="class in com.threerings.stage.tools.editor">TileInfoPanel</A>
|
|
<DD>Handle tile table selections.
|
|
<DT><A HREF="./com/threerings/stats/data/StringSetStat.html#values()"><B>values()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</A>
|
|
<DD>Returns the values in this set.
|
|
<DT><A HREF="./com/threerings/stats/data/IntArrayStat.html#valueToString()"><B>valueToString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntArrayStat.html" title="class in com.threerings.stats.data">IntArrayStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntSetStat.html#valueToString()"><B>valueToString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntSetStat.html" title="class in com.threerings.stats.data">IntSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/IntStat.html#valueToString()"><B>valueToString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/IntStat.html" title="class in com.threerings.stats.data">IntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/MaxIntStat.html#valueToString()"><B>valueToString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxIntStat.html" title="class in com.threerings.stats.data">MaxIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/MaxValueIntStat.html#valueToString()"><B>valueToString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/MaxValueIntStat.html" title="class in com.threerings.stats.data">MaxValueIntStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/Stat.html#valueToString()"><B>valueToString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/Stat.html" title="class in com.threerings.stats.data">Stat</A>
|
|
<DD>Derived statistics must override this method and render their value to a string.
|
|
<DT><A HREF="./com/threerings/stats/data/StringMapStat.html#valueToString()"><B>valueToString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringMapStat.html" title="class in com.threerings.stats.data">StringMapStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/data/StringSetStat.html#valueToString()"><B>valueToString()</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StringSetStat.html" title="class in com.threerings.stats.data">StringSetStat</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneModel.html#version"><B>version</B></A> -
|
|
Variable in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data">SceneModel</A>
|
|
<DD>The version number of this scene.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerApp.html" title="class in com.threerings.stage.tools.viewer"><B>ViewerApp</B></A> - Class in <A HREF="./com/threerings/stage/tools/viewer/package-summary.html">com.threerings.stage.tools.viewer</A><DD>The ViewerApp is a scene viewing application that allows for trying out
|
|
Stage scenes in a pseudo-runtime environment.<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerApp.html#ViewerApp(java.lang.String[])"><B>ViewerApp(String[])</B></A> -
|
|
Constructor for class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerApp.html" title="class in com.threerings.stage.tools.viewer">ViewerApp</A>
|
|
<DD>Construct and initialize the ViewerApp object.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer"><B>ViewerFrame</B></A> - Class in <A HREF="./com/threerings/stage/tools/viewer/package-summary.html">com.threerings.stage.tools.viewer</A><DD>The viewer frame is the main application window.<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html#ViewerFrame(java.awt.GraphicsConfiguration)"><B>ViewerFrame(GraphicsConfiguration)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerFrame.html" title="class in com.threerings.stage.tools.viewer">ViewerFrame</A>
|
|
<DD>Creates a frame in which the viewer application can operate.
|
|
<DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer"><B>ViewerScenePanel</B></A> - Class in <A HREF="./com/threerings/stage/tools/viewer/package-summary.html">com.threerings.stage.tools.viewer</A><DD> <DT><A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html#ViewerScenePanel(com.threerings.stage.util.StageContext, com.threerings.cast.CharacterManager)"><B>ViewerScenePanel(StageContext, CharacterManager)</B></A> -
|
|
Constructor for class com.threerings.stage.tools.viewer.<A HREF="./com/threerings/stage/tools/viewer/ViewerScenePanel.html" title="class in com.threerings.stage.tools.viewer">ViewerScenePanel</A>
|
|
<DD>Construct the panel and initialize it with a context.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_W_"><!-- --></A><H2>
|
|
<B>W</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/parlor/data/Table.html#watchers"><B>watchers</B></A> -
|
|
Variable in class com.threerings.parlor.data.<A HREF="./com/threerings/parlor/data/Table.html" title="class in com.threerings.parlor.data">Table</A>
|
|
<DD>An array of the usernames of the non-player occupants of this game.
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneManager.html#where()"><B>where()</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneManager.html" title="class in com.threerings.whirled.server">SceneManager</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/SceneRegistry.html#where(int)"><B>where(int)</B></A> -
|
|
Method in class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/SceneRegistry.html" title="class in com.threerings.whirled.server">SceneRegistry</A>
|
|
<DD>Returns <A HREF="./com/threerings/whirled/server/SceneManager.html#where()"><CODE>SceneManager.where()</CODE></A> for the specified scene or <code>null:sceneId</code> if
|
|
no scene manager exists for that scene.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneCodes.html#WHIRLED_GROUP"><B>WHIRLED_GROUP</B></A> -
|
|
Static variable in interface com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneCodes.html" title="interface in com.threerings.whirled.data">SceneCodes</A>
|
|
<DD>Defines our invocation services group.
|
|
<DT><A HREF="./com/threerings/whirled/util/WhirledContext.html" title="interface in com.threerings.whirled.util"><B>WhirledContext</B></A> - Interface in <A HREF="./com/threerings/whirled/util/package-summary.html">com.threerings.whirled.util</A><DD>The whirled context provides access to the various managers, etc.<DT><A HREF="./com/threerings/whirled/server/WhirledServer.html" title="class in com.threerings.whirled.server"><B>WhirledServer</B></A> - Class in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>The Whirled server extends the <CODE>CrowdServer</CODE> and provides access to managers and the like
|
|
that are needed by the Whirled serviecs.<DT><A HREF="./com/threerings/whirled/server/WhirledServer.html#WhirledServer()"><B>WhirledServer()</B></A> -
|
|
Constructor for class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/WhirledServer.html" title="class in com.threerings.whirled.server">WhirledServer</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/WhirledServer.WhirledModule.html" title="class in com.threerings.whirled.server"><B>WhirledServer.WhirledModule</B></A> - Class in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>Configures dependencies needed by the Whirled server.<DT><A HREF="./com/threerings/whirled/server/WhirledServer.WhirledModule.html#WhirledServer.WhirledModule()"><B>WhirledServer.WhirledModule()</B></A> -
|
|
Constructor for class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/WhirledServer.WhirledModule.html" title="class in com.threerings.whirled.server">WhirledServer.WhirledModule</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/server/WhirledSession.html" title="class in com.threerings.whirled.server"><B>WhirledSession</B></A> - Class in <A HREF="./com/threerings/whirled/server/package-summary.html">com.threerings.whirled.server</A><DD>The client object used by client management on the Whirled server.<DT><A HREF="./com/threerings/whirled/server/WhirledSession.html#WhirledSession()"><B>WhirledSession()</B></A> -
|
|
Constructor for class com.threerings.whirled.server.<A HREF="./com/threerings/whirled/server/WhirledSession.html" title="class in com.threerings.whirled.server">WhirledSession</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/ChatPanel.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/ChatPanel.html" title="class in com.threerings.micasa.client">ChatPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/client/OccupantList.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.client.<A HREF="./com/threerings/micasa/client/OccupantList.html" title="class in com.threerings.micasa.client">OccupantList</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyController.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyController.html" title="class in com.threerings.micasa.lobby">LobbyController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/LobbyPanel.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.<A HREF="./com/threerings/micasa/lobby/LobbyPanel.html" title="class in com.threerings.micasa.lobby">LobbyPanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/lobby/table/TableListView.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.lobby.table.<A HREF="./com/threerings/micasa/lobby/table/TableListView.html" title="class in com.threerings.micasa.lobby.table">TableListView</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/micasa/simulator/server/Simulant.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.micasa.simulator.server.<A HREF="./com/threerings/micasa/simulator/server/Simulant.html" title="class in com.threerings.micasa.simulator.server">Simulant</A>
|
|
<DD>Called when the simulant is about to enter the room in which it
|
|
will be doing all of its business.
|
|
<DT><A HREF="./com/threerings/parlor/card/client/CardGameController.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.card.client.<A HREF="./com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/game/client/GameController.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.game.client.<A HREF="./com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A>
|
|
<DD>Adds this controller as a listener to the game object (thus derived classes need not do so)
|
|
and lets the game manager know that we are now ready to go.
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnDisplay.html" title="class in com.threerings.parlor.turn.client">TurnDisplay</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.parlor.turn.client.<A HREF="./com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleController.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/puzzle/client/PuzzlePanel.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.puzzle.client.<A HREF="./com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/client/StageScenePanel.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.stage.client.<A HREF="./com/threerings/stage/client/StageScenePanel.html" title="class in com.threerings.stage.client">StageScenePanel</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/client/SceneController.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)"><B>willEnterPlace(PlaceObject)</B></A> -
|
|
Method in class com.threerings.whirled.client.<A HREF="./com/threerings/whirled/client/SceneController.html" title="class in com.threerings.whirled.client">SceneController</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html#willTraversePortal(com.threerings.crowd.data.BodyObject, com.threerings.whirled.spot.data.Portal)"><B>willTraversePortal(BodyObject, Portal)</B></A> -
|
|
Method in class com.threerings.whirled.spot.server.<A HREF="./com/threerings/whirled/spot/server/SpotSceneManager.html" title="class in com.threerings.whirled.spot.server">SpotSceneManager</A>
|
|
<DD>This is called to let this scene manager know that the user is about to traverse the
|
|
specified portal.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#WINNERS"><B>WINNERS</B></A> -
|
|
Static variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>The field name of the <code>winners</code> field.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameObject.html#winners"><B>winners</B></A> -
|
|
Variable in class com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A>
|
|
<DD>Whether each player in the game is a winner, or null if the game is not yet over.
|
|
<DT><A HREF="./com/threerings/parlor/game/data/GameCodes.html#WINNERS_AND_LOSERS"><B>WINNERS_AND_LOSERS</B></A> -
|
|
Static variable in interface com.threerings.parlor.game.data.<A HREF="./com/threerings/parlor/game/data/GameCodes.html" title="interface in com.threerings.parlor.game.data">GameCodes</A>
|
|
<DD>The name of the message event to a placeObject that reports
|
|
the winners and losers of a game.
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html#WORLD"><B>WORLD</B></A> -
|
|
Static variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A>
|
|
<DD>A scene type code.
|
|
<DT><A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html#write(java.lang.Object, com.megginson.sax.DataWriter)"><B>write(Object, DataWriter)</B></A> -
|
|
Method in class com.threerings.whirled.spot.tools.xml.<A HREF="./com/threerings/whirled/spot/tools/xml/SpotSceneWriter.html" title="class in com.threerings.whirled.spot.tools.xml">SpotSceneWriter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#writeModified(int, com.threerings.stats.data.Stat[])"><B>writeModified(int, Stat[])</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
|
|
<DD>Writes out any of the stats in the supplied array that have been modified since they were
|
|
first loaded.
|
|
<DT><A HREF="./com/threerings/stats/server/persist/StatRepository.html#writeModified(int, java.lang.Iterable)"><B>writeModified(int, Iterable<Stat>)</B></A> -
|
|
Method in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRepository.html" title="class in com.threerings.stats.server.persist">StatRepository</A>
|
|
<DD>Writes out any of the stats in the supplied iterable that have been modified since they were
|
|
first loaded.
|
|
<DT><A HREF="./com/threerings/stats/data/StatModifier.html#writeObject(com.threerings.io.ObjectOutputStream)"><B>writeObject(ObjectOutputStream)</B></A> -
|
|
Method in class com.threerings.stats.data.<A HREF="./com/threerings/stats/data/StatModifier.html" title="class in com.threerings.stats.data">StatModifier</A>
|
|
<DD>Writes our custom streamable fields.
|
|
<DT><A HREF="./com/threerings/whirled/data/SceneUpdate.html#writeObject(com.threerings.io.ObjectOutputStream)"><B>writeObject(ObjectOutputStream)</B></A> -
|
|
Method in class com.threerings.whirled.data.<A HREF="./com/threerings/whirled/data/SceneUpdate.html" title="class in com.threerings.whirled.data">SceneUpdate</A>
|
|
<DD>Writes our custom streamable fields.
|
|
<DT><A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html#writeScene(java.io.File, com.threerings.whirled.data.SceneModel)"><B>writeScene(File, SceneModel)</B></A> -
|
|
Method in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</A>
|
|
<DD>Writes the supplied scene out to the specified file.
|
|
<DT><A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html#writeSceneModel(com.threerings.whirled.data.SceneModel, com.megginson.sax.DataWriter)"><B>writeSceneModel(SceneModel, DataWriter)</B></A> -
|
|
Method in class com.threerings.whirled.tools.xml.<A HREF="./com/threerings/whirled/tools/xml/SceneWriter.html" title="class in com.threerings.whirled.tools.xml">SceneWriter</A>
|
|
<DD>Writes the data for the supplied <A HREF="./com/threerings/whirled/data/SceneModel.html" title="class in com.threerings.whirled.data"><CODE>SceneModel</CODE></A> to the XML data
|
|
writer supplied.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_X_"><!-- --></A><H2>
|
|
<B>X</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html#x"><B>x</B></A> -
|
|
Variable in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</A>
|
|
<DD>The segment's lower-left board coordinates.
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#x"><B>x</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD>The user's x position (interpreted by the display system).
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#xlate(java.lang.String)"><B>xlate(String)</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Translates the specified message using the default bundle.
|
|
<DT><A HREF="./com/threerings/stage/util/StageContext.html#xlate(java.lang.String, java.lang.String)"><B>xlate(String, String)</B></A> -
|
|
Method in interface com.threerings.stage.util.<A HREF="./com/threerings/stage/util/StageContext.html" title="interface in com.threerings.stage.util">StageContext</A>
|
|
<DD>Translates the specified message using the specified bundle.
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_Y_"><!-- --></A><H2>
|
|
<B>Y</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html#y"><B>y</B></A> -
|
|
Variable in class com.threerings.puzzle.drop.data.<A HREF="./com/threerings/puzzle/drop/data/SegmentInfo.html" title="class in com.threerings.puzzle.drop.data">SegmentInfo</A>
|
|
<DD>The segment's lower-left board coordinates.
|
|
<DT><A HREF="./com/threerings/stage/data/StageLocation.html#y"><B>y</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageLocation.html" title="class in com.threerings.stage.data">StageLocation</A>
|
|
<DD>The user's y position (interpreted by the display system).
|
|
</DL>
|
|
<HR>
|
|
<A NAME="_Z_"><!-- --></A><H2>
|
|
<B>Z</B></H2>
|
|
<DL>
|
|
<DT><A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html#zipToNextRow()"><B>zipToNextRow()</B></A> -
|
|
Method in class com.threerings.puzzle.drop.client.<A HREF="./com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>
|
|
<DD>Causes the board to zip quickly to the next row.
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client"><B>ZoneAdapter</B></A> - Class in <A HREF="./com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A><DD>The zone adapter makes life easier for a class that really only cares
|
|
about one or two of the zone observer callbacks and doesn't want to
|
|
provide empty implementations of the others.<DT><A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html#ZoneAdapter()"><B>ZoneAdapter()</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client">ZoneAdapter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html#zoneChangeFailed(java.lang.String)"><B>zoneChangeFailed(String)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client">ZoneAdapter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneObserver.html#zoneChangeFailed(java.lang.String)"><B>zoneChangeFailed(String)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneObserver.html" title="interface in com.threerings.whirled.zone.client">ZoneObserver</A>
|
|
<DD>This is called on all zone observers when a zone change request is
|
|
rejected by the server or fails for some other reason.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneCodes.html" title="interface in com.threerings.whirled.zone.data"><B>ZoneCodes</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A><DD>Contains codes used by the zone services.<DT><A HREF="./com/threerings/whirled/zone/data/ZonedBodyObject.html" title="interface in com.threerings.whirled.zone.data"><B>ZonedBodyObject</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A><DD>A system that uses the zone services must extend <CODE>BodyObject</CODE> and implement this
|
|
interface.<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client"><B>ZoneDecoder</B></A> - Class in <A HREF="./com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A><DD>Dispatches calls to a <A HREF="./com/threerings/whirled/zone/client/ZoneReceiver.html" title="interface in com.threerings.whirled.zone.client"><CODE>ZoneReceiver</CODE></A> instance.<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html#ZoneDecoder(com.threerings.whirled.zone.client.ZoneReceiver)"><B>ZoneDecoder(ZoneReceiver)</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDecoder.html" title="class in com.threerings.whirled.zone.client">ZoneDecoder</A>
|
|
<DD>Creates a decoder that may be registered to dispatch invocation
|
|
service notifications to the specified receiver.
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html#zoneDidChange(com.threerings.whirled.zone.data.ZoneSummary)"><B>zoneDidChange(ZoneSummary)</B></A> -
|
|
Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client">ZoneAdapter</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneObserver.html#zoneDidChange(com.threerings.whirled.zone.data.ZoneSummary)"><B>zoneDidChange(ZoneSummary)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneObserver.html" title="interface in com.threerings.whirled.zone.client">ZoneObserver</A>
|
|
<DD>Called when we have switched to a new zone.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneShutdownListener.html#zoneDidShutdown(int)"><B>zoneDidShutdown(int)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneShutdownListener.html" title="interface in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry.PeerZoneShutdownListener</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html#zoneDidShutdown(int)"><B>zoneDidShutdown(int)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.html" title="class in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry</A>
|
|
<DD>Pass on that the zone has shutdown.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html#zoneDidShutdown(int)"><B>zoneDidShutdown(int)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</A>
|
|
<DD>Called by the ZoneManager when it is no longer hosting a scene.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html#zoneDidStartup(int, com.threerings.util.Name)"><B>zoneDidStartup(int, Name)</B></A> -
|
|
Method in class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</A>
|
|
<DD>Called by the ZoneManager when it is hosting a zone.
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client"><B>ZoneDirector</B></A> - Class in <A HREF="./com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A><DD>The zone director augments the scene services with the notion of zones.<DT><A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html#ZoneDirector(com.threerings.whirled.util.WhirledContext, com.threerings.whirled.client.SceneDirector)"><B>ZoneDirector(WhirledContext, SceneDirector)</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneDirector.html" title="class in com.threerings.whirled.zone.client">ZoneDirector</A>
|
|
<DD>Constructs a zone director with the supplied context, and delegate scene director (which the
|
|
zone director will coordinate with when moving from scene to scene).
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html#zoneFailedToResolve(int, java.lang.Exception)"><B>zoneFailedToResolve(int, Exception)</B></A> -
|
|
Method in interface com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html" title="interface in com.threerings.whirled.zone.server">ZoneManager.ResolutionListener</A>
|
|
<DD>Called when a zone failed to resolve.
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneMoveHandler.html#zoneFailedToResolve(int, java.lang.Exception)"><B>zoneFailedToResolve(int, Exception)</B></A> -
|
|
Method in class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneMoveHandler.html" title="class in com.threerings.whirled.zone.server">ZoneMoveHandler</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/stage/data/StageSceneModel.html#zoneId"><B>zoneId</B></A> -
|
|
Variable in class com.threerings.stage.data.<A HREF="./com/threerings/stage/data/StageSceneModel.html" title="class in com.threerings.stage.data">StageSceneModel</A>
|
|
<DD>The zone id to which this scene belongs.
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html#zoneId"><B>zoneId</B></A> -
|
|
Variable in class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>
|
|
<DD>The zone's fully qualified unique identifier.
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html#zoneId"><B>zoneId</B></A> -
|
|
Variable in class com.threerings.whirled.zone.peer.data.<A HREF="./com/threerings/whirled/zone/peer/data/HostedZone.html" title="class in com.threerings.whirled.zone.peer.data">HostedZone</A>
|
|
<DD>The unique ID for the zone in question.
|
|
<DT><A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html#zoneId(int)"><B>zoneId(int)</B></A> -
|
|
Static method in class com.threerings.whirled.zone.util.<A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</A>
|
|
<DD>Extracts the zone id from a qualified zone id.
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneManager.html" title="interface in com.threerings.whirled.zone.server"><B>ZoneManager</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</A><DD>A zone is a collection of scenes organized into a connected group.<DT><A HREF="./com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html" title="interface in com.threerings.whirled.zone.server"><B>ZoneManager.ResolutionListener</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</A><DD>Used to notify requesters when an asynchronous zone load has
|
|
completed (successfully or not).<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.html" title="class in com.threerings.whirled.zone.data"><B>ZoneMarshaller</B></A> - Class in <A HREF="./com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A><DD>Provides the implementation of the <A HREF="./com/threerings/whirled/zone/client/ZoneService.html" title="interface in com.threerings.whirled.zone.client"><CODE>ZoneService</CODE></A> interface
|
|
that marshalls the arguments and delivers the request to the provider
|
|
on the server.<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.html#ZoneMarshaller()"><B>ZoneMarshaller()</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data"><B>ZoneMarshaller.ZoneMoveMarshaller</B></A> - Class in <A HREF="./com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A><DD>Marshalls results to implementations of <code>ZoneService.ZoneMoveListener</code>.<DT><A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html#ZoneMarshaller.ZoneMoveMarshaller()"><B>ZoneMarshaller.ZoneMoveMarshaller()</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneMarshaller.ZoneMoveMarshaller.html" title="class in com.threerings.whirled.zone.data">ZoneMarshaller.ZoneMoveMarshaller</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/server/ZoneMoveHandler.html" title="class in com.threerings.whirled.zone.server"><B>ZoneMoveHandler</B></A> - Class in <A HREF="./com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</A><DD>Handles transitioning between zones.<DT><A HREF="./com/threerings/whirled/zone/server/ZoneMoveHandler.html#ZoneMoveHandler(com.threerings.crowd.server.LocationManager, com.threerings.whirled.zone.server.ZoneManager, com.threerings.whirled.server.SceneRegistry, com.threerings.crowd.data.BodyObject, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><B>ZoneMoveHandler(LocationManager, ZoneManager, SceneRegistry, BodyObject, int, int, ZoneService.ZoneMoveListener)</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneMoveHandler.html" title="class in com.threerings.whirled.zone.server">ZoneMoveHandler</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server"><B>ZoneNodeObject</B></A> - Class in <A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</A><DD> <DT><A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html#ZoneNodeObject()"><B>ZoneNodeObject()</B></A> -
|
|
Constructor for class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZoneNodeObject.html" title="class in com.threerings.whirled.zone.peer.server">ZoneNodeObject</A>
|
|
<DD>
|
|
<DT><A HREF="./com/threerings/whirled/zone/client/ZoneObserver.html" title="interface in com.threerings.whirled.zone.client"><B>ZoneObserver</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A><DD>The zone observer interface makes it possible for entities to be
|
|
notified when the client moves to a new zone.<DT><A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneResolutionListener.html#zoneOnNode(com.samskivert.util.Tuple)"><B>zoneOnNode(Tuple<String, HostedZone>)</B></A> -
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Method in interface com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/PeeredZoneRegistry.PeerZoneResolutionListener.html" title="interface in com.threerings.whirled.zone.peer.server">PeeredZoneRegistry.PeerZoneResolutionListener</A>
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<DD>Called when the zone is already hosted on another node.
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<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server"><B>ZonePeerManager</B></A> - Class in <A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</A><DD> <DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html#ZonePeerManager(com.samskivert.util.Lifecycle)"><B>ZonePeerManager(Lifecycle)</B></A> -
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Constructor for class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager</A>
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<DD>Creates an uninitialized peer manager.
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<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="class in com.threerings.whirled.zone.peer.server"><B>ZonePeerManager.NodeFunc</B></A><<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="type parameter in ZonePeerManager.NodeFunc">T</A>> - Class in <A HREF="./com/threerings/whirled/zone/peer/server/package-summary.html">com.threerings.whirled.zone.peer.server</A><DD>Useful with <CODE>PeerManager.lookupNodeDatum(com.google.common.base.Function<com.threerings.presents.peer.data.NodeObject, T>)</CODE>.<DT><A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html#ZonePeerManager.NodeFunc()"><B>ZonePeerManager.NodeFunc()</B></A> -
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Constructor for class com.threerings.whirled.zone.peer.server.<A HREF="./com/threerings/whirled/zone/peer/server/ZonePeerManager.NodeFunc.html" title="class in com.threerings.whirled.zone.peer.server">ZonePeerManager.NodeFunc</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/zone/server/ZoneProvider.html" title="interface in com.threerings.whirled.zone.server"><B>ZoneProvider</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</A><DD>Defines the server-side of the <A HREF="./com/threerings/whirled/zone/client/ZoneService.html" title="interface in com.threerings.whirled.zone.client"><CODE>ZoneService</CODE></A>.<DT><A HREF="./com/threerings/whirled/zone/client/ZoneReceiver.html" title="interface in com.threerings.whirled.zone.client"><B>ZoneReceiver</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A><DD>Defines, for the zone services, a set of notifications delivered asynchronously by the server
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to the client.<DT><A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server"><B>ZoneRegistry</B></A> - Class in <A HREF="./com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</A><DD>The zone registry takes care of mapping zone requests to the appropriate registered zone manager.<DT><A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html#ZoneRegistry(com.threerings.presents.server.InvocationManager)"><B>ZoneRegistry(InvocationManager)</B></A> -
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Constructor for class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneRegistry.html" title="class in com.threerings.whirled.zone.server">ZoneRegistry</A>
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<DD>Creates a zone manager with the supplied configuration.
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<DT><A HREF="./com/threerings/whirled/zone/server/ZoneSender.html" title="class in com.threerings.whirled.zone.server"><B>ZoneSender</B></A> - Class in <A HREF="./com/threerings/whirled/zone/server/package-summary.html">com.threerings.whirled.zone.server</A><DD>Used to issue notifications to a <A HREF="./com/threerings/whirled/zone/client/ZoneReceiver.html" title="interface in com.threerings.whirled.zone.client"><CODE>ZoneReceiver</CODE></A> instance on a
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client.<DT><A HREF="./com/threerings/whirled/zone/server/ZoneSender.html#ZoneSender()"><B>ZoneSender()</B></A> -
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Constructor for class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneSender.html" title="class in com.threerings.whirled.zone.server">ZoneSender</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/zone/client/ZoneService.html" title="interface in com.threerings.whirled.zone.client"><B>ZoneService</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A><DD>The client interface for zone related invocation services (e.g.<DT><A HREF="./com/threerings/whirled/zone/client/ZoneService.ZoneMoveListener.html" title="interface in com.threerings.whirled.zone.client"><B>ZoneService.ZoneMoveListener</B></A> - Interface in <A HREF="./com/threerings/whirled/zone/client/package-summary.html">com.threerings.whirled.zone.client</A><DD>Used to deliver responses to <A HREF="./com/threerings/whirled/zone/client/ZoneService.html#moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)"><CODE>ZoneService.moveTo(int, int, int, com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener)</CODE></A> requests.<DT><A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data"><B>ZoneSummary</B></A> - Class in <A HREF="./com/threerings/whirled/zone/data/package-summary.html">com.threerings.whirled.zone.data</A><DD>The zone summary contains information on a zone, including its name and
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summary info on all of the scenes in this zone (which can be used to
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generate a map of the zone on the client).<DT><A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html#ZoneSummary()"><B>ZoneSummary()</B></A> -
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Constructor for class com.threerings.whirled.zone.data.<A HREF="./com/threerings/whirled/zone/data/ZoneSummary.html" title="class in com.threerings.whirled.zone.data">ZoneSummary</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html#zoneType(int)"><B>zoneType(int)</B></A> -
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Static method in class com.threerings.whirled.zone.util.<A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</A>
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<DD>Extracts the zone type from a qualified zone id.
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<DT><A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util"><B>ZoneUtil</B></A> - Class in <A HREF="./com/threerings/whirled/zone/util/package-summary.html">com.threerings.whirled.zone.util</A><DD>Server-specific, zone-related utility functions.<DT><A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html#ZoneUtil()"><B>ZoneUtil()</B></A> -
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Constructor for class com.threerings.whirled.zone.util.<A HREF="./com/threerings/whirled/zone/util/ZoneUtil.html" title="class in com.threerings.whirled.zone.util">ZoneUtil</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html#zoneWasResolved(com.threerings.whirled.zone.data.ZoneSummary)"><B>zoneWasResolved(ZoneSummary)</B></A> -
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Method in interface com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneManager.ResolutionListener.html" title="interface in com.threerings.whirled.zone.server">ZoneManager.ResolutionListener</A>
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<DD>Called when a zone was successfully resolved.
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<DT><A HREF="./com/threerings/whirled/zone/server/ZoneMoveHandler.html#zoneWasResolved(com.threerings.whirled.zone.data.ZoneSummary)"><B>zoneWasResolved(ZoneSummary)</B></A> -
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Method in class com.threerings.whirled.zone.server.<A HREF="./com/threerings/whirled/zone/server/ZoneMoveHandler.html" title="class in com.threerings.whirled.zone.server">ZoneMoveHandler</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html#zoneWillChange(int)"><B>zoneWillChange(int)</B></A> -
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Method in class com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneAdapter.html" title="class in com.threerings.whirled.zone.client">ZoneAdapter</A>
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<DD>
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<DT><A HREF="./com/threerings/whirled/zone/client/ZoneObserver.html#zoneWillChange(int)"><B>zoneWillChange(int)</B></A> -
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Method in interface com.threerings.whirled.zone.client.<A HREF="./com/threerings/whirled/zone/client/ZoneObserver.html" title="interface in com.threerings.whirled.zone.client">ZoneObserver</A>
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<DD>Called when we begin the process of switching to a new zone.
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</DL>
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<HR>
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<A NAME="___"><!-- --></A><H2>
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<B>_</B></H2>
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<DL>
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html#_R"><B>_R</B></A> -
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Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/PercentileRecord.html" title="class in com.threerings.parlor.rating.server.persist">PercentileRecord</A>
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<DD>
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<DT><A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html#_R"><B>_R</B></A> -
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Static variable in class com.threerings.parlor.rating.server.persist.<A HREF="./com/threerings/parlor/rating/server/persist/RatingRecord.html" title="class in com.threerings.parlor.rating.server.persist">RatingRecord</A>
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<DD>
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<DT><A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html#_R"><B>_R</B></A> -
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Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/MaxStatCodeRecord.html" title="class in com.threerings.stats.server.persist">MaxStatCodeRecord</A>
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<DD>
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<DT><A HREF="./com/threerings/stats/server/persist/StatRecord.html#_R"><B>_R</B></A> -
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Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StatRecord.html" title="class in com.threerings.stats.server.persist">StatRecord</A>
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<DD>
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<DT><A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html#_R"><B>_R</B></A> -
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Static variable in class com.threerings.stats.server.persist.<A HREF="./com/threerings/stats/server/persist/StringCodeRecord.html" title="class in com.threerings.stats.server.persist">StringCodeRecord</A>
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<DD>
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</DL>
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<HR>
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<A HREF="#_A_">A</A> <A HREF="#_B_">B</A> <A HREF="#_C_">C</A> <A HREF="#_D_">D</A> <A HREF="#_E_">E</A> <A HREF="#_F_">F</A> <A HREF="#_G_">G</A> <A HREF="#_H_">H</A> <A HREF="#_I_">I</A> <A HREF="#_J_">J</A> <A HREF="#_K_">K</A> <A HREF="#_L_">L</A> <A HREF="#_M_">M</A> <A HREF="#_N_">N</A> <A HREF="#_O_">O</A> <A HREF="#_P_">P</A> <A HREF="#_Q_">Q</A> <A HREF="#_R_">R</A> <A HREF="#_S_">S</A> <A HREF="#_T_">T</A> <A HREF="#_U_">U</A> <A HREF="#_V_">V</A> <A HREF="#_W_">W</A> <A HREF="#_X_">X</A> <A HREF="#_Y_">Y</A> <A HREF="#_Z_">Z</A> <A HREF="#___">_</A>
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