Files
vilya/src/as/com/threerings/whirled/data/DefaultSceneConfig.as
T
Michael Bayne ae63902203 Fixes for asdoc (which is a piece of shit, kthx).
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@807 c613c5cb-e716-0410-b11b-feb51c14d237
2009-03-30 23:09:12 +00:00

48 lines
1.7 KiB
ActionScript

//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.data {
import com.threerings.crowd.data.PlaceConfig;
/**
* The default scene config simply causes the default scene manager and controller to be created. A
* user of the Whirled services would most likely extend the default scene config.
*
* <p> Note that this place config won't even work on the client side because it instantiates a
* SceneController which is an abstract class. It is used only for testing the server side and as a
* placeholder in case standard scene configuration information is one day needed.
*/
public class DefaultSceneConfig extends PlaceConfig
{
public function DefaultSceneConfig ()
{
// nothing needed
}
// documentation inherited
override public function getManagerClassName () :String
{
return "com.threerings.whirled.server.SceneManager";
}
}
}