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<div class="subTitle">com.threerings.puzzle.data</div>
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<h2 title="Class PuzzleGameMarshaller" class="title">Class PuzzleGameMarshaller</h2>
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<li>com.threerings.presents.data.InvocationMarshaller</li>
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<li>
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<li>com.threerings.puzzle.data.PuzzleGameMarshaller</li>
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<dd>com.threerings.io.Streamable, com.threerings.presents.client.InvocationService, com.threerings.presents.data.InvocationCodes, <a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</a>, <a href="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</a></dd>
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<pre>@Generated(value="com.threerings.presents.tools.GenServiceTask",
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comments="Derived from PuzzleGameService.java.")
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public class <span class="typeNameLabel">PuzzleGameMarshaller</span>
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extends com.threerings.presents.data.InvocationMarshaller
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implements <a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</a></pre>
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<div class="block">Provides the implementation of the <a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><code>PuzzleGameService</code></a> interface
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that marshalls the arguments and delivers the request to the provider
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on the server. Also provides an implementation of the response listener
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interfaces that marshall the response arguments and deliver them back
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to the requesting client.</div>
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<h3>Nested classes/interfaces inherited from class com.threerings.presents.data.InvocationMarshaller</h3>
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<code>com.threerings.presents.data.InvocationMarshaller.ConfirmMarshaller, com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller, com.threerings.presents.data.InvocationMarshaller.ResultMarshaller</code></li>
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<h3>Nested classes/interfaces inherited from interface com.threerings.presents.client.InvocationService</h3>
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<code>com.threerings.presents.client.InvocationService.ConfirmListener, com.threerings.presents.client.InvocationService.InvocationListener, com.threerings.presents.client.InvocationService.ResultListener</code></li>
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<code>com.threerings.io.Streamable.Closure</code></li>
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#UPDATE_PROGRESS">UPDATE_PROGRESS</a></span></code>
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<div class="block">The method id used to dispatch <a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress-int-int:A-"><code>updateProgress(int, int[])</code></a> requests.</div>
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#UPDATE_PROGRESS_SYNC">UPDATE_PROGRESS_SYNC</a></span></code>
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<div class="block">The method id used to dispatch <a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-"><code>updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</code></a> requests.</div>
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<h3>Fields inherited from interface com.threerings.puzzle.data.<a href="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</a></h3>
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<code><a href="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEBUG_PUZZLE">DEBUG_PUZZLE</a>, <a href="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEFAULT_DIFFICULTY">DEFAULT_DIFFICULTY</a>, <a href="../../../../com/threerings/puzzle/data/PuzzleCodes.html#PUZZLE_MESSAGE_BUNDLE">PUZZLE_MESSAGE_BUNDLE</a></code></li>
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<h3>Fields inherited from interface com.threerings.presents.data.InvocationCodes</h3>
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<code>ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR</code></li>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#PuzzleGameMarshaller--">PuzzleGameMarshaller</a></span>()</code> </td>
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress-int-int:A-">updateProgress</a></span>(int arg1,
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int[] arg2)</code>
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<div class="block">Asks the puzzle manager to apply the supplied progress events for the specified puzzle round
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to the player's state.</div>
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</td>
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-">updateProgressSync</a></span>(int arg1,
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int[] arg2,
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<a href="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a>[] arg3)</code>
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<div class="block">Debug variant of <a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress-int-int:A-"><code>PuzzleGameService.updateProgress(int, int[])</code></a> that is only used when
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<a href="../../../../com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards--"><code>PuzzlePanel.isSyncingBoards()</code></a> is true and which includes the board states associated
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with each event.</div>
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<h3>Methods inherited from class com.threerings.presents.data.InvocationMarshaller</h3>
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<code>getInvocationCode, init, readObject, setInvocationOid, setNoResponse, toString</code></li>
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<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
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<h3>Field Detail</h3>
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<h4>UPDATE_PROGRESS</h4>
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<pre>public static final int UPDATE_PROGRESS</pre>
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<div class="block">The method id used to dispatch <a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress-int-int:A-"><code>updateProgress(int, int[])</code></a> requests.</div>
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<dl>
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<dt><span class="seeLabel">See Also:</span></dt>
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<dd><a href="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleGameMarshaller.UPDATE_PROGRESS">Constant Field Values</a></dd>
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<h4>UPDATE_PROGRESS_SYNC</h4>
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<pre>public static final int UPDATE_PROGRESS_SYNC</pre>
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<div class="block">The method id used to dispatch <a href="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-"><code>updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</code></a> requests.</div>
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<dl>
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<dt><span class="seeLabel">See Also:</span></dt>
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<dd><a href="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleGameMarshaller.UPDATE_PROGRESS_SYNC">Constant Field Values</a></dd>
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<h3>Constructor Detail</h3>
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<h4>PuzzleGameMarshaller</h4>
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<pre>public PuzzleGameMarshaller()</pre>
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<h4>updateProgress</h4>
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<pre>public void updateProgress(int arg1,
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int[] arg2)</pre>
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<div class="block"><span class="descfrmTypeLabel">Description copied from interface: <code><a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress-int-int:A-">PuzzleGameService</a></code></span></div>
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<div class="block">Asks the puzzle manager to apply the supplied progress events for the specified puzzle round
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to the player's state.</div>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code><a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress-int-int:A-">updateProgress</a></code> in interface <code><a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</a></code></dd>
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<a name="updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-">
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<!-- -->
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<h4>updateProgressSync</h4>
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<pre>public void updateProgressSync(int arg1,
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int[] arg2,
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<a href="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</a>[] arg3)</pre>
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<div class="block"><span class="descfrmTypeLabel">Description copied from interface: <code><a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-">PuzzleGameService</a></code></span></div>
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<div class="block">Debug variant of <a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress-int-int:A-"><code>PuzzleGameService.updateProgress(int, int[])</code></a> that is only used when
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<a href="../../../../com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards--"><code>PuzzlePanel.isSyncingBoards()</code></a> is true and which includes the board states associated
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with each event.</div>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code><a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync-int-int:A-com.threerings.puzzle.data.Board:A-">updateProgressSync</a></code> in interface <code><a href="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</a></code></dd>
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