be0fa3dd2e
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1089 c613c5cb-e716-0410-b11b-feb51c14d237
43 lines
1.3 KiB
Java
43 lines
1.3 KiB
Java
//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.util;
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/**
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* Thrown when an attempt to load a non-existent scene is made on the
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* repository.
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*/
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public class NoSuchSceneException extends Exception
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{
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public NoSuchSceneException (int sceneId)
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{
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super("No such scene [sceneId=" + sceneId + "]");
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_sceneId = sceneId;
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}
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public int getSceneId ()
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{
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return _sceneId;
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}
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protected int _sceneId;
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}
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