105ec55f44
concrete provider. Other implicit depends removal and cleanup. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@641 c613c5cb-e716-0410-b11b-feb51c14d237
71 lines
2.5 KiB
Java
71 lines
2.5 KiB
Java
//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.spot.server;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.server.LocationManager;
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import com.threerings.whirled.client.SceneService;
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import com.threerings.whirled.server.SceneManager;
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import com.threerings.whirled.server.SceneMoveHandler;
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import com.threerings.whirled.spot.data.Portal;
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/**
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* Moves a player between scenes, accounting for their exit and entry via portals.
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*/
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public class SpotSceneMoveHandler extends SceneMoveHandler
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{
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public SpotSceneMoveHandler (LocationManager locman, SpotSceneManager srcmgr, BodyObject body,
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int sceneVer, Portal dest, SceneService.SceneMoveListener listener)
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{
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super(locman, body, sceneVer, listener);
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_srcmgr = srcmgr;
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_dest = dest;
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}
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@Override // from AbstractSceneMoveHandler
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protected void effectSceneMove (SceneManager scmgr)
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throws InvocationException
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{
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// let the source manager know that this guy is departing via the specified portal
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_srcmgr.willTraversePortal(_body, _dest);
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// let the destination scene manager know that we're coming in
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SpotSceneManager destmgr = (SpotSceneManager)scmgr;
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destmgr.mapEnteringBody(_body, _dest);
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try {
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super.effectSceneMove(destmgr);
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} catch (InvocationException ie) {
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// if anything goes haywire, clear out our entering status
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destmgr.clearEnteringBody(_body);
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throw ie;
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}
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}
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protected SpotSceneManager _srcmgr;
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protected Portal _dest;
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}
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