50 Commits

Author SHA1 Message Date
Michael Bayne 6a65aa773e [maven-release-plugin] prepare release vilya-1.6 2015-03-14 10:06:32 -07:00
Michael Bayne aca72a52f5 Nix vestigial ooo-repo. 2015-03-14 10:02:43 -07:00
Michael Bayne 380e78dd98 Javadoc fixes. 2015-03-14 10:01:07 -07:00
Michael Bayne 94c9852b2a Nix non-existent (Github) ooo-maven repo.
I think this was auto-converted from Google Code, but I'm pretty sure it's no
longer needed (if it ever was). Famous last words.
2015-03-14 09:57:25 -07:00
Michael Bayne 3934c99b38 Version bumps in prep for release. 2015-03-14 09:56:49 -07:00
Michael Bayne 2199bfd21a Eliminate use of TestUtil. 2015-03-14 09:54:42 -07:00
Jamie Doornbos 95294dd6fe Profile to deploy locally. 2014-11-14 13:23:21 -08:00
Jamie Doornbos 2c26d6405a Move eclipse stuff to avoid warnings when building javadoc and sources. 2014-11-14 13:22:32 -08:00
Ray J. Greenwell f9b696b994 Back to snapshot narya.
This is a public library, we need to depend on publicly available versions.
2014-04-01 16:45:59 -07:00
Ray J. Greenwell dc16869d5c Preparing for 1.6-SNAPSHOT development. 2014-04-01 16:43:59 -07:00
Ray J. Greenwell bb09b0d4a0 Preparing for vilya-parent-1.5.2 release. 2014-04-01 16:40:39 -07:00
Ray J. Greenwell 549afd19e3 Depend on narya 1.14.3
I think I'll need to change this back after the internal release.
2014-04-01 16:39:50 -07:00
Mark Johnson 7b0c77bf5d The deploy was not deploying the core library, copy the narya setup 2014-03-21 19:11:23 -07:00
Mark Johnson a8ff54915a - Update vilya to snapshot narya and make necessary changes for it to build 2014-03-21 15:53:32 -07:00
Pär Winzell abb3a1a523 Actually update build.xml to handle new parent/core/aslib structure. 2013-05-13 14:02:04 -05:00
Pär Winzell b670c92eba Update build.xml to handle new parent/core/aslib structure. 2013-05-10 20:17:40 -05:00
Michael Bayne a21991c7e9 [maven-release-plugin] prepare for next development iteration 2013-05-08 11:13:05 -07:00
Michael Bayne 4b322ffac2 [maven-release-plugin] prepare release vilya-1.5.1 2013-05-08 11:12:56 -07:00
Michael Bayne ff80efdfe4 Split Vilya into core and aslib submodules.
This ensures that our ActionScript artifact is properly published to Maven
Central for all to use.

I'm still putting off creating vilya-tools. Later, later...
2013-05-08 11:09:31 -07:00
Michael Bayne 6565145f53 [maven-release-plugin] prepare for next development iteration 2013-05-07 14:58:09 -07:00
Michael Bayne a8cd8af2f1 [maven-release-plugin] prepare release vilya-1.5 2013-05-07 14:57:59 -07:00
Michael Bayne c89d638d61 Use new Git SCM URL.
Wow, it's been a long time since we did a Vilya release.
2013-05-07 14:55:26 -07:00
Michael Bayne e748203ca4 Cope with nenya's split into nenya/nenya-tools.
I should really split off a vilya-tools from vilya, but I can't be fucked to do
that when I'm already so deep in yak hair that I can't tell whether it's day or
night.
2013-05-07 14:55:26 -07:00
Michael Bayne 597a0fc640 Bump to latest versions of the things. 2013-05-07 14:55:26 -07:00
Mark Johnson bfc5d898b7 - Update the narya version to get the latest guice 2013-02-05 18:00:18 -08:00
Jamie Doornbos 69559df982 Alright, back to SNAPSHOT. oh snap 2012-12-02 09:58:51 -08:00
Jamie Doornbos 86c395414e Deploy actionscript library too
This looks like a bug. Since our bamboo server uses the deploy target for populating the maven
repository, we need to do both libraries there. Alternatively, maybe the build server should use
the install target. (This will overwrite the 1.4.2 jar, but it should be identical).
2012-12-02 09:48:31 -08:00
Jamie Doornbos f578184826 Release 1.4.2 2012-12-02 09:37:53 -08:00
Jamie Doornbos 87798a34d6 Upgrade dependencies so that we only export guava-jdk5 2012-12-02 09:36:46 -08:00
Mark Johnson 731ced4c7a Preparing for 1.5-SNAPSHOT development. 2012-10-16 16:12:35 -07:00
Mark Johnson 7f6e342a6e Preparing for vilya-1.4.1 release. 2012-10-16 16:07:05 -07:00
Ray J. Greenwell c2539c8cb9 Move to depot 1.6. 2012-10-10 11:25:54 -07:00
Ray J. Greenwell 709d0332dc Move to ooo-util 1.3. 2012-10-02 17:11:36 -07:00
Ray J. Greenwell b3226c0bed Match change to narya; allow "playerReady" only. 2012-07-19 11:52:25 -07:00
Ray J. Greenwell e379c289c1 GameManager needs to allow manager calls.
Enabling this to make sure code doesn't break.

Updated to depend on narya 1.13-SNAPSHOT, which I'm pretty sure is bad
joojoo, but maybe that means it's time to pinch off narya 1.13
so that this can depend on a stable version.
2012-07-18 18:21:23 -07:00
Pär Winzell 556297e12d I think this has likely never run... 2012-05-01 12:33:24 -05:00
Michael Bayne a17897704c Don't try to build the ActionScript code if flexsdk.dir (or related) isn't set.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1119 c613c5cb-e716-0410-b11b-feb51c14d237
2012-02-05 17:27:11 +00:00
Michael Bayne 73d9169c0c Use new shipped Narya 1.11.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1118 c613c5cb-e716-0410-b11b-feb51c14d237
2012-02-04 00:22:23 +00:00
Ray Greenwell 9056a2d120 Comment correction correction.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1117 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-26 00:30:44 +00:00
Ray Greenwell 3174508874 Comment correction.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1116 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-26 00:29:16 +00:00
Ray Greenwell 28e0e51991 This isn't much of a transaction anymore, since r371.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1115 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-26 00:28:24 +00:00
Michael Bayne 0f141680e0 Get the latest goods from ooo-util; bump Narya to 1.10; nix redundancies.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1114 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-11 00:35:55 +00:00
Ray Greenwell 4043dab8d2 Use gauva 11.0.1.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1113 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-10 21:13:29 +00:00
Ray Greenwell 734822c1c2 Fix deprecation warnings with Interval.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1112 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-10 21:13:06 +00:00
Charlie Groves 7f78373b78 Use an ooo-ant-actionscript that respects FLEX_HOME
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1111 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-07 00:45:28 +00:00
Dave Hoover bdb3c17a8f Auld Lang Syne
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1110 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-03 18:45:42 +00:00
Michael Bayne 595b9e93c3 Updated to ooo-build 2.9, switched to install/deploy targets.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1109 c613c5cb-e716-0410-b11b-feb51c14d237
2011-10-15 16:20:33 +00:00
Michael Bayne d54d0730e2 Bump as-pom to 1.5-SNAPSHOT.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1108 c613c5cb-e716-0410-b11b-feb51c14d237
2011-09-30 03:29:05 +00:00
Michael Bayne d9e4f7ec2f Ship a 1.4 release of the AS artifact.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1107 c613c5cb-e716-0410-b11b-feb51c14d237
2011-09-30 03:25:43 +00:00
Michael Bayne ece35034e8 [maven-release-plugin] prepare for next development iteration
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1106 c613c5cb-e716-0410-b11b-feb51c14d237
2011-09-30 03:21:31 +00:00
494 changed files with 855 additions and 720 deletions
+3 -9
View File
@@ -40,17 +40,11 @@ A Maven repository containing released versions of the Vilya Java and
ActionScript artifacts are maintained here. To add a Vilya dependency to a ActionScript artifacts are maintained here. To add a Vilya dependency to a
Maven project, add the following to your `pom.xml`: Maven project, add the following to your `pom.xml`:
<repositories>
<repository>
<id>ooo-repo</id>
<url>http://threerings.github.com/maven-repo</url>
</repository>
</repositories>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>com.threerings</groupId> <groupId>com.threerings</groupId>
<artifactId>vilya</artifactId> <artifactId>vilya</artifactId>
<version>1.3</version> <version>1.6</version>
</dependency> </dependency>
</dependencies> </dependencies>
@@ -59,8 +53,8 @@ remove the vast majority of the boilerplate above.
If you prefer to download pre-built binaries, those can be had here: If you prefer to download pre-built binaries, those can be had here:
* [vilya-1.3.jar](http://threerings.github.com/maven-repo/com/threerings/vilya/1.3/vilya-1.3.jar) * [vilya-1.6.jar](http://threerings.github.com/maven-repo/com/threerings/vilya/1.6/vilya-1.6.jar)
* [vilyalib-1.3.swc](http://threerings.github.com/maven-repo/com/threerings/vilyalib/1.3/vilyalib-1.3.swc) * [vilyalib-1.6.swc](http://threerings.github.com/maven-repo/com/threerings/vilyalib/1.6/vilyalib-a1.6.swc)
Distribution Distribution
------------ ------------
+110
View File
@@ -0,0 +1,110 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.threerings</groupId>
<artifactId>vilya-parent</artifactId>
<version>1.6</version>
</parent>
<artifactId>vilyalib</artifactId>
<packaging>swc</packaging>
<name>Vilya ActionScript</name>
<repositories>
<repository>
<id>flexlib-repo</id>
<url>http://maven.ow2.org/maven2</url>
</repository>
<repository>
<id>ooo-ext-maven-repo</id>
<url>http://ooo-maven.googlecode.com/hg/repository</url>
</repository>
<repository>
<id>ooo-maven-repo</id>
<url>http://threerings.github.com/maven-repo</url>
</repository>
</repositories>
<properties>
<flex.version>4.1.0.16076</flex.version>
</properties>
<dependencies>
<dependency>
<groupId>com.threerings</groupId>
<artifactId>aspirin</artifactId>
<version>1.9</version>
<type>swc</type>
</dependency>
<dependency>
<groupId>flexlib</groupId>
<artifactId>flexlib-bin</artifactId>
<version>2.4</version>
<type>swc</type>
</dependency>
<dependency>
<groupId>as3isolib</groupId>
<artifactId>as3isolib-fp9</artifactId>
<version>r298</version>
<type>swc</type>
</dependency>
<dependency>
<groupId>com.threerings</groupId>
<artifactId>nenyalib</artifactId>
<version>1.5</version>
<type>swc</type>
</dependency>
<!-- needed for the build, but not an exported dependency -->
<dependency>
<groupId>com.adobe.flex.framework</groupId>
<artifactId>flex-framework</artifactId>
<version>${flex.version}</version>
<type>pom</type>
<optional>true</optional>
</dependency>
</dependencies>
<pluginRepositories>
<pluginRepository>
<id>flexmojos</id>
<url>http://repository.sonatype.org/content/groups/flexgroup/</url>
</pluginRepository>
</pluginRepositories>
<build>
<sourceDirectory>src/main/as</sourceDirectory>
<plugins>
<plugin>
<groupId>org.sonatype.flexmojos</groupId>
<artifactId>flexmojos-maven-plugin</artifactId>
<extensions>true</extensions>
<version>4.2-beta</version>
<configuration>
<omitTraceStatements>false</omitTraceStatements>
<debug>true</debug>
<incremental>false</incremental>
<useNetwork>false</useNetwork>
<verboseStacktraces>true</verboseStacktraces>
<!-- we've never shown them in the Ant build, why start now? -->
<showWarnings>false</showWarnings>
</configuration>
<dependencies>
<dependency>
<groupId>com.adobe.flex</groupId>
<artifactId>compiler</artifactId>
<version>${flex.version}</version>
<type>pom</type>
</dependency>
<dependency>
<groupId>com.adobe.flex.compiler</groupId>
<artifactId>asdoc</artifactId>
<version>${flex.version}</version>
<classifier>template</classifier>
<type>zip</type>
</dependency>
</dependencies>
</plugin>
</plugins>
</build>
</project>
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -431,7 +431,7 @@ public class SceneDirector extends BasicDirector
} else { } else {
log.info("Delaying forced move because we have a move pending", log.info("Delaying forced move because we have a move pending",
"pendId", _pendingData.sceneId, "reqId", sceneId); "pendId", _pendingData.sceneId, "reqId", sceneId);
addPendingForcedMove(new function() :void { addPendingForcedMove(function() :void {
forcedMove(sceneId); forcedMove(sceneId);
}); });
} }
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it

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