30 Commits

Author SHA1 Message Date
Michael Bayne a8cd8af2f1 [maven-release-plugin] prepare release vilya-1.5 2013-05-07 14:57:59 -07:00
Michael Bayne c89d638d61 Use new Git SCM URL.
Wow, it's been a long time since we did a Vilya release.
2013-05-07 14:55:26 -07:00
Michael Bayne e748203ca4 Cope with nenya's split into nenya/nenya-tools.
I should really split off a vilya-tools from vilya, but I can't be fucked to do
that when I'm already so deep in yak hair that I can't tell whether it's day or
night.
2013-05-07 14:55:26 -07:00
Michael Bayne 597a0fc640 Bump to latest versions of the things. 2013-05-07 14:55:26 -07:00
Mark Johnson bfc5d898b7 - Update the narya version to get the latest guice 2013-02-05 18:00:18 -08:00
Jamie Doornbos 69559df982 Alright, back to SNAPSHOT. oh snap 2012-12-02 09:58:51 -08:00
Jamie Doornbos 86c395414e Deploy actionscript library too
This looks like a bug. Since our bamboo server uses the deploy target for populating the maven
repository, we need to do both libraries there. Alternatively, maybe the build server should use
the install target. (This will overwrite the 1.4.2 jar, but it should be identical).
2012-12-02 09:48:31 -08:00
Jamie Doornbos f578184826 Release 1.4.2 2012-12-02 09:37:53 -08:00
Jamie Doornbos 87798a34d6 Upgrade dependencies so that we only export guava-jdk5 2012-12-02 09:36:46 -08:00
Mark Johnson 731ced4c7a Preparing for 1.5-SNAPSHOT development. 2012-10-16 16:12:35 -07:00
Mark Johnson 7f6e342a6e Preparing for vilya-1.4.1 release. 2012-10-16 16:07:05 -07:00
Ray J. Greenwell c2539c8cb9 Move to depot 1.6. 2012-10-10 11:25:54 -07:00
Ray J. Greenwell 709d0332dc Move to ooo-util 1.3. 2012-10-02 17:11:36 -07:00
Ray J. Greenwell b3226c0bed Match change to narya; allow "playerReady" only. 2012-07-19 11:52:25 -07:00
Ray J. Greenwell e379c289c1 GameManager needs to allow manager calls.
Enabling this to make sure code doesn't break.

Updated to depend on narya 1.13-SNAPSHOT, which I'm pretty sure is bad
joojoo, but maybe that means it's time to pinch off narya 1.13
so that this can depend on a stable version.
2012-07-18 18:21:23 -07:00
Pär Winzell 556297e12d I think this has likely never run... 2012-05-01 12:33:24 -05:00
Michael Bayne a17897704c Don't try to build the ActionScript code if flexsdk.dir (or related) isn't set.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1119 c613c5cb-e716-0410-b11b-feb51c14d237
2012-02-05 17:27:11 +00:00
Michael Bayne 73d9169c0c Use new shipped Narya 1.11.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1118 c613c5cb-e716-0410-b11b-feb51c14d237
2012-02-04 00:22:23 +00:00
Ray Greenwell 9056a2d120 Comment correction correction.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1117 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-26 00:30:44 +00:00
Ray Greenwell 3174508874 Comment correction.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1116 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-26 00:29:16 +00:00
Ray Greenwell 28e0e51991 This isn't much of a transaction anymore, since r371.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1115 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-26 00:28:24 +00:00
Michael Bayne 0f141680e0 Get the latest goods from ooo-util; bump Narya to 1.10; nix redundancies.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1114 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-11 00:35:55 +00:00
Ray Greenwell 4043dab8d2 Use gauva 11.0.1.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1113 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-10 21:13:29 +00:00
Ray Greenwell 734822c1c2 Fix deprecation warnings with Interval.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1112 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-10 21:13:06 +00:00
Charlie Groves 7f78373b78 Use an ooo-ant-actionscript that respects FLEX_HOME
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1111 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-07 00:45:28 +00:00
Dave Hoover bdb3c17a8f Auld Lang Syne
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1110 c613c5cb-e716-0410-b11b-feb51c14d237
2012-01-03 18:45:42 +00:00
Michael Bayne 595b9e93c3 Updated to ooo-build 2.9, switched to install/deploy targets.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1109 c613c5cb-e716-0410-b11b-feb51c14d237
2011-10-15 16:20:33 +00:00
Michael Bayne d54d0730e2 Bump as-pom to 1.5-SNAPSHOT.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1108 c613c5cb-e716-0410-b11b-feb51c14d237
2011-09-30 03:29:05 +00:00
Michael Bayne d9e4f7ec2f Ship a 1.4 release of the AS artifact.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1107 c613c5cb-e716-0410-b11b-feb51c14d237
2011-09-30 03:25:43 +00:00
Michael Bayne ece35034e8 [maven-release-plugin] prepare for next development iteration
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1106 c613c5cb-e716-0410-b11b-feb51c14d237
2011-09-30 03:21:31 +00:00
481 changed files with 539 additions and 527 deletions
+30 -9
View File
@@ -7,7 +7,7 @@
<property name="classes.dir" location="${deploy.dir}/classes"/> <property name="classes.dir" location="${deploy.dir}/classes"/>
<property name="tclasses.dir" location="${deploy.dir}/test-classes"/> <property name="tclasses.dir" location="${deploy.dir}/test-classes"/>
<property name="ooo-build.vers" value="2.5"/> <property name="ooo-build.vers" value="2.9"/>
<ant antfile="etc/bootstrap.xml"/> <ant antfile="etc/bootstrap.xml"/>
<import file="${user.home}/.m2/ooo-build/${ooo-build.vers}/ooo-build.xml"/> <import file="${user.home}/.m2/ooo-build/${ooo-build.vers}/ooo-build.xml"/>
@@ -27,9 +27,19 @@
</path> </path>
</target> </target>
<target name="-prepare-as" depends="-prepare">
<maventaskdef groupId="com.threerings.ant" artifactId="actionscript" version="1.4"/>
<checkflex/> <!-- if flexsdk.dir is not already set, tries to infer it -->
<if><not><isset property="flexsdk.dir"/></not><then>
<echo>***</echo>
<echo>Not compiling Nenya ActionScript library. Set flexsdk.dir to enable.</echo>
<echo>***</echo>
</then></if>
</target>
<target name="-preptools" depends="-prepare"> <target name="-preptools" depends="-prepare">
<artifact:dependencies pathId="tools.classpath"> <artifact:dependencies pathId="tools.classpath">
<dependency groupId="com.threerings" artifactId="narya-tools" version="1.9"/> <dependency groupId="com.threerings" artifactId="narya-tools" version="1.11"/>
</artifact:dependencies> </artifact:dependencies>
<taskdef resource="com/threerings/presents/tools.properties" classpathref="tools.classpath"/> <taskdef resource="com/threerings/presents/tools.properties" classpathref="tools.classpath"/>
</target> </target>
@@ -70,8 +80,9 @@
</instream> </instream>
</target> </target>
<target name="aslib" depends="-prepare" description="Builds the ActionScript code"> <target name="aslib" depends="-prepare-as" if="flexsdk.dir"
<maventaskdef groupId="com.threerings.ant" artifactId="actionscript" version="1.0"/> description="Builds the ActionScript code">
<maventaskdef groupId="com.threerings.ant" artifactId="actionscript" version="1.4"/>
<compc srcdir="${asrc.dir}" libpath="${aslib.path}" <compc srcdir="${asrc.dir}" libpath="${aslib.path}"
dest="${deploy.dir}/${ant.project.name}lib.swc"/> dest="${deploy.dir}/${ant.project.name}lib.swc"/>
</target> </target>
@@ -94,7 +105,7 @@
<target name="asdoc" unless="no_build_aslib" depends="-prepare" <target name="asdoc" unless="no_build_aslib" depends="-prepare"
description="Builds the ActionScript documention"> description="Builds the ActionScript documention">
<maventaskdef groupId="com.threerings.ant" artifactId="actionscript" version="1.0"/> <maventaskdef groupId="com.threerings.ant" artifactId="actionscript" version="1.4"/>
<mkdir dir="${deploy.dir}/asdocs"/> <mkdir dir="${deploy.dir}/asdocs"/>
<asdoc srcdir="${asrc.dir}" libpath="${aslib.path}" destdir="${deploy.dir}/asdocs"/> <asdoc srcdir="${asrc.dir}" libpath="${aslib.path}" destdir="${deploy.dir}/asdocs"/>
</target> </target>
@@ -235,10 +246,20 @@
</genascript> </genascript>
</target> </target>
<target name="maven-deploy" depends="dist,aslib" <target name="-as-install" depends="aslib" if="flexsdk.dir">
description="Deploys our build artifacts to a Maven repository."> <maveninstall file="${deploy.dir}/${ant.project.name}lib.swc" pom="etc/as-pom.xml"/>
<jar basedir="${src.dir}" destfile="${deploy.dir}/${ant.project.name}-sources.jar"/> </target>
<mavendeploy file="${deploy.dir}/${ant.project.name}.jar" srcdir="${src.dir}" pom="pom.xml"/> <target name="install" depends="dist,-as-install"
description="Installs artifacts to local Maven repository.">
<maveninstall file="${deploy.dir}/${ant.project.name}.jar" pom="pom.xml"/>
</target>
<target name="-as-deploy" depends="aslib" if="flexsdk.dir">
<mavendeploy file="${deploy.dir}/${ant.project.name}lib.swc" pom="etc/as-pom.xml"/> <mavendeploy file="${deploy.dir}/${ant.project.name}lib.swc" pom="etc/as-pom.xml"/>
</target> </target>
<target name="deploy" depends="dist,-as-deploy,tests,javadoc"
description="Deploys our build artifacts to a Maven repository.">
<mavendeploy file="${deploy.dir}/${ant.project.name}.jar" pom="pom.xml"
srcdir="${src.dir}" docdir="${deploy.dir}/docs"/>
</target>
</project> </project>
+4 -6
View File
@@ -1,12 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" <project xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://maven.apache.org/POM/4.0.0">
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
<modelVersion>4.0.0</modelVersion> <modelVersion>4.0.0</modelVersion>
<groupId>com.threerings</groupId> <groupId>com.threerings</groupId>
<artifactId>vilyalib</artifactId> <artifactId>vilyalib</artifactId>
<packaging>swc</packaging> <packaging>swc</packaging>
<version>1.4-SNAPSHOT</version> <version>1.5-SNAPSHOT</version>
<name>Vilya for ActionScript</name> <name>Vilya for ActionScript</name>
<description>Facilities for making networked multiplayer games.</description> <description>Facilities for making networked multiplayer games.</description>
@@ -30,13 +28,13 @@
<dependency> <dependency>
<groupId>com.threerings</groupId> <groupId>com.threerings</groupId>
<artifactId>naryalib</artifactId> <artifactId>naryalib</artifactId>
<version>1.9</version> <version>1.12.7</version>
<type>swc</type> <type>swc</type>
</dependency> </dependency>
<dependency> <dependency>
<groupId>com.threerings</groupId> <groupId>com.threerings</groupId>
<artifactId>nenyalib</artifactId> <artifactId>nenyalib</artifactId>
<version>1.2</version> <version>1.4.2</version>
<type>swc</type> <type>swc</type>
</dependency> </dependency>
<dependency> <dependency>
+1 -1
View File
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
+16 -25
View File
@@ -10,7 +10,7 @@
<groupId>com.threerings</groupId> <groupId>com.threerings</groupId>
<artifactId>vilya</artifactId> <artifactId>vilya</artifactId>
<packaging>jar</packaging> <packaging>jar</packaging>
<version>1.4</version> <version>1.5</version>
<name>Vilya</name> <name>Vilya</name>
<description>Facilities for making networked multiplayer games.</description> <description>Facilities for making networked multiplayer games.</description>
@@ -36,9 +36,9 @@
</developers> </developers>
<scm> <scm>
<connection>scm:git:git://github.com/threerings/vilya.git/tags/vilya-1.4</connection> <connection>scm:git:git://github.com/threerings/vilya.git</connection>
<developerConnection>scm:svn:svn+ssh://src.earth.threerings.net/vilya/tags/vilya-1.4</developerConnection> <developerConnection>scm:git:git@github.com:threerings/vilya.git</developerConnection>
<url>http://github.com/threerings/vilya/tags/vilya-1.4</url> <url>http://github.com/threerings/vilya/</url>
</scm> </scm>
<repositories> <repositories>
@@ -51,37 +51,28 @@
<dependencies> <dependencies>
<!-- exported dependencies --> <!-- exported dependencies -->
<dependency> <dependency>
<groupId>com.google.guava</groupId> <groupId>com.threerings</groupId>
<artifactId>guava</artifactId> <artifactId>ooo-util</artifactId>
<version>10.0</version> <version>1.3.2</version>
</dependency>
<dependency>
<groupId>com.google.inject</groupId>
<artifactId>guice</artifactId>
<version>2.0</version>
</dependency>
<dependency>
<groupId>com.samskivert</groupId>
<artifactId>samskivert</artifactId>
<version>1.5</version>
</dependency> </dependency>
<dependency> <dependency>
<groupId>com.threerings</groupId> <groupId>com.threerings</groupId>
<artifactId>narya</artifactId> <artifactId>narya</artifactId>
<version>1.9</version> <version>1.14</version>
</dependency> </dependency>
<dependency> <dependency>
<groupId>com.threerings</groupId> <groupId>com.threerings</groupId>
<artifactId>nenya</artifactId> <artifactId>nenya</artifactId>
<version>1.2</version> <version>1.5</version>
</dependency>
<dependency>
<groupId>javax.annotation</groupId>
<artifactId>jsr250-api</artifactId>
<version>1.0</version>
</dependency> </dependency>
<!-- optional dependencies --> <!-- optional dependencies -->
<dependency>
<groupId>com.threerings</groupId>
<artifactId>nenya-tools</artifactId>
<version>1.5</version>
<optional>true</optional>
</dependency>
<dependency> <dependency>
<groupId>commons-digester</groupId> <groupId>commons-digester</groupId>
<artifactId>commons-digester</artifactId> <artifactId>commons-digester</artifactId>
@@ -91,7 +82,7 @@
<dependency> <dependency>
<groupId>com.samskivert</groupId> <groupId>com.samskivert</groupId>
<artifactId>depot</artifactId> <artifactId>depot</artifactId>
<version>1.5</version> <version>1.6.1</version>
<optional>true</optional> <optional>true</optional>
</dependency> </dependency>
<dependency> <dependency>
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -431,7 +431,7 @@ public class SceneDirector extends BasicDirector
} else { } else {
log.info("Delaying forced move because we have a move pending", log.info("Delaying forced move because we have a move pending",
"pendId", _pendingData.sceneId, "reqId", sceneId); "pendId", _pendingData.sceneId, "reqId", sceneId);
addPendingForcedMove(new function() :void { addPendingForcedMove(function() :void {
forcedMove(sceneId); forcedMove(sceneId);
}); });
} }
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it
@@ -2,7 +2,7 @@
// $Id$ // $Id$
// //
// Vilya library - tools for developing networked games // Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/ // http://code.google.com/p/vilya/
// //
// This library is free software; you can redistribute it and/or modify it // This library is free software; you can redistribute it and/or modify it

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