Commit Graph

14 Commits

Author SHA1 Message Date
Ray Greenwell ba1d173a30 Use varargs to make construction plainer.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@66 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-28 22:26:17 +00:00
Ray Greenwell 64550318e9 A little type safety.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@62 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-25 01:57:38 +00:00
Michael Bayne eed4d67b9e Restructured things to work with the new mechanism for creating distributed
objects.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@53 c613c5cb-e716-0410-b11b-feb51c14d237
2006-08-23 23:48:07 +00:00
Mike Thomas 19e5b04b41 Need to abstract out the assignment of the starting location of a body. We use this in yohoho for pets to put them somewhere other than a portal.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@26 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-17 21:41:19 +00:00
Ray Greenwell e76a54c18f If a client somehow has a higher version scene than we do, tell them all
about the current scene model instead of informing them that the version
they have is OK. It's not ok!


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@25 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 22:15:37 +00:00
Ray Greenwell d93c79cfd0 A standard portal modification scene update. Will be used by msoy, but
could be used by other games as well.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@24 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 21:45:21 +00:00
Ray Greenwell b0c7ddf861 Log the version of the new model if persistence fails.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@22 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:37:51 +00:00
Ray Greenwell 6404d3e0ab Preserve the stack trace when CloneNotSupportedException impossibly happens.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@21 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:10:55 +00:00
Ray Greenwell 5b5fddfb50 A bit of type safety.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@20 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 18:08:42 +00:00
Ray Greenwell 19f22b01f1 When a scene update is received while in the scene, apply it immediately
and also save the new updated model.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@19 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-13 17:47:55 +00:00
Ray Greenwell c9a8c1d117 Allow portals to have a targetPortalId of -1, which means simply
"whatever the default entrance is of the target scene".


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@12 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-07 00:36:02 +00:00
Ray Greenwell 1c7ac6d3b9 Utility class to assist in SceneUpdate management.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@10 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-06 22:40:19 +00:00
Michael Bayne 65681f36f0 Use the new ClientFactory.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@7 c613c5cb-e716-0410-b11b-feb51c14d237
2006-07-01 03:41:41 +00:00
Michael Bayne a4df87e52f Behold Vilya, Ring of Air and repository for our game and virtual worldly
extensions to the distributed environment provided by Narya.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
2006-06-23 17:58:11 +00:00