Commit Graph

1050 Commits

Author SHA1 Message Date
Dave Hoover 9c8a3dda8d Remove trailing whitespace/unused imports
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@908 c613c5cb-e716-0410-b11b-feb51c14d237
2010-04-07 20:32:04 +00:00
Dave Hoover ec4b19e7c9 Run generators
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@907 c613c5cb-e716-0410-b11b-feb51c14d237
2010-04-07 20:32:02 +00:00
Charlie Groves 83b1dabc36 Redundant super interface
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@906 c613c5cb-e716-0410-b11b-feb51c14d237
2010-04-01 23:06:59 +00:00
Ray Greenwell ec69dd15f7 ant genrecord.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@905 c613c5cb-e716-0410-b11b-feb51c14d237
2010-03-24 20:12:01 +00:00
Mike Thomas dad43e916c If a player gets yanked out of a game during the period where everyone's arriving, we weren't noticing that they were gone and were still playing along, sending them events, etc. So, if we're in pre-game, and someone disappears, let's note that.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@904 c613c5cb-e716-0410-b11b-feb51c14d237
2010-03-18 00:30:47 +00:00
Michael Bayne 39b21ef6d6 Should be no harm in compiling against Guava instead of GC as they have the
exact same API. So if you ship with GC instead of Guava, nothing will break.

Eventually we'll want to ship with Guava instead of GC so that we can use
Guava-specific methods, but projects can make that switch at their leisure.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@903 c613c5cb-e716-0410-b11b-feb51c14d237
2010-03-16 23:53:10 +00:00
Mike Thomas 28e24afd73 When we undo/redo in the editor, we need to ensure that our model switch gets propagated to the scene being held by the frame and info panel.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@902 c613c5cb-e716-0410-b11b-feb51c14d237
2010-03-16 16:53:11 +00:00
Mike Thomas e4e5990361 Not sure it really matters in the editor-specific code, but this IS safer if a bit more verbose...
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@901 c613c5cb-e716-0410-b11b-feb51c14d237
2010-03-11 01:27:51 +00:00
Mike Thomas b8b1a414be Add Undo/Redo to the Scene Editor - Rollback visibility is limited to 20 steps since it's ocpying the entire model at each step.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@900 c613c5cb-e716-0410-b11b-feb51c14d237
2010-03-11 00:54:14 +00:00
Dave Hoover c2500248db Make event/board seeding actually do it RIGHT
Requesting N bits on certain types of events was enough to tickle timing
issues with events between client & server so I got those cleared up,
and in a roundabout way made piece prediction harder, BUT it wasn't
actually doing what I'd really intended. I'd originally done things this
way (call something on the RNG N times) and then in a brief moment of
brilliant stupidity went "gee, next() does different stuff based on the
number of bits you asked for, so clearly it'll mix things up"

Man, this hairshirt is itchy.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@899 c613c5cb-e716-0410-b11b-feb51c14d237
2010-02-17 04:40:34 +00:00
Dave Hoover 09dbd1c95a @Override gets the point across
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@898 c613c5cb-e716-0410-b11b-feb51c14d237
2010-02-10 20:32:49 +00:00
Dave Hoover bee3ff77f3 Whitespace
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@897 c613c5cb-e716-0410-b11b-feb51c14d237
2010-02-10 20:32:45 +00:00
Dave Hoover 038604d1d2 Make piece prediction harder.
Since the client & server share RNGs, many puzzles (e.g. yohoho's
swordfighting) wind up lending themselves to easy piece prediction; the
board is set up with a seed, and the RNG is only ever used to generate
pieces. Someone snooping that could (and people have) pre-generate all
the pieces in order, letting you snoop ahead.

Now, Board implementations can choose to use certain events to pull bits
from the RNG so that the actual ACTIONS taken perturb things, making
things branch to the point that prediction is prohibitively hard.

A while back, I'd wanted to do this across the board for all actions,
but unfortunately in yohoho we have various non-board-altering events
that come in and are executed in different orders on client and server,
so things fell out of sync pretty quickly. The thought rattled around in
my head again, so I'm doing it again. This time, Boards have to
explicitly opt in on each event, so they can be sure to restrict it to
those that are safe to use.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@896 c613c5cb-e716-0410-b11b-feb51c14d237
2010-02-09 04:11:36 +00:00
Dave Hoover fcd8a9d901 Whitespace
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@895 c613c5cb-e716-0410-b11b-feb51c14d237
2010-02-09 04:11:34 +00:00
Dave Hoover 1dac539f6d Pngcrush
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@894 c613c5cb-e716-0410-b11b-feb51c14d237
2010-02-09 04:11:32 +00:00
Ray Greenwell 15c3a1996d Regenerated: DSets just clone() now.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@893 c613c5cb-e716-0410-b11b-feb51c14d237
2010-02-04 21:49:40 +00:00
Ray Greenwell d950cd6a51 Nix redundant cast.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@892 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-13 19:11:56 +00:00
Dave Hoover fa3d68369f Now-spurious casts
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@891 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-13 18:52:38 +00:00
Dave Hoover c94d387815 Reconcile the differences between SparseMisoSceneModel.clone & AuxModel.clone
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@890 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-13 18:52:23 +00:00
Ray Greenwell 1a254f9e1d clone() modernization.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@889 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-13 18:41:00 +00:00
Dave Hoover 364659116b I swear; sometime before 2011 I'll be done stumbling across ways my
copyright updating missed things


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@888 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-06 01:11:24 +00:00
Dave Hoover 1b1b3782a0 Some more copyrights I'd missed
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@887 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-05 22:12:02 +00:00
Dave Hoover c3fce4be77 Make this other batch of colorizations sort on the name
since it's a major PITA to have it inconsistent between the UI for
scene colors and object colors.

For the record, I will admit to feeling a bit dirty using 
Comparators.combine only ~2.5 hours after Ray sent out email talking
about how awesome guava's ComparisonChain is, but I'm really not in
the mood to muck with pulling in the guava dependency.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@886 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-05 21:59:15 +00:00
Dave Hoover 2b8f68df8b Welcome to the future.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@885 c613c5cb-e716-0410-b11b-feb51c14d237
2010-01-04 21:47:24 +00:00
Dave Hoover e580adf522 Support tertiary & quaternary colors as added in nenya
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@884 c613c5cb-e716-0410-b11b-feb51c14d237
2009-12-05 00:56:10 +00:00
Par Winzell 3b06f339f9 This seems to be the only existing use of @Column(type=...) which is a loathsome piece of functionality that I'd like to rip out of Depot. I am not sure why we fixed on TIMESTAMP originally; only in MySQL would it make a difference at all, and I believe only Whirled uses this class?
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@883 c613c5cb-e716-0410-b11b-feb51c14d237
2009-10-29 15:34:12 +00:00
Michael Bayne e0fea1c12e Fluency--.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@882 c613c5cb-e716-0410-b11b-feb51c14d237
2009-10-04 23:26:27 +00:00
Andrzej Kapolka 5c7f0aea67 Allow customizing the ZoneMoveHandler.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@881 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-29 00:43:35 +00:00
Ray Greenwell 54c809d21a Use Joiner instead of StringBuilder.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@880 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-16 21:15:03 +00:00
Michael Bayne dce305ad0a More Galileo hygiene.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@879 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-15 04:53:18 +00:00
Michael Bayne 6e5d2b57ba Missed a spot.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@878 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-10 02:53:57 +00:00
Michael Bayne 0240e18140 Use Ops and FluentExp instead of doing things manually.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@877 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-10 02:31:16 +00:00
Par Winzell 8efbc2349c Cope with the Funs->Funcs rename.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@876 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-09 20:18:03 +00:00
Par Winzell 9fe7cc340d Use proper Depot support.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@875 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-09 14:52:13 +00:00
Ray Greenwell 20e1d45e43 We now make it a least-recently used map.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@874 c613c5cb-e716-0410-b11b-feb51c14d237
2009-09-01 23:47:14 +00:00
Charlie Groves ac5d784a9e Cleanup
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@873 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-25 18:01:30 +00:00
Ray Greenwell 3871628b27 New syntax for making a more complicated Map.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@872 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-25 02:13:09 +00:00
Ray Greenwell e2b8ac9d42 New, more efficient Maps.
Don't these deck chairs look GREAT?


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@871 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-24 02:55:56 +00:00
Ray Greenwell 69a978d819 And here. Can't do it in narya yet until I trash Environment.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@870 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-21 22:05:47 +00:00
Ray Greenwell f1ab599aa5 Oh, and compile against ooolib.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@869 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-21 21:28:20 +00:00
Ray Greenwell 79854a177d We need ooolib (flash-utils) here.
This error was masked by the fact that a bunch of ooolib classes
are in naryalib.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@868 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-21 21:27:14 +00:00
Ray Greenwell 2f1a7a627b Use an LRUHashMap to store scene models, as per TODO.
(Note: this doesn't compile, because the actionscript libs are jacked.
 I'll try to sort that out now.)


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@867 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-21 21:11:55 +00:00
Ray Greenwell 8c14879fdb Ye olde drive-by logging varargification.
Noticed that we aren't using a LRU Map for scene model storage,
which could explain client flakiness after visiting lots of scenes...


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@866 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-20 23:54:35 +00:00
Dave Hoover ad7561dae1 Prune spurious semicolons and redundant implementation declarations
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@865 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-17 21:46:33 +00:00
Ray Greenwell 85ef5ed4f9 Regenerated actionscript services, and the callers that love them.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@864 c613c5cb-e716-0410-b11b-feb51c14d237
2009-08-13 06:19:27 +00:00
Jamie Doornbos accb67e407 Allow most recent ratings to be filtered by a specific list of game ids.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@863 c613c5cb-e716-0410-b11b-feb51c14d237
2009-07-27 21:31:42 +00:00
Charlie Groves e31ce21c70 Use PresentsDObjectManager.newInterval
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@862 c613c5cb-e716-0410-b11b-feb51c14d237
2009-07-21 00:11:57 +00:00
Michael Bayne e07fd189b6 Get our Presents tools from narya-tools, nix no longer needed dependencies.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@861 c613c5cb-e716-0410-b11b-feb51c14d237
2009-07-12 22:21:53 +00:00
Michael Bayne 71eb3d14d6 Out with commons lang, collections and io.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@860 c613c5cb-e716-0410-b11b-feb51c14d237
2009-07-12 21:28:36 +00:00
Jamie Doornbos acb856c9cf Method to access the most recent rating of a set of players. This will be used in msoy to determine recently played games of (facebook) friends.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@859 c613c5cb-e716-0410-b11b-feb51c14d237
2009-07-03 00:38:10 +00:00