Whitespace
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@897 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -764,10 +764,9 @@ public abstract class PuzzleController extends GameController
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}
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/**
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* Called when a player is knocked out of the game to give the puzzle
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* a chance to perform any post-knockout actions that may be desired.
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* Derived classes may wish to override this method but should be sure
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* to call <code>super.playerKnockedOut()</code>.
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* Called when a player is knocked out of the game to give the puzzle a chance to perform any
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* post-knockout actions that may be desired. Derived classes may wish to override this method
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* but should be sure to call <code>super.playerKnockedOut()</code>.
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*/
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protected void playerKnockedOut (final int pidx)
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{
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@@ -781,8 +780,7 @@ public abstract class PuzzleController extends GameController
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}
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/**
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* Catches clicks an unpauses, without passing the click through
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* to the puzzle.
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* Catches clicks an unpauses, without passing the click through to the puzzle.
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*/
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class Unpauser extends MouseHijacker
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{
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@@ -914,8 +912,7 @@ public abstract class PuzzleController extends GameController
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/** A key listener that currently just toggles pause in the puzzle. */
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protected KeyListener _globalKeyListener = new KeyAdapter() {
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@Override
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public void keyReleased (KeyEvent e)
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{
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public void keyReleased (KeyEvent e) {
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int keycode = e.getKeyCode();
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// toggle chatting (pause)
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if (keycode == KeyEvent.VK_ESCAPE || keycode == KeyEvent.VK_PAUSE) {
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