Commit Graph

351 Commits

Author SHA1 Message Date
Michael Bayne 114fc2f0e7 Widening.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@320 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-22 01:00:23 +00:00
Mike Thomas a22a6e5551 Ensure we've registered our receiver before we call our superclass's function, since this queues up a playerReady and it's important that our addToReceivers event is queued up before that so the game doesn't start before we're ready to go.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@319 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-21 00:10:25 +00:00
Michael Bayne 5116ab7089 Widened, nixed unneeded "throws SQLException".
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@316 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-15 02:01:08 +00:00
Ray Greenwell e7c10e2a98 It sucks that we have so many old things that use -1 to mean "no value".
I'm going to assume that this one is ok to change to 0, because that's
what a body's sceneId is going to be before they're ever placed in a scene.
(Which is why 0 is a much better default value.)


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@312 c613c5cb-e716-0410-b11b-feb51c14d237
2007-06-12 23:42:47 +00:00
Michael Bayne 93a049a986 Let's have our dictionaries gzipped.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@304 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-28 01:53:55 +00:00
Michael Bayne 211e161604 Load our word lists from the classpath.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@303 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-24 00:26:29 +00:00
Michael Bayne bf47702336 Some DictionaryManager cleanups. It was doing everything on the invoker thread
when it should have been communicating results back on the dobj thread. I don't
particularly like the singleton usage here as one has to just "know" that a
server that uses EZGame services must call DictionaryManager.init() whereas all
of our other server services are initialized in a FooServer class that
corresponds with the group of services in question. Really we should use the
same FooContext system that we use on the client to allow services to be
properly mixed and matched.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@302 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-24 00:13:51 +00:00
Michael Bayne c4fbf34f44 We need to sort card sprites using a comparator if we want to sort them not
based on render order as we use render order. Also some widening.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@301 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-15 18:03:54 +00:00
Michael Bayne 84080ecb61 Naturally order card sprites by their card values.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@300 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-15 17:55:33 +00:00
Michael Bayne 8bcc05be89 EZGameConfig can create its controller from the classname provided in the game
definition as a sensible default behavior.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@299 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-14 23:36:26 +00:00
Ray Greenwell 2aa46a1572 Omit this class from 'genascript' generation, as the actionscript side does a special thing or two.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@298 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-08 20:18:44 +00:00
Mike Thomas dd5993402a Don't fringe test tiles in the editor.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@292 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-03 18:22:03 +00:00
Mike Thomas 3fffe2e9b5 We need to use a non-negative tilsetID for the editor test tiles or things deep within the tile code will ignore us for base tiles. Since tileset IDs get cast to shorts in places for encoding into FQTileSetIds, the biggest we can use to try to not conflict is Short.MAX_VALUE.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@288 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-02 23:48:41 +00:00
Michael Bayne df9b6c2657 PuzzleConfig was totally pointless and prevented Yohoho from having all of its
game configs inherit from a single enhanced config. It also prevented the
puzzle stuff from being used by ToyBox. It is now gone and Yohoho is even more
broken, but the fixes are in progress.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@287 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-01 23:40:44 +00:00
Michael Bayne 7538ddcc7f Hold on to your seats kids, it's another installment of "A Boy and His
Blowtorch". Refactored GameConfig and the EZ game framework, cleaning up some
old cruft from GameConfig (which will break other projects and which I'll fix
ASAP) and moved the XML based configuration system from ToyBox into EZGame.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@286 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-01 22:26:25 +00:00
Ray Greenwell 04dd58d759 I think these are pretty well tested.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@285 c613c5cb-e716-0410-b11b-feb51c14d237
2007-05-01 02:27:06 +00:00
Dave Hoover 7c28390287 Allow GameManagers to trivially override the message displayed when someone's
game ends.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@282 c613c5cb-e716-0410-b11b-feb51c14d237
2007-04-19 03:19:59 +00:00
Ray Greenwell b75acdf89e - Expanded the user listener to listen for users to become disconnected
and automatically removed them from any pending tables.
- Always use the user listener now, even if we're not in a place.
  So also ensure that notePlayerRemoved() is called as a result of bodyLeft()


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@281 c613c5cb-e716-0410-b11b-feb51c14d237
2007-04-17 00:26:10 +00:00
Mike Thomas cccc3a308e Fix the scene editor's test tile functionality - we need to place any loaded test tiles into the tile manager so they can show up in the actual scene.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@278 c613c5cb-e716-0410-b11b-feb51c14d237
2007-04-11 17:15:39 +00:00
Michael Bayne 94384e8fc7 Don't note removed on empty slots.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@276 c613c5cb-e716-0410-b11b-feb51c14d237
2007-04-10 17:30:28 +00:00
Michael Bayne d1672d7c79 Use notePlayerRemoved() so that we remove our object death listener
appropriately.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@275 c613c5cb-e716-0410-b11b-feb51c14d237
2007-04-10 17:27:02 +00:00
Michael Bayne 97a8417d4e Listen for object death on table participants when we're not in a place and
can't rely on hearing that they left the place to clean up after them.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@274 c613c5cb-e716-0410-b11b-feb51c14d237
2007-04-10 17:05:48 +00:00
Michael Bayne 8193a87ff2 Freak not out if we're shutdown before all of our games are ended.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@265 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-23 21:52:56 +00:00
Michael Bayne f62498de20 Idempotency is always handy.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@264 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-23 20:45:58 +00:00
Michael Bayne 418a549af7 More chat panel fiddling.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@263 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-23 20:15:13 +00:00
Mark Johnson ceb4ea2a07 Added the ability to delete stat records for a player ID
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@261 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-23 00:49:37 +00:00
Nathan Curtis e1ca18f8ed add getter for our currently seated table
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@260 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-22 18:45:56 +00:00
Michael Bayne ab29481f26 We need to be shutdown now so that we can clean up our invocation service.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@259 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-22 00:46:37 +00:00
Michael Bayne 459d8b75a0 TableManagerProvider is no more.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@258 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-22 00:39:58 +00:00
Michael Bayne fde9727f07 Nix place-specific willEnter and didLeave pattern since we're no longer bound
to places.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@257 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-21 21:51:11 +00:00
Michael Bayne b71007a909 Yay for rabbit holes. Revamped the table services to decouple them from places.
While I was in there, I extracted the communication between the client and the
TableManager into a new-style "embedded in the TableLobbyObject" service
instead of wonkily routing everything through the global ParlorService and the
ParlorProvider (which got merged into the ParlorManager as a part of this
rabbit holery). The GG build will break... I will fix it.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@255 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-21 21:38:31 +00:00
Michael Bayne f61250f75b Allow the hint text to be put on the same line as the chat input.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@254 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-21 15:58:57 +00:00
Michael Bayne add74fd863 Alas this hack will be needed for all time it seems.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@253 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-20 23:24:41 +00:00
Michael Bayne ee0bea04e1 Nix some Bang specific stuff.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@252 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-20 17:44:18 +00:00
Michael Bayne e6ab89f313 Extracted the Bang stats system into reusable land. Too late for Yohoho, but
Whirled will benefit.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@251 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-20 17:23:18 +00:00
Ray Greenwell 59c6bf814b Fixed some logic I broke a few weeks back.
There's no more isPartyGame(), and needsNoShowTimer() simply checks to see
if the game is seated, but needsNoShowTimer() can be overridden and so
I shouldn't have treated it as equivalent to !isPartyGame().


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@248 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-15 21:22:46 +00:00
Ray Greenwell 3825cf2e68 Allow EZGames to have custom configuration options specified as XML.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@240 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-13 00:50:14 +00:00
Michael Bayne 5b77f2f95d Added support for handling games with multiple rounds.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@237 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-11 07:59:23 +00:00
Michael Bayne 0306b072df Fixed decoding problem in GameControlBackend, switched to varargs in manager.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@235 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-11 06:37:03 +00:00
Michael Bayne 13b8913d5f Not all games are turn games. Let's not require that an unasked-for and
arbitrarily assigned turn holder be the one to end the game.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@234 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-11 02:31:35 +00:00
Ray Greenwell 66a7d642df The temporaray 'configData' is now renamed to 'gameMedia'.
Brought in 'name' from MsoyGameConfig, because it's useful.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@230 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-06 19:26:42 +00:00
Michael Bayne 0af2789c7b Extract the GameConfig creation into an overridable method so that TableManager
users can do the right thing with regard to adding extra configuration stuff
(rather than trusting the client to have done it).


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@227 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-06 02:20:12 +00:00
Michael Bayne d77b8363f7 Added a server managed notion of which client is controlling the game.
Doing this on the client, while theoretically possible, is more complex. We
have a server, we use it to provide commonly needed services, the assignment of
a single client to control the game is a commonly needed service. This also
matches the way other services like turn change and game start and end are
implemented.

A side note: the client-side code was not properly handling disconnected
players, which the server code properly handles.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@224 c613c5cb-e716-0410-b11b-feb51c14d237
2007-03-04 20:05:58 +00:00
Ray Greenwell e192d7b24a Cookies can be retrieved for any occupant.
Fix potential for NPE (passing null to our UserIdentifier) if an
invalid occupantId is specified.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@214 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-26 22:16:38 +00:00
Michael Bayne 33f55d5a8d Header patrol. Please be sure to use the header in lib/SOURCE_HEADER when
creating new source files.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@209 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-24 00:37:33 +00:00
Michael Bayne 8a2539683b Don't create our own chat director, just use the one from the context.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@204 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-22 01:56:27 +00:00
Robert Zubeck 98252184a9 Letter randomization is now weighted based on their distribution in the lexicon. No more
Tangleword boards with only one vowel! :)



git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@203 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-20 02:23:02 +00:00
Ray Greenwell 3172353a54 Better yet, rip out premature optimizaton for something that is more correct.
Also use some nice utility classes we have.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@202 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-20 01:36:07 +00:00
Robert Zubeck cfed094aa3 This really should've been an array of unboxed ints. Ugh. :)
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@201 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-20 01:34:06 +00:00
Robert Zubeck 08618a4d74 Now that the server uses the new version, we can finish renaming
DictionaryService to DictionaryManager.



git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@200 c613c5cb-e716-0410-b11b-feb51c14d237
2007-02-20 00:43:42 +00:00