This is throwing a wrench in bang, reverting it now and will take a better look at it later
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@571 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -421,7 +421,7 @@ public class GameManager extends PlaceManager
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public boolean startGame ()
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{
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// complain if we're already started
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if (_gameobj.isInPlay()) {
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if (_gameobj.state == GameObject.IN_PLAY) {
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log.warning("Requested to start an already in-play game [game=" + where() + "].");
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Thread.dumpStack();
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return false;
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@@ -1075,7 +1075,7 @@ public class GameManager extends PlaceManager
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*/
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protected void announcePlayerGameOver (int pidx)
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{
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systemMessage(GAME_MESSAGE_BUNDLE,
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systemMessage(GAME_MESSAGE_BUNDLE,
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MessageBundle.tcompose(getPlayerGameOverMessage(pidx), getPlayerName(pidx)));
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}
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