Allow a SceneService.moveTo() to respond by requesting that the client move to
a new server and reissue its request, which it, in theory, now does. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@354 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -30,8 +30,8 @@ import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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/**
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* The scene service class provides the client interface to the scene
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* related invocation services (e.g. moving from scene to scene).
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* The scene service class provides the client interface to the scene related invocation services
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* (e.g. moving from scene to scene).
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*/
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public interface SceneService extends InvocationService
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{
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@@ -49,38 +49,39 @@ public interface SceneService extends InvocationService
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public void moveSucceeded (int placeId, PlaceConfig config);
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/**
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* Indicates that a move succeeded and that the client's cached
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* scene information should be updated with the supplied data.
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* Indicates that a move succeeded and that the client's cached scene information should be
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* updated with the supplied data.
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*
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* @param placeId the place object id of the newly occupied scene.
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* @param config metadata related to the newly occupied scene.
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* @param updates updates that must be applied to the client's
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* copy of a scene model to bring it up to date.
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* @param updates updates that must be applied to the client's copy of a scene model to
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* bring it up to date.
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*/
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public void moveSucceededWithUpdates (int placeId, PlaceConfig config,
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SceneUpdate[] updates);
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public void moveSucceededWithUpdates (
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int placeId, PlaceConfig config, SceneUpdate[] updates);
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/**
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* Indicates that a move succeeded and that the client's cached
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* scene information should be updated with the supplied data.
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* Indicates that a move succeeded and that the client's cached scene information should be
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* updated with the supplied data.
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*
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* @param placeId the place object id of the newly occupied scene.
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* @param config metadata related to the newly occupied scene.
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* @param model a fresh copy of the most recent scene data for the
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* newly occupied scene.
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* @param model a fresh copy of the most recent scene data for the newly occupied scene.
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*/
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public void moveSucceededWithScene (int placeId, PlaceConfig config,
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SceneModel model);
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public void moveSucceededWithScene (int placeId, PlaceConfig config, SceneModel model);
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/**
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* Indicates that the client must switch to the specified server and reissue its move
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* request in order to relocate to its desired scene.
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*/
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public void moveRequiresServerSwitch (String hostname, int[] ports);
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}
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/**
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* Requests that that this client's body be moved to the specified
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* scene.
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* Requests that that this client's body be moved to the specified scene.
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*
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* @param sceneId the scene id to which we want to move.
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* @param version the version number of the scene object that we have
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* in our local repository.
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* @param version the version number of the scene object that we have in our local repository.
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*/
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public void moveTo (Client client, int sceneId, int version,
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SceneMoveListener listener);
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public void moveTo (Client client, int sceneId, int version, SceneMoveListener listener);
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}
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