diff --git a/src/as/com/threerings/whirled/client/SceneDirector.as b/src/as/com/threerings/whirled/client/SceneDirector.as index 0a1074a2..6ff421a4 100644 --- a/src/as/com/threerings/whirled/client/SceneDirector.as +++ b/src/as/com/threerings/whirled/client/SceneDirector.as @@ -32,6 +32,7 @@ import com.threerings.io.TypedArray; import com.threerings.presents.client.BasicDirector; import com.threerings.presents.client.Client; import com.threerings.presents.client.ClientEvent; +import com.threerings.presents.client.ConfirmAdapter; import com.threerings.presents.data.InvocationCodes; import com.threerings.crowd.client.LocationDirector; @@ -138,16 +139,8 @@ public class SceneDirector extends BasicDirector return false; } - // check the version of our cached copy of the scene to which we're requesting to move; if - // we were unable to load it, assume a cached version of zero - var sceneVers :int = 0; - if (_pendingModel != null) { - sceneVers = _pendingModel.version; - } - - // issue a moveTo request - log.info("Issuing moveTo(" + sceneId + ", " + sceneVers + ")."); - _sservice.moveTo(_wctx.getClient(), sceneId, sceneVers, this); + // do the deed + sendMoveRequest(); return true; } @@ -201,7 +194,7 @@ public class SceneDirector extends BasicDirector return _pendingModel; } - // documentation inherited from interface SceneService_SceneMoveListener + // from interface SceneService_SceneMoveListener public function moveSucceeded (placeId :int, config :PlaceConfig) :void { // our move request was successful, deal with subscribing to our new place object @@ -234,9 +227,9 @@ public class SceneDirector extends BasicDirector _scene = _fact.createScene(_model, config); } - // documentation inherited from interface SceneService_SceneMoveListener + // from interface SceneService_SceneMoveListener public function moveSucceededWithUpdates ( - placeId :int, config :PlaceConfig, updates :Array) :void + placeId :int, config :PlaceConfig, updates :TypedArray) :void { log.info("Got updates [placeId=" + placeId + ", config=" + config + ", updates=" + updates + "]."); @@ -289,7 +282,7 @@ public class SceneDirector extends BasicDirector moveSucceeded(placeId, config); } - // documentation inherited from interface SceneService-SceneMoveListener + // from interface SceneService_SceneMoveListener public function moveSucceededWithScene ( placeId :int, config :PlaceConfig, model :SceneModel) :void { @@ -306,6 +299,21 @@ public class SceneDirector extends BasicDirector moveSucceeded(placeId, config); } + // from interface SceneService_SceneMoveListener + public function moveRequiresServerSwitch (hostname :String, ports :TypedArray) :void + { + // ship on over to the other server + _wctx.getClient().moveToServer(hostname, ports, new ConfirmAdapter( + function (reason :String) :void { // failed + requestFailed(reason); + }, + function () :void { // succeeded + // resend our move request now that we're connected to the new server + sendMoveRequest(); + } + )); + } + // documentation inherited from interface public function requestFailed (reason :String) :void { @@ -391,6 +399,20 @@ public class SceneDirector extends BasicDirector } } + protected function sendMoveRequest () :void + { + // check the version of our cached copy of the scene to which we're requesting to move; if + // we were unable to load it, assume a cached version of zero + var sceneVers :int = 0; + if (_pendingModel != null) { + sceneVers = _pendingModel.version; + } + + // issue a moveTo request + log.info("Issuing moveTo(" + _pendingSceneId + ", " + sceneVers + ")."); + _sservice.moveTo(_wctx.getClient(), _pendingSceneId, sceneVers, this); + } + /** * Clears out our current scene information and releases the scene model for the loaded scene * back to the cache. diff --git a/src/as/com/threerings/whirled/client/SceneService.as b/src/as/com/threerings/whirled/client/SceneService.as index 195c3a98..ff79de19 100644 --- a/src/as/com/threerings/whirled/client/SceneService.as +++ b/src/as/com/threerings/whirled/client/SceneService.as @@ -22,6 +22,7 @@ package com.threerings.whirled.client { import flash.utils.ByteArray; +import com.threerings.io.TypedArray; import com.threerings.crowd.data.PlaceConfig; import com.threerings.presents.client.Client; import com.threerings.presents.client.InvocationService; diff --git a/src/as/com/threerings/whirled/client/SceneService_SceneMoveListener.as b/src/as/com/threerings/whirled/client/SceneService_SceneMoveListener.as index e5995a4d..53de960d 100644 --- a/src/as/com/threerings/whirled/client/SceneService_SceneMoveListener.as +++ b/src/as/com/threerings/whirled/client/SceneService_SceneMoveListener.as @@ -23,6 +23,7 @@ package com.threerings.whirled.client { import flash.utils.ByteArray; import com.threerings.util.*; // for Float, Integer, etc. +import com.threerings.io.TypedArray; import com.threerings.crowd.data.PlaceConfig; import com.threerings.presents.client.Client; @@ -39,6 +40,9 @@ import com.threerings.whirled.data.SceneUpdate; public interface SceneService_SceneMoveListener extends InvocationService_InvocationListener { + // from Java SceneService_SceneMoveListener + function moveRequiresServerSwitch (arg1 :String, arg2 :TypedArray /* of int */) :void + // from Java SceneService_SceneMoveListener function moveSucceeded (arg1 :int, arg2 :PlaceConfig) :void @@ -46,6 +50,6 @@ public interface SceneService_SceneMoveListener function moveSucceededWithScene (arg1 :int, arg2 :PlaceConfig, arg3 :SceneModel) :void // from Java SceneService_SceneMoveListener - function moveSucceededWithUpdates (arg1 :int, arg2 :PlaceConfig, arg3 :Array) :void + function moveSucceededWithUpdates (arg1 :int, arg2 :PlaceConfig, arg3 :TypedArray /* of class com.threerings.whirled.data.SceneUpdate */) :void } } diff --git a/src/as/com/threerings/whirled/data/SceneMarshaller.as b/src/as/com/threerings/whirled/data/SceneMarshaller.as index 13150c2c..691542bb 100644 --- a/src/as/com/threerings/whirled/data/SceneMarshaller.as +++ b/src/as/com/threerings/whirled/data/SceneMarshaller.as @@ -23,6 +23,7 @@ package com.threerings.whirled.data { import flash.utils.ByteArray; import com.threerings.util.*; // for Float, Integer, etc. +import com.threerings.io.TypedArray; import com.threerings.crowd.data.PlaceConfig; import com.threerings.presents.client.Client; diff --git a/src/as/com/threerings/whirled/data/SceneMarshaller_SceneMoveMarshaller.as b/src/as/com/threerings/whirled/data/SceneMarshaller_SceneMoveMarshaller.as index eff9319e..4ee992f0 100644 --- a/src/as/com/threerings/whirled/data/SceneMarshaller_SceneMoveMarshaller.as +++ b/src/as/com/threerings/whirled/data/SceneMarshaller_SceneMoveMarshaller.as @@ -23,6 +23,7 @@ package com.threerings.whirled.data { import flash.utils.ByteArray; import com.threerings.util.*; // for Float, Integer, etc. +import com.threerings.io.TypedArray; import com.threerings.crowd.data.PlaceConfig; import com.threerings.presents.client.Client; @@ -38,19 +39,27 @@ import com.threerings.whirled.data.SceneUpdate; public class SceneMarshaller_SceneMoveMarshaller extends InvocationMarshaller_ListenerMarshaller { + /** The method id used to dispatch {@link #moveRequiresServerSwitch} responses. */ + public static const MOVE_REQUIRES_SERVER_SWITCH :int = 1; + /** The method id used to dispatch {@link #moveSucceeded} responses. */ - public static const MOVE_SUCCEEDED :int = 1; + public static const MOVE_SUCCEEDED :int = 2; /** The method id used to dispatch {@link #moveSucceededWithScene} responses. */ - public static const MOVE_SUCCEEDED_WITH_SCENE :int = 2; + public static const MOVE_SUCCEEDED_WITH_SCENE :int = 3; /** The method id used to dispatch {@link #moveSucceededWithUpdates} responses. */ - public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 3; + public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 4; // from InvocationMarshaller_ListenerMarshaller override public function dispatchResponse (methodId :int, args :Array) :void { switch (methodId) { + case MOVE_REQUIRES_SERVER_SWITCH: + (listener as SceneService_SceneMoveListener).moveRequiresServerSwitch( + (args[0] as String), (args[1] as TypedArray /* of int */)); + return; + case MOVE_SUCCEEDED: (listener as SceneService_SceneMoveListener).moveSucceeded( (args[0] as int), (args[1] as PlaceConfig)); @@ -63,7 +72,7 @@ public class SceneMarshaller_SceneMoveMarshaller case MOVE_SUCCEEDED_WITH_UPDATES: (listener as SceneService_SceneMoveListener).moveSucceededWithUpdates( - (args[0] as int), (args[1] as PlaceConfig), (args[2] as Array)); + (args[0] as int), (args[1] as PlaceConfig), (args[2] as TypedArray /* of class com.threerings.whirled.data.SceneUpdate */)); return; default: diff --git a/src/java/com/threerings/whirled/client/SceneDirector.java b/src/java/com/threerings/whirled/client/SceneDirector.java index 125962b6..31a58d54 100644 --- a/src/java/com/threerings/whirled/client/SceneDirector.java +++ b/src/java/com/threerings/whirled/client/SceneDirector.java @@ -45,15 +45,13 @@ import com.threerings.whirled.util.WhirledContext; import com.threerings.whirled.data.SceneUpdate; /** - * The scene director is the client's interface to all things scene - * related. It interfaces with the scene repository to ensure that scene - * objects are available when the client enters a particular scene. It - * handles moving from scene to scene (it coordinates with the {@link - * LocationDirector} in order to do this). + * The scene director is the client's interface to all things scene related. It interfaces with the + * scene repository to ensure that scene objects are available when the client enters a particular + * scene. It handles moving from scene to scene (it coordinates with the {@link LocationDirector} + * in order to do this). * - *
Note that when the scene director is in use instead of the location - * director, scene ids instead of place oids will be supplied to {@link - * LocationObserver#locationMayChange} and {@link + *
Note that when the scene director is in use instead of the location director, scene ids
+ * instead of place oids will be supplied to {@link LocationObserver#locationMayChange} and {@link
* LocationObserver#locationChangeFailed}.
*/
public class SceneDirector extends BasicDirector
@@ -66,8 +64,8 @@ public class SceneDirector extends BasicDirector
public static interface MoveHandler
{
/**
- * Should instruct the client to move the last known working
- * location (as well as clean up after the failed moveTo request).
+ * Should instruct the client to move the last known working location (as well as clean up
+ * after the failed moveTo request).
*/
public void recoverMoveTo (int sceneId);
}
@@ -76,18 +74,16 @@ public class SceneDirector extends BasicDirector
* Creates a new scene director with the specified context.
*
* @param ctx the active client context.
- * @param locdir the location director in use on the client, with
- * which the scene director will coordinate when changing location.
- * @param screp the entity from which the scene director will load
- * scene data from the local client scene storage. This may be null
- * when the SceneDirector is constructed, but it should be
- * supplied via {@link #setSceneRepository} prior to really using
- * this director.
- * @param fact the factory that knows which derivation of {@link
- * Scene} to create for the current system.
+ * @param locdir the location director in use on the client, with which the scene director will
+ * coordinate when changing location.
+ * @param screp the entity from which the scene director will load scene data from the local
+ * client scene storage. This may be null when the SceneDirector is constructed, but it should
+ * be supplied via {@link #setSceneRepository} prior to really using this director.
+ * @param fact the factory that knows which derivation of {@link Scene} to create for the
+ * current system.
*/
- public SceneDirector (WhirledContext ctx, LocationDirector locdir,
- SceneRepository screp, SceneFactory fact)
+ public SceneDirector (WhirledContext ctx, LocationDirector locdir, SceneRepository screp,
+ SceneFactory fact)
{
super(ctx);
@@ -97,13 +93,12 @@ public class SceneDirector extends BasicDirector
setSceneRepository(screp);
_fact = fact;
- // set ourselves up as a failure handler with the location
- // director because we need to do special processing
+ // set ourselves up as a failure handler with the location director because we need to do
+ // special processing
_locdir.setFailureHandler(this);
// register for scene notifications
- _ctx.getClient().getInvocationDirector().registerReceiver(
- new SceneDecoder(this));
+ _ctx.getClient().getInvocationDirector().registerReceiver(new SceneDecoder(this));
}
/**
@@ -116,8 +111,8 @@ public class SceneDirector extends BasicDirector
}
/**
- * Returns the display scene object associated with the scene we
- * currently occupy or null if we currently occupy no scene.
+ * Returns the display scene object associated with the scene we currently occupy or null if we
+ * currently occupy no scene.
*/
public Scene getScene ()
{
@@ -125,13 +120,11 @@ public class SceneDirector extends BasicDirector
}
/**
- * Requests that this client move the specified scene. A request will
- * be made and when the response is received, the location observers
- * will be notified of success or failure.
+ * Requests that this client move the specified scene. A request will be made and when the
+ * response is received, the location observers will be notified of success or failure.
*
- * @return true if the move to request was issued, false if it was
- * rejected by a location observer or because we have another request
- * outstanding.
+ * @return true if the move to request was issued, false if it was rejected by a location
+ * observer or because we have another request outstanding.
*/
public boolean moveTo (int sceneId)
{
@@ -143,8 +136,7 @@ public class SceneDirector extends BasicDirector
// sanity-check the destination scene id
if (sceneId == _sceneId) {
- Log.warning("Refusing request to move to the same scene " +
- "[sceneId=" + sceneId + "].");
+ Log.warning("Refusing request to move to the same scene [sceneId=" + sceneId + "].");
return false;
}
@@ -153,56 +145,41 @@ public class SceneDirector extends BasicDirector
return false;
}
- // check the version of our cached copy of the scene to which
- // we're requesting to move; if we were unable to load it, assume
- // a cached version of zero
- int sceneVers = 0;
- if (_pendingModel != null) {
- sceneVers = _pendingModel.version;
- }
-
- // issue a moveTo request
- Log.info("Issuing moveTo(" + sceneId + ", " + sceneVers + ").");
- _sservice.moveTo(_ctx.getClient(), sceneId, sceneVers, this);
+ // do the deed
+ sendMoveRequest();
return true;
}
/**
- * Prepares to move to the requested scene. The location observers are
- * asked to ratify the move and our pending scene mode is loaded from
- * the scene repository. This can be called by cooperating directors
- * that need to coopt the moveTo process.
+ * Prepares to move to the requested scene. The location observers are asked to ratify the move
+ * and our pending scene mode is loaded from the scene repository. This can be called by
+ * cooperating directors that need to coopt the moveTo process.
*/
public boolean prepareMoveTo (int sceneId, ResultListener rl)
{
- // first check to see if our observers are happy with this move
- // request
+ // first check to see if our observers are happy with this move request
if (!_locdir.mayMoveTo(sceneId, rl)) {
return false;
}
- // we need to call this both to mark that we're issuing a move
- // request and to check to see if the last issued request should
- // be considered stale
+ // we need to call this both to mark that we're issuing a move request and to check to see
+ // if the last issued request should be considered stale
boolean refuse = _locdir.checkRepeatMove();
// complain if we're over-writing a pending request
if (_pendingSceneId != -1) {
if (refuse) {
Log.warning("Refusing moveTo; We have a request outstanding " +
- "[psid=" + _pendingSceneId +
- ", nsid=" + sceneId + "].");
+ "[psid=" + _pendingSceneId + ", nsid=" + sceneId + "].");
return false;
-
} else {
- Log.warning("Overriding stale moveTo request " +
- "[psid=" + _pendingSceneId +
+ Log.warning("Overriding stale moveTo request [psid=" + _pendingSceneId +
", nsid=" + sceneId + "].");
}
}
- // load up the pending scene so that we can communicate it's most
- // recent version to the server
+ // load up the pending scene so that we can communicate it's most recent version to the
+ // server
_pendingModel = loadSceneModel(sceneId);
// make a note of our pending scene id
@@ -213,27 +190,24 @@ public class SceneDirector extends BasicDirector
}
/**
- * Returns the model loaded in preparation for a scene
- * transition. This is made available only for cooperating directors
- * which may need to coopt the scene transition process. The pending
- * model is only valid immediately following a call to {@link
- * #prepareMoveTo}.
+ * Returns the model loaded in preparation for a scene transition. This is made available only
+ * for cooperating directors which may need to coopt the scene transition process. The pending
+ * model is only valid immediately following a call to {@link #prepareMoveTo}.
*/
public SceneModel getPendingModel ()
{
return _pendingModel;
}
- // documentation inherited from interface
+ // from interface SceneService.SceneMoveListener
public void moveSucceeded (int placeId, PlaceConfig config)
{
- // our move request was successful, deal with subscribing to our
- // new place object
+ // our move request was successful, deal with subscribing to our new place object
_locdir.didMoveTo(placeId, config);
- // since we're committed to moving to the new scene, we'll
- // parallelize and go ahead and load up the new scene now rather
- // than wait until subscription to our place object succeeds
+ // since we're committed to moving to the new scene, we'll parallelize and go ahead and
+ // load up the new scene now rather than wait until subscription to our place object
+ // succeeds
// keep track of our previous scene info
_previousSceneId = _sceneId;
@@ -250,19 +224,16 @@ public class SceneDirector extends BasicDirector
// complain if we didn't find a scene
if (_model == null) {
- Log.warning("Aiya! Unable to load scene [sid=" + _sceneId +
- ", plid=" + placeId + "].");
+ Log.warning("Aiya! Unable to load scene [sid=" + _sceneId + ", plid=" + placeId + "].");
return;
}
- // and finally create a display scene instance with the model and
- // the place config
+ // and finally create a display scene instance with the model and the place config
_scene = _fact.createScene(_model, config);
}
- // documentation inherited from interface
- public void moveSucceededWithUpdates (
- int placeId, PlaceConfig config, SceneUpdate[] updates)
+ // from interface SceneService.SceneMoveListener
+ public void moveSucceededWithUpdates (int placeId, PlaceConfig config, SceneUpdate[] updates)
{
Log.info("Got updates [placeId=" + placeId + ", config=" + config +
", updates=" + StringUtil.toString(updates) + "].");
@@ -275,8 +246,7 @@ public class SceneDirector extends BasicDirector
updates[ii].validate(model);
} catch (IllegalStateException ise) {
Log.warning("Scene update failed validation [model=" + model +
- ", update=" + updates[ii] +
- ", error=" + ise.getMessage() + "].");
+ ", update=" + updates[ii] + ", error=" + ise.getMessage() + "].");
failure = true;
break;
}
@@ -302,9 +272,8 @@ public class SceneDirector extends BasicDirector
Log.logStackTrace(ioe);
}
- // act as if the scene move failed, though we'll be in a funny
- // state because the server thinks we've changed scenes, but
- // the client can try again without its booched scene model
+ // act as if the scene move failed; we'll be in a funny state because the server thinks
+ // we've changed scenes, but the client can try again without its booched scene model
requestFailed(INTERNAL_ERROR);
return;
}
@@ -316,13 +285,11 @@ public class SceneDirector extends BasicDirector
moveSucceeded(placeId, config);
}
- // documentation inherited from interface
- public void moveSucceededWithScene (
- int placeId, PlaceConfig config, SceneModel model)
+ // from interface SceneService.SceneMoveListener
+ public void moveSucceededWithScene (int placeId, PlaceConfig config, SceneModel model)
{
- Log.info("Got updated scene model [placeId=" + placeId +
- ", config=" + config + ", scene=" + model.sceneId + "/" +
- model.name + "/" + model.version + "].");
+ Log.info("Got updated scene model [placeId=" + placeId + ", config=" + config +
+ ", scene=" + model.sceneId + "/" + model.name + "/" + model.version + "].");
// update the model in the repository
persistSceneModel(model);
@@ -334,7 +301,22 @@ public class SceneDirector extends BasicDirector
moveSucceeded(placeId, config);
}
- // documentation inherited from interface
+ // from interface SceneService.SceneMoveListener
+ public void moveRequiresServerSwitch (String hostname, int[] ports)
+ {
+ // ship on over to the other server
+ _ctx.getClient().moveToServer(hostname, ports, new SceneService.ConfirmListener() {
+ public void requestProcessed () {
+ // resend our move request now that we're connected to the new server
+ sendMoveRequest();
+ }
+ public void requestFailed (String reason) {
+ SceneDirector.this.requestFailed(reason);
+ }
+ });
+ }
+
+ // from interface SceneService.SceneMoveListener
public void requestFailed (String reason)
{
// clear out our pending request oid
@@ -346,8 +328,7 @@ public class SceneDirector extends BasicDirector
}
/**
- * Called by SceneController instances to tell us about an update
- * to the current scene.
+ * Called by SceneController instances to tell us about an update to the current scene.
*/
public void updateReceived (SceneUpdate update)
{
@@ -356,8 +337,7 @@ public class SceneDirector extends BasicDirector
}
/**
- * Called to clean up our place and scene state information when we
- * leave a scene.
+ * Called to clean up our place and scene state information when we leave a scene.
*/
public void didLeaveScene ()
{
@@ -386,11 +366,10 @@ public class SceneDirector extends BasicDirector
public void setMoveHandler (MoveHandler handler)
{
if (_moveHandler != null) {
- Log.warning("Requested to set move handler, but we've " +
- "already got one. The conflicting entities will " +
- "likely need to perform more sophisticated " +
- "coordination to deal with failures. " +
- "[old=" + _moveHandler + ", new=" + handler + "].");
+ Log.warning("Requested to set move handler, but we've already got one. The " +
+ "conflicting entities will likely need to perform more sophisticated " +
+ "coordination to deal with failures. [old=" + _moveHandler +
+ ", new=" + handler + "].");
} else {
_moveHandler = handler;
@@ -398,8 +377,7 @@ public class SceneDirector extends BasicDirector
}
/**
- * Called when something breaks down in the process of performing a
- * moveTo request.
+ * Called when something breaks down in the process of performing a {@link #moveTo} request.
*/
public void recoverFailedMove (int placeId)
{
@@ -409,22 +387,35 @@ public class SceneDirector extends BasicDirector
// clear out our now bogus scene tracking info
clearScene();
- // if we were previously somewhere (and that somewhere isn't where
- // we just tried to go), try going back to that happy place
+ // if we were previously somewhere (and that somewhere isn't where we just tried to go),
+ // try going back to that happy place
if (_previousSceneId != -1 && _previousSceneId != sceneId) {
// if we have a move handler use that
if (_moveHandler != null) {
_moveHandler.recoverMoveTo(_previousSceneId);
-
} else {
moveTo(_previousSceneId);
}
}
}
+ protected void sendMoveRequest ()
+ {
+ // check the version of our cached copy of the scene to which we're requesting to move; if
+ // we were unable to load it, assume a cached version of zero
+ int sceneVers = 0;
+ if (_pendingModel != null) {
+ sceneVers = _pendingModel.version;
+ }
+
+ // issue a moveTo request
+ Log.info("Issuing moveTo(" + _pendingSceneId + ", " + sceneVers + ").");
+ _sservice.moveTo(_ctx.getClient(), _pendingSceneId, sceneVers, this);
+ }
+
/**
- * Clears out our current scene information and releases the scene
- * model for the loaded scene back to the cache.
+ * Clears out our current scene information and releases the scene model for the loaded scene
+ * back to the cache.
*/
protected void clearScene ()
{
@@ -437,8 +428,8 @@ public class SceneDirector extends BasicDirector
}
/**
- * Loads a scene from the repository. If the scene is cached, it will
- * be returned from the cache instead.
+ * Loads a scene from the repository. If the scene is cached, it will be returned from the
+ * cache instead.
*/
protected SceneModel loadSceneModel (int sceneId)
{
@@ -457,8 +448,7 @@ public class SceneDirector extends BasicDirector
} catch (IOException ioe) {
// complain first, then return null
- Log.warning("Error loading scene [scid=" + sceneId +
- ", error=" + ioe + "].");
+ Log.warning("Error loading scene [scid=" + sceneId + ", error=" + ioe + "].");
}
}
@@ -474,9 +464,8 @@ public class SceneDirector extends BasicDirector
try {
_screp.storeSceneModel(model);
} catch (IOException ioe) {
- Log.warning("Failed to update repository with updated scene " +
- "[sceneId=" + model.sceneId + ", nvers=" + model.version +
- "].");
+ Log.warning("Failed to update repository with updated scene [sceneId=" + model.sceneId +
+ ", nvers=" + model.version + "].");
Log.logStackTrace(ioe);
}
}
@@ -535,12 +524,11 @@ public class SceneDirector extends BasicDirector
/** The id of the scene we currently occupy. */
protected int _sceneId = -1;
- /** Our most recent copy of the scene model for the scene we're about
- * to enter. */
+ /** Our most recent copy of the scene model for the scene we're about to enter. */
protected SceneModel _pendingModel;
- /** The id of the scene for which we have an outstanding moveTo
- * request, or -1 if we have no outstanding request. */
+ /** The id of the scene for which we have an outstanding moveTo request, or -1 if we have no
+ * outstanding request. */
protected int _pendingSceneId = -1;
/** The id of the scene we previously occupied. */
diff --git a/src/java/com/threerings/whirled/client/SceneService.java b/src/java/com/threerings/whirled/client/SceneService.java
index 65eff777..a1221c49 100644
--- a/src/java/com/threerings/whirled/client/SceneService.java
+++ b/src/java/com/threerings/whirled/client/SceneService.java
@@ -30,8 +30,8 @@ import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
/**
- * The scene service class provides the client interface to the scene
- * related invocation services (e.g. moving from scene to scene).
+ * The scene service class provides the client interface to the scene related invocation services
+ * (e.g. moving from scene to scene).
*/
public interface SceneService extends InvocationService
{
@@ -49,38 +49,39 @@ public interface SceneService extends InvocationService
public void moveSucceeded (int placeId, PlaceConfig config);
/**
- * Indicates that a move succeeded and that the client's cached
- * scene information should be updated with the supplied data.
+ * Indicates that a move succeeded and that the client's cached scene information should be
+ * updated with the supplied data.
*
* @param placeId the place object id of the newly occupied scene.
* @param config metadata related to the newly occupied scene.
- * @param updates updates that must be applied to the client's
- * copy of a scene model to bring it up to date.
+ * @param updates updates that must be applied to the client's copy of a scene model to
+ * bring it up to date.
*/
- public void moveSucceededWithUpdates (int placeId, PlaceConfig config,
- SceneUpdate[] updates);
+ public void moveSucceededWithUpdates (
+ int placeId, PlaceConfig config, SceneUpdate[] updates);
/**
- * Indicates that a move succeeded and that the client's cached
- * scene information should be updated with the supplied data.
+ * Indicates that a move succeeded and that the client's cached scene information should be
+ * updated with the supplied data.
*
* @param placeId the place object id of the newly occupied scene.
* @param config metadata related to the newly occupied scene.
- * @param model a fresh copy of the most recent scene data for the
- * newly occupied scene.
+ * @param model a fresh copy of the most recent scene data for the newly occupied scene.
*/
- public void moveSucceededWithScene (int placeId, PlaceConfig config,
- SceneModel model);
+ public void moveSucceededWithScene (int placeId, PlaceConfig config, SceneModel model);
+
+ /**
+ * Indicates that the client must switch to the specified server and reissue its move
+ * request in order to relocate to its desired scene.
+ */
+ public void moveRequiresServerSwitch (String hostname, int[] ports);
}
/**
- * Requests that that this client's body be moved to the specified
- * scene.
+ * Requests that that this client's body be moved to the specified scene.
*
* @param sceneId the scene id to which we want to move.
- * @param version the version number of the scene object that we have
- * in our local repository.
+ * @param version the version number of the scene object that we have in our local repository.
*/
- public void moveTo (Client client, int sceneId, int version,
- SceneMoveListener listener);
+ public void moveTo (Client client, int sceneId, int version, SceneMoveListener listener);
}
diff --git a/src/java/com/threerings/whirled/data/SceneMarshaller.java b/src/java/com/threerings/whirled/data/SceneMarshaller.java
index 9547ede3..f5920edc 100644
--- a/src/java/com/threerings/whirled/data/SceneMarshaller.java
+++ b/src/java/com/threerings/whirled/data/SceneMarshaller.java
@@ -45,9 +45,22 @@ public class SceneMarshaller extends InvocationMarshaller
public static class SceneMoveMarshaller extends ListenerMarshaller
implements SceneMoveListener
{
+ /** The method id used to dispatch {@link #moveRequiresServerSwitch}
+ * responses. */
+ public static final int MOVE_REQUIRES_SERVER_SWITCH = 1;
+
+ // from interface SceneMoveMarshaller
+ public void moveRequiresServerSwitch (String arg1, int[] arg2)
+ {
+ _invId = null;
+ omgr.postEvent(new InvocationResponseEvent(
+ callerOid, requestId, MOVE_REQUIRES_SERVER_SWITCH,
+ new Object[] { arg1, arg2 }));
+ }
+
/** The method id used to dispatch {@link #moveSucceeded}
* responses. */
- public static final int MOVE_SUCCEEDED = 1;
+ public static final int MOVE_SUCCEEDED = 2;
// from interface SceneMoveMarshaller
public void moveSucceeded (int arg1, PlaceConfig arg2)
@@ -60,7 +73,7 @@ public class SceneMarshaller extends InvocationMarshaller
/** The method id used to dispatch {@link #moveSucceededWithScene}
* responses. */
- public static final int MOVE_SUCCEEDED_WITH_SCENE = 2;
+ public static final int MOVE_SUCCEEDED_WITH_SCENE = 3;
// from interface SceneMoveMarshaller
public void moveSucceededWithScene (int arg1, PlaceConfig arg2, SceneModel arg3)
@@ -73,7 +86,7 @@ public class SceneMarshaller extends InvocationMarshaller
/** The method id used to dispatch {@link #moveSucceededWithUpdates}
* responses. */
- public static final int MOVE_SUCCEEDED_WITH_UPDATES = 3;
+ public static final int MOVE_SUCCEEDED_WITH_UPDATES = 4;
// from interface SceneMoveMarshaller
public void moveSucceededWithUpdates (int arg1, PlaceConfig arg2, SceneUpdate[] arg3)
@@ -88,6 +101,11 @@ public class SceneMarshaller extends InvocationMarshaller
public void dispatchResponse (int methodId, Object[] args)
{
switch (methodId) {
+ case MOVE_REQUIRES_SERVER_SWITCH:
+ ((SceneMoveListener)listener).moveRequiresServerSwitch(
+ (String)args[0], (int[])args[1]);
+ return;
+
case MOVE_SUCCEEDED:
((SceneMoveListener)listener).moveSucceeded(
((Integer)args[0]).intValue(), (PlaceConfig)args[1]);
diff --git a/src/java/com/threerings/whirled/server/WhirledServer.java b/src/java/com/threerings/whirled/server/WhirledServer.java
index e2cf850e..8b0cf1f5 100644
--- a/src/java/com/threerings/whirled/server/WhirledServer.java
+++ b/src/java/com/threerings/whirled/server/WhirledServer.java
@@ -35,8 +35,8 @@ import com.threerings.whirled.server.persist.SceneRepository;
import com.threerings.whirled.util.SceneFactory;
/**
- * The whirled server extends the {@link CrowdServer} and provides access
- * to managers and the like that are needed by the Whirled serviecs.
+ * The Whirled server extends the {@link CrowdServer} and provides access to managers and the like
+ * that are needed by the Whirled serviecs.
*/
public abstract class WhirledServer extends CrowdServer
{
@@ -66,17 +66,25 @@ public abstract class WhirledServer extends CrowdServer
_screp = createSceneRepository();
// create our scene registry
- screg = new SceneRegistry(invmgr, _screp, createSceneFactory(),
- createConfigFactory());
+ screg = createSceneRegistry();
Log.info("Whirled server initialized.");
}
+ /**
+ * Creates the scene registry to be used on this server.
+ */
+ protected SceneRegistry createSceneRegistry ()
+ throws Exception
+ {
+ return new SceneRegistry(invmgr, _screp, createSceneFactory(), createConfigFactory());
+ }
+
/**
* Creates the scene repository that will be used by this server.
*
- * @exception Exception thrown if any error occurs while instantiating
- * or initializing the scene repository.
+ * @exception Exception thrown if any error occurs while instantiating or initializing the
+ * scene repository.
*/
protected abstract SceneRepository createSceneRepository ()
throws Exception;
@@ -84,18 +92,17 @@ public abstract class WhirledServer extends CrowdServer
/**
* Creates the scene factory that will be used by our scene registry.
*
- * @exception Exception thrown if any error occurs while instantiating
- * or initializing the scene repository.
+ * @exception Exception thrown if any error occurs while instantiating or initializing the
+ * scene repository.
*/
protected abstract SceneFactory createSceneFactory ()
throws Exception;
/**
- * Creates the place config factory that will be used our scene
- * registry.
+ * Creates the place config factory that will be used our scene registry.
*
- * @exception Exception thrown if any error occurs while instantiating
- * or initializing the scene repository.
+ * @exception Exception thrown if any error occurs while instantiating or initializing the
+ * scene repository.
*/
protected abstract SceneRegistry.ConfigFactory createConfigFactory ()
throws Exception;