Doc update.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@540 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2008-01-05 01:08:33 +00:00
parent 8d55a105a9
commit d3456ea511
@@ -213,8 +213,10 @@ public class EZGameSubControl extends AbstractSubControl
/**
* Start the next player's turn. If a playerId is specified, that player's turn will be
* next. Otherwise the turn will progress to the next natural turn holder (following
* seating order) or be assigned randomly if the game is just starting.
* next. Otherwise the turn will be assigned randomly the first time, after that following
* the "natural" turn order. In a seated game, the natural order follows the seating order.
* In a party game, the natural order is to give the turn to the player that has been
* around the longest without getting a turn.
*/
public function startNextTurn (nextPlayerId :int = 0) :void
{