Doc update.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@540 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -213,8 +213,10 @@ public class EZGameSubControl extends AbstractSubControl
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/**
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* Start the next player's turn. If a playerId is specified, that player's turn will be
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* next. Otherwise the turn will progress to the next natural turn holder (following
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* seating order) or be assigned randomly if the game is just starting.
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* next. Otherwise the turn will be assigned randomly the first time, after that following
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* the "natural" turn order. In a seated game, the natural order follows the seating order.
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* In a party game, the natural order is to give the turn to the player that has been
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* around the longest without getting a turn.
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*/
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public function startNextTurn (nextPlayerId :int = 0) :void
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{
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