API docs for 1.3 release.
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Board (vilya 1.3 API)
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SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD>
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com.threerings.puzzle.data</FONT>
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<BR>
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Class Board</H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.puzzle.data.Board</B>
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</PRE>
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<DL>
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<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A></DD>
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</DL>
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<DL>
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<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A></DD>
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</DL>
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<HR>
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<DT><PRE>public abstract class <B>Board</B><DT>extends <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A><DT>implements <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A>, com.threerings.io.Streamable</DL>
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</PRE>
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<P>
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An abstract base class for generating and storing puzzle board data.
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<P>
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<P>
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<B>Nested Class Summary</B></FONT></TH>
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<A NAME="nested_classes_inherited_from_class_com.threerings.io.Streamable"><!-- --></A>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.io.Streamable</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
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||||
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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||||
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<B>Constructor Summary</B></FONT></TH>
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</TR>
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||||
<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/Board.html#Board()">Board</A></B>()</CODE>
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<BR>
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||||
</TD>
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||||
</TR>
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||||
</TABLE>
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<!-- ========== METHOD SUMMARY =========== -->
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||||
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||||
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> <A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/Board.html#clone()">clone</A></B>()</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>abstract void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/Board.html#dump()">dump</A></B>()</CODE>
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<BR>
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Outputs a string representation of the board contents.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>abstract void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/Board.html#dumpAndCompare(com.threerings.puzzle.data.Board)">dumpAndCompare</A></B>(<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> other)</CODE>
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<BR>
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Outputs a string representation of the board contents, interlaced with the supplied
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comparison board.</TD>
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</TR>
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||||
<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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||||
<CODE>abstract boolean</CODE></FONT></TD>
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||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/Board.html#equals(com.threerings.puzzle.data.Board)">equals</A></B>(<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> other)</CODE>
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||||
<BR>
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||||
Returns whether this board is equal to the given comparison board.</TD>
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</TR>
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||||
<TR BGCOLOR="white" CLASS="TableRowColor">
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||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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||||
<CODE> <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/util/Random.html?is-external=true" title="class or interface in java.util">Random</A></CODE></FONT></TD>
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||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/Board.html#getRandom()">getRandom</A></B>()</CODE>
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||||
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||||
<BR>
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||||
Returns the random number generator used by the board to generate random numbers for our
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puzzles.</TD>
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</TR>
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||||
<TR BGCOLOR="white" CLASS="TableRowColor">
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||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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||||
<CODE> void</CODE></FONT></TD>
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||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/Board.html#initializeSeed(long)">initializeSeed</A></B>(long seed)</CODE>
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||||
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||||
<BR>
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||||
Sets the seed in the board's random number generator and calls <A HREF="../../../../com/threerings/puzzle/data/Board.html#populate()"><CODE>populate()</CODE></A>.</TD>
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||||
</TR>
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||||
<TR BGCOLOR="white" CLASS="TableRowColor">
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||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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||||
<CODE> void</CODE></FONT></TD>
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||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/Board.html#seedFromEvent(int, int)">seedFromEvent</A></B>(int pidx,
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int gevent)</CODE>
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||||
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||||
<BR>
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||||
Allows puzzles to add extra noise to their random number generators based on the specific
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events sent from the client to make it more difficult for a hacked client to predict things
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such as piece generation.</TD>
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||||
</TR>
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||||
</TABLE>
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||||
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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||||
<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
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||||
</TR>
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||||
<TR BGCOLOR="white" CLASS="TableRowColor">
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||||
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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||||
</TR>
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||||
</TABLE>
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||||
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||||
<P>
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||||
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||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
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||||
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||||
<A NAME="constructor_detail"><!-- --></A>
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||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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||||
<B>Constructor Detail</B></FONT></TH>
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||||
</TR>
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||||
</TABLE>
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||||
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||||
<A NAME="Board()"><!-- --></A><H3>
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||||
Board</H3>
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<PRE>
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public <B>Board</B>()</PRE>
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||||
<DL>
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||||
</DL>
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||||
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||||
<!-- ============ METHOD DETAIL ========== -->
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||||
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||||
<A NAME="method_detail"><!-- --></A>
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||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Method Detail</B></FONT></TH>
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||||
</TR>
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||||
</TABLE>
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||||
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||||
<A NAME="dump()"><!-- --></A><H3>
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||||
dump</H3>
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||||
<PRE>
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||||
public abstract void <B>dump</B>()</PRE>
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||||
<DL>
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<DD>Outputs a string representation of the board contents.
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<P>
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||||
<DD><DL>
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||||
</DL>
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||||
</DD>
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||||
<DD><DL>
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||||
</DL>
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||||
</DD>
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||||
</DL>
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||||
<HR>
|
||||
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||||
<A NAME="dumpAndCompare(com.threerings.puzzle.data.Board)"><!-- --></A><H3>
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||||
dumpAndCompare</H3>
|
||||
<PRE>
|
||||
public abstract void <B>dumpAndCompare</B>(<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> other)</PRE>
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<DL>
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||||
<DD>Outputs a string representation of the board contents, interlaced with the supplied
|
||||
comparison board.
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||||
<P>
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||||
<DD><DL>
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||||
</DL>
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||||
</DD>
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||||
<DD><DL>
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||||
</DL>
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||||
</DD>
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||||
</DL>
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||||
<HR>
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||||
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||||
<A NAME="equals(com.threerings.puzzle.data.Board)"><!-- --></A><H3>
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||||
equals</H3>
|
||||
<PRE>
|
||||
public abstract boolean <B>equals</B>(<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> other)</PRE>
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<DL>
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<DD>Returns whether this board is equal to the given comparison board.
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<P>
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||||
<DD><DL>
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</DL>
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</DD>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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||||
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||||
<A NAME="clone()"><!-- --></A><H3>
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||||
clone</H3>
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<PRE>
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||||
public <A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> <B>clone</B>()</PRE>
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||||
<DL>
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||||
<DD><DL>
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||||
<DT><B>Overrides:</B><DD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#clone()" title="class or interface in java.lang">clone</A></CODE> in class <CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></CODE></DL>
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</DD>
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||||
<DD><DL>
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||||
</DL>
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</DD>
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</DL>
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<HR>
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||||
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||||
<A NAME="initializeSeed(long)"><!-- --></A><H3>
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||||
initializeSeed</H3>
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||||
<PRE>
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||||
public void <B>initializeSeed</B>(long seed)</PRE>
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||||
<DL>
|
||||
<DD>Sets the seed in the board's random number generator and calls <A HREF="../../../../com/threerings/puzzle/data/Board.html#populate()"><CODE>populate()</CODE></A>.
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||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
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||||
</DD>
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||||
<DD><DL>
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||||
</DL>
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||||
</DD>
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||||
</DL>
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||||
<HR>
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||||
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||||
<A NAME="getRandom()"><!-- --></A><H3>
|
||||
getRandom</H3>
|
||||
<PRE>
|
||||
public <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/util/Random.html?is-external=true" title="class or interface in java.util">Random</A> <B>getRandom</B>()</PRE>
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||||
<DL>
|
||||
<DD>Returns the random number generator used by the board to generate random numbers for our
|
||||
puzzles.
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||||
<P>
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||||
<DD><DL>
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||||
</DL>
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||||
</DD>
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||||
<DD><DL>
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||||
</DL>
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||||
</DD>
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||||
</DL>
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<HR>
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||||
|
||||
<A NAME="seedFromEvent(int, int)"><!-- --></A><H3>
|
||||
seedFromEvent</H3>
|
||||
<PRE>
|
||||
public void <B>seedFromEvent</B>(int pidx,
|
||||
int gevent)</PRE>
|
||||
<DL>
|
||||
<DD>Allows puzzles to add extra noise to their random number generators based on the specific
|
||||
events sent from the client to make it more difficult for a hacked client to predict things
|
||||
such as piece generation.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
<DT><B>Parameters:</B><DD><CODE>pidx</CODE> - the player index that submitted the progress event.<DD><CODE>gevent</CODE> - the progress event itself.</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
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SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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BoardSummary (vilya 1.3 API)
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<!-- ======== START OF CLASS DATA ======== -->
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<H2>
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|
||||
com.threerings.puzzle.data</FONT>
|
||||
<BR>
|
||||
Class BoardSummary</H2>
|
||||
<PRE>
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
|
||||
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.io.SimpleStreamableObject
|
||||
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.puzzle.data.BoardSummary</B>
|
||||
</PRE>
|
||||
<DL>
|
||||
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable</DD>
|
||||
</DL>
|
||||
<DL>
|
||||
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</A></DD>
|
||||
</DL>
|
||||
<HR>
|
||||
<DL>
|
||||
<DT><PRE>public abstract class <B>BoardSummary</B><DT>extends com.threerings.io.SimpleStreamableObject</DL>
|
||||
</PRE>
|
||||
|
||||
<P>
|
||||
Provides summarized data representing a player's board in a puzzle game. Board summaries are
|
||||
maintained by the puzzle server and are periodically sent to the clients to give them a view
|
||||
into how well their opponent(s) are doing. The data required to marshal a board summary object
|
||||
should be notably smaller in size than what would be required to marshal the entire associated
|
||||
<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data"><CODE>Board</CODE></A>.
|
||||
|
||||
<p> Note all non-transient members of this and derived classes will automatically be serialized
|
||||
when the summary is sent over the wire.
|
||||
<P>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
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||||
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<!-- ======== NESTED CLASS SUMMARY ======== -->
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||||
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<A NAME="nested_classes_inherited_from_class_com.threerings.io.Streamable"><!-- --></A>
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|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
|
||||
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||||
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|
||||
|
||||
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<B>Constructor Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html#BoardSummary()">BoardSummary</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Constructs an empty board summary for use when un-serializing.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html#BoardSummary(com.threerings.puzzle.data.Board)">BoardSummary</A></B>(<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Constructs a board summary that retrieves full board information from the supplied board
|
||||
when summarizing.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
|
||||
<A NAME="method_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Method Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html#setBoard(com.threerings.puzzle.data.Board)">setBoard</A></B>(<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Sets the board associated with this board summary, causing an immediate update to this
|
||||
summary.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>abstract void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html#summarize()">summarize</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called by the <A HREF="../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server"><CODE>PuzzleManager</CODE></A> to refresh the board
|
||||
summary information by studying the associated board contents.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.io.SimpleStreamableObject"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.io.SimpleStreamableObject</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>toString</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
|
||||
<A NAME="constructor_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Constructor Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="BoardSummary()"><!-- --></A><H3>
|
||||
BoardSummary</H3>
|
||||
<PRE>
|
||||
public <B>BoardSummary</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Constructs an empty board summary for use when un-serializing.
|
||||
<P>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="BoardSummary(com.threerings.puzzle.data.Board)"><!-- --></A><H3>
|
||||
BoardSummary</H3>
|
||||
<PRE>
|
||||
public <B>BoardSummary</B>(<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</PRE>
|
||||
<DL>
|
||||
<DD>Constructs a board summary that retrieves full board information from the supplied board
|
||||
when summarizing.
|
||||
<P>
|
||||
</DL>
|
||||
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
|
||||
<A NAME="method_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Method Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="setBoard(com.threerings.puzzle.data.Board)"><!-- --></A><H3>
|
||||
setBoard</H3>
|
||||
<PRE>
|
||||
public void <B>setBoard</B>(<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</PRE>
|
||||
<DL>
|
||||
<DD>Sets the board associated with this board summary, causing an immediate update to this
|
||||
summary.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
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|
||||
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|
||||
|
||||
<A NAME="summarize()"><!-- --></A><H3>
|
||||
summarize</H3>
|
||||
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|
||||
public abstract void <B>summarize</B>()</PRE>
|
||||
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|
||||
<DD>Called by the <A HREF="../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server"><CODE>PuzzleManager</CODE></A> to refresh the board
|
||||
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|
||||
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|
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|
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PuzzleCodes (vilya 1.3 API)
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||||
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|
||||
com.threerings.puzzle.data</FONT>
|
||||
<BR>
|
||||
Interface PuzzleCodes</H2>
|
||||
<DL>
|
||||
<DT><B>All Superinterfaces:</B> <DD>com.threerings.presents.data.InvocationCodes</DD>
|
||||
</DL>
|
||||
<DL>
|
||||
<DT><B>All Known Subinterfaces:</B> <DD><A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A></DD>
|
||||
</DL>
|
||||
<DL>
|
||||
<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>, <A HREF="../../../../com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A>, <A HREF="../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A>, <A HREF="../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A>, <A HREF="../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A>, <A HREF="../../../../com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A></DD>
|
||||
</DL>
|
||||
<HR>
|
||||
<DL>
|
||||
<DT><PRE>public interface <B>PuzzleCodes</B><DT>extends com.threerings.presents.data.InvocationCodes</DL>
|
||||
</PRE>
|
||||
|
||||
<P>
|
||||
Constants relating to the puzzle services.
|
||||
<P>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
<P>
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||||
<!-- =========== FIELD SUMMARY =========== -->
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static boolean</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEBUG_PUZZLE">DEBUG_PUZZLE</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Whether to enable debug logging and assertions for puzzles.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static int</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEFAULT_DIFFICULTY">DEFAULT_DIFFICULTY</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The default puzzle difficulty level.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#PUZZLE_MESSAGE_BUNDLE">PUZZLE_MESSAGE_BUNDLE</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The message bundle identifier for general puzzle messages.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="fields_inherited_from_class_com.threerings.presents.data.InvocationCodes"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Fields inherited from interface com.threerings.presents.data.InvocationCodes</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
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|
||||
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||||
<!-- ============ FIELD DETAIL =========== -->
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||||
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|
||||
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|
||||
<B>Field Detail</B></FONT></TH>
|
||||
</TR>
|
||||
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|
||||
|
||||
<A NAME="PUZZLE_MESSAGE_BUNDLE"><!-- --></A><H3>
|
||||
PUZZLE_MESSAGE_BUNDLE</H3>
|
||||
<PRE>
|
||||
static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>PUZZLE_MESSAGE_BUNDLE</B></PRE>
|
||||
<DL>
|
||||
<DD>The message bundle identifier for general puzzle messages.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleCodes.PUZZLE_MESSAGE_BUNDLE">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="DEFAULT_DIFFICULTY"><!-- --></A><H3>
|
||||
DEFAULT_DIFFICULTY</H3>
|
||||
<PRE>
|
||||
static final int <B>DEFAULT_DIFFICULTY</B></PRE>
|
||||
<DL>
|
||||
<DD>The default puzzle difficulty level.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleCodes.DEFAULT_DIFFICULTY">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="DEBUG_PUZZLE"><!-- --></A><H3>
|
||||
DEBUG_PUZZLE</H3>
|
||||
<PRE>
|
||||
static final boolean <B>DEBUG_PUZZLE</B></PRE>
|
||||
<DL>
|
||||
<DD>Whether to enable debug logging and assertions for puzzles. Note that enabling this may
|
||||
result in the server or client exiting unexpectedly if certain error conditions arise in
|
||||
order to facilitate debugging, and so this should never be enabled in any environment even
|
||||
remotely resembling production.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleCodes.DEBUG_PUZZLE">Constant Field Values</A></DL>
|
||||
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PuzzleGameCodes (vilya 1.3 API)
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com.threerings.puzzle.data</FONT>
|
||||
<BR>
|
||||
Interface PuzzleGameCodes</H2>
|
||||
<DL>
|
||||
<DT><B>All Known Subinterfaces:</B> <DD><A HREF="../../../../com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data">DropCodes</A></DD>
|
||||
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|
||||
<DL>
|
||||
<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A>, <A HREF="../../../../com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A>, <A HREF="../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>, <A HREF="../../../../com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A></DD>
|
||||
</DL>
|
||||
<HR>
|
||||
<DL>
|
||||
<DT><PRE>public interface <B>PuzzleGameCodes</B></DL>
|
||||
</PRE>
|
||||
|
||||
<P>
|
||||
Contains codes used by the puzzle game client implementations. This differs from
|
||||
<A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data"><CODE>PuzzleCodes</CODE></A> as that is related to the puzzle services which span the client and the
|
||||
server.
|
||||
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|
||||
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||||
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PuzzleGameMarshaller (vilya 1.3 API)
|
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|
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SUMMARY: <A HREF="#nested_classes_inherited_from_class_com.threerings.presents.data.InvocationMarshaller">NESTED</A> | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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<H2>
|
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<FONT SIZE="-1">
|
||||
com.threerings.puzzle.data</FONT>
|
||||
<BR>
|
||||
Class PuzzleGameMarshaller</H2>
|
||||
<PRE>
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
|
||||
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.presents.data.InvocationMarshaller
|
||||
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.puzzle.data.PuzzleGameMarshaller</B>
|
||||
</PRE>
|
||||
<DL>
|
||||
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.io.Streamable, com.threerings.presents.client.InvocationService, com.threerings.presents.data.InvocationCodes, <A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></DD>
|
||||
</DL>
|
||||
<HR>
|
||||
<DL>
|
||||
<DT><PRE><FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenServiceTask",
|
||||
comments="Derived from PuzzleGameService.java.")
|
||||
</FONT>public class <B>PuzzleGameMarshaller</B><DT>extends com.threerings.presents.data.InvocationMarshaller<DT>implements <A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A></DL>
|
||||
</PRE>
|
||||
|
||||
<P>
|
||||
Provides the implementation of the <A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><CODE>PuzzleGameService</CODE></A> interface
|
||||
that marshalls the arguments and delivers the request to the provider
|
||||
on the server. Also provides an implementation of the response listener
|
||||
interfaces that marshall the response arguments and deliver them back
|
||||
to the requesting client.
|
||||
<P>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
<P>
|
||||
<!-- ======== NESTED CLASS SUMMARY ======== -->
|
||||
|
||||
<A NAME="nested_class_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Nested Class Summary</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="nested_classes_inherited_from_class_com.threerings.presents.data.InvocationMarshaller"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.threerings.presents.data.InvocationMarshaller</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>com.threerings.presents.data.InvocationMarshaller.ConfirmMarshaller, com.threerings.presents.data.InvocationMarshaller.ListenerMarshaller, com.threerings.presents.data.InvocationMarshaller.ResultMarshaller</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="nested_classes_inherited_from_class_com.threerings.presents.client.InvocationService"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.presents.client.InvocationService</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>com.threerings.presents.client.InvocationService.ConfirmListener, com.threerings.presents.client.InvocationService.InvocationListener, com.threerings.presents.client.InvocationService.ResultListener</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="nested_classes_inherited_from_class_com.threerings.io.Streamable"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.io.Streamable</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
|
||||
<A NAME="field_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Field Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static int</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#UPDATE_PROGRESS">UPDATE_PROGRESS</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The method id used to dispatch <A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress(int, int[])"><CODE>updateProgress(int, int[])</CODE></A> requests.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static int</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#UPDATE_PROGRESS_SYNC">UPDATE_PROGRESS_SYNC</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The method id used to dispatch <A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])"><CODE>updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</CODE></A> requests.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="fields_inherited_from_class_com.threerings.puzzle.data.PuzzleCodes"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Fields inherited from interface com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEBUG_PUZZLE">DEBUG_PUZZLE</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEFAULT_DIFFICULTY">DEFAULT_DIFFICULTY</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#PUZZLE_MESSAGE_BUNDLE">PUZZLE_MESSAGE_BUNDLE</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="fields_inherited_from_class_com.threerings.presents.data.InvocationCodes"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Fields inherited from interface com.threerings.presents.data.InvocationCodes</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
|
||||
<A NAME="constructor_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Constructor Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#PuzzleGameMarshaller()">PuzzleGameMarshaller</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
|
||||
<A NAME="method_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Method Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress(int, int[])">updateProgress</A></B>(int arg1,
|
||||
int[] arg2)</CODE>
|
||||
|
||||
<BR>
|
||||
Asks the puzzle manager to apply the supplied progress events for the specified puzzle round
|
||||
to the player's state.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])">updateProgressSync</A></B>(int arg1,
|
||||
int[] arg2,
|
||||
<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>[] arg3)</CODE>
|
||||
|
||||
<BR>
|
||||
Debug variant of <A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress(int, int[])"><CODE>PuzzleGameService.updateProgress(int, int[])</CODE></A> that is only used when
|
||||
<A HREF="../../../../com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards()"><CODE>PuzzlePanel.isSyncingBoards()</CODE></A> is true and which includes the board states associated
|
||||
with each event.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.presents.data.InvocationMarshaller"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.presents.data.InvocationMarshaller</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>getInvocationCode, init, readField__invCode, readField__invOid, readObject, setInvocationOid, setNoResponse, toString, writeField__invCode, writeField__invOid</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
|
||||
<A NAME="field_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Field Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="UPDATE_PROGRESS"><!-- --></A><H3>
|
||||
UPDATE_PROGRESS</H3>
|
||||
<PRE>
|
||||
public static final int <B>UPDATE_PROGRESS</B></PRE>
|
||||
<DL>
|
||||
<DD>The method id used to dispatch <A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgress(int, int[])"><CODE>updateProgress(int, int[])</CODE></A> requests.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleGameMarshaller.UPDATE_PROGRESS">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="UPDATE_PROGRESS_SYNC"><!-- --></A><H3>
|
||||
UPDATE_PROGRESS_SYNC</H3>
|
||||
<PRE>
|
||||
public static final int <B>UPDATE_PROGRESS_SYNC</B></PRE>
|
||||
<DL>
|
||||
<DD>The method id used to dispatch <A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])"><CODE>updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</CODE></A> requests.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleGameMarshaller.UPDATE_PROGRESS_SYNC">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
|
||||
<A NAME="constructor_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Constructor Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="PuzzleGameMarshaller()"><!-- --></A><H3>
|
||||
PuzzleGameMarshaller</H3>
|
||||
<PRE>
|
||||
public <B>PuzzleGameMarshaller</B>()</PRE>
|
||||
<DL>
|
||||
</DL>
|
||||
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
|
||||
<A NAME="method_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Method Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="updateProgress(int, int[])"><!-- --></A><H3>
|
||||
updateProgress</H3>
|
||||
<PRE>
|
||||
public void <B>updateProgress</B>(int arg1,
|
||||
int[] arg2)</PRE>
|
||||
<DL>
|
||||
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress(int, int[])">PuzzleGameService</A></CODE></B></DD>
|
||||
<DD>Asks the puzzle manager to apply the supplied progress events for the specified puzzle round
|
||||
to the player's state.
|
||||
<P>
|
||||
<DD><DL>
|
||||
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress(int, int[])">updateProgress</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A></CODE></DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])"><!-- --></A><H3>
|
||||
updateProgressSync</H3>
|
||||
<PRE>
|
||||
public void <B>updateProgressSync</B>(int arg1,
|
||||
int[] arg2,
|
||||
<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>[] arg3)</PRE>
|
||||
<DL>
|
||||
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])">PuzzleGameService</A></CODE></B></DD>
|
||||
<DD>Debug variant of <A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress(int, int[])"><CODE>PuzzleGameService.updateProgress(int, int[])</CODE></A> that is only used when
|
||||
<A HREF="../../../../com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards()"><CODE>PuzzlePanel.isSyncingBoards()</CODE></A> is true and which includes the board states associated
|
||||
with each event.
|
||||
<P>
|
||||
<DD><DL>
|
||||
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])">updateProgressSync</A></CODE> in interface <CODE><A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A></CODE></DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
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<A HREF="../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data"><B>PREV CLASS</B></A>
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SUMMARY: <A HREF="#nested_classes_inherited_from_class_com.threerings.presents.data.InvocationMarshaller">NESTED</A> | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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PuzzleObject (vilya 1.3 API)
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parent.document.title="PuzzleObject (vilya 1.3 API)";
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/PuzzleObject.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD>
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SUMMARY: <A HREF="#nested_classes_inherited_from_class_com.threerings.crowd.data.PlaceObject">NESTED</A> | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD>
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<!-- ========= END OF TOP NAVBAR ========= -->
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<!-- ======== START OF CLASS DATA ======== -->
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<H2>
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<FONT SIZE="-1">
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||||
com.threerings.puzzle.data</FONT>
|
||||
<BR>
|
||||
Class PuzzleObject</H2>
|
||||
<PRE>
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
|
||||
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.presents.dobj.DObject
|
||||
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.data.PlaceObject
|
||||
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">com.threerings.parlor.game.data.GameObject</A>
|
||||
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.puzzle.data.PuzzleObject</B>
|
||||
</PRE>
|
||||
<DL>
|
||||
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.crowd.chat.data.SpeakObject, com.threerings.io.Streamable, com.threerings.presents.data.InvocationCodes, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></DD>
|
||||
</DL>
|
||||
<HR>
|
||||
<DL>
|
||||
<DT><PRE>public class <B>PuzzleObject</B><DT>extends <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A><DT>implements <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></DL>
|
||||
</PRE>
|
||||
|
||||
<P>
|
||||
Extends the basic <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A> to add individual player status. Puzzle games typically
|
||||
contain numerous players that may be knocked out of the game while the overall game continues
|
||||
on, thereby necessitating this second level of game status.
|
||||
<P>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
<P>
|
||||
<!-- ======== NESTED CLASS SUMMARY ======== -->
|
||||
|
||||
<A NAME="nested_class_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Nested Class Summary</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="nested_classes_inherited_from_class_com.threerings.crowd.data.PlaceObject"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.threerings.crowd.data.PlaceObject</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>com.threerings.crowd.data.PlaceObject.ManagerCaller</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="nested_classes_inherited_from_class_com.threerings.crowd.chat.data.SpeakObject"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.crowd.chat.data.SpeakObject</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>com.threerings.crowd.chat.data.SpeakObject.ListenerOp</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="nested_classes_inherited_from_class_com.threerings.io.Streamable"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.io.Streamable</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
|
||||
<A NAME="field_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Field Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> int</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#difficulty">difficulty</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The puzzle difficulty level.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#DIFFICULTY">DIFFICULTY</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The field name of the <code>difficulty</code> field.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#PUZZLE_GAME_SERVICE">PUZZLE_GAME_SERVICE</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The field name of the <code>puzzleGameService</code> field.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#puzzleGameService">puzzleGameService</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides general puzzle game invocation services.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> long</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#seed">seed</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The seed used to germinate the boards.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#SEED">SEED</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The field name of the <code>seed</code> field.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[]</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#summaries">summaries</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Summaries of the boards of all players in this puzzle (may be null if the puzzle doesn't
|
||||
support individual player boards).</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>static <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#SUMMARIES">SUMMARIES</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The field name of the <code>summaries</code> field.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="fields_inherited_from_class_com.threerings.parlor.game.data.GameObject"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Fields inherited from class com.threerings.parlor.game.data.<A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#CANCELLED">CANCELLED</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#GAME_OVER">GAME_OVER</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#IN_PLAY">IN_PLAY</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#IS_PRIVATE">IS_PRIVATE</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#IS_RATED">IS_RATED</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isPrivate">isPrivate</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isRated">isRated</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PLAYER_IN_PLAY">PLAYER_IN_PLAY</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PLAYER_LEFT_GAME">PLAYER_LEFT_GAME</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PLAYER_STATUS">PLAYER_STATUS</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#players">players</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PLAYERS">PLAYERS</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#playerStatus">playerStatus</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PRE_GAME">PRE_GAME</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#SESSION_ID">SESSION_ID</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#sessionId">sessionId</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#state">state</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#STATE">STATE</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#winners">winners</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#WINNERS">WINNERS</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="fields_inherited_from_class_com.threerings.crowd.data.PlaceObject"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Fields inherited from class com.threerings.crowd.data.PlaceObject</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>manager, OCCUPANT_INFO, occupantInfo, occupants, OCCUPANTS, SPEAK_SERVICE, speakService</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="fields_inherited_from_class_com.threerings.puzzle.data.PuzzleCodes"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Fields inherited from interface com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEBUG_PUZZLE">DEBUG_PUZZLE</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEFAULT_DIFFICULTY">DEFAULT_DIFFICULTY</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#PUZZLE_MESSAGE_BUNDLE">PUZZLE_MESSAGE_BUNDLE</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="fields_inherited_from_class_com.threerings.presents.data.InvocationCodes"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Fields inherited from interface com.threerings.presents.data.InvocationCodes</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
|
||||
<A NAME="constructor_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Constructor Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#PuzzleObject()">PuzzleObject</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
|
||||
<A NAME="method_summary"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Method Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setDifficulty(int)">setDifficulty</A></B>(int value)</CODE>
|
||||
|
||||
<BR>
|
||||
Requests that the <code>difficulty</code> field be set to the
|
||||
specified value.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setPuzzleGameService(com.threerings.puzzle.data.PuzzleGameMarshaller)">setPuzzleGameService</A></B>(<A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A> value)</CODE>
|
||||
|
||||
<BR>
|
||||
Requests that the <code>puzzleGameService</code> field be set to the
|
||||
specified value.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setSeed(long)">setSeed</A></B>(long value)</CODE>
|
||||
|
||||
<BR>
|
||||
Requests that the <code>seed</code> field be set to the
|
||||
specified value.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setSummaries(com.threerings.puzzle.data.BoardSummary[])">setSummaries</A></B>(<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[] value)</CODE>
|
||||
|
||||
<BR>
|
||||
Requests that the <code>summaries</code> field be set to the
|
||||
specified value.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setSummariesAt(com.threerings.puzzle.data.BoardSummary, int)">setSummariesAt</A></B>(<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> value,
|
||||
int index)</CODE>
|
||||
|
||||
<BR>
|
||||
Requests that the <code>index</code>th element of
|
||||
<code>summaries</code> field be set to the specified value.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.parlor.game.data.GameObject"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.parlor.game.data.<A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getActivePlayerCount()">getActivePlayerCount</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getPlayerCount()">getPlayerCount</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getPlayerIndex(com.threerings.util.Name)">getPlayerIndex</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getWinnerCount()">getWinnerCount</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getWinnerIndex()">getWinnerIndex</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isActivePlayer(int)">isActivePlayer</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isDraw()">isDraw</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isInPlay()">isInPlay</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isOccupiedPlayer(int)">isOccupiedPlayer</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isWinner(int)">isWinner</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setIsPrivate(boolean)">setIsPrivate</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setIsRated(boolean)">setIsRated</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setPlayers(com.threerings.util.Name[])">setPlayers</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setPlayersAt(com.threerings.util.Name, int)">setPlayersAt</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setPlayerStatus(int[])">setPlayerStatus</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setPlayerStatusAt(int, int)">setPlayerStatusAt</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setSessionId(int)">setSessionId</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setState(int)">setState</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setWinners(boolean[])">setWinners</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setWinnersAt(boolean, int)">setWinnersAt</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.crowd.data.PlaceObject"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.crowd.data.PlaceObject</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>addToOccupantInfo, addToOccupants, applyToListeners, getOccupantInfo, initManagerCaller, removeFromOccupantInfo, removeFromOccupants, setOccupantInfo, setSpeakService, shouldBroadcast, updateOccupantInfo</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.presents.dobj.DObject"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.presents.dobj.DObject</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>acquireLock, addListener, addListener, addSubscriber, addToSet, cancelTransaction, changeAttribute, checkPermissions, checkPermissions, commitTransaction, destroy, getAccessController, getAttribute, getLocal, getLocals, getManager, getOid, getSet, inTransaction, isActive, notifyListeners, notifyProxies, postEvent, postMessage, postMessage, readField__oid, releaseLock, removeFromSet, removeListener, removeSubscriber, setAccessController, setAttribute, setDestroyOnLastSubscriberRemoved, setLocal, setManager, setOid, startTransaction, toString, updateSet, which, writeField__oid</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
|
||||
<A NAME="field_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Field Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="PUZZLE_GAME_SERVICE"><!-- --></A><H3>
|
||||
PUZZLE_GAME_SERVICE</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>PUZZLE_GAME_SERVICE</B></PRE>
|
||||
<DL>
|
||||
<DD>The field name of the <code>puzzleGameService</code> field.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleObject.PUZZLE_GAME_SERVICE">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="DIFFICULTY"><!-- --></A><H3>
|
||||
DIFFICULTY</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>DIFFICULTY</B></PRE>
|
||||
<DL>
|
||||
<DD>The field name of the <code>difficulty</code> field.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleObject.DIFFICULTY">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="SUMMARIES"><!-- --></A><H3>
|
||||
SUMMARIES</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>SUMMARIES</B></PRE>
|
||||
<DL>
|
||||
<DD>The field name of the <code>summaries</code> field.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleObject.SUMMARIES">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="SEED"><!-- --></A><H3>
|
||||
SEED</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>SEED</B></PRE>
|
||||
<DL>
|
||||
<DD>The field name of the <code>seed</code> field.
|
||||
<P>
|
||||
<DL>
|
||||
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleObject.SEED">Constant Field Values</A></DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="puzzleGameService"><!-- --></A><H3>
|
||||
puzzleGameService</H3>
|
||||
<PRE>
|
||||
public <A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A> <B>puzzleGameService</B></PRE>
|
||||
<DL>
|
||||
<DD>Provides general puzzle game invocation services.
|
||||
<P>
|
||||
<DL>
|
||||
</DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="difficulty"><!-- --></A><H3>
|
||||
difficulty</H3>
|
||||
<PRE>
|
||||
public int <B>difficulty</B></PRE>
|
||||
<DL>
|
||||
<DD>The puzzle difficulty level.
|
||||
<P>
|
||||
<DL>
|
||||
</DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="summaries"><!-- --></A><H3>
|
||||
summaries</H3>
|
||||
<PRE>
|
||||
public <A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[] <B>summaries</B></PRE>
|
||||
<DL>
|
||||
<DD>Summaries of the boards of all players in this puzzle (may be null if the puzzle doesn't
|
||||
support individual player boards).
|
||||
<P>
|
||||
<DL>
|
||||
</DL>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="seed"><!-- --></A><H3>
|
||||
seed</H3>
|
||||
<PRE>
|
||||
public long <B>seed</B></PRE>
|
||||
<DL>
|
||||
<DD>The seed used to germinate the boards.
|
||||
<P>
|
||||
<DL>
|
||||
</DL>
|
||||
</DL>
|
||||
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
|
||||
<A NAME="constructor_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Constructor Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="PuzzleObject()"><!-- --></A><H3>
|
||||
PuzzleObject</H3>
|
||||
<PRE>
|
||||
public <B>PuzzleObject</B>()</PRE>
|
||||
<DL>
|
||||
</DL>
|
||||
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
|
||||
<A NAME="method_detail"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
||||
<B>Method Detail</B></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<A NAME="setPuzzleGameService(com.threerings.puzzle.data.PuzzleGameMarshaller)"><!-- --></A><H3>
|
||||
setPuzzleGameService</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public void <B>setPuzzleGameService</B>(<A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A> value)</PRE>
|
||||
<DL>
|
||||
<DD>Requests that the <code>puzzleGameService</code> field be set to the
|
||||
specified value. The local value will be updated immediately and an
|
||||
event will be propagated through the system to notify all listeners
|
||||
that the attribute did change. Proxied copies of this object (on
|
||||
clients) will apply the value change when they received the
|
||||
attribute changed notification.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="setDifficulty(int)"><!-- --></A><H3>
|
||||
setDifficulty</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public void <B>setDifficulty</B>(int value)</PRE>
|
||||
<DL>
|
||||
<DD>Requests that the <code>difficulty</code> field be set to the
|
||||
specified value. The local value will be updated immediately and an
|
||||
event will be propagated through the system to notify all listeners
|
||||
that the attribute did change. Proxied copies of this object (on
|
||||
clients) will apply the value change when they received the
|
||||
attribute changed notification.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="setSummaries(com.threerings.puzzle.data.BoardSummary[])"><!-- --></A><H3>
|
||||
setSummaries</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public void <B>setSummaries</B>(<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[] value)</PRE>
|
||||
<DL>
|
||||
<DD>Requests that the <code>summaries</code> field be set to the
|
||||
specified value. The local value will be updated immediately and an
|
||||
event will be propagated through the system to notify all listeners
|
||||
that the attribute did change. Proxied copies of this object (on
|
||||
clients) will apply the value change when they received the
|
||||
attribute changed notification.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="setSummariesAt(com.threerings.puzzle.data.BoardSummary, int)"><!-- --></A><H3>
|
||||
setSummariesAt</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public void <B>setSummariesAt</B>(<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> value,
|
||||
int index)</PRE>
|
||||
<DL>
|
||||
<DD>Requests that the <code>index</code>th element of
|
||||
<code>summaries</code> field be set to the specified value.
|
||||
The local value will be updated immediately and an event will be
|
||||
propagated through the system to notify all listeners that the
|
||||
attribute did change. Proxied copies of this object (on clients)
|
||||
will apply the value change when they received the attribute
|
||||
changed notification.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<HR>
|
||||
|
||||
<A NAME="setSeed(long)"><!-- --></A><H3>
|
||||
setSeed</H3>
|
||||
<PRE>
|
||||
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
|
||||
</FONT>public void <B>setSeed</B>(long value)</PRE>
|
||||
<DL>
|
||||
<DD>Requests that the <code>seed</code> field be set to the
|
||||
specified value. The local value will be updated immediately and an
|
||||
event will be propagated through the system to notify all listeners
|
||||
that the attribute did change. Proxied copies of this object (on
|
||||
clients) will apply the value change when they received the
|
||||
attribute changed notification.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<HR>
|
||||
|
||||
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<A NAME="navbar_bottom"><!-- --></A>
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||||
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
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SUMMARY: <A HREF="#nested_classes_inherited_from_class_com.threerings.crowd.data.PlaceObject">NESTED</A> | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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Uses of Class com.threerings.puzzle.data.Board (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.puzzle.data.Board</B></H2>
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Packages that use <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
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<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
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<TD><A HREF="#com.threerings.puzzle.data"><B>com.threerings.puzzle.data</B></A></TD>
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|
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
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|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD><A HREF="#com.threerings.puzzle.drop.data"><B>com.threerings.puzzle.drop.data</B></A></TD>
|
||||
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|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
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||||
<P>
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||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
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|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> that return <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleController.</B><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html#getBoard()">getBoard</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Returns the board associated with the puzzle.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleController.</B><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html#addProgressEvent(int, com.threerings.puzzle.data.Board)">addProgressEvent</A></B>(int event,
|
||||
<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Adds the given progress event and a snapshot of the supplied board state to the set of
|
||||
progress events and associated board states for later transmission to the server.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleControllerDelegate.</B><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html#setBoard(com.threerings.puzzle.data.Board)">setBoard</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the puzzle controller sets up a new board for the player.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleController.</B><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html#setBoard(com.threerings.puzzle.data.Board)">setBoard</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Called when a new board is set.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleBoardView.</B><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleBoardView.html#setBoard(com.threerings.puzzle.data.Board)">setBoard</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Sets the board to be displayed.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleGameService.</B><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])">updateProgressSync</A></B>(int sessionId,
|
||||
int[] events,
|
||||
<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>[] states)</CODE>
|
||||
|
||||
<BR>
|
||||
Debug variant of <A HREF="../../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgress(int, int[])"><CODE>PuzzleGameService.updateProgress(int, int[])</CODE></A> that is only used when
|
||||
<A HREF="../../../../../com/threerings/puzzle/client/PuzzlePanel.html#isSyncingBoards()"><CODE>PuzzlePanel.isSyncingBoards()</CODE></A> is true and which includes the board states associated
|
||||
with each event.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> that return <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></CODE></FONT></TD>
|
||||
<TD><CODE><B>Board.</B><B><A HREF="../../../../../com/threerings/puzzle/data/Board.html#clone()">clone</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>abstract void</CODE></FONT></TD>
|
||||
<TD><CODE><B>Board.</B><B><A HREF="../../../../../com/threerings/puzzle/data/Board.html#dumpAndCompare(com.threerings.puzzle.data.Board)">dumpAndCompare</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> other)</CODE>
|
||||
|
||||
<BR>
|
||||
Outputs a string representation of the board contents, interlaced with the supplied
|
||||
comparison board.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE>abstract boolean</CODE></FONT></TD>
|
||||
<TD><CODE><B>Board.</B><B><A HREF="../../../../../com/threerings/puzzle/data/Board.html#equals(com.threerings.puzzle.data.Board)">equals</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> other)</CODE>
|
||||
|
||||
<BR>
|
||||
Returns whether this board is equal to the given comparison board.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>BoardSummary.</B><B><A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html#setBoard(com.threerings.puzzle.data.Board)">setBoard</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Sets the board associated with this board summary, causing an immediate update to this
|
||||
summary.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleGameMarshaller.</B><B><A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])">updateProgressSync</A></B>(int arg1,
|
||||
int[] arg2,
|
||||
<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>[] arg3)</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html#BoardSummary(com.threerings.puzzle.data.Board)">BoardSummary</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Constructs a board summary that retrieves full board information from the supplied board
|
||||
when summarizing.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>DropControllerDelegate.</B><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html#setBoard(com.threerings.puzzle.data.Board)">setBoard</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>DropBoardView.</B><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropBoardView.html#setBoard(com.threerings.puzzle.data.Board)">setBoard</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> in <A HREF="../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> in <A HREF="../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A class that provides for various useful logical operations to be enacted on a two-dimensional
|
||||
board and provides an easier mechanism for referencing pieces by position.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>DropBoard.</B><B><A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoard.html#dumpAndCompare(com.threerings.puzzle.data.Board)">dumpAndCompare</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> other)</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> boolean</CODE></FONT></TD>
|
||||
<TD><CODE><B>DropBoard.</B><B><A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoard.html#equals(com.threerings.puzzle.data.Board)">equals</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> other)</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>DropBoardSummary.</B><B><A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoardSummary.html#setBoard(com.threerings.puzzle.data.Board)">setBoard</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoardSummary.html#DropBoardSummary(com.threerings.puzzle.data.Board)">DropBoardSummary</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> board)</CODE>
|
||||
|
||||
<BR>
|
||||
Constructs a drop board summary that retrieves board information from the supplied board
|
||||
when summarizing.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A> in <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A> that return <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>[]</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleManager.</B><B><A HREF="../../../../../com/threerings/puzzle/server/PuzzleManager.html#getBoards()">getBoards</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Returns the boards for all players.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleManager.</B><B><A HREF="../../../../../com/threerings/puzzle/server/PuzzleManager.html#updateProgressSync(com.threerings.presents.data.ClientObject, int, int[], com.threerings.puzzle.data.Board[])">updateProgressSync</A></B>(com.threerings.presents.data.ClientObject caller,
|
||||
int sessionId,
|
||||
int[] events,
|
||||
<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>[] states)</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the puzzle manager receives a progress update.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleGameProvider.</B><B><A HREF="../../../../../com/threerings/puzzle/server/PuzzleGameProvider.html#updateProgressSync(com.threerings.presents.data.ClientObject, int, int[], com.threerings.puzzle.data.Board[])">updateProgressSync</A></B>(com.threerings.presents.data.ClientObject caller,
|
||||
int arg1,
|
||||
int[] arg2,
|
||||
<A HREF="../../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A>[] arg3)</CODE>
|
||||
|
||||
<BR>
|
||||
Handles a <A HREF="../../../../../com/threerings/puzzle/client/PuzzleGameService.html#updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])"><CODE>PuzzleGameService.updateProgressSync(int, int[], com.threerings.puzzle.data.Board[])</CODE></A> request.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
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<!-- ======= START OF BOTTOM NAVBAR ====== -->
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<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD>
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Copyright © 2011. All Rights Reserved.
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</BODY>
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</HTML>
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@@ -0,0 +1,326 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:17 PDT 2011 -->
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<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<TITLE>
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Uses of Class com.threerings.puzzle.data.BoardSummary (vilya 1.3 API)
|
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|
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<META NAME="date" CONTENT="2011-04-06">
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||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.data"><B>com.threerings.puzzle.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.data"><B>com.threerings.puzzle.drop.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PlayerStatusView.</B><B><A HREF="../../../../../com/threerings/puzzle/client/PlayerStatusView.html#setBoardSummary(com.threerings.puzzle.data.BoardSummary)">setBoardSummary</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> summary)</CODE>
|
||||
|
||||
<BR>
|
||||
Sets the player board summary.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> declared as <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[]</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleObject.</B><B><A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html#summaries">summaries</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Summaries of the boards of all players in this puzzle (may be null if the puzzle doesn't
|
||||
support individual player boards).</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleObject.</B><B><A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html#setSummaries(com.threerings.puzzle.data.BoardSummary[])">setSummaries</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[] value)</CODE>
|
||||
|
||||
<BR>
|
||||
Requests that the <code>summaries</code> field be set to the
|
||||
specified value.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleObject.</B><B><A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html#setSummariesAt(com.threerings.puzzle.data.BoardSummary, int)">setSummariesAt</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> value,
|
||||
int index)</CODE>
|
||||
|
||||
<BR>
|
||||
Requests that the <code>index</code>th element of
|
||||
<code>summaries</code> field be set to the specified value.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>DropPanel.</B><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropPanel.html#setSummary(int, com.threerings.puzzle.data.BoardSummary)">setSummary</A></B>(int pidx,
|
||||
<A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> summary)</CODE>
|
||||
|
||||
<BR>
|
||||
Updates the board summary display for the given player.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> in <A HREF="../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> in <A HREF="../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoardSummary.html" title="class in com.threerings.puzzle.drop.data">DropBoardSummary</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides a summary of a <A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data"><CODE>DropBoard</CODE></A>.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A> in <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A> that return <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A></CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleManager.</B><B><A HREF="../../../../../com/threerings/puzzle/server/PuzzleManager.html#getBoardSummary(int)">getBoardSummary</A></B>(int pidx)</CODE>
|
||||
|
||||
<BR>
|
||||
Returns the board summary for the given player index.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
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Uses of Interface com.threerings.puzzle.data.PuzzleCodes (vilya 1.3 API)
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|
||||
<B>Uses of Interface<br>com.threerings.puzzle.data.PuzzleCodes</B></H2>
|
||||
</CENTER>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.data"><B>com.threerings.puzzle.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.server"><B>com.threerings.puzzle.drop.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A> in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subinterfaces of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A> in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> interface</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides services used by puzzle game clients to request that actions be taken by the puzzle
|
||||
manager.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> that implement <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The puzzle game controller handles logical actions for a puzzle game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A base class for puzzle controller delegates.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The puzzle panel class should be extended by classes that provide a view for a puzzle game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A> in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> that implement <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides the implementation of the <A HREF="../../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><CODE>PuzzleGameService</CODE></A> interface
|
||||
that marshalls the arguments and delivers the request to the provider
|
||||
on the server.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Extends the basic <A HREF="../../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A> to add individual player status.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A> in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> that implement <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Games that wish to make use of the drop puzzle services will need to create an extension of
|
||||
this delegate class, customizing it for their particular game and then adding it via
|
||||
<CODE>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</CODE>.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A> in <A HREF="../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A> that implement <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides the necessary support for a puzzle game that involves a two-dimensional board
|
||||
containing pieces, with new pieces either falling into the board as a "drop block", or rising
|
||||
into the bottom of the board in new piece rows, groups of blocks can be "broken" and garbage
|
||||
can be sent to other players' boards as a result.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A> in <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A> that implement <A HREF="../../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/server/PuzzleManager.html" title="class in com.threerings.puzzle.server">PuzzleManager</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Extends the <A HREF="../../../../../com/threerings/parlor/game/server/GameManager.html" title="class in com.threerings.parlor.game.server"><CODE>GameManager</CODE></A> with facilities for puzzle games.</TD>
|
||||
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|
||||
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Packages that use <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A></FONT></TH>
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<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
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<TD><A HREF="#com.threerings.puzzle.drop.server"><B>com.threerings.puzzle.drop.server</B></A></TD>
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||||
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|
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|
||||
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||||
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||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
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Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A> in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
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|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> that implement <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A></FONT></TH>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A base class for puzzle controller delegates.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzlePanel.html" title="class in com.threerings.puzzle.client">PuzzlePanel</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The puzzle panel class should be extended by classes that provide a view for a puzzle game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A> in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
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|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> that implement <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A></FONT></TH>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Games that wish to make use of the drop puzzle services will need to create an extension of
|
||||
this delegate class, customizing it for their particular game and then adding it via
|
||||
<CODE>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</CODE>.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A> in <A HREF="../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A></FONT></TH>
|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subinterfaces of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A> in <A HREF="../../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A></FONT></TH>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> interface</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/data/DropCodes.html" title="interface in com.threerings.puzzle.drop.data">DropCodes</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Contains codes used by the drop game services.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A> in <A HREF="../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
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|
||||
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||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A> that implement <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A></FONT></TH>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/server/DropManagerDelegate.html" title="class in com.threerings.puzzle.drop.server">DropManagerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides the necessary support for a puzzle game that involves a two-dimensional board
|
||||
containing pieces, with new pieces either falling into the board as a "drop block", or rising
|
||||
into the bottom of the board in new piece rows, groups of blocks can be "broken" and garbage
|
||||
can be sent to other players' boards as a result.</TD>
|
||||
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|
||||
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Packages that use <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A></FONT></TH>
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Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A> in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
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|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A></CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleObject.</B><B><A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html#puzzleGameService">puzzleGameService</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides general puzzle game invocation services.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
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|
||||
|
||||
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|
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|
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A></FONT></TH>
|
||||
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|
||||
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|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>PuzzleObject.</B><B><A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html#setPuzzleGameService(com.threerings.puzzle.data.PuzzleGameMarshaller)">setPuzzleGameService</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A> value)</CODE>
|
||||
|
||||
<BR>
|
||||
Requests that the <code>puzzleGameService</code> field be set to the
|
||||
specified value.</TD>
|
||||
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|
||||
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<B>Uses of Class<br>com.threerings.puzzle.data.PuzzleObject</B></H2>
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Packages that use <A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A></FONT></TH>
|
||||
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
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<TD> </TD>
|
||||
</TR>
|
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</TABLE>
|
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<P>
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<A NAME="com.threerings.puzzle.client"><!-- --></A>
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||||
Uses of <A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A> in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
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|
||||
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A> with parameters of type <A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/client/PuzzleAnimationWaiter.html#PuzzleAnimationWaiter(com.threerings.puzzle.data.PuzzleObject)">PuzzleAnimationWaiter</A></B>(<A HREF="../../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A> puzobj)</CODE>
|
||||
|
||||
<BR>
|
||||
Constructs a puzzle animation waiter.</TD>
|
||||
</TR>
|
||||
</TABLE>
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<BODY BGCOLOR="white">
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|
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<A HREF="../../../../com/threerings/puzzle/data/package-summary.html" target="classFrame">com.threerings.puzzle.data</A></FONT>
|
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<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
|
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<TR>
|
||||
<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
|
||||
Interfaces</FONT>
|
||||
<FONT CLASS="FrameItemFont">
|
||||
<BR>
|
||||
<A HREF="PuzzleCodes.html" title="interface in com.threerings.puzzle.data" target="classFrame"><I>PuzzleCodes</I></A>
|
||||
<BR>
|
||||
<A HREF="PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data" target="classFrame"><I>PuzzleGameCodes</I></A></FONT></TD>
|
||||
</TR>
|
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<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
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Classes</FONT>
|
||||
<FONT CLASS="FrameItemFont">
|
||||
<BR>
|
||||
<A HREF="Board.html" title="class in com.threerings.puzzle.data" target="classFrame">Board</A>
|
||||
<BR>
|
||||
<A HREF="BoardSummary.html" title="class in com.threerings.puzzle.data" target="classFrame">BoardSummary</A>
|
||||
<BR>
|
||||
<A HREF="PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data" target="classFrame">PuzzleGameMarshaller</A>
|
||||
<BR>
|
||||
<A HREF="PuzzleObject.html" title="class in com.threerings.puzzle.data" target="classFrame">PuzzleObject</A></FONT></TD>
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Package com.threerings.puzzle.data
|
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|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Interface Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></B></TD>
|
||||
<TD>Constants relating to the puzzle services.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data">PuzzleGameCodes</A></B></TD>
|
||||
<TD>Contains codes used by the puzzle game client implementations.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
|
||||
<P>
|
||||
|
||||
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|
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|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
<B>Class Summary</B></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data">Board</A></B></TD>
|
||||
<TD>An abstract base class for generating and storing puzzle board data.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A></B></TD>
|
||||
<TD>Provides summarized data representing a player's board in a puzzle game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A></B></TD>
|
||||
<TD>Provides the implementation of the <A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><CODE>PuzzleGameService</CODE></A> interface
|
||||
that marshalls the arguments and delivers the request to the provider
|
||||
on the server.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data">PuzzleObject</A></B></TD>
|
||||
<TD>Extends the basic <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A> to add individual player status.</TD>
|
||||
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|
||||
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|
||||
|
||||
|
||||
<P>
|
||||
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|
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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com.threerings.puzzle.data Class Hierarchy (vilya 1.3 API)
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<META NAME="date" CONTENT="2011-04-06">
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<H2>
|
||||
Hierarchy For Package com.threerings.puzzle.data
|
||||
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|
||||
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<DL>
|
||||
<DT><B>Package Hierarchies:</B><DD><A HREF="../../../../overview-tree.html">All Packages</A></DL>
|
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|
||||
<H2>
|
||||
Class Hierarchy
|
||||
</H2>
|
||||
<UL>
|
||||
<LI TYPE="circle">java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang"><B>Object</B></A><UL>
|
||||
<LI TYPE="circle">com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/Board.html" title="class in com.threerings.puzzle.data"><B>Board</B></A> (implements java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Cloneable.html?is-external=true" title="class or interface in java.lang">Cloneable</A>, com.threerings.io.Streamable)
|
||||
<LI TYPE="circle">com.threerings.presents.dobj.DObject (implements com.threerings.io.Streamable)
|
||||
<UL>
|
||||
<LI TYPE="circle">com.threerings.crowd.data.PlaceObject (implements com.threerings.crowd.chat.data.SpeakObject)
|
||||
<UL>
|
||||
<LI TYPE="circle">com.threerings.parlor.game.data.<A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><B>GameObject</B></A><UL>
|
||||
<LI TYPE="circle">com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html" title="class in com.threerings.puzzle.data"><B>PuzzleObject</B></A> (implements com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A>)
|
||||
</UL>
|
||||
</UL>
|
||||
</UL>
|
||||
<LI TYPE="circle">com.threerings.presents.data.InvocationMarshaller (implements com.threerings.presents.client.InvocationService, com.threerings.io.Streamable)
|
||||
<UL>
|
||||
<LI TYPE="circle">com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data"><B>PuzzleGameMarshaller</B></A> (implements com.threerings.puzzle.client.<A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client">PuzzleGameService</A>)
|
||||
</UL>
|
||||
<LI TYPE="circle">com.threerings.io.SimpleStreamableObject (implements com.threerings.io.Streamable)
|
||||
<UL>
|
||||
<LI TYPE="circle">com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data"><B>BoardSummary</B></A></UL>
|
||||
</UL>
|
||||
</UL>
|
||||
<H2>
|
||||
Interface Hierarchy
|
||||
</H2>
|
||||
<UL>
|
||||
<LI TYPE="circle">com.threerings.presents.data.InvocationCodes<UL>
|
||||
<LI TYPE="circle">com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data"><B>PuzzleCodes</B></A></UL>
|
||||
<LI TYPE="circle">com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/PuzzleGameCodes.html" title="interface in com.threerings.puzzle.data"><B>PuzzleGameCodes</B></A></UL>
|
||||
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Uses of Package com.threerings.puzzle.data (vilya 1.3 API)
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<B>Uses of Package<br>com.threerings.puzzle.data</B></H2>
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Packages that use <A HREF="../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
|
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</TR>
|
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
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<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD><A HREF="#com.threerings.puzzle.data"><B>com.threerings.puzzle.data</B></A></TD>
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<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.data"><B>com.threerings.puzzle.drop.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.server"><B>com.threerings.puzzle.drop.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.server"><B>com.threerings.puzzle.server</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> used by <A HREF="../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/Board.html#com.threerings.puzzle.client"><B>Board</B></A></B>
|
||||
|
||||
<BR>
|
||||
An abstract base class for generating and storing puzzle board data.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/BoardSummary.html#com.threerings.puzzle.client"><B>BoardSummary</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides summarized data representing a player's board in a puzzle game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleCodes.html#com.threerings.puzzle.client"><B>PuzzleCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Constants relating to the puzzle services.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleGameCodes.html#com.threerings.puzzle.client"><B>PuzzleGameCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Contains codes used by the puzzle game client implementations.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleObject.html#com.threerings.puzzle.client"><B>PuzzleObject</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the basic <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A> to add individual player status.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> used by <A HREF="../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/Board.html#com.threerings.puzzle.data"><B>Board</B></A></B>
|
||||
|
||||
<BR>
|
||||
An abstract base class for generating and storing puzzle board data.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/BoardSummary.html#com.threerings.puzzle.data"><B>BoardSummary</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides summarized data representing a player's board in a puzzle game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleCodes.html#com.threerings.puzzle.data"><B>PuzzleCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Constants relating to the puzzle services.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleGameMarshaller.html#com.threerings.puzzle.data"><B>PuzzleGameMarshaller</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides the implementation of the <A HREF="../../../../com/threerings/puzzle/client/PuzzleGameService.html" title="interface in com.threerings.puzzle.client"><CODE>PuzzleGameService</CODE></A> interface
|
||||
that marshalls the arguments and delivers the request to the provider
|
||||
on the server.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> used by <A HREF="../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/Board.html#com.threerings.puzzle.drop.client"><B>Board</B></A></B>
|
||||
|
||||
<BR>
|
||||
An abstract base class for generating and storing puzzle board data.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/BoardSummary.html#com.threerings.puzzle.drop.client"><B>BoardSummary</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides summarized data representing a player's board in a puzzle game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleCodes.html#com.threerings.puzzle.drop.client"><B>PuzzleCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Constants relating to the puzzle services.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleGameCodes.html#com.threerings.puzzle.drop.client"><B>PuzzleGameCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Contains codes used by the puzzle game client implementations.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> used by <A HREF="../../../../com/threerings/puzzle/drop/data/package-summary.html">com.threerings.puzzle.drop.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/Board.html#com.threerings.puzzle.drop.data"><B>Board</B></A></B>
|
||||
|
||||
<BR>
|
||||
An abstract base class for generating and storing puzzle board data.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/BoardSummary.html#com.threerings.puzzle.drop.data"><B>BoardSummary</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides summarized data representing a player's board in a puzzle game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleGameCodes.html#com.threerings.puzzle.drop.data"><B>PuzzleGameCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Contains codes used by the puzzle game client implementations.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> used by <A HREF="../../../../com/threerings/puzzle/drop/server/package-summary.html">com.threerings.puzzle.drop.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleCodes.html#com.threerings.puzzle.drop.server"><B>PuzzleCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Constants relating to the puzzle services.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleGameCodes.html#com.threerings.puzzle.drop.server"><B>PuzzleGameCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Contains codes used by the puzzle game client implementations.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.server"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../com/threerings/puzzle/data/package-summary.html">com.threerings.puzzle.data</A> used by <A HREF="../../../../com/threerings/puzzle/server/package-summary.html">com.threerings.puzzle.server</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/Board.html#com.threerings.puzzle.server"><B>Board</B></A></B>
|
||||
|
||||
<BR>
|
||||
An abstract base class for generating and storing puzzle board data.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/BoardSummary.html#com.threerings.puzzle.server"><B>BoardSummary</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides summarized data representing a player's board in a puzzle game.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../com/threerings/puzzle/data/class-use/PuzzleCodes.html#com.threerings.puzzle.server"><B>PuzzleCodes</B></A></B>
|
||||
|
||||
<BR>
|
||||
Constants relating to the puzzle services.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
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</BODY>
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</HTML>
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Reference in New Issue
Block a user