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PuzzleObject (vilya 1.3 API)
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com.threerings.puzzle.data</FONT>
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Class PuzzleObject</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.presents.dobj.DObject
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.data.PlaceObject
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">com.threerings.parlor.game.data.GameObject</A>
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.puzzle.data.PuzzleObject</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.crowd.chat.data.SpeakObject, com.threerings.io.Streamable, com.threerings.presents.data.InvocationCodes, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public class <B>PuzzleObject</B><DT>extends <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A><DT>implements <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></DL>
</PRE>
<P>
Extends the basic <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data"><CODE>GameObject</CODE></A> to add individual player status. Puzzle games typically
contain numerous players that may be knocked out of the game while the overall game continues
on, thereby necessitating this second level of game status.
<P>
<P>
<HR>
<P>
<!-- ======== NESTED CLASS SUMMARY ======== -->
<A NAME="nested_class_summary"><!-- --></A>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Nested Class Summary</B></FONT></TH>
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</TABLE>
&nbsp;<A NAME="nested_classes_inherited_from_class_com.threerings.crowd.data.PlaceObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.threerings.crowd.data.PlaceObject</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>com.threerings.crowd.data.PlaceObject.ManagerCaller</CODE></TD>
</TR>
</TABLE>
&nbsp;
<A NAME="nested_classes_inherited_from_class_com.threerings.crowd.chat.data.SpeakObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.crowd.chat.data.SpeakObject</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>com.threerings.crowd.chat.data.SpeakObject.ListenerOp</CODE></TD>
</TR>
</TABLE>
&nbsp;
<A NAME="nested_classes_inherited_from_class_com.threerings.io.Streamable"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface com.threerings.io.Streamable</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>com.threerings.io.Streamable.Closure</CODE></TD>
</TR>
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&nbsp;
<!-- =========== FIELD SUMMARY =========== -->
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<B>Field Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#difficulty">difficulty</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The puzzle difficulty level.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#DIFFICULTY">DIFFICULTY</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The field name of the <code>difficulty</code> field.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#PUZZLE_GAME_SERVICE">PUZZLE_GAME_SERVICE</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The field name of the <code>puzzleGameService</code> field.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#puzzleGameService">puzzleGameService</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides general puzzle game invocation services.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;long</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#seed">seed</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The seed used to germinate the boards.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#SEED">SEED</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The field name of the <code>seed</code> field.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#summaries">summaries</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Summaries of the boards of all players in this puzzle (may be null if the puzzle doesn't
support individual player boards).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#SUMMARIES">SUMMARIES</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The field name of the <code>summaries</code> field.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.threerings.parlor.game.data.GameObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class com.threerings.parlor.game.data.<A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#CANCELLED">CANCELLED</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#GAME_OVER">GAME_OVER</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#IN_PLAY">IN_PLAY</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#IS_PRIVATE">IS_PRIVATE</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#IS_RATED">IS_RATED</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isPrivate">isPrivate</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isRated">isRated</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PLAYER_IN_PLAY">PLAYER_IN_PLAY</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PLAYER_LEFT_GAME">PLAYER_LEFT_GAME</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PLAYER_STATUS">PLAYER_STATUS</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#players">players</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PLAYERS">PLAYERS</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#playerStatus">playerStatus</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#PRE_GAME">PRE_GAME</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#SESSION_ID">SESSION_ID</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#sessionId">sessionId</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#state">state</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#STATE">STATE</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#winners">winners</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#WINNERS">WINNERS</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.threerings.crowd.data.PlaceObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class com.threerings.crowd.data.PlaceObject</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>manager, OCCUPANT_INFO, occupantInfo, occupants, OCCUPANTS, SPEAK_SERVICE, speakService</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.threerings.puzzle.data.PuzzleCodes"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from interface com.threerings.puzzle.data.<A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html" title="interface in com.threerings.puzzle.data">PuzzleCodes</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEBUG_PUZZLE">DEBUG_PUZZLE</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#DEFAULT_DIFFICULTY">DEFAULT_DIFFICULTY</A>, <A HREF="../../../../com/threerings/puzzle/data/PuzzleCodes.html#PUZZLE_MESSAGE_BUNDLE">PUZZLE_MESSAGE_BUNDLE</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.threerings.presents.data.InvocationCodes"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from interface com.threerings.presents.data.InvocationCodes</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>ACCESS_DENIED, E_ACCESS_DENIED, E_INTERNAL_ERROR, GLOBAL_GROUP, INTERNAL_ERROR</CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
<A NAME="constructor_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Constructor Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#PuzzleObject()">PuzzleObject</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
<A NAME="method_summary"><!-- --></A>
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<B>Method Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setDifficulty(int)">setDifficulty</A></B>(int&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Requests that the <code>difficulty</code> field be set to the
specified value.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setPuzzleGameService(com.threerings.puzzle.data.PuzzleGameMarshaller)">setPuzzleGameService</A></B>(<A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A>&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Requests that the <code>puzzleGameService</code> field be set to the
specified value.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setSeed(long)">setSeed</A></B>(long&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Requests that the <code>seed</code> field be set to the
specified value.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setSummaries(com.threerings.puzzle.data.BoardSummary[])">setSummaries</A></B>(<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[]&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Requests that the <code>summaries</code> field be set to the
specified value.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/threerings/puzzle/data/PuzzleObject.html#setSummariesAt(com.threerings.puzzle.data.BoardSummary, int)">setSummariesAt</A></B>(<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>&nbsp;value,
int&nbsp;index)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Requests that the <code>index</code>th element of
<code>summaries</code> field be set to the specified value.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.threerings.parlor.game.data.GameObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.threerings.parlor.game.data.<A HREF="../../../../com/threerings/parlor/game/data/GameObject.html" title="class in com.threerings.parlor.game.data">GameObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getActivePlayerCount()">getActivePlayerCount</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getPlayerCount()">getPlayerCount</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getPlayerIndex(com.threerings.util.Name)">getPlayerIndex</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getWinnerCount()">getWinnerCount</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#getWinnerIndex()">getWinnerIndex</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isActivePlayer(int)">isActivePlayer</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isDraw()">isDraw</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isInPlay()">isInPlay</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isOccupiedPlayer(int)">isOccupiedPlayer</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#isWinner(int)">isWinner</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setIsPrivate(boolean)">setIsPrivate</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setIsRated(boolean)">setIsRated</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setPlayers(com.threerings.util.Name[])">setPlayers</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setPlayersAt(com.threerings.util.Name, int)">setPlayersAt</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setPlayerStatus(int[])">setPlayerStatus</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setPlayerStatusAt(int, int)">setPlayerStatusAt</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setSessionId(int)">setSessionId</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setState(int)">setState</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setWinners(boolean[])">setWinners</A>, <A HREF="../../../../com/threerings/parlor/game/data/GameObject.html#setWinnersAt(boolean, int)">setWinnersAt</A></CODE></TD>
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&nbsp;<A NAME="methods_inherited_from_class_com.threerings.crowd.data.PlaceObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.crowd.data.PlaceObject</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>addToOccupantInfo, addToOccupants, applyToListeners, getOccupantInfo, initManagerCaller, removeFromOccupantInfo, removeFromOccupants, setOccupantInfo, setSpeakService, shouldBroadcast, updateOccupantInfo</CODE></TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.threerings.presents.dobj.DObject</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>acquireLock, addListener, addListener, addSubscriber, addToSet, cancelTransaction, changeAttribute, checkPermissions, checkPermissions, commitTransaction, destroy, getAccessController, getAttribute, getLocal, getLocals, getManager, getOid, getSet, inTransaction, isActive, notifyListeners, notifyProxies, postEvent, postMessage, postMessage, readField__oid, releaseLock, removeFromSet, removeListener, removeSubscriber, setAccessController, setAttribute, setDestroyOnLastSubscriberRemoved, setLocal, setManager, setOid, startTransaction, toString, updateSet, which, writeField__oid</CODE></TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="PUZZLE_GAME_SERVICE"><!-- --></A><H3>
PUZZLE_GAME_SERVICE</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>PUZZLE_GAME_SERVICE</B></PRE>
<DL>
<DD>The field name of the <code>puzzleGameService</code> field.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleObject.PUZZLE_GAME_SERVICE">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="DIFFICULTY"><!-- --></A><H3>
DIFFICULTY</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>DIFFICULTY</B></PRE>
<DL>
<DD>The field name of the <code>difficulty</code> field.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleObject.DIFFICULTY">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="SUMMARIES"><!-- --></A><H3>
SUMMARIES</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>SUMMARIES</B></PRE>
<DL>
<DD>The field name of the <code>summaries</code> field.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleObject.SUMMARIES">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="SEED"><!-- --></A><H3>
SEED</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public static final <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</A> <B>SEED</B></PRE>
<DL>
<DD>The field name of the <code>seed</code> field.
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.threerings.puzzle.data.PuzzleObject.SEED">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="puzzleGameService"><!-- --></A><H3>
puzzleGameService</H3>
<PRE>
public <A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A> <B>puzzleGameService</B></PRE>
<DL>
<DD>Provides general puzzle game invocation services.
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="difficulty"><!-- --></A><H3>
difficulty</H3>
<PRE>
public int <B>difficulty</B></PRE>
<DL>
<DD>The puzzle difficulty level.
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="summaries"><!-- --></A><H3>
summaries</H3>
<PRE>
public <A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[] <B>summaries</B></PRE>
<DL>
<DD>Summaries of the boards of all players in this puzzle (may be null if the puzzle doesn't
support individual player boards).
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="seed"><!-- --></A><H3>
seed</H3>
<PRE>
public long <B>seed</B></PRE>
<DL>
<DD>The seed used to germinate the boards.
<P>
<DL>
</DL>
</DL>
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
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</TABLE>
<A NAME="PuzzleObject()"><!-- --></A><H3>
PuzzleObject</H3>
<PRE>
public <B>PuzzleObject</B>()</PRE>
<DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
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<B>Method Detail</B></FONT></TH>
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<A NAME="setPuzzleGameService(com.threerings.puzzle.data.PuzzleGameMarshaller)"><!-- --></A><H3>
setPuzzleGameService</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public void <B>setPuzzleGameService</B>(<A HREF="../../../../com/threerings/puzzle/data/PuzzleGameMarshaller.html" title="class in com.threerings.puzzle.data">PuzzleGameMarshaller</A>&nbsp;value)</PRE>
<DL>
<DD>Requests that the <code>puzzleGameService</code> field be set to the
specified value. The local value will be updated immediately and an
event will be propagated through the system to notify all listeners
that the attribute did change. Proxied copies of this object (on
clients) will apply the value change when they received the
attribute changed notification.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setDifficulty(int)"><!-- --></A><H3>
setDifficulty</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public void <B>setDifficulty</B>(int&nbsp;value)</PRE>
<DL>
<DD>Requests that the <code>difficulty</code> field be set to the
specified value. The local value will be updated immediately and an
event will be propagated through the system to notify all listeners
that the attribute did change. Proxied copies of this object (on
clients) will apply the value change when they received the
attribute changed notification.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setSummaries(com.threerings.puzzle.data.BoardSummary[])"><!-- --></A><H3>
setSummaries</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public void <B>setSummaries</B>(<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>[]&nbsp;value)</PRE>
<DL>
<DD>Requests that the <code>summaries</code> field be set to the
specified value. The local value will be updated immediately and an
event will be propagated through the system to notify all listeners
that the attribute did change. Proxied copies of this object (on
clients) will apply the value change when they received the
attribute changed notification.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setSummariesAt(com.threerings.puzzle.data.BoardSummary, int)"><!-- --></A><H3>
setSummariesAt</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public void <B>setSummariesAt</B>(<A HREF="../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</A>&nbsp;value,
int&nbsp;index)</PRE>
<DL>
<DD>Requests that the <code>index</code>th element of
<code>summaries</code> field be set to the specified value.
The local value will be updated immediately and an event will be
propagated through the system to notify all listeners that the
attribute did change. Proxied copies of this object (on clients)
will apply the value change when they received the attribute
changed notification.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="setSeed(long)"><!-- --></A><H3>
setSeed</H3>
<PRE>
<FONT SIZE="-1">@Generated(value="com.threerings.presents.tools.GenDObjectTask")
</FONT>public void <B>setSeed</B>(long&nbsp;value)</PRE>
<DL>
<DD>Requests that the <code>seed</code> field be set to the
specified value. The local value will be updated immediately and an
event will be propagated through the system to notify all listeners
that the attribute did change. Proxied copies of this object (on
clients) will apply the value change when they received the
attribute changed notification.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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