Actually remove the character sprite from the scene rather than just from our list.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@966 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Mike Thomas
2010-08-31 17:30:52 +00:00
parent 792dfe3ab1
commit aa406c1e45
@@ -664,6 +664,7 @@ public class CrowdStageScenePanel extends StageScenePanel
protected function removeSprite (sprite :CharacterIsoSprite) :void
{
_sprites.remove(sprite.getBodyOid());
_objScene.removeChild(sprite);
}
protected function handleSpriteArrived (sprite :CharacterIsoSprite, tickStamp :int) :void