From aa406c1e45abf1792aa937156994f0b99d7f1cd1 Mon Sep 17 00:00:00 2001 From: Mike Thomas Date: Tue, 31 Aug 2010 17:30:52 +0000 Subject: [PATCH] Actually remove the character sprite from the scene rather than just from our list. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@966 c613c5cb-e716-0410-b11b-feb51c14d237 --- src/as/com/threerings/stage/client/CrowdStageScenePanel.as | 1 + 1 file changed, 1 insertion(+) diff --git a/src/as/com/threerings/stage/client/CrowdStageScenePanel.as b/src/as/com/threerings/stage/client/CrowdStageScenePanel.as index 20458db9..77c5dded 100644 --- a/src/as/com/threerings/stage/client/CrowdStageScenePanel.as +++ b/src/as/com/threerings/stage/client/CrowdStageScenePanel.as @@ -664,6 +664,7 @@ public class CrowdStageScenePanel extends StageScenePanel protected function removeSprite (sprite :CharacterIsoSprite) :void { _sprites.remove(sprite.getBodyOid()); + _objScene.removeChild(sprite); } protected function handleSpriteArrived (sprite :CharacterIsoSprite, tickStamp :int) :void