Use some of my acquired special knowledge.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@188 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -58,7 +58,7 @@ public class PlayersDisplay extends Sprite
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label.y = y;
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addChild(label);
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y += label.textHeight + pad;
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maxWidth = label.textWidth;
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maxWidth = label.textWidth + TEXTWIDTH_ADD;
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}
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var players :Array = _gameCtrl.getPlayers();
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@@ -82,7 +82,7 @@ public class PlayersDisplay extends Sprite
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label.y = y;
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addChild(label);
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y += Math.max(label.textHeight, iconH) + pad;
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maxWidth = Math.max(maxWidth, iconW + label.textWidth);
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maxWidth = Math.max(maxWidth, iconW + label.textWidth + TEXTWIDTH_ADD);
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_playerLabels.push(label);
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}
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@@ -172,5 +172,9 @@ public class PlayersDisplay extends Sprite
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/** An array of labels, one for each player name. */
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protected var _playerLabels :Array = [];
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/** These are fucking ridiculous. */
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protected static const TEXTWIDTH_ADD :int = 5;
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protected static const TEXTHEIGHT_ADD :int = 4;
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}
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}
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