Updated docs for 1.6 release.

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Michael Bayne
2015-03-14 10:44:30 -07:00
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com.threerings.puzzle.drop.client</FONT>
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Interface DropPanel</H2>
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<DT><PRE>public interface <B>DropPanel</B></DL>
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Puzzles using the drop services need implement this interface to display drop puzzle related
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<pre>public interface <span class="typeNameLabel">DropPanel</span></pre>
<div class="block">Puzzles using the drop services need implement this interface to display drop puzzle related
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<CODE>&nbsp;void</CODE></FONT></TD>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the next block to be displayed.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Updates the board summary display for the given player.</TD>
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<td class="colFirst"><code>void</code></td>
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<div class="block">Sets the next block to be displayed.</div>
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<td class="colFirst"><code>void</code></td>
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<a href="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</a>&nbsp;summary)</code>
<div class="block">Updates the board summary display for the given player.</div>
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setNextBlock</H3>
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setSummary</H3>
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void <B>setSummary</B>(int&nbsp;pidx,
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<pre>void&nbsp;setSummary(int&nbsp;pidx,
<a href="../../../../../com/threerings/puzzle/data/BoardSummary.html" title="class in com.threerings.puzzle.data">BoardSummary</a>&nbsp;summary)</pre>
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Interface DropSpriteObserver</H2>
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<DT><PRE>public interface <B>DropSpriteObserver</B></DL>
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Provides notifications for drop puzzle specific stuff.
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<h2 title="Interface DropSpriteObserver" class="title">Interface DropSpriteObserver</h2>
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<pre>public interface <span class="typeNameLabel">DropSpriteObserver</span></pre>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropSpriteObserver.html#pieceMoved(com.threerings.puzzle.drop.client.DropSprite, long, int, int)">pieceMoved</A></B>(<A HREF="../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>&nbsp;sprite,
long&nbsp;when,
int&nbsp;col,
int&nbsp;row)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when the drop sprite has moved completely to the specified board coordinates.</TD>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/puzzle/drop/client/DropSpriteObserver.html#pieceMoved-com.threerings.puzzle.drop.client.DropSprite-long-int-int-">pieceMoved</a></span>(<a href="../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a>&nbsp;sprite,
long&nbsp;when,
int&nbsp;col,
int&nbsp;row)</code>
<div class="block">Called when the drop sprite has moved completely to the specified board coordinates.</div>
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<A NAME="pieceMoved(com.threerings.puzzle.drop.client.DropSprite, long, int, int)"><!-- --></A><H3>
pieceMoved</H3>
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void <B>pieceMoved</B>(<A HREF="../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>&nbsp;sprite,
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<pre>void&nbsp;pieceMoved(<a href="../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a>&nbsp;sprite,
long&nbsp;when,
int&nbsp;col,
int&nbsp;row)</PRE>
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int&nbsp;row)</pre>
<div class="block">Called when the drop sprite has moved completely to the specified board coordinates.</div>
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Class PieceGroupAnimation</H2>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.puzzle.drop.client.PieceGroupAnimation</B>
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<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.media.sprite.PathObserver, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/awt/Shape.html?is-external=true" title="class or interface in java.awt">Shape</A></DD>
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<DT><PRE>public abstract class <B>PieceGroupAnimation</B><DT>extends com.threerings.media.animation.Animation<DT>implements com.threerings.media.sprite.PathObserver</DL>
</PRE>
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Animates all the pieces on a puzzle board doing some sort of global effect like all flying into
place or out into the ether.
<P>
<P>
<HR>
<P>
<div class="header">
<div class="subTitle">com.threerings.puzzle.drop.client</div>
<h2 title="Class PieceGroupAnimation" class="title">Class PieceGroupAnimation</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</a></li>
<li>
<ul class="inheritance">
<li>com.threerings.media.AbstractMedia</li>
<li>
<ul class="inheritance">
<li>com.threerings.media.animation.Animation</li>
<li>
<ul class="inheritance">
<li>com.threerings.puzzle.drop.client.PieceGroupAnimation</li>
</ul>
</li>
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<dl>
<dt>All Implemented Interfaces:</dt>
<dd>com.threerings.media.sprite.PathObserver, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/awt/Shape.html?is-external=true" title="class or interface in java.awt">Shape</a></dd>
</dl>
<hr>
<br>
<pre>public abstract class <span class="typeNameLabel">PieceGroupAnimation</span>
extends com.threerings.media.animation.Animation
implements com.threerings.media.sprite.PathObserver</pre>
<div class="block">Animates all the pieces on a puzzle board doing some sort of global effect like all flying into
place or out into the ether.</div>
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<TH ALIGN="left"><B>Fields inherited from class com.threerings.media.AbstractMedia</B></TH>
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<TD><CODE>HUD_LAYER</CODE></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#PieceGroupAnimation(com.threerings.puzzle.drop.client.DropBoardView, com.threerings.puzzle.drop.data.DropBoard)">PieceGroupAnimation</A></B>(<A HREF="../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>&nbsp;view,
<A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>&nbsp;board)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a piece group animation which must be initialized with a subsequent call to
<CODE>AbstractMedia.init(AbstractMediaManager)</CODE>.</TD>
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<th class="colOne" scope="col">Constructor and Description</th>
</tr>
<tr class="altColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#PieceGroupAnimation-com.threerings.puzzle.drop.client.DropBoardView-com.threerings.puzzle.drop.data.DropBoard-">PieceGroupAnimation</a></span>(<a href="../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a>&nbsp;view,
<a href="../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a>&nbsp;board)</code>
<div class="block">Creates a piece group animation which must be initialized with a subsequent call to
<code>AbstractMedia.init(AbstractMediaManager)</code>.</div>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#paint(java.awt.Graphics2D)">paint</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/awt/Graphics2D.html?is-external=true" title="class or interface in java.awt">Graphics2D</A>&nbsp;gfx)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#pathCancelled(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path)">pathCancelled</A></B>(com.threerings.media.sprite.Sprite&nbsp;sprite,
com.threerings.media.util.Path&nbsp;path)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#pathCompleted(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path, long)">pathCompleted</A></B>(com.threerings.media.sprite.Sprite&nbsp;sprite,
com.threerings.media.util.Path&nbsp;path,
long&nbsp;when)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#tick(long)">tick</A></B>(long&nbsp;tickStamp)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.threerings.media.animation.Animation"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.threerings.media.animation.Animation</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>addAnimationObserver, isFinished, removeAnimationObserver, reset, setLocation</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.threerings.media.AbstractMedia"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.media.AbstractMedia</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>contains, contains, contains, contains, fastForward, getBounds, getBounds2D, getPathIterator, getPathIterator, getRenderOrder, init, intersects, intersects, invalidate, queueNotification, renderCompareTo, setRenderOrder, toString, viewLocationDidChange</CODE></TD>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#paint-java.awt.Graphics2D-">paint</a></span>(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/awt/Graphics2D.html?is-external=true" title="class or interface in java.awt">Graphics2D</a>&nbsp;gfx)</code>&nbsp;</td>
</tr>
<tr id="i1" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#pathCancelled-com.threerings.media.sprite.Sprite-com.threerings.media.util.Path-">pathCancelled</a></span>(com.threerings.media.sprite.Sprite&nbsp;sprite,
com.threerings.media.util.Path&nbsp;path)</code>&nbsp;</td>
</tr>
<tr id="i2" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#pathCompleted-com.threerings.media.sprite.Sprite-com.threerings.media.util.Path-long-">pathCompleted</a></span>(com.threerings.media.sprite.Sprite&nbsp;sprite,
com.threerings.media.util.Path&nbsp;path,
long&nbsp;when)</code>&nbsp;</td>
</tr>
<tr id="i3" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#tick-long-">tick</a></span>(long&nbsp;tickStamp)</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;com.threerings.media.animation.Animation</h3>
<code>addAnimationObserver, isFinished, removeAnimationObserver, reset, setLocation</code></li>
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<h3>Methods inherited from class&nbsp;com.threerings.media.AbstractMedia</h3>
<code>contains, contains, contains, contains, fastForward, getBounds, getBounds2D, getPathIterator, getPathIterator, getRenderOrder, init, intersects, intersects, invalidate, queueNotification, renderCompareTo, setRenderOrder, toString, viewLocationDidChange</code></li>
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<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
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<A NAME="PieceGroupAnimation(com.threerings.puzzle.drop.client.DropBoardView, com.threerings.puzzle.drop.data.DropBoard)"><!-- --></A><H3>
PieceGroupAnimation</H3>
<PRE>
public <B>PieceGroupAnimation</B>(<A HREF="../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>&nbsp;view,
<A HREF="../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>&nbsp;board)</PRE>
<DL>
<DD>Creates a piece group animation which must be initialized with a subsequent call to
<CODE>AbstractMedia.init(AbstractMediaManager)</CODE>.
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<h4>PieceGroupAnimation</h4>
<pre>public&nbsp;PieceGroupAnimation(<a href="../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a>&nbsp;view,
<a href="../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a>&nbsp;board)</pre>
<div class="block">Creates a piece group animation which must be initialized with a subsequent call to
<code>AbstractMedia.init(AbstractMediaManager)</code>.</div>
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<A NAME="tick(long)"><!-- --></A><H3>
tick</H3>
<PRE>
public void <B>tick</B>(long&nbsp;tickStamp)</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE>tick</CODE> in class <CODE>com.threerings.media.AbstractMedia</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="paint(java.awt.Graphics2D)"><!-- --></A><H3>
paint</H3>
<PRE>
public void <B>paint</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/awt/Graphics2D.html?is-external=true" title="class or interface in java.awt">Graphics2D</A>&nbsp;gfx)</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE>paint</CODE> in class <CODE>com.threerings.media.AbstractMedia</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="pathCancelled(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path)"><!-- --></A><H3>
pathCancelled</H3>
<PRE>
public void <B>pathCancelled</B>(com.threerings.media.sprite.Sprite&nbsp;sprite,
com.threerings.media.util.Path&nbsp;path)</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE>pathCancelled</CODE> in interface <CODE>com.threerings.media.sprite.PathObserver</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="pathCompleted(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path, long)"><!-- --></A><H3>
pathCompleted</H3>
<PRE>
public void <B>pathCompleted</B>(com.threerings.media.sprite.Sprite&nbsp;sprite,
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<h4>tick</h4>
<pre>public&nbsp;void&nbsp;tick(long&nbsp;tickStamp)</pre>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code>tick</code>&nbsp;in class&nbsp;<code>com.threerings.media.AbstractMedia</code></dd>
</dl>
</li>
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<a name="paint-java.awt.Graphics2D-">
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<h4>paint</h4>
<pre>public&nbsp;void&nbsp;paint(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/awt/Graphics2D.html?is-external=true" title="class or interface in java.awt">Graphics2D</a>&nbsp;gfx)</pre>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code>paint</code>&nbsp;in class&nbsp;<code>com.threerings.media.AbstractMedia</code></dd>
</dl>
</li>
</ul>
<a name="pathCancelled-com.threerings.media.sprite.Sprite-com.threerings.media.util.Path-">
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<h4>pathCancelled</h4>
<pre>public&nbsp;void&nbsp;pathCancelled(com.threerings.media.sprite.Sprite&nbsp;sprite,
com.threerings.media.util.Path&nbsp;path)</pre>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code>pathCancelled</code>&nbsp;in interface&nbsp;<code>com.threerings.media.sprite.PathObserver</code></dd>
</dl>
</li>
</ul>
<a name="pathCompleted-com.threerings.media.sprite.Sprite-com.threerings.media.util.Path-long-">
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<h4>pathCompleted</h4>
<pre>public&nbsp;void&nbsp;pathCompleted(com.threerings.media.sprite.Sprite&nbsp;sprite,
com.threerings.media.util.Path&nbsp;path,
long&nbsp;when)</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE>pathCompleted</CODE> in interface <CODE>com.threerings.media.sprite.PathObserver</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
long&nbsp;when)</pre>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code>pathCompleted</code>&nbsp;in interface&nbsp;<code>com.threerings.media.sprite.PathObserver</code></dd>
</dl>
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<B>Uses of Class<br>com.threerings.puzzle.drop.client.DropBlockSprite</B></H2>
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Packages that use <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A></FONT></TH>
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Uses of <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> with parameters of type <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A></FONT></TH>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>DropBoardView.</B><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html#rotateDropBlock(com.threerings.puzzle.drop.client.DropBlockSprite, int)">rotateDropBlock</A></B>(<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A>&nbsp;sprite,
int&nbsp;orient)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Rotates the given drop block sprite to the specified orientation, updating the image as
necessary.</TD>
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<h2 title="Uses of Class com.threerings.puzzle.drop.client.DropBlockSprite" class="title">Uses of Class<br>com.threerings.puzzle.drop.client.DropBlockSprite</h2>
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<td class="colFirst"><a href="#com.threerings.puzzle.drop.client">com.threerings.puzzle.drop.client</a></td>
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<h3>Uses of <a href="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a> in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></h3>
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a> with parameters of type <a href="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></span><span class="tabEnd">&nbsp;</span></caption>
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<tbody>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">DropBoardView.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html#rotateDropBlock-com.threerings.puzzle.drop.client.DropBlockSprite-int-">rotateDropBlock</a></span>(<a href="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a>&nbsp;sprite,
int&nbsp;orient)</code>
<div class="block">Rotates the given drop block sprite to the specified orientation, updating the image as
necessary.</div>
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@@ -1,232 +1,214 @@
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<B>Uses of Class<br>com.threerings.puzzle.drop.client.DropBoardView</B></H2>
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Packages that use <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
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Uses of <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> with parameters of type <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html#DropBlockSprite(com.threerings.puzzle.drop.client.DropBoardView, int, int, int, int[])">DropBlockSprite</A></B>(<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>&nbsp;view,
int&nbsp;col,
int&nbsp;row,
int&nbsp;orient,
int[]&nbsp;pieces)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a drop block sprite and starts it dropping.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html#DropBlockSprite(com.threerings.puzzle.drop.client.DropBoardView, int, int, int, int[], int)">DropBlockSprite</A></B>(<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>&nbsp;view,
int&nbsp;col,
int&nbsp;row,
int&nbsp;orient,
int[]&nbsp;pieces,
int&nbsp;renderOrder)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a drop block sprite and starts it dropping.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html#DropSprite(com.threerings.puzzle.drop.client.DropBoardView, int, int, int[], int)">DropSprite</A></B>(<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>&nbsp;view,
int&nbsp;col,
int&nbsp;row,
int[]&nbsp;pieces,
int&nbsp;dist)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a drop sprite and starts it dropping.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html#DropSprite(com.threerings.puzzle.drop.client.DropBoardView, int, int, int[], int, int)">DropSprite</A></B>(<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>&nbsp;view,
int&nbsp;col,
int&nbsp;row,
int[]&nbsp;pieces,
int&nbsp;dist,
int&nbsp;renderOrder)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a drop sprite and starts it dropping.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/NextBlockView.html#NextBlockView(com.threerings.puzzle.drop.client.DropBoardView, int, int, int)">NextBlockView</A></B>(<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>&nbsp;view,
int&nbsp;pwid,
int&nbsp;phei,
int&nbsp;orient)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a next block view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#PieceGroupAnimation(com.threerings.puzzle.drop.client.DropBoardView, com.threerings.puzzle.drop.data.DropBoard)">PieceGroupAnimation</A></B>(<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A>&nbsp;view,
<A HREF="../../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</A>&nbsp;board)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a piece group animation which must be initialized with a subsequent call to
<CODE>AbstractMedia.init(AbstractMediaManager)</CODE>.</TD>
</TR>
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<div class="header">
<h2 title="Uses of Class com.threerings.puzzle.drop.client.DropBoardView" class="title">Uses of Class<br>com.threerings.puzzle.drop.client.DropBoardView</h2>
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
<caption><span>Packages that use <a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Package</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#com.threerings.puzzle.drop.client">com.threerings.puzzle.drop.client</a></td>
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<h3>Uses of <a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a> in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></h3>
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a> with parameters of type <a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
</tr>
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<tr class="altColor">
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html#DropBlockSprite-com.threerings.puzzle.drop.client.DropBoardView-int-int-int-int:A-">DropBlockSprite</a></span>(<a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a>&nbsp;view,
int&nbsp;col,
int&nbsp;row,
int&nbsp;orient,
int[]&nbsp;pieces)</code>
<div class="block">Constructs a drop block sprite and starts it dropping.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html#DropBlockSprite-com.threerings.puzzle.drop.client.DropBoardView-int-int-int-int:A-int-">DropBlockSprite</a></span>(<a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a>&nbsp;view,
int&nbsp;col,
int&nbsp;row,
int&nbsp;orient,
int[]&nbsp;pieces,
int&nbsp;renderOrder)</code>
<div class="block">Constructs a drop block sprite and starts it dropping.</div>
</td>
</tr>
<tr class="altColor">
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html#DropSprite-com.threerings.puzzle.drop.client.DropBoardView-int-int-int:A-int-">DropSprite</a></span>(<a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a>&nbsp;view,
int&nbsp;col,
int&nbsp;row,
int[]&nbsp;pieces,
int&nbsp;dist)</code>
<div class="block">Constructs a drop sprite and starts it dropping.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html#DropSprite-com.threerings.puzzle.drop.client.DropBoardView-int-int-int:A-int-int-">DropSprite</a></span>(<a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a>&nbsp;view,
int&nbsp;col,
int&nbsp;row,
int[]&nbsp;pieces,
int&nbsp;dist,
int&nbsp;renderOrder)</code>
<div class="block">Constructs a drop sprite and starts it dropping.</div>
</td>
</tr>
<tr class="altColor">
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/NextBlockView.html#NextBlockView-com.threerings.puzzle.drop.client.DropBoardView-int-int-int-">NextBlockView</a></span>(<a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a>&nbsp;view,
int&nbsp;pwid,
int&nbsp;phei,
int&nbsp;orient)</code>
<div class="block">Constructs a next block view.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html#PieceGroupAnimation-com.threerings.puzzle.drop.client.DropBoardView-com.threerings.puzzle.drop.data.DropBoard-">PieceGroupAnimation</a></span>(<a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a>&nbsp;view,
<a href="../../../../../../com/threerings/puzzle/drop/data/DropBoard.html" title="class in com.threerings.puzzle.drop.data">DropBoard</a>&nbsp;board)</code>
<div class="block">Creates a piece group animation which must be initialized with a subsequent call to
<code>AbstractMedia.init(AbstractMediaManager)</code>.</div>
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<div class="classUseContainer">No usage of com.threerings.puzzle.drop.client.DropPanel</div>
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@@ -1,220 +1,205 @@
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<B>Uses of Class<br>com.threerings.puzzle.drop.client.DropSprite</B></H2>
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Packages that use <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A></FONT></TH>
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<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
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Uses of <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
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<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The drop block sprite represents a block of multiple pieces that can be rotated to any of the
four cardinal compass directions.</TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> that return <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A></FONT></TH>
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<CODE>&nbsp;<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A></CODE></FONT></TD>
<TD><CODE><B>DropBoardView.</B><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html#createPieces(int, int, int[], int)">createPieces</A></B>(int&nbsp;col,
int&nbsp;row,
int[]&nbsp;pieces,
int&nbsp;dist)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new drop sprite used to animate the given pieces falling in the specified column.</TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A> with parameters of type <A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A></FONT></TH>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>DropSpriteObserver.</B><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSpriteObserver.html#pieceMoved(com.threerings.puzzle.drop.client.DropSprite, long, int, int)">pieceMoved</A></B>(<A HREF="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A>&nbsp;sprite,
long&nbsp;when,
int&nbsp;col,
int&nbsp;row)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called when the drop sprite has moved completely to the specified board coordinates.</TD>
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<h2 title="Uses of Class com.threerings.puzzle.drop.client.DropSprite" class="title">Uses of Class<br>com.threerings.puzzle.drop.client.DropSprite</h2>
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
<caption><span>Packages that use <a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Package</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#com.threerings.puzzle.drop.client">com.threerings.puzzle.drop.client</a></td>
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<h3>Uses of <a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a> in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></h3>
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
<caption><span>Subclasses of <a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a> in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></span></code>
<div class="block">The drop block sprite represents a block of multiple pieces that can be rotated to any of the
four cardinal compass directions.</div>
</td>
</tr>
</tbody>
</table>
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a> that return <a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></code></td>
<td class="colLast"><span class="typeNameLabel">DropBoardView.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropBoardView.html#createPieces-int-int-int:A-int-">createPieces</a></span>(int&nbsp;col,
int&nbsp;row,
int[]&nbsp;pieces,
int&nbsp;dist)</code>
<div class="block">Creates a new drop sprite used to animate the given pieces falling in the specified column.</div>
</td>
</tr>
</tbody>
</table>
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a> with parameters of type <a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">DropSpriteObserver.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropSpriteObserver.html#pieceMoved-com.threerings.puzzle.drop.client.DropSprite-long-int-int-">pieceMoved</a></span>(<a href="../../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a>&nbsp;sprite,
long&nbsp;when,
int&nbsp;col,
int&nbsp;row)</code>
<div class="block">Called when the drop sprite has moved completely to the specified board coordinates.</div>
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<div class="classUseContainer">No usage of com.threerings.puzzle.drop.client.NextBlockView</div>
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@@ -1,145 +1,126 @@
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Uses of Class com.threerings.puzzle.drop.client.PieceGroupAnimation (vilya 1.3 API)
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<META NAME="date" CONTENT="2011-04-06">
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<meta name="date" content="2015-03-14">
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No usage of com.threerings.puzzle.drop.client.PieceGroupAnimation
<P>
<HR>
<div class="header">
<h2 title="Uses of Class com.threerings.puzzle.drop.client.PieceGroupAnimation" class="title">Uses of Class<br>com.threerings.puzzle.drop.client.PieceGroupAnimation</h2>
</div>
<div class="classUseContainer">No usage of com.threerings.puzzle.drop.client.PieceGroupAnimation</div>
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Package com.threerings.puzzle.drop.client
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<B>Interface Summary</B></FONT></TH>
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<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropPanel.html" title="interface in com.threerings.puzzle.drop.client">DropPanel</A></B></TD>
<TD>Puzzles using the drop services need implement this interface to display drop puzzle related
information.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropSpriteObserver.html" title="interface in com.threerings.puzzle.drop.client">DropSpriteObserver</A></B></TD>
<TD>Provides notifications for drop puzzle specific stuff.</TD>
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<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</A></B></TD>
<TD>The drop block sprite represents a block of multiple pieces that can be rotated to any of the
four cardinal compass directions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</A></B></TD>
<TD>The drop board view displays a drop puzzle game in progress for a single player.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A></B></TD>
<TD>Games that wish to make use of the drop puzzle services will need to create an extension of
<div class="header">
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<td class="colFirst"><a href="../../../../../com/threerings/puzzle/drop/client/DropPanel.html" title="interface in com.threerings.puzzle.drop.client">DropPanel</a></td>
<td class="colLast">
<div class="block">Puzzles using the drop services need implement this interface to display drop puzzle related
information.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../../com/threerings/puzzle/drop/client/DropSpriteObserver.html" title="interface in com.threerings.puzzle.drop.client">DropSpriteObserver</a></td>
<td class="colLast">
<div class="block">Provides notifications for drop puzzle specific stuff.</div>
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<th class="colFirst" scope="col">Class</th>
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<tr class="altColor">
<td class="colFirst"><a href="../../../../../com/threerings/puzzle/drop/client/DropBlockSprite.html" title="class in com.threerings.puzzle.drop.client">DropBlockSprite</a></td>
<td class="colLast">
<div class="block">The drop block sprite represents a block of multiple pieces that can be rotated to any of the
four cardinal compass directions.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../../com/threerings/puzzle/drop/client/DropBoardView.html" title="class in com.threerings.puzzle.drop.client">DropBoardView</a></td>
<td class="colLast">
<div class="block">The drop board view displays a drop puzzle game in progress for a single player.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></td>
<td class="colLast">
<div class="block">Games that wish to make use of the drop puzzle services will need to create an extension of
this delegate class, customizing it for their particular game and then adding it via
<CODE>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</CODE>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</A></B></TD>
<TD>The drop sprite is a sprite that displays one or more pieces falling toward the bottom of the
board.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</A></B></TD>
<TD>The next block view displays an image representing the next drop block to appear in the game.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</A></B></TD>
<TD>Animates all the pieces on a puzzle board doing some sort of global effect like all flying into
place or out into the ether.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<DL>
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<code>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</code>.</div>
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<td class="colFirst"><a href="../../../../../com/threerings/puzzle/drop/client/DropSprite.html" title="class in com.threerings.puzzle.drop.client">DropSprite</a></td>
<td class="colLast">
<div class="block">The drop sprite is a sprite that displays one or more pieces falling toward the bottom of the
board.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../../com/threerings/puzzle/drop/client/NextBlockView.html" title="class in com.threerings.puzzle.drop.client">NextBlockView</a></td>
<td class="colLast">
<div class="block">The next block view displays an image representing the next drop block to appear in the game.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../../com/threerings/puzzle/drop/client/PieceGroupAnimation.html" title="class in com.threerings.puzzle.drop.client">PieceGroupAnimation</a></td>
<td class="colLast">
<div class="block">Animates all the pieces on a puzzle board doing some sort of global effect like all flying into
place or out into the ether.</div>
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</tr>
</tbody>
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Hierarchy For Package com.threerings.puzzle.drop.client
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<h2 title="Interface Hierarchy">Interface Hierarchy</h2>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The drop block sprite represents a block of multiple pieces that can be rotated to any of the
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The drop board view displays a drop puzzle game in progress for a single player.</TD>
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<td class="colOne"><a href="../../../../../com/threerings/puzzle/drop/client/class-use/DropBlockSprite.html#com.threerings.puzzle.drop.client">DropBlockSprite</a>
<div class="block">The drop block sprite represents a block of multiple pieces that can be rotated to any of the
four cardinal compass directions.</div>
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<td class="colOne"><a href="../../../../../com/threerings/puzzle/drop/client/class-use/DropBoardView.html#com.threerings.puzzle.drop.client">DropBoardView</a>
<div class="block">The drop board view displays a drop puzzle game in progress for a single player.</div>
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<td class="colOne"><a href="../../../../../com/threerings/puzzle/drop/client/class-use/DropSprite.html#com.threerings.puzzle.drop.client">DropSprite</a>
<div class="block">The drop sprite is a sprite that displays one or more pieces falling toward the bottom of the
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